HobeSoundDarryl
macrumors G5
But theoretically couldn't a game developer make games for whatever Apple offers?
Of course... and probably spectacular games if coded to make the most of Pro or Max. There's no programming obstacles to coding great games for Apple Silicon. Big programming teams simply want what Apple wants: "more money, more money, more money" If Apple would show programmers how to make the MOST profit coding for Apple Silicon, the big teams would leap to coding exclusives for Apple. How could Apple do that? As is, that probably means reaching in their vault and spending a big (to everyone else but small to Apple) chunk of those billions to subsidize game development exclusives... much like the AppleTV+ model is funding original video programming for that service.
Without something like that, there's simply much more profit coding for Windows and mainstream consoles. At best with Apple tech, iPhone games being coded to take advantage of additional features/power available in PRO and MAX.