Yeah fine, I would have NO problem if they code named OS11 Mavericks, but changing your naming scheme mid, hell mid nearing end, product life? wtf?
As usual, I'll wait until iteration .6. Should be about right by then.
as i posted before:
Developer Preview System Requirements:
The OS X v10.9 Developer Preview supports the following Macs:
- iMac (Mid-2007 or later)
- MacBook (13-inch Aluminum, Late 2008), (13-inch, Early 2009 or later)
- MacBook Pro (13-inch, Mid-2009 or later), (15-inch, Mid/Late 2007 or later), (17-inch, Late 2007 or later)
- MacBook Air (Late 2008 or later)
- Mac Mini (Early 2009 or later)
- Mac Pro (Early 2008 or later)
- Xserve (Early 2009)
as i posted before:
Developer Preview System Requirements:
The OS X v10.9 Developer Preview supports the following Macs:
- iMac (Mid-2007 or later)
- MacBook (13-inch Aluminum, Late 2008), (13-inch, Early 2009 or later)
- MacBook Pro (13-inch, Mid-2009 or later), (15-inch, Mid/Late 2007 or later), (17-inch, Late 2007 or later)
- MacBook Air (Late 2008 or later)
- Mac Mini (Early 2009 or later)
- Mac Pro (Early 2008 or later)
- Xserve (Early 2009)
iCloud Keychain Sync! iCloud Keychain Sync! iCloud Keychain Sync! iCloud Keychain Sync! iCloud Keychain Sync!
No, the OS X already looks great and the UI changes can wait. OS X actually see subtle changes over the years, which iOS doesn't, thus the need for bigger change there.
I want Apple to focus on making the OS much faster, more efficient and so on. I don't care about the OS X design at the moment. The *Advanced Technologies* changes they made are exactly what I wanted I wanted to see.
It works all the time, regardless of the battery state. Remember reduced CPU work also means the OS X itself is more responsive, so it's not about battery alone.
No, it doesn't mean anything in terms of gaming performance. It means that the OS X support OpenGL 4 standard, the drivers and games still have to be explicitly coded to support the standard.
Certain features will be easier to add and will be more efficient/quicker to compete thanks to OpenGL but it depends on OS drivers for this.
As long as the drivers/games aren't optimized as often as they do on Windows, OS X can still suck with gaming performance even if it supports all the same standards as Windows.
Mchale -- You have the "I" down pat. Unfortunately, the majority of what drives Apple's growth are not the "power" users, like yourself. ...
Think about it.
As usual, I'll wait until iteration .6. Should be about right by then.
lol XtraFinder takes care of that, plus Move to, dual Finder sidebars, and a ton more. Free.
Ah I thought he meant a system wide copy/paste replacement that works on text and other highlightable media. I mustve mis-understood.
OLDCODGER your name suits you well!
Help me out here. Isn't the downside of this auto-password fill-in the fact that if someone accesses your phone or laptop, they can log into every site automatically?
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Nice incremental (and long overdue) improvements. OS X is still using the creaky old HFS+ file system though.
So now they're going to give the OS releases place names from California? Hmm, they seem to be taking a page out of Intel with their place names for their chipsets.
For me, it's bad. I have no iDevices, so syncing is not necessary. With Keychain on my computer I can be assured it won't be compromised. In the Cloud, who knows?
Call me paranoid.![]()