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I really wish Apple would go up to 2GB RAM for these 64 Bit processors. My iPhone 5 works fine with 1GB of RAM. However, my iPad Air doesnt. Open more than a few apps and it crashes and acts all wonky. I have to do a hard reset on it to get it back to normal. Quite disappointing considering how much the device cost.
 
Last years jump in performance from the 5 to the 5s was almost 100%. This year..we get much less than a 40% upgrade...
 
As you don't have 1GB of RAM, and they Devs don't have more than 1GB of RAM to use, how do you know that 1GB of RAM is enough?

I've yet to see any highly respected developer claim they can't accomplish something in iOS because the device lacks RAM. This coupled with the amazing experiences i enjoy across all my iOS devices tells me 1 gig is more than enough.
 
The same thing happened with the iPhone 4. The early prototype was found to have only 256 mb of RAM but it shipped with twice the amount.
http://appleinsider.com/articles/10/05/12/apple_a4_processor_in_iphone_prototype_has_256mb_ram

Hopefully the same holds true for the 6. For most people 1 GB of RAM is sufficient but if you play a lot of the more graphically intensive games or use some of the more powerful apps, you will experience lots of app reloading when "multitasking". At this point there is no reason for a premium device to ship with less than 2 GB of RAM, excellent battery life and 32 GB of storage for the entry level device.
 
You say they should have the same amount of RAM then contradict yourself next sentence?

I don't know the nitty gritty of it but I do know that my Dad's iPad air suffers from the reloading tabs issue that everyone talks about much more than my 5S.

When you discuss Apple products, it's impossible to not contradict things.

iPads are geared for more productivity and also have higher resolution screens, thus they "should" have more than the iPhone but this is Apple we are talking about here... Having the same as the iPhone would be all anyone could ever really hope for because it's all you're getting...

This contradiction is brought to you by Apple, less by me ;)

I experience an almost identical failure rate, regarding safari, and other apps, on my iPad Air that I do on my 5S.

Besides GPU's and a slightly higher clocked CPU, iPads are just large screen iPhones. How are people missing this?

I understand there are some tweaks to the board but most are insignificant and would be indistinguishable from an iPhone, all things equal.
 
Cropped and straightened iPhone 5 vs iPhone 6 GIF - not my best work, had to use Win XP's default tools...

output_4IoO5b.gif
 
Hint: not all website designers think of the low memory of the iPhone.
Open up a few tabs and you get reloading. Some apps crash because of low memory. 2GB is definitely a must.

However the 14x8 screen resolution is just fine. You don't need 1080p or higher on a 5" or smaller screen, 99% of the population wouldn't even be able to tell the difference.
 
We keep on forgetting that with Apple tightly controlling both the hardware and software for the iPhone, this results in very tight software code in iOS. As such, there may not be a need to go to 2 GB of RAM, especially if iOS 8.0 allows for using the flash memory storage as a form of "virtual RAM" to offload unneeded running code on an as-needed basis.

The A8 SoC on the new iPad Air and mini, though, may have 2 GB of RAM to allow running more than one app side-by-side on the larger screens of the iPad.

Found the article.

http://www.pcworld.com/article/2461460/storage-maker-builds-fast-ssd-to-prepare-for-life-after-nand-flash.html

Storage technologies much faster than NAND flash aren’t expected to reach most smartphones and data centers for years, but preparations are already underway in order to make the most of them when they arrive.
 
Are you are aware of the slow speed of flash?
Don't think it's a good idea.

Flash will get faster but it will still take a few years, I read an article somewhere which says at least 2016-2017.

Yes, I'm aware, but I'm asking for the use of flash memory to offload program code, not run the program code from flash memory.
 
I've yet to see any highly respected developer claim they can't accomplish something in iOS because the device lacks RAM. This coupled with the amazing experiences i enjoy across all my iOS devices tells me 1 gig is more than enough.

How can someone say they can't do something with something they don't have?

ETA: If I don't have a hammer, how can I say that I don't need a hammer to hammer things?

Developers can't say expletive because they don't have a frame of reference. If they want to make an app, the have no choice but to work in that envelope.

Go and find me a developer that can allocate 1.5GB to a 5S.
 
Why not??

I do not understand why people are complaining about just 1 gb RAM and asking for 2 instead... We are hero to speculate and complain! Moreover, this will only seem proper if we start asking for 4 gb of RAM!

Why just catch up with the others? Why not set a trend? Like with 64 bits processor... Maybe Apple will blow the RAM up to the ceiling!!

I expect my iPhone 6 with 4gb of RAM!:mad:

(But I will purchase it gladly if it launches with 1 gb just fine!!:D)
 
If the 6 is only .1ghz faster, then it may be close to the 5s in performance.
If yearly performance increases begin to reduce, then smartphones won't lose their usefulness as fast as they used to. This is a good reason to finally buy my very first iPhone, which I plan to use for the next five years. :D
Apple will not reveal RAM because it's irrelevant to the consumer and overall experience when it comes to iOS devices.
This. I stopped worrying about RAM size, when I saw the effect of SSD speed on PC performance. Just gimme the fastest available flash memory.
 
I've yet to see any highly respected developer claim they can't accomplish something in iOS because the device lacks RAM. This coupled with the amazing experiences i enjoy across all my iOS devices tells me 1 gig is more than enough.

As a developer I don't mind having only 1GB of ram. I test all my apps on iPhone 4 and iPad 2 to make sure they run smoothly even for users with old devices.
As a user I want the best possible user experience when I buy a device like iPhone, since I'm paying big bucks for it.
Having only 1GB of RAM can be ok for most users, but some customers use a lot of apps and have problems with multitask.
Is not about a single app, since I guess most apps can run with 512MB of RAM.
Multitasking is the key and with iOS 8 and Extensions there are going to be more "apps" (app or extension) opened at the same time.
 
Who's to say this guy isn't just using a gophone? With all the leaks and rumors of NFC and him saying there's no indication of it, doesn't that make this seem like a fake leak?
 
1GB of Ram is definitely an issue. Those who say otherwise say that to not feel disappointed.

I mean why use a 64 bit SoC and use one lousy gig of ram? And with the increased ppi games are gonna be bigger and all. If this is true plus the price increase then apple really thinks their fans are idiots.

Thing is, it doesn't matter what Apple think of their fans, or how badly they spec their new products. They know full well many of us are tied to the eco-system enough not to change and the general non-techy user will buy regardless because of the reputation and image. They can slack off for a few years and sales will still grow until that reputation fades.
 
As a developer I don't mind having only 1GB of ram. I test all my apps on iPhone 4 and iPad 2 to make sure they run smoothly even for users with old devices.
As a user I want the best possible user experience when I buy a device like iPhone, since I'm paying big bucks for it.
Having only 1GB of RAM can be ok for most users, but some customers use a lot of apps and have problems with multitask.
Is not about a single app, since I guess most apps can run with 512MB of RAM.
Multitasking is the key and with iOS 8 and Extensions there are going to be more "apps" (app or extension) opened at the same time.

I up voted you buddy!

As a developer, can you explain how 2GB would give everyone a better experience?

Even you realize that the 4 and 4S cannot be supported forever. More RAM is good, not evil like the vocal minority think.

I am sure you would utilize more, if you had it. No one would use less if given more. If it is something that could scale well.
 
Cropped and straightened iPhone 5 vs iPhone 6 GIF - not my best work, had to use Win XP's default tools...

Those images were taken at different times.

Look how all the lights change, traffic (including parked cars and busses) moves around, etc.

It's pretty misleading to use that as a comparison.
 
If it's from the same guy who showed the fake iPhone 6 on video then these are also fake.

The result are not enough info to draw any conclusions. The 4.7 seems to be the slightly upgraded 5s with the 5 inch being the quad core beast. That makes sense and puts both in their own place in the market. There is nothing worrying about any specs fake or real so far, apart the ones from this phoney weibo user.

At most you can say that is a non production version of the iphone 6. But that is not fake at all. There is no way you can create a phone that run the benchmark on IOS and showing the new iphone 6 code tag on the benchmark result. And also running IOS 8 beta and showing that kind of detail in the video. It is not technically feasible (software engineering 101) if that is "fake"

In a couple hours, I think I will tag you again just to prove that , that phone is the real thing, perhaps just not a production version, but 99% of what you saw on that video should be the real thing.
 
You don't know what you're talking about. It's doing better than the g3 in that benchmark. If you're getting caught up in specs, you should move to android. Great phones and they'll satisfy your need to boast about specs :D

So what if it's faster than the g3? New apple chips always blow everything else out. This is barely an upgrade.

That's assuming this is real though, I don't think it is.
 
I've yet to see any highly respected developer claim they can't accomplish something in iOS because the device lacks RAM. This coupled with the amazing experiences i enjoy across all my iOS devices tells me 1 gig is more than enough.

You don't have 1GB of RAM, you have 300MB, exceed that and your app gets insta killed.

Google unity and memory problems or "app closed due to memory pressure", there are tons of people who have problems keeping inside those bondaries. You would get better looking games with more RAM.

Edit: also from infinity FAQ:
If you still experience performance or shut down issues, it may be time to power down your device and restart it to clear out your memory of applications running in the background. It’s recommended that you don’t run anything else in the background when playing Infinity Blade III.
 
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Those images were taken at different times.

Look how all the lights change, traffic (including parked cars and busses) moves around, etc.

It's pretty misleading to use that as a comparison.

I just like to think iPhone 6 has the ability to simulate building lights and iOS 8's editing features allow the removal of objects such as cars and buses haha :D ;)

Seriously though yeah I agree totally. Comparison shots should be taken with seconds, not minutes between them.
 
Not significant enough. But 6 hours left, there's so much hype that there isn't any hype.

it is great if its because they focused on power savings and not on speed increases. Even the A7 has nothing that can really push it as far as apps go
 
So what if it's faster than the g3? New apple chips always blow everything else out. This is barely an upgrade.

That's assuming this is real though, I don't think it is.

Well thats the point. If this is real, and it is faster than the g3, what exactly is everyone hoping for with more RAM? it just becomes a pissing contest. The benchmark shows that RAM may not be the problem, doesn't it?
 
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