The last thing we need is Apple joining as another belligerent in the Console Wars of 2343. Isn't 7 billion dead fanbois already enough?:
http://www.wired.com/wired/archive/14.12/images/pennyarcade2.jpg
Belive me, Trip Hawkins (Apple Employee #68, and founder of the 6th largest software company in the world, Electronic Arts) console gaming is a totally different market. Sony and MS lose money for the first part of the lifecycles of their consoles. Steve's hardware is too well designed (too much blood, sweat, tears, and Apple brainpower invested) for him to allow people NOT to pay money for it.
Ninty is the only one making money for the entirety of the lifecycle on the hardware. And they are already shipping the iPod/Mac 128k of video game consoles, the Nintendo Wii. The Wii already has the incrementally better user experience via the Wii remote, and the market orientation towards less expensive, less involved games.
Watch this video and then tell me what is Apple going to offer besides industrial design that doesn't evoke "white plastic-y Lego" (of course you will have to pretend the 1st gen Shuffle didn't exist) that Nintendo doesn't already have:
http://www.youtube.com/watch?v=p5cPVP_llfo
Seriously, does anyone have any concrete ideas as to what "Value-Add" Apple would have for the console gaming space? The rumors community is always one step ahead of what Apple ships, so if no one here can propose any compelling areas where Apple plans to add value, then we can assume they will NOT ship a console!
Here is my attempt to start a list:
1) iTunes Store integration. Apple's one-click buying experience via a desktop machine certainly beats Ninty's/Sony's web-browser-on-your-TV approach, and MS's "how-many-times-am-I-going-to-have-to-press-down-on-this-dpad-to-find-what-I-want-to-buy-?" approach to downloadable games.
2) TBD???
3) TBD???
4) ...anyone?