I liked reading your post. I pretty much agree with you wrote. I think Nintendo is scared about the falling price of software. That's where their money comes from. For almost three decades, Nintendo has been making a lot of money by releasing consoles to sell their software at a premium.
An excellent example... is Urban Champion on Wiiware really worth $5?
That's madness! A title like that would get crushed on the iTunes App Store.
Although... I think iOS is geared more towards casual games, because that's easier to create on the system. Yet, I'm investing time and money in seeing if there is a market for "hardcore" games. I think there is. That's why I'm building
BOT.
Apple is one step away from crushing Nintendo... that's adding an App Store to the Apple TV.
This hardcore vs. casual debate misses the main point. Nintendo was seen as the more casual of the big three console makers. Yet, Nintendo dominated the first few years of this generation's console war. If Apple enters this arena, it's big trouble for Nintendo... and the other console makers.
Heh, but as a developer, it's really cool for me. Apple has built something amazing here. Microsoft, Sony, Nintendo... they could have made it easier for independent developers, but they didn't. Apple is now in a great position to dramatically change the way the industry works and I think it's for the better.
I wandered into Best Buy last Christmas season and I saw the game of life in 3D on the XBOX. I thought it was a great way to modernize a classic game. I was getting ready to buy the XBOX 360. But then, lots of great iOS games started going on sale for 99¢ each. I bought nine... NINE NEW GAMES for less than $10.
If Nintendo doesn't adapt, it could be big trouble for them.
I've seen the 3DS and I'm not impressed. I think the iPhone 4 is a much better portable gaming machine.