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What I'm curious is...

Is there anything that requires developers to move to the iPOS (ah, what a great abbreviation for "iPhone OS") 4 SDK? Can they just stay on the iPOS 3 SDK, which doesn't have that provision?

AKA: Can't Adobe just release it with the caveat that you have to use version 3? After all, Version 3 apps will run just fine on Version 4 devices, one would assume...
 
You seem to really like that link.

But since we are talking about the iPhone here:
iphone-os-4-0096-rm-eng.jpg


275px-Smartphone_share_2009_full.png

Aw, thanks, gibbz. You're just proving stubborn Steve is only hurting his own cause w/ the RIM share.

Like I've said, I have Apple and non-Apple products and see where both can learn from the other.

Sadly, Apple just wants do things based on their own selfish needs. There's why I don't think I'll ever see a camera in my iPod Touch and if I buy an iPad, there either.
 
As I've said before, I love my Macs but Jobs IS the new Gates. Lame lame to disenfranchise so much of the creative community so arrogantly.
 
What I'm curious is...

Is there anything that requires developers to move to the iPOS (ah, what a great abbreviation for "iPhone OS") 4 SDK? Can they just stay on the iPOS 3 SDK, which doesn't have that provision?

I asked that in the other thread and the answer is apparently that the SDK agreement is a single agreement, not tied to any specific OS. It just happened to be updated on the same day as the OS. Developers are apparently bound by the new agreement even if they don't move to OS 4.
 
Just buy Adobe already!!!

They can't. It's a memory hog and buggy at times. How can they be for it when they were against it? Otherwise, Steve might as well join the Republican Party.

A rock and a hard place, meet Steve. The iPod (and in it's various incarnations) and the iPhone caught fire when it was launched. But for every iPod/iPhone, you have an Apple TV and MacBook Air. Not exactly seeing HTML 5 blazing the Internet. May have a dud on their hands (or very slow adopters). Can't exactly join the other party (Adobe), unless they're willing to admit defeat and that Apple needs them.
 
They can't. It's a memory hog and buggy at times. How can they be for it when they were against it? Otherwise, Steve might as well join the Republican Party.

A rock and a hard place, meet Steve.

At times? Consistently its flash that causes my woes in Linux/Mac OSX internet browsing.

They can be for flash if they own it, nothing hypocritical about that.
 
They can't. It's a memory hog and buggy at times. How can they be for it when they were against it? Otherwise, Steve might as well join the Republican Party.

A rock and a hard place, meet Steve.


No Problem. Apple buys Adobe. Apple kills flash. Apple re-writes the entire flagship line making it mac only software.

one of the world's best creative package will run only on future macs and ipads.
 
It's not just Adobe that this could be hurting too:

Unity

One of my favorite iPhone games, Zombieville USA, is made using Unity. Thing runs like butter on my latest gen iPod touch.

I don't know why Apple would care where an app comes from if it runs well and makes them money. I would love to see adobe counter this move by pulling mac support from their product line. At the very least, I can't see adobe investing much more in the mac product line at all. Apple is openly hostile towards them.

No Problem. Apple buys Adobe. Apple kills flash. Apple re-writes the entire flagship line making it mac only software.

Apple did that already, with Shake. They left the professionals who used that app out in the cold.
 
Apple's declaring war on Abobe...

If Apple's declaring war on Abobe, I hope they're ready with their Photoshop and Illustrator replacements when Adobe decides to stop supporting OSX.

I understand why Steve wants to stop Flash from monopolizing the Internet but this war isn't helpful to Apple's Pro clientele.
 
Umm, you need to go back to ECON101, because most businesses by your definition are selfish.

There's quasi-wise things:

Not putting in a camera in the iPod Touch so it doesn't cannibalize iPhone sales.

Then there's just the idiotic things:

No FM tuner, seriously, Steve?

How long did it take copy-and-paste? How long will it take to get a flash for the iPhone camera?

Apple befuddles me and amuses me at times w/ their decisions. Heck, you're only NOW getting a unified inbox. When the iPhone and iPod will get OLED screens like the Zune HD (yes, Zune sux), I don't know. Like I said... bizarre decisions.
 
Apple know what they are doing

If it compiles into an iPhone app, why should Apple care how it started? They wouldn't be supporting flash, just giving flash devs a way to bring their designs to the iPhone platform. I think it's a foolish ego move on Apple's part.

Flash is Flash. It would still be activated in an app. The main problem remains. Flash simply uses too much memory and too much battery! If you have not gotten it yet (it seems like it)... it is the two main reasons why Apple dislike Flash.

Some say it´s about competition. Maybe so, but the memory and battery issues are real! iPhone, iPod Touch and iPad would not be much worth with Flash all over the place.

I like my iPhone to be snappy! Deal with it...
 
Apple re-writes the entire flagship line making it mac only software...one of the world's best creative package will run only on future macs and ipads.
Why would Apple buy Adobe just to rewrite all of their software? They can write their own versions from scratch and it would surely be a lot cheaper then purchasing Adobe.
 
It would be funny if Adobe just pulled all Mac apps, going PC only. Would designers switch? Doubt it, they would just live with CS4 until someone else comes out with something to replace it.

The question you have to ask yourself is - "Who"?


No, it wouldn't be funny. It would be another chunk out of Apple and the Enterprise business - which they aren't doing particularly well in, IMO. The Enterprise business is important - Apple haven't been integrating OSX with microsoft tools for no reason.

If designers don't foresee a future on the Mac then why wouldn't they switch?
 
If Apple's declaring war on Abobe, I hope they're ready with their Photoshop and Illustrator replacements when Adobe decides to stop supporting OSX.

I understand why Steve wants to stop Flash from monopolizing the Internet but this war isn't helpful to Apple's Pro clientele.

Adobe not supporting OSX wouldn't be helpful to Adobes clients either.;)
 
I would love to see adobe counter this move by pulling mac support from their product line.

Great idea! "Let's kill 40% (or whatever the number is) of our business and stick it to Jobs. Yeah, we'll show him!"

That move would surely make Narayen CEO of the year. He should totally do it.
 
They may be "looking into it" but I'm not seeing much ambiguity here. You basically can't use a 3rd party library or virtual machine which uses Apple's libraries; you have to develop programs with Obj-C/C/C++ directly with Apple's libraries. The only thing I can see is that if the 3rd party tool auto-generates Objective C, then it was not "originally" written in Obj-C. It may be difficult for Apple to actually detect that that's what's happening since you'll then compile it with gcc or llvm anyway.
 
Took some searching to find the data source for that graph.

The source article is strange; it says "Majority of smart phones now have touch screens", yet if you do the math based on their own numbers, less than half are touch screens. (The first data block is "Touch screen smartphones" which total a smidgen over 75 million worldwide, of which, Apple has the largest share, at 33% in 2009; RIM isn't even a competitor in 2009 in the touchscreen category; the second data block is all "smart phones", which total over 166 million, more than double the touchscreen number. In this, yes, RIM is ahead of Apple, and Symbian is WAY ahead.)

I'm more curious about "in use market share". After all, how many of those 2008 iPhone buyers became 2009 iPhone buyers? How many people have upgraded between lines? (And not everyone "passes down" their old phone, either, so you have to take attrition into account.)

Heck, one report, released yesterday, has RIM at 42% in the U.S., with Apple at #2 with 25%. (This is by sales volume.) Steve's point is that iPhone users actually *USE* web browsing on their phone. A lot. The fact that twice as many RIM devices are sold as iPhones, yet mobile browser share has iPhone beating RIM by three-to-one, shows that people just don't use the browser on other devices nearly as much as on the iPhone. Obviously, this is a skewed way to consider market share, which is exactly why Steve chose it, but it is a valid point to make.
 
Apple likes Adobe. The only reason Apple dislikes Flash is it has become widespread, it is a memory hog, and it crashes most systems at some level. That's all.
Rocketman

I disagree. It all has to do with the bottom line. Flash ads in apps don't "contribute" 40% of the ad revenue to Apple. Flash games on websites don't "contribute" 30% of the app revenue to Apple. So Apple has blocked Flash on it's portable devices. It's really that simple.
 
Sounds like someone here isn't familiar with the history of Bill Gates' business practices...

You mean like not getting Opera Mini as a browser (or shall I go more back in time to rejecting Skype app for the iPhone?)? Whoopsie. ;) :D Bill's a mean man at time and has his share of sins. It's too bad Steve gets a free pass... at least here and other Apple forums.

Look, why don't you guys just call a spade a spade here and rename Wired.com Wired-4-Apple.com? There's enough comments justifiably calling them out on stealth shilling and poorly-worded articles.
 
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