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I like Apple products I just dont like how Apple is basically catching up to others lately and being so praised. Ah I do hate iOS 11 battery issues and graphical glitches. Wink-wink.

Catch up just how? They had the first FaceId that can be used with contactless payments.

Don't forget that the 'Android' firsts are actually spread out across a whole slew of manufacturers, e.g. HTC (dual camera), Bluetooth 5 (Xiamomi), OLED display (LG), AR (Lenovo) or 802.11ad (Sirin).

So, one company versus what 10-15 mainstream Android manufacturers - and you think your post is fair and equatable? Get real!
 
Catch up just how? They had the first FaceId that can be used with contactless payments.

Don't forget that the 'Android' firsts are actually spread out across a whole slew of manufacturers, e.g. HTC (dual camera), Bluetooth 5 (Xiamomi), OLED display (LG), AR (Lenovo) or 802.11ad (Sirin).

So, one company versus what 10-15 mainstream Android manufacturers - and you think your post is fair and equatable? Get real!
Do I must really put a list here of things that Apple has borrowed from Android OEMS? Im sure you are already aware of it.
 
Do I must really put a list here of things that Apple has borrowed from Android OEMS? Im sure you are already aware of it.

Yes please. ALL of them, if you please. But don't forget to ALSO quote the features that numerous Android manufacturers have done likewise with as well (e.g. the notch {yup, they copied the notch!}, No headphone socket, fingerprint scanner {first seen on a windows mobile device in a pretty awful implementation} or Apple Pay).

Or the fact that Apple released their iPhone 3 years before Google.

So, be fair now (I know you won't because that'll go totally against your very obvious agenda).

Besides, I already gave you several 'Android' firsts.
 
Such as? Let me guess... rounded corners? ;)

Well, the design of Android P looks heavily “influenced” by iOS. Then we have the move to having a modal box in the OS for permissions as they’re needed instead of the older Android method of just front loading all of them. I’m sure somebody will mention multitouch being on the iPhone first. Do you remember how fingerprint sensors on phones were before the the 5S? Those are just a couple things I thought of in the last five minutes. Probably could think of more if I tried.
 
Wrong.

Many Android phones that you buy from a cell carrier, come with preinstalled Android OS that was cooked up by cell carrier, even if you buy a big brand cell phone made by Samsung. And has preinstalled bloatware that you can’t remove, unless you Root the phone.
Further more, you have to wait up to 6 month, for your cell provider to push the latest Android updates.

You seriously need to educate your self.
That might be the case in the US, The rest of the world by their phone retail and put their own Sim card in it.

The bloatware argument is so 2009. Android has taken significant steps forward, and so did Samsung, LG, other manufacturers who customize the android experience.

iOS seems to be the one loosing it #BatteryGate

You should seriously think and do your research before you babble. It helps
 
Yes. You might think 65 dollar smartphone runs like iPhone X. If that is the case, then iPhone X is really overpriced.

Hey, by the way, I have rocking lower rang phones like Moto E or Moto G, to midrange Huawei P10 Lite or Xiaomi Mi A1 etc or the high end Huawei Mate 10 and P10.

As far as i know, Android runs perfectly fine with these phones. Especially when lower end phone paired with stock Android.

I don’t know which phone you brought, i cannot comment on that particularly phone. But if you think 65 dollars phone can match iPhone X, then you should adjust your expectation.

However, i can comfortablely say, any mid-rang Android phone will work perfectly fine with most people. I can conformtablely say, i can do as much 95% of things perfectly fine with mid-rang Android phone as i do on iPhones.

I never ever claimed a $65 phone would run like an iPhone X. You're the one who claimed that budget Android phones give 95% of the iPhone X functionality and have a smooth user interface. They don't.

Now you've changed your argument to "mid-range" phone and dropped the "budget" qualifier?
 
Yes please. ALL of them, if you please. But don't forget to ALSO quote the features that numerous Android manufacturers have done likewise with as well (e.g. the notch {yup, they copied the notch!}, No headphone socket, fingerprint scanner {first seen on a windows mobile device in a pretty awful implementation} or Apple Pay).

Or the fact that Apple released their iPhone 3 years before Google.

So, be fair now (I know you won't because that'll go totally against your very obvious agenda).

Besides, I already gave you several 'Android' firsts.
Software:
Notification Centre
Split View
Picture in Picture
Widgets
Parallax Effect (Yes there were apps on the Play store that did this before iOS7)
Apple Pay (Google Wallet 2011)
Raise to Awake
Photo Edit whithin the Gallery
Hey Siri
Wireless Charging
Tap to Awake
Face ID (Facial Unlock/Iris)
Quicktype keyboard
iCloud Photo Sync
Apple Health
App Videos in the App store
Live Wallpapers
Live Photo
Portrait Mode
...

Hardware:
Big Screen Phones
Edge to Edge display
OLED Technology
Apple Pencil
NFC
Apple Watch
Fingerprint sensor
Airpower pad
Bluetooth earphones
Water resistence
Notch
Lack of headphone jack (Moto Z)
...

I'm bored...
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Well, the design of Android P looks heavily “influenced” by iOS. Then we have the move to having a modal box in the OS for permissions as they’re needed instead of the older Android method of just front loading all of them. I’m sure somebody will mention multitouch being on the iPhone first. Do you remember how fingerprint sensors on phones were before the the 5S? Those are just a couple things I thought of in the last five minutes. Probably could think of more if I tried.
Not really, Android P design is a complete rip off of this Substractum theme that already exists on the Play store for ages.
Android has had permissions before iOS you couldn't only deny them on an installed App.
Fingerprint sensor was such a great "innovation" that they ditched it in their current and future flashships.
 
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I like Apple products I just dont like how Apple is basically catching up to others lately and being so praised. Ah I do hate iOS 11 battery issues and graphical glitches. Wink-wink.

Catching up to what? Let's look at one single item - the processor, the very heart of your smartphone.

- iPhone had first 64bit processor in the A7 (back in 2013). It took 18 months before any Android device was 64bit, and they had to use ARM off-the-shelf cores.
- The A7 was 100% custom designed by Apple. Samsungs first custom designed ARM compatible core was the M1 in 2016. A full 3 years after Apple.
- The A7 was a 6-wide processor. Samsungs latest 9810 is also 6-wide. Only took them 4.5 years to catch up to Apple on that one. And based on problems with some software, it appears they still haven't got their scheduler optimized yet.
- The iPhone 6S introduced NVMe storage. 2.5 years later and the Android world still uses some form of UFS or eMMC.
- The iPhone 3GS had inline hardware encryption. The Google Pixel added this in 2016, only 7 years later. I don't know if the latest S9 has this yet, as we haven't seen a detailed enough analysis of the device. If it does it'll be almost 8 years after Apple.
- The A11 has a fully custom GPU. Samsung is still using ARM Mali off-the-shelf GPUs.


The only way you can claim Apple is behind is by cherry-picking some feature iOS lacks that Android has. Then again, I can do the exact same thing with iOS. I'd wager if you compiled a list you'd realize just how much iOS has that Android lacks. You only look at the obvious ones that get recycled year after year (widgets, custom home screen or file manager) as if these are the only things that count in an OS that literally has 1,001 features.
 
Catching up to what? Let's look at one single item - the processor, the very heart of your smartphone.

- iPhone had first 64bit processor in the A7 (back in 2013). It took 18 months before any Android device was 64bit, and they had to use ARM off-the-shelf cores.
- The A7 was 100% custom designed by Apple. Samsungs first custom designed ARM compatible core was the M1 in 2016. A full 3 years after Apple.
- The A7 was a 6-wide processor. Samsungs latest 9810 is also 6-wide. Only took them 4.5 years to catch up to Apple on that one. And based on problems with some software, it appears they still haven't got their scheduler optimized yet.
- The iPhone 6S introduced NVMe storage. 2.5 years later and the Android world still uses some form of UFS or eMMC.
- The iPhone 3GS had inline hardware encryption. The Google Pixel added this in 2016, only 7 years later. I don't know if the latest S9 has this yet, as we haven't seen a detailed enough analysis of the device. If it does it'll be almost 8 years after Apple.
- The A11 has a fully custom GPU. Samsung is still using ARM Mali off-the-shelf GPUs.


The only way you can claim Apple is behind is by cherry-picking some feature iOS lacks that Android has. Then again, I can do the exact same thing with iOS. I'd wager if you compiled a list you'd realize just how much iOS has that Android lacks. You only look at the obvious ones that get recycled year after year (widgets, custom home screen or file manager) as if these are the only things that count in an OS that literally has 1,001 features.
64 bit processor with 1 GB of RAM, seems legit.
Samsung CPU's are also custom designed by them aswell as Qualcoom's, Kirin's etc.
The A7 was a 6-wide processor, this is supposed to make you open Facebook 0.1 sec faster I think?
The iPhone 6S introduced NVMe storage, this is a really good thing which was introduced in the Galaxy S5 (2014)
The iPhone 3GS had inline hardware encryption, false only the iPhone 7's + have hardware encryption starting from the CPU, the encryption was first introduced in iOS 7 and was kept by software until iPhone 7. Source: iPhone 7 manual.
The A11 has a fully custom GPU, I guess?

You should read my list better, it's not only widgets that are there, but things you daily use on your phone. Wink-wink.
 
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Software:
Notification Centre
Split View
Picture in Picture
Widgets
Parallax Effect (Yes there were apps on the Play store that did this before iOS7)
Apple Pay (Google Wallet 2011)
Raise to Awake
Photo Edit whithin the Gallery
Hey Siri
Wireless Charging
Tap to Awake
Face ID (Facial Unlock/Iris)
Quicktype keyboard
iCloud Photo Sync
Apple Health
App Videos in the App store

Hardware:
Big Screen Phones
Edge to Edge display
OLED Technology
Apple Pencil
NFC
Apple Watch
Airpower pad
Bluetooth earphones
Water resistence
Notch
Lack of headphone jack (Moto Z)

I'm bored...
Unsure what that rambling list was for since you have no details.

For example, Jobs announced Apple Pay a full YEAR before Google. There was no comparable service until then. The 2011 Google Wallet service was peer to peer ONLY.

So, it's now very obvious you don't have the first idea as to what many of these things are or are ignoring timelinrs (it was known before the Zs release that Apple's 7 would be sans a headphone jack).

This is not at all surprising.
 
Unsure what that rambling list was for since you have no details.

For example, Jobs announced Apple Pay a full YEAR before Google. There was no comparable service until then. The 2011 Google Wallet service was peer to peer ONLY.

So, it's now very obvious you don't have the first idea as to what many of these things are or are ignoring timelinrs (it was known before the Zs release that Apple's 7 would be sans a headphone jack).

This is not at all surprising.
Jobs announced Apple Pay? :eek:...
So from a full list you only quoted the only thing that mattered to you right? I see.
From your point Motorola was checking Apple rumours and then completely rebuild the entire design of the phone, wasted more money for research, delay the production which was on time, only to be the first to beat Apple on removing the headphone jack? See how ridiculous this sounds said loud?
You should totally put me on your ignore list I can tell, because the more you'll be quoting the more you'll be embarrassing yourself.
 
Jobs announced Apple Pay? :eek:...
So from a full list you only quoted the only thing that mattered to you right? I see.
From your point Motorola was checking Apple rumours and then completely rebuild the entire design of the phone, wasted more money for research, delay the production which was on time, only to be the first to beat Apple on removing the headphone jack? See how ridiculous this sounds said loud?
You should totally put me on your ignore list I can tell, because the more you'll be quoting the more you'll be embarrassing yourself.

I picked out a couple of easy hitters. Showed me you didn't know what you were taking about. And you failed to show where Android borrowed from Apple (e.g. contactless payment at stores) so your list showed total bias therefore can be safely ignored.

How's Android Wear working out for you guys btw? Apple had a pretty good quarter with the Series 3.
 
Catching up to what? Let's look at one single item - the processor, the very heart of your smartphone.

- iPhone had first 64bit processor in the A7 (back in 2013). It took 18 months before any Android device was 64bit, and they had to use ARM off-the-shelf cores.
- The A7 was 100% custom designed by Apple. Samsungs first custom designed ARM compatible core was the M1 in 2016. A full 3 years after Apple.
- The A7 was a 6-wide processor. Samsungs latest 9810 is also 6-wide. Only took them 4.5 years to catch up to Apple on that one. And based on problems with some software, it appears they still haven't got their scheduler optimized yet.
- The iPhone 6S introduced NVMe storage. 2.5 years later and the Android world still uses some form of UFS or eMMC.
- The iPhone 3GS had inline hardware encryption. The Google Pixel added this in 2016, only 7 years later. I don't know if the latest S9 has this yet, as we haven't seen a detailed enough analysis of the device. If it does it'll be almost 8 years after Apple.
- The A11 has a fully custom GPU. Samsung is still using ARM Mali off-the-shelf GPUs.


The only way you can claim Apple is behind is by cherry-picking some feature iOS lacks that Android has. Then again, I can do the exact same thing with iOS. I'd wager if you compiled a list you'd realize just how much iOS has that Android lacks. You only look at the obvious ones that get recycled year after year (widgets, custom home screen or file manager) as if these are the only things that count in an OS that literally has 1,001 features.
All of that, yet they still can't do true multitasking. Would you consider that a waste of a "good" processor? Imagine putting a really good engine, in a 1800's carriage. What would be the point? Benchmarks don't really mean much, if the phones still suspends apps when in background. If iphone had/has a hardware advantage, why do Android phones still have longer battery life, can switch/open apps faster, can run multiple split screen apps, run a full fledged OS like DEX, etc. Not to mention have better cameras, faster modem/radio, better reception, etc.

I'm sure you will bring out your age-old examples of mobile music production, and photo editing with limited functionality. Let's not stray off topic like you normally do.
 
Software:
Notification Centre
Split View
Picture in Picture
Widgets
Parallax Effect (Yes there were apps on the Play store that did this before iOS7)
Apple Pay (Google Wallet 2011)
Raise to Awake
Photo Edit whithin the Gallery
Hey Siri
Wireless Charging
Tap to Awake
Face ID (Facial Unlock/Iris)
Quicktype keyboard
iCloud Photo Sync
Apple Health
App Videos in the App store
Live Wallpapers
Live Photo
Portrait Mode
...

Hardware:
Big Screen Phones
Edge to Edge display
OLED Technology
Apple Pencil
NFC
Apple Watch
Fingerprint sensor
Airpower pad
Bluetooth earphones
Water resistence
Notch
Lack of headphone jack (Moto Z)
...

I'm bored...
[doublepost=1520708478][/doublepost]
Not really, Android P design is a complete rip off of this Substractum theme that already exists on the Play store for ages.
Android has had permissions before iOS you couldn't only deny them on an installed App.
Fingerprint sensor was such a great "innovation" that they ditched it in their current and future flashships.

I didn’t say permissions, I said that Android used to have a batch permission grant before and iOS had individual permissions on demand. But, hey, whatever makes you think you’re right.
 
64 bit processor with 1 GB of RAM, seems legit.
Samsung CPU's are also custom designed by them aswell as Qualcoom's, Kirin's etc.
The A7 was a 6-wide processor, this is supposed to make you open Facebook 0.1 sec faster I think?
The iPhone 6S introduced NVMe storage, this is a really good thing which was introduced in the Galaxy S5 (2014)
The iPhone 3GS had inline hardware encryption, false only the iPhone 7's + have hardware encryption starting from the CPU, the encryption was first introduced in iOS 7 and was kept by software until iPhone 7. Source: iPhone 7 manual.
The A11 has a fully custom GPU, I guess?

I already said Samsung was custom designed. Your comment was Apple was playing catch-up. So I showed how Samsung was YEARS behind Apple in anything related to their processors and they STILL haven't added key features Apple has had for years. In reality it's Samsung playing "catch-up" to Apple.

1GB RAM? That tired argument? You do realize there's a difference between 64bit memory addressing and a 64bit processor architecture, right? One has nothing to do with the other, and you don't need that "mythical" 4GB RAM before 64bit becomes useful.

The Galaxy S5 had NVMe? It had eMMC. The Galaxy S6 was the first phone with UFS. I'd REALLY love to see your source for this tidbit of information.

No, the 3GS had inline hardware encryption. Apple has changed how encryption works with subsequent versions of iOS (like turning it on by default), but it's been there since iOS 3.0 and the iPhone 3GS. Don't confuse Apple turning something on by default as meaning it didn't exist earlier.

Android has done encryption in software since forever. It's why phone performance slowed down when encryption was turned on (which isn't an issue on iPhones). It slowed down so much on some devices that Google actually has a specification phones must meet before encryption is turned on by default. From Google:

For device implementations supporting full-disk encryption and with Advanced Encryption Standard (AES) crypto performance above 50MiB/sec, the full-disk encryption MUST be enabled by default at the time the user has completed the out-of-box setup experience. If a device implementation is already launched on an earlier Android version with full-disk encryption disabled by default, such a device cannot meet the requirement through a system software update and thus MAY be exempted.
 
I already said Samsung was custom designed. Your comment was Apple was playing catch-up. So I showed how Samsung was YEARS behind Apple in anything related to their processors and they STILL haven't added key features Apple has had for years. In reality it's Samsung playing "catch-up" to Apple.

1GB RAM? That tired argument? You do realize there's a difference between 64bit memory addressing and a 64bit processor architecture, right? One has nothing to do with the other, and you don't need that "mythical" 4GB RAM before 64bit becomes useful.

The Galaxy S5 had NVMe? It had eMMC. The Galaxy S6 was the first phone with UFS. I'd REALLY love to see your source for this tidbit of information.

No, the 3GS had inline hardware encryption. Apple has changed how encryption works with subsequent versions of iOS (like turning it on by default), but it's been there since iOS 3.0 and the iPhone 3GS. Don't confuse Apple turning something on by default as meaning it didn't exist earlier.

Android has done encryption in software since forever. It's why phone performance slowed down when encryption was turned on (which isn't an issue on iPhones). It slowed down so much on some devices that Google actually has a specification phones must meet before encryption is turned on by default. From Google:
Encryption has been there but not used so...
Why have a 64 bit processor architecture if the software won't be able to do anything with it?
Oh yes I did a mistake with the S5, my bad.
 
All of that, yet they still can't do true multitasking. Would you consider that a waste of a "good" processor? Imagine putting a really good engine, in a 1800's carriage. What would be the point? Benchmarks don't really mean much, if the phones still suspends apps when in background. If iphone had/has a hardware advantage, why do Android phones still have longer battery life, can switch/open apps faster, can run multiple split screen apps, run a full fledged OS like DEX, etc. Not to mention have better cameras, faster modem/radio, better reception, etc.

I'm sure you will bring out your age-old examples of mobile music production, and photo editing with limited functionality. Let's not stray off topic like you normally do.

A good engine in an 1800s carriage is the perfect definition of Android, thank you. All that power and no Apps that can even utilize it.

I multitask on iOS all the time. Funny you mention music production and yet bring up multitasking. How is it possible for me to run 4 music production Apps all at the same time? A MIDI sequencer sending data to synthesizer App which sends audio to Audiobus which then sends the audio to a DAW for recording? That's the very definition of multitasking - multiple Apps all running and performing tasks AT THE SAME TIME.

Apps that don't need to run in the background will obviously get suspended. Don't assume because some Apps pause in the background that multitasking isn't possible.
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Encryption has been there but not used so...
Why have a 64 bit processor architecture if the software won't be able to do anything with it?
Oh yes I did a mistake with the S5, my bad.

Encryption was there, but it wasn't on by default. It was used by those who needed it.

Lots of software uses the 64bit processor. Probably why iPhone slaughters the Note 8 and S9 when encoding video. Algoriddim released a 64bit version of Djay within days of the iPhone 5S release (they ported 64bit code over from their Mac version). This allowed them to perform complex real-time processing that previously wasn't possible on mobile. It took years before Djay for Android could match the performance of Djay on the iPhone 5S.

But let's say 64bit was useless as you claim? Then why are Android devices all running 64bit processors? Are you claiming 64bit is useless for Android as well?
 
A good engine in an 1800s carriage is the perfect definition of Android, thank you. All that power and no Apps that can even utilize it.

I multitask on iOS all the time. Funny you mention music production and yet bring up multitasking. How is it possible for me to run 4 music production Apps all at the same time? A MIDI sequencer sending data to synthesizer App which sends audio to Audiobus which then sends the audio to a DAW for recording? That's the very definition of multitasking - multiple Apps all running and performing tasks AT THE SAME TIME.

Apps that don't need to run in the background will obviously get suspended. Don't assume because some Apps pause in the background that multitasking isn't possible.
*Smacks forehead*
So again, you praise something only you probably do? I have never heard of someone who makes music on a mobile device, and stays on a mobile device. I mean its fine for a beginner to start off with, if they want to dip their feet into the field. But I wouldn't take someone serious if they claimed to be a "producer" working from an iphone/ipad. You literally use that same argument over and over whenever someone questions you with things you cannot answer. Deflection at best.

But when I mentioned multitasking, I was talking about being able to run split screen apps, and not having to refresh safari tabs, because you checked to see if your Candy Crush lives were back. With a rumored 6.5 inch screen, I would imagine real estate shouldn't be an excuse as to why iOS cannot run split screen apps this year. But we will see. Some say it's ram efficiency, some say its due to having more ram, but either way, Android handles apps better. Seems like Apple's carriage needs an upgrade for that amazing engine. :rolleyes::rolleyes:
 
You do realize 32 bit processors, can support a max of only 4gb of ram, right? Android phones have been able to support more than 4gb of ram...which mean's 64 bit processors...make sense?

I'm not the one who claimed this was an issue: @apppen1 made this a talking point. I simply clarified @deanthedev's post showing that @apppen1 managed to contradict themselves.
 
*Smacks forehead*
So again, you praise something only you probably do? I have never heard of someone who makes music on a mobile device, and stays on a mobile device. I mean its fine for a beginner to start off with, if they want to dip their feet into the field. But I wouldn't take someone serious if they claimed to be a "producer" working from an iphone/ipad. You literally use that same argument over and over whenever someone questions you with things you cannot answer. Deflection at best.

But when I mentioned multitasking, I was talking about being able to run split screen apps, and not having to refresh safari tabs, because you checked to see if your Candy Crush lives were back. With a rumored 6.5 inch screen, I would imagine real estate shouldn't be an excuse as to why iOS cannot run split screen apps this year. But we will see. Some say it's ram efficiency, some say its due to having more ram, but either way, Android handles apps better. Seems like Apple's carriage needs an upgrade for that amazing engine. :rolleyes::rolleyes:

Split screen Apps is not the definition of multitasking. Hasn’t been for 40 years I’ve been using computers. Multitasking is a processor dividing CPU cycles among multiple applications/processes to give the illusion they are all running concurrently.

Then again, Samsung and Android fans have been rewriting the definition of multitasking for years with every iOS upgrade just so they can continue to claim it doesn’t multitask. First it required 3rd party Apps (when iOS only allowed it with their own first party Apps). Then it meant any App (when iOS added features to allow specific tasks to run in the background). Then it became side-by-side Apps (when iOS allowed anything to run in the background). I wonder where they’ll move the goalposts to if Apple ever does side-by-side on the iPhone. I’m trying to imagine how much more creative they can get with their definition of multitasking?
 
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Split screen Apps is not the definition of multitasking. Hasn’t been for 40 years I’ve been using computers. Multitasking is a processor dividing CPU cycles among multiple applications/processes to give the illusion they are all running concurrently.

Then again, Samsung and Android fans have been rewriting the definition of multitasking for years with every iOS upgrade just so they can continue to claim it doesn’t multitask. First it required 3rd party Apps (when iOS only allowed it with their own first party Apps). Then it meant any App (when iOS added features to allow specific tasks to run in the background). Then it became side-by-side Apps (when iOS allowed anything to run in the background). I wonder where they’ll move the goalposts to if Apple ever does side-by-side on the iPhone. I’m trying to imagine how much more creative they can get with their definition of multitasking?
But iOS still closes background processes, especially safari. Look all around the threads, and you will see. Better yet, do it on your phone or tablet. Android has better multitasking support. That isn't up for debate, as we both know its true. Then again you have shifted the goals posts from my original questions, as per usual. I didn't say multitasking was exclusive to split-screen, hence "not having to refresh safari tabs, because you checked to see if your Candy Crush lives were back.". Let's see how far you manage to move the goal posts again.
 
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