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playstation doesn't allow xbox games to run natively on their hardware, despite playstation and xbox consoles having very similar hardware. playstation won't allow valve to bring their steam store to playstation consoles, despite plenty of PC games can literally run on playstation consoles without modification.
They do… Xbox games are physically incapable of running natively because it’s a different platform.

Not a single pc games can run on the PlayStation without modifications.

They are as physically incapable of doing this as as Mac x86 apps is incapable of running on windows x86 systems. Same CPU, same hardware, same everything.
A hackintosh, windows pc, Ubuntu pc or steamOs have very hard time running software from the other on it
 
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I don't know, but doesn't the argument that Apple needs vertical integration for its services and products to succeed support the idea that more rather than less competition is needed?

More competition in vertical integration is welcome, sure.

Mixing and matching devices from different manufacturers isn't "vertical integration". It's getting a watered down experience. See headaches of pairing bluetooth.

Meanwhile, Apple implements one-button pairing of AirPods across all of your Apple devices. That's where the magic happens.

Microsoft should have continued building a phone and tablet. They probably could have come up with new vertical integration ideas better than Apple.
 
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They do…
No, they don't. I can't put xbox games in playstation console.

Xbox games are physically incapable of running natively because it’s a different platform.

Hardware is quite similar. All Sony and Microsoft needs to do is use standard APIs (basically software) and games will run just fine on either platforms.

Not a single pc games can run on the PlayStation without modifications.

Actually Playstation/Xbox hardware can literally run Steam OS if Sony/Microsoft allowed it. It's physically possible on their hardware. It's x86-64 architecture.
 
While EU costumers are happy to now be able to use a standard charging port such as USB-C, thanks to the push of EU, sometimes I think they’re going too far.
the goal of forcing usb-c was to reduce ewaste. in the real world, it literally increased net ewaste.

the real solution to reducing ewaste is to ban inclusion of charging cable and offer a cable as a separate purchase at a break even discounted price. but people would hate the EU if they did that.
 
And? Mac app store doesn't have the foot traffic of iOS App store. What I said holds true.
You’re putting the cart before the horse. The Macappstore have little traffic because nobody wants to be on the store. Even iOS developers largely chose to not allow their apps to work on the Mac.

The Macappstore failed because it’s just not a good product nor service for developers or user friendly to consumers.
 
No, they don't. I can't put xbox games in playstation console.
Yes you can if it’s homebrewed. You can even pay to unlock Xbox series x. And it can’t run PS5 games
Hardware is quite similar. All Sony and Microsoft needs to do is use standard APIs (basically software) and games will run just fine on either platforms.
Very incorrect. Macs between 2006-2020 couldn’t run windows software, and windows computers couldn’t run Mac software because they were fundamentally incompatible. The hardware being the same doesn’t matter when the software is nothing alike.
Actually Playstation/Xbox hardware can literally run Steam OS if Sony/Microsoft allowed it. It's physically possible on their hardware. It's x86-64 architecture.
You can hack ps5 to run your own software if it’s bellow firmware 4.x~ or so. It’s incapable of running anything non ps5 software.

You can even run Android on iPhone with some hacking.
the goal of forcing usb-c was to reduce ewaste. in the real world, it literally increased net ewaste.

the real solution to reducing ewaste is to ban inclusion of charging cable and offer a cable as a separate purchase at a break even discounted price. but people would hate the EU if they did that.
Unless your existing iPhone device suddenly becomes inoperable the cables don’t become e-waste.

Manufacturers can chose themselves if they want to include cables at discount prices.

The point of was interoperability and ewaste reduction. and the day Apple introduced a lightning cable replacement or a portlies iPhone it would also by your logic create a bingo ewaste. USB c cables have at least a wider utility value.
 
Yes you can if it’s homebrewed. You can even pay to unlock Xbox series x. And it can’t run PS5 games

I'm literally saying Xbox can't run PS5 games despite the hardware being capable.

Very incorrect. Macs between 2006-2020 couldn’t run windows software, and windows computers couldn’t run Mac software because they were fundamentally incompatible. The hardware being the same doesn’t matter when the software is nothing alike.
You're failing to understand. Those macs were using IBM PowerPC processors. Windows runs Intel/AMD cpus on x86-64 architecture. That's a hardware thing.
Playstation 5 and Xbox Series X both run AMD Zen 2 CPU. Even the Steam Deck runs a Zen 2 CPU and I'm literally running dual-boot Steam OS + Windows on it playing Steam games. Hardware on Xbox/Playstation is technically capable of running the games from any of the platforms. It's just a software issue.

You can hack ps5 to run your own software if it’s bellow firmware 4.x~ or so. It’s incapable of running anything non ps5 software.

Hardware is capable of running non-ps5 software. Again, it's a software issue.

Unless your existing iPhone device suddenly becomes inoperable the cables don’t become e-waste.

Throwing away lightning cables because the iPhone switched port increases ewaste. Had iPhones continued to use lightning, the lightning cables would still be in use.

The point of was interoperability and ewaste reduction.

and switching to USB-C increases ewaste
 
developers don't want to be on the store because there's very little foot traffic from customers. so they left.
Now why would developers intentionally minimize the chance for their apps being discovered? Why would they rather have a website pay advertisers or even list their apps somewhere else instead of the Macappstore? 🤔

Seems very strange unless the AppStore in a strange way costs them more money than they actually generate?
 
I'm literally saying Xbox can't run PS5 games despite the hardware being capable.
It’s not because of Sony or Microsoft being in the way.
You're failing to understand. Those macs were using IBM PowerPC processors. Windows runs Intel/AMD cpus on x86-64 architecture. That's a hardware thing.
… 2006 Apple releases their x86 intel Mac’s. In 2020 they released their last x86 intel Mac.
Playstation 5 and Xbox Series X both run AMD Zen 2 CPU. Even the Steam Deck runs a Zen 2 CPU and I'm literally running dual-boot Steam OS + Windows on it playing Steam games. Hardware on Xbox/Playstation is technically capable of running the games from any of the platforms. It's just a software issue.
The software is kind of a big thing how the games are written and built is very different.
Hardware is capable of running non-ps5 software. Again, it's a software issue.
No different than Android and iOS apps being incompatible despite running ARM. Or windows ARM being incompatible with Android apps etc
Throwing away lightning cables because the iPhone switched port increases ewaste. Had iPhones continued to use lightning, the lightning cables would still be in use.



and switching to USB-C increases ewaste
Impressive magic, my iPhone still have functional lightning port and cable. When i upgrade to a new iPhone i still have my AirPods Pro with a lightning port. My sister have an iPhone I can give her the cables to. Heck i can sell my iPhone and include the cables.
 
It’s not because of Sony or Microsoft being in the way.

Sure it is. Sony and Microsoft developed the operating system for the hardware which uses proprietary APIs and being locked down. Sony and Microsoft must approve each software before it's sold.

… 2006 Apple releases their x86 intel Mac’s. In 2020 they released their last x86 intel Mac.

Intel Macs could run Windows. The hardware was capable of playing Steam Windows games. What are you talking about?

The software is kind of a big thing how the games are written and built is very different.

Yes and Xbox Series X, Playstation 5, and Steam Deck all are capable of running Windows. The hardware is capable.

No different than Android and iOS apps being incompatible despite running ARM. Or windows ARM being incompatible with Android apps etc

I think you lost sight of the original argument. d686546s is arguing "Apple just doesn't offer access to certain 'ecosystem features'", yet Sony and Microsoft are doing the same thing, but no one is complaining that they don't offer access to ecosystem features.

Impressive magic, my iPhone still have functional lightning port and cable. When i upgrade to a new iPhone i still have my AirPods Pro with a lightning port. My sister have an iPhone I can give her the cables to. Heck i can sell my iPhone and include the cables.

You giving away the cable is a sign that you no longer need the cable at all. Multiply that by 1 billion people = at least 1 billion lightning cables are no longer needed.

Had iPhone continued using lightning port, you'd still keep it when you upgraded to the latest iPhone. The solution to reducing ewaste is to remove the cable from the iPhone box because most iPhone customers have multiple lightning cables already.
 
Sure it is. Sony and Microsoft developed the operating system for the hardware which uses proprietary APIs and being locked down. Sony and Microsoft must approve each software before it's sold.
The APIs can’t be interoperable. Hence why you need either a wrapper such as wine, rewrite the software to be compatible or use something like Java that is cross platform
Intel Macs could run Windows. The hardware was capable of playing Steam Windows games. What are you talking about?
The software OS couldn’t run the software. Apple.
Yes and Xbox Series X, Playstation 5, and Steam Deck all are capable of running Windows. The hardware is capable.
… I don’t think you’re aware how distinct an Xbox or PS5 actually is even towards a PC…

Saying “PS5, Xbox Series X, and Windows PC are all x86, so they should run the same games if you remove the locks” is like saying:
“A Tesla and a submarine both use electricity, so you should be able to drive your Tesla underwater if you just remove some software limits.”
Same energy source? Sure.
Same design, purpose, environment, and systems? Not even close.

I think you lost sight of the original argument. d686546s is arguing "Apple just doesn't offer access to certain 'ecosystem features'", yet Sony and Microsoft are doing the same thing, but no one is complaining that they don't offer access to ecosystem features.
Sony and Microsoft are offering access to ecosystem features. Hence why there’s a wide third party market that can interact with them. Apple isn’t
You giving away the cable is a sign that you no longer need the cable at all. Multiply that by 1 billion people = at least 1 billion lightning cables are no longer needed.

Had iPhone continued using lightning port, you'd still keep it when you upgraded to the latest iPhone. The solution to reducing ewaste is to remove the cable from the iPhone box because most iPhone customers have multiple lightning cables already.
And what would happen when Apple releases a portles iPhone? What happens with all those cables? All the lightning cables suddenly become useless?

The usb c cables have used outside of charging phones as they can be used for everything else
 
The APIs can’t be interoperable. Hence why you need either a wrapper such as wine, rewrite the software to be compatible or use something like Java that is cross platform

Sure it can. We had OpenGL for the longest time.

The software OS couldn’t run the software. Apple.

No idea what you're saying here.

… I don’t think you’re aware how distinct an Xbox or PS5 actually is even towards a PC…

I'm well aware. Playstation 5 and Xbox Series X is technically capable of running Windows.

Saying “PS5, Xbox Series X, and Windows PC are all x86, so they should run the same games if you remove the locks” is like saying:
“A Tesla and a submarine both use electricity, so you should be able to drive your Tesla underwater if you just remove some software limits.”
Same energy source? Sure.
Same design, purpose, environment, and systems? Not even close.

Steam Deck uses the same microarchitecture for the CPU and GPU as Playstation 5 and I'm literally running Windows on it. Your analogy doesn't work.

Sony and Microsoft are offering access to ecosystem features.

Developers cannot export cloud saves from PSN to Xbox and vice versa. So one person playing Death Stranding on Playstation cannot import their data to Death Stranding on Xbox.

And what would happen when Apple releases a portles iPhone?

Releasing a portless iPhone after shipping billions of USB-C cables with USB-C iPhones means most customers now have an oversupply of USB-C cables in their drawers doing nothing. That's waste.

Releasing a portless iPhone after shipping billions of cable-less lightning iPhones would be far better, something Apple would have likely done to reduce carbon footprint had they kept lightning on the phones. But because they were forced to switch, it doesn't make sense to no longer include the cable as most returning customers don't have plentiful USB-C cables in the drawer.

The usb c cables have used outside of charging phones as they can be used for everything else

Having 20 usb-c cables in the drawer doesn't mean it's not waste. It's an overproduction of USB-C.
 
apple users are free to buy an android to use a viable alternative to apple watch. not hard.

that's like saying "amazon echo users don't have viable alternative to alexa" what??? lol just don't buy an echo.
 
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Sure it can. We had OpenGL for the longest time.
They don’t use OpenGL or Vulcan, PS5 use it’s own custom GNM.
No idea what you're saying here.
That the hardware being technically capable doesn’t matter when the software isn’t capable without you rewriting the software or running it in an emulator.
I'm well aware. Playstation 5 and Xbox Series X is technically capable of running Windows.
And then you won’t have any ability to run the Xbox games or ps5 games. So you’re back at square one.
Steam Deck uses the same microarchitecture for the CPU and GPU as Playstation 5 and I'm literally running Windows on it. Your analogy doesn't work.
Ps5 and steamdeck isn’t compatible anywhere across the software stack. Even an Xbox series x game is incompatible on windows without it being ported. Notice in steam you have multiple versions off games. Those that can run on Linux, windows or Mac And those that can run on alltid them. Download the Mac game, the windows game and the steamOs game and it will not be the same game as each package is only compatible with its designated Os
Developers cannot export cloud saves from PSN to Xbox and vice versa. So one person playing Death Stranding on Playstation cannot import their data to Death Stranding on Xbox.
Baldurs gate 3 have cross cloud save on all the platforms
Releasing a portless iPhone after shipping billions of USB-C cables with USB-C iPhones means most customers now have an oversupply of USB-C cables in their drawers doing nothing. That's waste.

Releasing a portless iPhone after shipping billions of cable-less lightning iPhones would be far better, something Apple would have likely done to reduce carbon footprint had they kept lightning on the phones. But because they were forced to switch, it doesn't make sense to no longer include the cable as most returning customers don't have plentiful USB-C cables in the drawer.



Having 20 usb-c cables in the drawer doesn't mean it's not waste. It's an overproduction of USB-C.
You’re buying a new phone every 3-5 years. Here you can even look at the impact assessment that was done to evaluate the options they had.
There's not enough discovery on Mac app store due to low traffic.
It’s circular. It costs you nothing if you’re already an Apple developer.
 
the goal of forcing usb-c was to reduce ewaste. in the real world, it literally increased net ewaste.

the real solution to reducing ewaste is to ban inclusion of charging cable and offer a cable as a separate purchase at a break even discounted price. but people would hate the EU if they did that.
Are we having into account that cables break, eventually? I say this because of all the e-waste-because-of-cables I’m receiving.

Yeah, not including them would be a step, although I personally keep using the previous cable and keep the new one in the box until I need it.

But I think that, if we really want to decrease the rate at which we generate e-waste, we should really focus on shifting towards a more sustainable model of consumption, and that starts with more durable products. Durable cables would be one. Repairable devices that are updated and maintained for at least a decade (with the powerful chips we have nowadays, it is possible) would be another one.

Look, I use an iPhone SE 3. It’s an awesome device. And even on iOS 18, with its A15 from three generations ago, it’s still plenty fast. However, I know soon they will keep cramming features into the OS and my device will eventually slow down. But even if they keep this features out for my device, like Apple Intelligence, I know after 6 or 7 years of the release of the iPhone 13 (2019?) they will stop providing updates to my iPhone. That means, that even if the complete redesign of iOS 26 runs well on my iPhone (and that’s a big “if”), it is likely that iOS 27 or, being lucky, iOS 28, will be the last operating system for this absolutely capable smartphone. I really hope they keep providing security updates for at least two more years, that would cover me until 2030, but then what? This iPhone covers absolutely all my needs and I don’t really need to get a newer, bigger iPhone. I’m happy with this old-looking iPhone.

It’s not only about the software. It’s also about the replacement parts. The iPhone SE was discontinued in December of last year, that means that 7 years after (2032) this iPhone SE 3 will be declared obsolete. Vintage? So better get any repair or battery replacement before 2032.

I know, I know, this many years is much more than what we already had two decades ago. However, if it were me, and I had to elaborate a plan to reduce e-waste, more important than recycling is reusing, and keeping those older, but perfectly capable devices running for much longer, even if they are missing new features.

I’d extend the software support for iOS devices up to 8 years (from the 7 we unofficially get) plus three more years of security updates. That’s 11 years in total.

In the same vein, I’d keep updating Apple Silicon Mac systems for at least 9 years, with the same philosophy: maybe leaving some features that need a beefier or more modern SoC in the sixth or seventh year, but releasing the new software until 9 years after the launch of that Mac. And then, another 3 years of security patches. A total of 12 years.

It’s not much more than what currently have, and that extra couple of years we would add, would significantly reduce e-waste allowing anyone who purchases a new device to use it for more than a decade. Even stretch them up to 15 years. Maybe it’s not economically sustainable, but the amount of e-waste generated each year because of the “getting the newest, shiniest device” every 2 or 3 years is also unsustainable. From the point of view of the e-waste but also because of the materials and rare earths needed for the manufacture of those devices. I think we should just slow down our consumption pace.
 
Sorry but if you want to have a useful smartwatch on apple you are forced to use an apple watch. Why are you arguing for less choice? The apis are already there for the apple watch. I do not buy any security reasons.
I don’t think the government should dictate how a private company’s OS should work without very good reason (health, safety, etc.) because the government shouldn’t be interfering on the free market. In my opinion, “I want an iPhone and a Samsung Smartwatch” isn’t a good reason, let alone a very good one.

Your last point is very anti consumer and anti choice. Apple is a gatekeeper and thus preventing competition. Google owns the android code, but you can pair a galaxy watch to a pixel and vice versa. No one is banning apple watches, so you can still use an apple watch if you want.
Then buy an Android and a Galaxy watch! If Apple doesn’t want to support them the government shouldn’t force them. I’d rather Apple spend its time and money on new features rather than being told by the government to force compatibility with its competitors’ products because some MacRumors users want an Android experience but prefer Apple products.

They are preventing Apple users from having a viable alternative to the Apple watch.
That isn’t preventing innovation. And if that bothers iPhone users then they can buy an android device!
 
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