I'm with you on this. I do NOT think this is a professional device. I think it is a relatively expensive consumer device with professional application potential... just like iPads, iPhone and Mac. Where I agree with "them" is I fully expect there will be professional applications to use it as if it is a professional device... just like iPad, iPhone and Mac specialized software can make those devices "professional" use devices.
I agree. I'm differentiating between general "professional" apps and the niche use cases people keep throwing around. If there are only 150K architects in the US and AutoDesk pretty much owns the CAD market, why, as a developer, would I spend my valuable time writing an architectural app for Vision Pro? I'll never make any money. That's the problem with all of these niche use cases. They make sense superficially but it's very hard to see how developers make money.
I suspect "professional" is getting slung around as part of attempting to rationalize a seemingly high price.
Bingo!!!
Is it a high price or not? That's completely eye of the beholder. Is $1599 for a loaded PHONE a high price? A phone!!! That's also eye of the beholder. Is much greater than $3500 for a loaded MBpro a high price? Eye of the beholder again. When Watch launched, there were models that were priced similar to now and there was that Edition version at $17K. Apple sold some of that Edition model. Buyers at $17K for Apple Watch must not have viewed it as "too expensive" or "far overpriced." One man's "far too expensive" is chump change to another man.
Agreed, but phones are pretty much an essential tool at this point. The cell phone has also replaced a number of other devices (ie: digital camera) for most people. $1600 is a lot for a loaded phone, but that phone is going to deliver significantly more value for most people than a $3500 headset.
The Edition model was a high priced version of a much cheaper product. It ran the same watchOS as the entry level Apple Watch. Developers weren't dependent on Apple selling a lot of $17K Edition watches in order to sell their software. That is not the case with Vision Pro. There is only one single, very expensive model. And let's not forget that Vision Pro
starts at $3500. I wonder what it will cost fully spec'ed out.
For me it's about developer support more than anything else. Apple sells millions of Apple Watches every year and we're seeing more and more developers abandon the platform. Why are developers going to embrace Vision Pro?
I lean pretty optimistic on Vpro myself. I don't perceive myself as rich. However, I'm very interested because I'm somewhat "road warrior" and often wish I had a bigger (than 16") screen with me everywhere for laptop use. As is, I can try to pack & carry extra screen(s) or buy a laptop with foldout extra screens, etc. But I THINK I see this product as being the big screen anywhere for laptop use... without the weight & bulk of bigger screens trying to be jammed in the laptop bag or luggage. That benefit is VERY appealing to me.
I think this is one of the critical use cases for Vision Pro and I do think it will sell some units. At the same time, Vision Pro is also excessive (technologically speaking) as a portable big screen. It doesn't need an App Store, it's own OS, etc. to offer that feature.
Maybe it can be that or not but it APPEARS to be that in the demo.
It appears that way to me too. What wasn't clear to me was how many virtual Mac screens Vision Pro could display.
And if it IS that, I do NOT see $3500 as "too expensive." Many of us spent $2K for a fixed size screen with stand option to pair with a desktop Mac, had no problem rationalizing $2K and are regularly evangelizing it in all threads concerning selecting a monitor for a Mac. It will likely never move from the spot it sits now. There's no practical way to take it on trips and/or use in cramped airplane seats. Vpro might offer a way to use "it" wherever one happens to be: on the plane, on the train, in the hotel room, etc. Is $1500 MORE for that much flexibility worth it to all? No. But is it worth it to some? Yes. If there's enough "somes", Apple should sell plenty of Vpros for as little as this single use purpose. That it can do a number of other things- like how a phone can also be a map, a flashlight, a camera, a tape measure, an iPod, etc- may be icing on those buyer's cakes.
I agree with everything you said, but you're pretty much describing a portable screen, not a new computing platform. For Vision Pro to succeed, long term, the public needs to embrace this whole idea of "spatial computing". They need to use their Vision Pro for more than just a portable big screen display.
I also think techies dramatically overestimate the desire for big displays. In my anecdotal experience, most people are pretty satisfied with their laptop screens. The majority of large external displays are pretty cheap these days. You can get a huge screen for $500. Is the portability Vision Pro offers worth 7x that? To some people, it surely will be, but I suspect those people are a
very small sliver of the market. Can't Oculus do virtual screens? Why haven't you bought one of those for travel? Why aren't tons of people with small screens rushing out to buy one? I suspect it's because that feature really doesn't matter to the majority of users.
For me the obstacles Vision Pro faces are obvious. Price is a big deal, but having to wear something strapped to one's face is an even bigger one. I just don't see most people wanting to do that. The idea that many people will want to wear warm, sweaty goggles all day, experiencing the world through cameras, simply to have a bigger screen...it just doesn't seem plausible to me, especially at the price point.