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For me, with games, it's not about the quantity, it's about the quality. I only get 30-45 minutes for games a day. I want that time spent on high quality games. AAA level.

Apple Arcade only has 1 game that comes close to that level. The rest is junk or recycled crap from 10 years ago.

Whoever is running this within Apple clearly is not a gamer.
Plays video games 45 minutes a day.

Thinks he's busy.

LOL.
 
Then why do so many more people play those games than AAA games that require 500W graphics cards?

The switch requires a graphics card? My consoles too?
You’re just tryin to stretch a poor argument.

THE FUTURE OF GAMING IS IN THE CLOUD.

Players one day will be able to play a full fledge console quality game and then continue the exact game on the go. Like a switch but with their device of choice and game of choice.

Apple Arcade is for kids to get their gaming feet wet.
 
in all seriousness, a single Apple triple A studio, whether bought in or built up internally, would act as an amazing tent pole for the platform.
A stream of Apple exclusive games that compete with the best on PC or Xbox/PS4 would really fill a gap.
Ooof. Remember in 2000 when Bungie was on the verge of bankruptcy and tried to sell themselves to Apple, and Steve Jobs turned them down because he assumed they would of course always just keep making awesome games for the Mac? And then a month later Microsoft bought them and they never made another Mac game?

That was a bit of a shame when that happened.
 
If your controllers have bluetooth, they work on iOS14, iPadOS14…
Not quite. I recently bought a wireless Xbox controller. Although it looks the same as the model before it, it turns out the recent, 4th edition of the Xbox controller, 'model 1914' is not compatible with iOS / tvOS etc. DESPITE the text on the box 'compatible with iOS'.

It connects and then it disconnects after a few seconds, connects again, disconnects again… Basically useless.

It's been like this for half a year already. It works fine with a PC. It's a problem hundreds of people have. So it's not a problem with the controller.
 
AAA : Apple Arcade :: Pro : iPad

But, but....Timmy "What's a Computer?" Cook says that all anybody ever needs is an iPad and laughs about why anybody would buy a computer.

Actually, he also thinks that Apple Arcade is a great gaming experience, so your analogy does work.
 
Where does it say I give developers a penny a download? I'm talking about buying 10 games at a yard sale for $5. That's 50 cents per game, 50 times the value you cited, and you don't download Hungry Hungry Hippos. You just put it in your car and drive it home.
In your analogy, the developers get zero money from you. That would be infinitely less than a penny a download. Honestly, I had thought your first post was satire. Are you serious, or are you just refusing to break character?
 
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Reactions: Shirasaki
Congrats to them... Wish I could love this thing though. I'm running a trial which I'll cancel because it's not worth paying monthly for this. Most games are really childish (just my opinion..)

So far the only games I've played through the AppleTV+Controller that are console worthy, which makes it promising are Playdead's INSIDE & Rush Rally 3.
Agree. I have the free year with verizon and after it is up there is nothing that makes me feel I need to continue the service. Same goes for AppleTV+.
 
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If they were to do that, Adults who abandoned the App Store (of which there are many), might actually come back !
That's me. I 100% abandoned the App store. Simply don't care. last two apps DLed were Jitsi and Signal. And the only reason for that was because of a couple of friends with Android.

Most games are really childish (just my opinion..)
Whimsical, whiny, indie garbage festers in Apple Arcade. They need a clean out and to fire all the curators. Maybe that's happening, I gave up on it early on.

in all seriousness, a single Apple triple A studio, whether bought in or built up internally, would act as an amazing tent pole for the platform.
A stream of Apple exclusive games that compete with the best on PC or Xbox/PS4 would really fill a gap.
Don't give them good ideas! We've just seen Nintendo come out with Mario Golf and it's very average. There was a chance for Apple to really go for gold by competing in the same space as Nintendo. Release a golf game that out Nintendos Camelot offering. But the other big issue is control. Until they have enough people using a controller, Apple arcade will never be anything big.
 
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In your analogy, the developers get zero money from you. That would be infinitely less than a penny a download. Honestly, I had thought your first post was satire. Are you serious, or are you just refusing to break character?
You be the judge of whether my life experience is satire, I am just saying there is tremendous value to be found at yard sales. I have also explored digital arcade pricing models in another comment but I should clarify that I'm not at all qualified to pay developers
 
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Reactions: Shirasaki
apple created these subscription based add-ons only for them to supply us with weak content within it.


heads up apple:

PC gamers use one product and thats the iphone.
 


With the launch of three new games this morning, Apple's $4.99 per month Apple Arcade service now offers more than 200 games for iPhone, iPad, and Mac users to play.

apple-arcade-orange-feature.jpg

The milestone was first highlighted by CNET, and it comes alongside the launch of Super Leap Day, Super Stickman Golf 3+, and Monster Hunter Stories+, all of which can be downloaded and played starting today.

Apple Arcade first launched in September 2019, so it has taken just under two years for Apple to provide customers with 200 titles to choose from.

With Apple Arcade, all of the games are free and there are no in-app purchase options or ads. The service is priced at $4.99 per month or $49.99 per year, and with that subscription price, all members of the family can access games. Apple also offers a one-month free trial for anyone, a three-month free trial for those who purchase an Apple device, and there are also often promotions for longer trial periods.

Apple has been working with both indie developers and big name gaming companies on Apple Arcade titles since it launched, and in April of this year, Apple began re-releasing classic titles like Fruit Ninja, Monument Valley, Mini Metro, Threes, and more.

Apple Arcade titles can be played on iPhones, iPads, Macs, and Apple TVs, and many games are designed to support controllers, with support available for PlayStation and Xbox controllers. The service is available in more than 150 countries.

New titles are added to Apple Arcade on a regular basis, and in the near future, the service will be gaining "MasterChef: Let's Cook," "Layton's Mystery Journey+," "Asphalt Airborne 8+," "Baldo The Guardian Owls," "Tetris Beat," and "Wurdweb."

Article Link: Apple Arcade Surpasses 200 Games
Have never seen the allure of Apple Arcade. If I wanted to game, I’d buy a PlayStation instead of playing these lame games on Arcade, lol.
 
Newzoo_Games_Market_Revenues_2020.jpg

I tried Apple Arcade and most of them are boring. Yes, the mobile gaming market is bigger than both PC and Console but that's not what I want. We want something AAA titles from PC and Console. PC/Console still takes almost 50% of the entire gaming market so it's hard to ignore them.

The problem is Apple is not willing to invest PC/Console market and there are so many issues on macOS platform for PC/Console gaming. At this point, nobody wish to port their PC/Console games to macOS and it will be only a few developers supporting their games on macOS.

What Apple can do is buy or collaborate with game developers and then port their AAA games to macOS and iOS. Since iPad Pro and Mac have at least M1, it wouldn't be a problem to play a mid to high end games. Otherwise, nobody wish to port their PC/Console games to macOS or develop great games on iPadOS/iOS. Perhaps Apple should focus on developing the ray tracing on Metal API asap.
 
My wish list:

-GeoDefense
-Flight Control
-Train of Thought (from Lumosity)

Just these three would be worth the cost.


1 out of 3 - :)
 
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The switch requires a graphics card? My consoles too?
You’re just tryin to stretch a poor argument.

THE FUTURE OF GAMING IS IN THE CLOUD.

Players one day will be able to play a full fledge console quality game and then continue the exact game on the go. Like a switch but with their device of choice and game of choice.

Apple Arcade is for kids to get their gaming feet wet.
Stadia is doing this today. Play games that destroy high-end PC gaming systems via their cloud streaming. Just need an iPad or a TV and a controller.
 
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