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I'm not looking forward to being asked to pay yet again for Flight Control, this time for 'Flight Control Super-HD' or something.

But I'm interested in whether apps which we've already purchased licences for pre-macappstore will show up in the app store for updating and admin purposes...

Good question. It would be interesting to see what arrangements could be done. For me, I'm also happy with Flight Control on my iPad. Since I always have it at home, I have no need for a Mac version. That is, I have my iPad with me more than I have my laptop. Kind of like I have my Phone with me more than I have my iPad. Except there's a much larger screen-size difference from my Phone and Flight Control feels just right with a finger-touch interface.
 
The nay sayers regarding the Mac App store need to think about the gaming industry. I bet there will be a vast number of both small and large gaming companies all over this and that will only help sales of more Macs.

I also bet MS are already working on their PC Apps store right now!
 
This is great news! To have the same instant distrubution system on macs as iOS devices is really a fantastic leap forward IMHO. Looking forward to seeing this! :)
 
Us folks who frequent these forums at MacRumors also find Mac gems like 1Password, SuperDuper!, Ripit etc. The average Mac user? Not so much.

Big programs like Photoshop and Office will always be found sold online and in stores, not via the Mac App store, but wow what a brave new world for the independent developers, the best of which develop for Mac! So many folks who have no time or idea of even how to find gems will now see them front and center, further strengthening the Mac platform and invigorating the developer community.

Very, very excited.

Very true, well said.
 
No one's forcing you to use it. It's just an option. You can still download apps the old fashioned way. I, for one, think this could add HUGE momentum to the Mac, encouraging developers to make even more options available for Mac users. Thus, more people will see the Mac as a viable option.

I realize no one is forcing me to use it...yet. I have only bad feelings about this and that eventually you will ONLY be able to buy apps from the Mac App Store and you won't be able to get them anywhere else. I've said by 2015 the Mac will live on in iOS form. I HOPE I'm wrong.
 
No. It means Apple is getting back into "computer gaming" through the App Store back door.

It's ****ing genius, tbh.

I seriously like it! It's a nice feature in linux (i.e. with Ubuntu), and now it's coming to the Mac, but better. :D

Gotta love Apple for innovating.

Launchpad seems nice too.. But perhaps that's a little overkill.. Time will tell :)
 
The app store is a great win for the consumer. While some apps are not very good, the rating system and an approval system helps make sure it done at least somthing.

The new developer and big company, bht have a new line of distrabution that is now built into all Apple products.
 
I'd suggest folks boycott the Mac App Store and send companies like this emails letting them know you won't contribute to Apple's lockdown of OS X.

Calm down. This is not, and will not ever (crosses fingers) be the only way of distributing apps on the Mac.

What does it matter? If anything, this will create a competitive space for Apps, and will make discovery of cool apps easier, and make a ***** ton more money for developers and Apple.

No one really loses here. If your App isn't approved, then you can still distribute it however you used/normally would up until now.
---

That said, how ridiculous is Flight Control without a touchscreen? Impossible, I say.
 
Calm down. This is not, and will not ever (crosses fingers) be the only way of distributing apps on the Mac.

It's impossible. It would kick Apple out of every non-iOS segment on the planet. They'd have to get rid of Terminal, all the unix shells, scripting languages, Java. Ruby on Rails and PHP - no web development of any kind. Taking away the C compiler and making it impossible to download other binaries and source would mean the entire academic, scientific, and research world would have to abandon Apple.

All invention and experimentation and development of new standards could only occur on Windows, Linux, et al - they'd be abandoning hard won territory.

As Steve Jobs said, we will always need "trucks", i.e., general purpose desktop computers. If he's planning on converting the Mac into a "car", he's going to need to replace it with another truck first.
 
+1 for the RipIt mention! Thanks to that program, I have about 60 titles ready to stream to my :apple:TV!


Ripit is a top program. Just lately I've had to be boot into windows and use DVDFab to copy some of the newer discs with the latest copy protections as MacTheRipper was letting me down, a lot. Ripit just copies anything and everything :cool:
 
No. It means Apple is getting back into "computer gaming" through the App Store back door.

It's ****ing genius, tbh.

Depends what the games are. Desktop gaming is a tad different to mobile gaming. Desktop versions of mobile games isn't going to be much use.

We'll just have to wait and see.
 
I recently tried Plants vs Zombies on the computer instead of an Apple touch device. It just isn't as much fun. Pointing the mouse feels awkward. I think most of these games were perfectly designed for the tough screen interface. Not sure how well most of those games will port.
 
I'd suggest folks boycott the Mac App Store and send companies like this emails letting them know you won't contribute to Apple's lockdown of OS X.

Can you provide a link to the information which indicates Apple is "locking down" OSX? No-one else seems to be able to find it.

Didn't think so. :rolleyes:
 
As I do my domestic accounts etc on my laptop, oddly I don't think I'll be installing any apps with the posibility of having those apps scan my machine without any form of sandboxing.
Without sandboxing apps become a perfect attack vector.
 
It's impossible. It would kick Apple out of every non-iOS segment on the planet. They'd have to get rid of Terminal, all the unix shells, scripting languages, Java. Ruby on Rails and PHP - no web development of any kind. Taking away the C compiler and making it impossible to download other binaries and source would mean the entire academic, scientific, and research world would have to abandon Apple.

All invention and experimentation and development of new standards could only occur on Windows, Linux, et al - they'd be abandoning hard won territory.

As Steve Jobs said, we will always need "trucks", i.e., general purpose desktop computers. If he's planning on converting the Mac into a "car", he's going to need to replace it with another truck first.

Well said. I'm amazed at how many people here are willing to leap to illogical conclusions out of prejudice. They assume Steve Jobs is less intelligent or less business savvy than they are, and only they see the horrible future awaiting us.

OS X (or its future derivations) will always be around. You will always be able to buy software (or write it yourself) the old-fashioned way. Stop panicking about a future that will never exist except in the fevered imaginations of anti-Apple columnists with a financial ax to grind.
 
My biggest concern is what price premium will they charge?

The standard angry birds is .99 cents. Angry Birds HD, which is the same except takes up the whole screen on the iPad, is 4.99. If they bring it to the Mac app store how much would it be? 4.99 or would they charge an even greater premium.

and so what if they do? 99 cents is a ridiculous steal for a game of that quality. 4.99 is fine as well. If they priced a slightly more fully featured Mac game for say 7.99 or 9.99..I don't see what the big deal would be. Maybe that's because I'm already used to paying $60 for console games and $10-15 for downloadable titles on those systems. If the quality is there, I see no reason why app developers wouldn't charge more for Mac games.
 
Any Devs want to chime in?Do you want your OS X and iOS apps treated as one?Buy one and get the other version free?
No, there's more money in treating them as separate entities.

This seems to imply that it's just about developers being greedy, but I don't think that's fair. The fact is that desktop and mobile platforms are different enough that in many cases, implementing desktop and mobile versions of an app is almost like writing and maintaining two apps. With care it may be possible to share some of non-UI parts of the apps, but the user interface code will be very different.

So it is unreasonable to feel entitled to get the desktop and mobile versions of an app for one price. If some developers want to bundle both versions together for one price that's fine, but there certainly shouldn't be any requirement that they do so.
 
my thoughts on this: whatever... I hope that new stuff that is going to come out in the mac app store is not all mostly ports of iOS apps. :eek:
 
And I suddenly want to throw up and leave OS X behind. I'm not consumer cattle enough for Steve's Brave New 1984.

Since English isn't your first language, let me explain. "Suddenly" refers to an instant change, not one you've been spewing for years. I think the word you are looking to use is "still".
 
Just something extra apple can make $ off of, from nieve Mac users. Please don't go this route if you do then they'll be a jailbreak.
 
10.7 is just preparing us for the touch screen Macs that will ship with OS 11 in a few years.

Like it or not, Mac OS has officially begun morphing into a touch based UI.

Any resistance is futile.

you didn't watch the press conference yesterday did you? My fears about what you're saying were pretty much put to rest.

I've ranted about this ad nauseum to people over the years: touchscreen UI on a desktop or notebook computer is an ergonomic nightmare, and will never gain widespread popularity. Multitouch trackpads are the future for desktop computing, not touchscreens. Jobs' statements about this yesterday were music to my ears.
 
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