Funny, none of those "problems" seem to have stopped iOS gaming from becoming a multi-billion dollar industry.
With that logic we can also give a hearty slap on the back to the narcotics industry, the US prison system and the Catholic Church.
Funny, none of those "problems" seem to have stopped iOS gaming from becoming a multi-billion dollar industry.
Any vitamin or health supplement only available via subscription is hiding something very nefarious. Healthy food has always been the same. No subscription required. (Goes for dogs too).It's crazy how many subscriptions consumers are expected to take out. A subscription for music, TV, dog food, vitamins and a plethora of other examples.
You nailed it. I recently did a subscription purge because I was constantly getting text messages from my credit card company that a charge had been placed on my card for (DropBox, Microsoft Office, Apple Music, numerous app subscriptions, etc.). I understand developers wanting to have a continual stream of income rather than a "one and done" model. However, the incremental nature of $3, $5 and $10 subscriptions really add up over time and all of a sudden you realize you have $50 (or more) in monthly subscriptions.There’s only so much I can afford (and want) to subscribe to..
There’s anapp
.. adongle
.. subscription for that.
Ridiculous comparison. I game on PC but I'm not some elitist snob who looks down on all other forms of gaming. Both platforms have worthwhile content.
What a beautiful looking iPhone. I hope that design comes back!
I’m not sure why you’re having trouble comprehending this. Processors can be tested and their results quantified. The proof is in the countless benchmarks and tests that have been done on the Tegra X1 over the years.
The Radeon Vega 56 is just as fast as the new Nvidia 2080i, BTW.
It’s an Nvidia Tegra X1 that’s almost 4 years old. The GPU was quite good when it came out, but not anymore. It gets easily beaten by the A10X in the Apple TV 4K/older iPad Pro and is absolutely slaughtered by the A12X.
The CPU in the Tegra X1 is rather slow being based on lame A57 cores (the same cores everyone rushed to market after getting caught with their pants down by the 64bit Apple A7).
Evoland is a good game
Game streaming is the way forward because mobile devices cannot match the power of PC’s or games consoles, the next fen will be our this year or next and the A series chip will Ben left generations behind. The same can be said if an X2 is launched.
N
Is the A chip powerful, of course it is, but that’s running all tasks, at the launch of the new iPad Pro Apple claimed it was as powerful as an Xbox One. Not more powerful, and yet the last time I checked the Switch is running some of the same graphically demanding games it does, so if anything the A series has only just caught up with the X1 in games
No PC graphics card is compared with synthetic benchmarks, most testing is done by the card playing the same games at the same settings, and the FPS measured with different features turned on and off. Or running the games GPU test which is the same thing. They aren’t synthetic benchmarks.
Is the A chip powerful, of course it is, but that’s running all tasks, at the launch of the new iPad Pro Apple claimed it was as powerful as an Xbox One. Not more powerful, and yet the last time I checked the Switch is running some of the same graphically demanding games it does, so if anything the A series has only just caught up with the X1 in games performance:
http://m.uk.ign.com/articles/2018/10/30/apple-says-the-new-ipad-pro-is-as-powerful-as-an-xbox-one-s
But your claim is the A chip is MUCH more powerful and has been for years.
If it is why is it Apple made their claim for the A12X only? Because your argument would make the A series chip much more powerful then an Xbox One.
You are seeing specs on paper, watching synthetic benchmarks and making a claim that you haven’t provided proof to back up.
In part this is why game streaming services are becoming a thing, because your iOS device lacks the power to run the games.
Game streaming is the way forward because mobile devices cannot match the power of PC’s or games consoles, the next fen will be our this year or next and the A series chip will Ben left generations behind. The same can be said if an X2 is launched.
Hmm I’ve made an argument why Apples service in this story is rubbish, it won’t iffer game streaming but just a new revenue stream for games, we gain nothing in reality and the publisher gains a lot. And the majority of games on the App Store are freemium rubbish that this story claims won’t be covered by the new service.
How about charging for Mac OS and iOS updates and include it in a subscription ?
We all understand how services work and how they are different from physical items. Some people have difficulty evaluating services they do not use and simply cancelling them just like others have difficulty evaluating if they really even need a physical product before buying it. It’s the same mentality either way and they both lead to debt and other financial problems.People buy things regularly because they use them regularly.
A subscription model is fundamentally different because it means you still pay even if you didn't use the product.
Furthermore, a service subscription model means if you didn't use when you paid for it the money is just gone with nothing to ever show for it.
You can't stockpile the services you didn't use last month for the future. You. Just. Keep. Paying. Forever.
Set and forget.It's crazy how many subscriptions consumers are expected to take out. A subscription for music, TV, dog food, vitamins and a plethora of other examples.
Have you ever ran a benchmark on an iOS or Android device before? The graphics portion is not just some synthetic test where they crunch numbers and spit out a result. They are literally mini versions of games where scenes of different complexities are rendered at multiple resolutions and detail settings and then measuring the FPS.
Interesting you mentioned Doom and Wolfenstein previously.
https://www.eurogamer.net/articles/digitalfoundry-2017-dooms-impossible-switch-port-analysed
https://www.eurogamer.net/amp/digitalfoundry-2018-wolfenstein-2-switch-tech-analysis
In short, both games are playable, but required dumbing down the graphics in order to work. Again showing the limitations of the Switch processor and what “tricks” they needed to perform to get the game to work.
It appears you find it upsetting to realize that Apple processors are superior to every other mobile device out there, including the Switch. That’s the only reason I can think of that would cause you to jump through hoops (and failing miserably) to try and make Apple processors appear less capable than they are. That would also explain you going off topic and ranting about things completely unrelated to processor performance. Or maybe you’re a big fan of the Switch and will defend it against anything.
Regardless, the Switch uses a slower, inferior processor to what Apple has available. This is an absolute truth.
No thanks.There's the newly announced Google Stadia that will put nails in the coffin for mobile gaming apps.
You forgot to mention that Switch games are vastly more fun than their Microsoft and Sony counterparts. If you told me you purchased a Switch for Doom I would laugh, but if you said it was for any first party title I would completely understand. PC gaming is the definitive option when it comes to performance but no one understands games like Nintendo. What they are able to do with dated technology blows my mind. If Apple can get someone who truly understands mobile gaming on their devices than they will continue printing billions.
Did the same, got rid of every streaming service except prime. Still giving dish network $140, t mobile $70, local cable company $50 for internet, PlayStation $5You nailed it. I recently did a subscription purge because I was constantly getting text messages from my credit card company that a charge had been placed on my card for (DropBox, Microsoft Office, Apple Music, numerous app subscriptions, etc.). I understand developers wanting to have a continual stream of income rather than a "one and done" model. However, the incremental nature of $3, $5 and $10 subscriptions really add up over time and all of a sudden you realize you have $50 (or more) in monthly subscriptions.
I dropped all but the most essential subscriptions (DropBox, a VPN, and Microsoft Office). I will give the paid news subscription a try but I will pass on the gaming subscription.
What’s so cheap about the Switch SOC? The graphics it can produce are fantastic.
I’ll be surprised if Apple launch a gaming service, gaming is the one thing they don’t care about and never have done since their experiment in games consoles.
But I’ve been using a game streaming service for a few months now, been using the Nvidia GeForce Now service and love it!