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I am amazed at how fast the fanboys will turn this entire thing in to it is all about flash.

FOR THE LAST TIME THE LAW SUIT IS NOT ABOUT FLASH. The law suit would be about using a middleware to compile software written in another language (for example C#, .net, Flash, Python, ect) to iPhone format. It is not about putting flash on the iPad/iPhone. it is about coding languages.

Really learn what it is about before you go off and say that it is all about flash for web pages. This is about app coding. Adobe just happen to make something that can take something coded in flash and compile it to run on an iPad/Phone/Pod

Except - it really is all about Flash. You've even said it yourself - "Adobe just happen to make something that can take something coded in flash and compile it to run on an iPad/Phone/Pod". If Flash (and Flash generated content) is allowed on the iPhone/iPad/Touch then that circumvents the whole iTunes "ecosystem" (inane description). It is very strongly in Apple's interests to block any third party that can provide content without paying Apple their 30% cut. If Apple can also block app generators that just happen to use Flash technology, then so much the better (for them). Apple just really really hate Flash and Flash content generators. It's nothing personal, it's just business. Shame that the consumer has to suffer but hey ho.
 
You got the whole package with the deal: the benefits and the limitations. If you didn't like that you shouldn't have bought the product. It's not like Apple tricked you into buying it or has unreasonable position (granted, you may disagree with it, but it doesn't seem unreasonable or burdensome).

Also, Adobe has been well aware of Apple's complaints against flash. They may not like Apple's decision, but any investment on the part of Adobe in Flash on the iPhone was a risk that they took.

Well this is not about flash player.
This is about making apps using the flash software, which is two different things.

In this case it kind of is like apple tricked you into buying into the idea that you cna devlop using what ever tools you want. The new rules happened now. My developer friends are pissed, I can see other private lawsuits happen, wages paid for a long time for people to write games. I'm sure there are unity projects stuck like that too now.
 
In much the same way that people revolted and stopped buying iPhones and iPod Touches when they noticed the lack of Flash, right?

The iPAD is neither a phone or a portable game machine per se.

It's being marketed as an internet device akin to a netbook that can also do the above things.

As an iPhone user myself, the lack of FLASH is not bothersome to me, but on a laptop or computer, it would be.

Therein lies the difference.
 
I don't want to be a pain in the ass for all Apple fanbois, but:

What if Adobe says: We stop delivering our software to Apple?

It would have a GREAT impact in the whole Apple computer industry since like 80 to 99% of all graphic design related industry is working on Apple.

Like Apple says which is their good right: We don't support flash.
Adobe: ok, we won't support Mac OSX.

All of you fanbois will blame and shout as well, since many of you are also using it. Anyways, since this is not the case, I will go back on-topic:

I see Apple's point in a future aspect, but right now, it's a very very bad move. Major websites and a LOT of industries websites, are using flash (or elements of flash). Not even to mention many designers and artists websites. Apple should support and even should try to find a way to make Flash work perfect on their OS's. If they do, they would have a great advantage.

Instead of helping and supporting, they are too lazy to find a good way and just declines it. HTML 5 is coming, yes, but DEFINITELY not within 5 year: it's still 70% flash by then.

Adobe is the one here who is the strongest, only if they threaten to decline the support on Apple products.

They could then use bootcamp and run adobe products in windows
 
People should just learn to code.

I'd rather buy an app created in CS5 coded by a professional Action Script coder with 5 years experience, then an app created in XCode by a former Action Script coder who just learned Objective-C.

Of course a developer can learn more than one language. He can create his app in Objective-C and then rewrite the whole thing in C# and Action Script. But is this efficient? No.

Also, he'd be a jack of all trades, master of none.
 
Heck my studio, has 12+ workstations running adobe products. We had a quick meeting of how to switch in case thins thing goes out of control (unlikely) temporary solution would be get windows CD5 licenses and boot campt it. Than next machine upgrade cycle start switching to PCs.

I prefer mac os, but really 90% of the time I am in after effects or photoshop.

To paraphrase Clinton "It's the apps, stupid" :eek:. I can see a lot of shops abandoning Apple if they feel that they're not going to be supported in the future. As you say, you spend most of your time in the application. The underlying OS makes little difference and is easily adjusted to.
 
You need to read about it. The middleware is not some emulation layer. The middleware is a program compiler. it would take something written lets say in C# or flash and convert it to iPhone format. Nothing more. So yes it would run faster than flash on a web site because it is an app running on the iPhone directly. It makes apps that you can download from the app store.

Flash for web pages, runs threw the browser to emulator like program to run it. That is a middle layer.

You are yet another example of people who do not understand what this is about and think it is all about flash on web pages....

And, yet, every single report on the Flash to iPhone converter says that it's much slower than Flash in a web browser. So much for your theory.
 
I am amazed at how fast the fanboys will turn this entire thing in to it is all about flash.

FOR THE LAST TIME THE LAW SUIT IS NOT ABOUT FLASH. The law suit would be about using a middleware to compile software written in another language (for example C#, .net, Flash, Python, ect) to iPhone format. It is not about putting flash on the iPad/iPhone. it is about coding languages.

Really learn what it is about before you go off and say that it is all about flash for web pages. This is about app coding. Adobe just happen to make something that can take something coded in flash and compile it to run on an iPad/Phone/Pod

Perhaps you should learn more about how the iPhone converter works. It simply embeds a boilerplate on top of a redistributable flash runtime with the app.

So yeah, this is about flash. Adobe wants to put little flash engines with every app you build.

Go and read the reviews sometime for a few of the apps that were made this way and you'll understand why Apple doesn't want it.

Hint: Lots of complaints about slow, buggy, non-responsive applications.
 
They could then use bootcamp and run adobe products in windows

why bother spending out so much money to basically work full time in Windows |(..

- - - -
Ofcourse Apple has more money to back up, though Apple (computers) would lose a lot of profit if (hypothetical) Adobe is focussing only on Windows.
 
Aside that, it might be flash which isn't running perfectly, Apple could make their OS sorted out to make it work perfectly. You can't deny: Flash is working so much better on a PC then on a Mac. It slows down mines at work and my MBP really badly.

Umm... really?

Adobe writes a sh**ty plugin for the Mac (and publicly admits it's because they've diverted resources to Windows development), and it's then Apple's responsibility to 'sort out' their OS so that Adobe's crap won't smell as bad?

Wow. Just wow.
 
Except - it really is all about Flash. You've even said it yourself - "Adobe just happen to make something that can take something coded in flash and compile it to run on an iPad/Phone/Pod". If Flash (and Flash generated content) is allowed on the iPhone/iPad/Touch then that circumvents the whole iTunes "ecosystem" (inane description). It is very strongly in Apple's interests to block any third party that can provide content without paying Apple their 30% cut. If Apple can also block app generators that just happen to use Flash technology, then so much the better (for them). Apple just really really hate Flash and Flash content generators. It's nothing personal, it's just business. Shame that the consumer has to suffer but hey ho.

you do not get it....

Apple would still get their 30% cut because the apps made on the cross compilers still are sold thew the app store.

And, yet, every single report on the Flash to iPhone converter says that it's much slower than Flash in a web browser. So much for your theory.


Please provide links..... You are the one making the argument provide links


Also both above post do not get it because this is about any cross compilers. Hell anything that is not in native machine language (1 and 0) has something in the middle converting it.
 
Aside that, it might be flash which isn't running perfectly, Apple could make their OS sorted out to make it work perfectly. You can't deny: Flash is working so much better on a PC then on a Mac. It slows down mines at work and my MBP really badly.

So, you want Apple to redesign the OS to make Flash run better? The fact that Flash runs like **** on OS X is ADOBE'S FAULT - NOT APPLE'S. Apple does not have to fix Adobe's screwups.
 
I don't want to be a pain in the ass for all Apple fanbois, but:

What if Adobe says: We stop delivering our software to Apple?

It would have a GREAT impact in the whole Apple computer industry since like 80 to 99% of all graphic design related industry is working on Apple.

Like Apple says which is their good right: We don't support flash.
Adobe: ok, we won't support Mac OSX.

All of you fanbois will blame and shout as well, since many of you are also using it. Anyways, since this is not the case, I will go back on-topic:

I see Apple's point in a future aspect, but right now, it's a very very bad move. Major websites and a LOT of industries websites, are using flash (or elements of flash). Not even to mention many designers and artists websites. Apple should support and even should try to find a way to make Flash work perfect on their OS's. If they do, they would have a great advantage.

Instead of helping and supporting, they are too lazy to find a good way and just declines it. HTML 5 is coming, yes, but DEFINITELY not within 5 year: it's still 70% flash by then.

Adobe is the one here who is the strongest, only if they threaten to decline the support on Apple products.

As has been explained plenty of times, this would be suicide for Adobe.

Mac users account for 40-50% of Adobe revenues. Adobe user account for a much smaller portion of Apple revenues. Plus, Apple has $40 billion in the bank to either weather the storm or take action.

Apple could buy pixelmator and then update it - and have it on the market in less than a year. Heck, since a large fraction of Photoshop functions are already built into OS X, it might not take that long.

Or Apple could dedicate half a dozen software engineers to improving GIMP.

Or Apple could just buy controlling interest in Adobe and STILL have $30 billion in the bank.
 
I'd rather buy an app created in CS5 coded by a professional Action Script coder with 5 years experience, then an app created in XCode by a former Action Script coder who just learned Objective-C.

Of course a developer can learn more than one language. He can create his app in Objective-C and then rewrite the whole thing in C# and Action Script. But is this efficient? No.

Also, he'd be a jack of all trades, master of none.

Therein lies one of the main problems Apple is trying to rid itself of.

Script kiddies.
 
The iPAD is neither a phone or a portable game machine per se.

It's being marketed as an internet device akin to a netbook that can also do the above things.

As an iPhone user myself, the lack of FLASH is not bothersome to me, but on a laptop or computer, it would be.

Therein lies the difference.

+1

I am happy to see Apple getting sued over this. They should.

Apple has been horribly litigious lately, mostly with the aim of stiffing competition. Glad to see someone calling their bluff.
 
So, you want Apple to redesign the OS to make Flash run better? The fact that Flash runs like **** on OS X is ADOBE'S FAULT - NOT APPLE'S. Apple does not have to fix Adobe's screwups.

If Adobe declines it, then yea. Yea, for the sake of Mac's users, yea. LET it integrate in OS with a tiny smally little update, which shouldn't be so hard to do.
 
Hasn't happened to me yet. Guess Flash isn't anywhere I want to be.

Yes, this thread is for fanboys, but in the opposite way you thought. Everyone cheering on Adobe to sue Apple is being a fanboy, because there is nothing illegal going on here.

Except that I'm not cheering Adobe, I could care less about them.
I'm just slamming Steve Jobs for his utter arrogance towards his customer base.

By the way, if no website you go to has FLASH content, you'd have to live in a Cave and be the Geico guys. Almost every local or national news website I go to uses FLASH content.

I guess fanboys don't follow any news other than Macrumors.com LOL
 
+1

I am happy to see Apple getting sued over this. They should.

Apple has been horribly litigious lately, mostly with the aim of stiffing competition. Glad to see someone calling their bluff.

What bluff is apple making, and how is suing without a cause of action calling that bluff?

(See what I did there? I just called your bluff).
 
Good for Adobe, although i fail to see what exactly they're suing over.

If I were Adobe, I would also halt sales on products to the Mac platform.

You would also be fired pretty quickly for forgoing a sizable chunk of your revenue for a silly spat.
 
Well for starters, I would assume defamation could be a possibility.

Steve Jobs might not like Flash, but I don't recall him equating it to be like a computer virus, as some security companies evidently have. Not to mention all the "slander" Flash gets in this forum. If Adobe won't sue for that... :)


If I were Adobe, I would also halt sales on products to the Mac platform.

Lawsuits are expensive. It's probably not in Adobe's interests to terminate a very lucrative revenue stream. Not to mention they just spent all that money developing and releasing CS5 for the Mac. I doubt their shareholders would like to see that become a "sunk cost" with no revenues.
 
As I said earlier, it wasnt something I really cared about on my iPhone but once I started using my iPad to browse the internet instead of my laptop, i started to realize how often it's used and how restricted I was. Its pretty disappointing, honestly.

On my phone, I realize it's a phone and 9 times out of 10 I'm just using the internet quickly to look something up - but on the iPad, the plan was to "have the web in my hands" and really use it as a primary web surfing device. Sadly, I've realized a lot is missing without flash. One thing in particular I mentioned is that I'm shopping for a new car. I wanted to go to a few of the car websites and I couldnt use any of the ones I tried. Had to go get my laptop and I dunno...that sucks

That's like buying a laptop with integrated graphics and complaining because you just realized that you can't play Crysis on it.

The good news is you can sell your iPad for at least as much as it will cost you to buy a JooJoo.
 
This is soooo ridiculous!!!! For all those saying it's about the cross platform cplr, guess what - how come you aren't bitching about sony's closed platform that doesn't allow you to write in any code language you like or even nintendo??
 
Except that I'm not cheering Adobe, I could care less about them.
I'm just slamming Steve Jobs for his utter arrogance towards his customer base.

God, you're a DUMB fanboy.

Could you at least put up a reasonable legal justification?
 
Okay, the time has come to require high school students to pass a test in basic business law to get a diploma--or better still to get to vote. Or even better, to obtain a license to post in forums.
 
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