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The game. The video on Apples site merely fails to stop playing audio when you close the tab its in. In other words, not a Flash killer, and if this is their way of trying to convince people that their idiotic stance against Flash is a noble one, they failed.
Everything on Apple's site worked well for me, except VR as I am still using Leopard. You seem to be predisposed to hate it. Be careful, too much hatred may cause cancer. :)
 
Not impressed at all compared to Flash. Put down the Koolaid. Try using the web app on your iPad and change from landscape to portrait or vice versa. Then tell us again how wonderfully it functions. Here's a hint, it craps the bed when you do it.

But the iPad doesn't even have Flash to begin with so how would you compare it to HTML5 if it doesn't even exist as a plugin.

If the browser supports both Flash and HTML5, then you can start comparing.
 
why is this stuff not running on any other browser?

From an economic standpoint it would be much wiser to just release a plugin for safari that plays flash. Otherwise trillions of websites whould have to be converted to html5 (what will not happen)

If Apple really wants to demonstrate what html5 can do, their page needs to run on ALL browsers (IE9 with html5 support, firefox, chrome...)

Showing messages like "you need to download safari" is just plain silly, flash is a standard that works on 90% of the computers on this planet, why should people change?

Adobe could make flash an open source standard and optimize performance for touchscreen devices but thats it, we dont need to re-invent the wheel, just because apple likes us to do so!

:mad:
 
I I'm so glad that Apple aren't supporting Flash anymore. It was the buggiest thing on the web. Crashed all the time, took forever to load (it's too long to wait a minute for a site to load, IMO).
I don't think Flash is the reason for those pages to be so slow or cumbersome. The web designers set them up to look good as some sort of work of art, not as vehicles to get you the information quickly, efficiently or flexibly. For example, I don't expect most car company websites to improve even if they stop using Flash.
 
theBB said:
Everything on Apple's site worked well for me, except VR as I am still using Leopard. You seem to be predisposed to hate it. Be careful, too much hatred may cause cancer. :)

I'm referring to it failing miserably on the ipads version of Safari.
 
Plugins should have never been treated as part of the web ( be it Flash, Silverlight, ActiveX and what not). Finally we are going back to the basics of web.
 
Here we freakin' go again.

It's not just Apple v. Adobe. Other handset manufacturers have shied away from Flash. Heck, the Mozilla Foundation removed Flash support at the 11th hour from Firefox Mobile for Maemo devices. There isn't one mobile device/platform that is including Flash on a widespread basis.

This is entirely Adobe's fault. And it wasn't just an anti-iPhone reaction. They have failed miserably for years in writing a Flash plug-in that works effectively on mobile devices. Any mobile device, not just iPhone. The iPhone shipped three years ago and there were other smartphone devices that preceded it.

Adobe saw this coming and did nothing about it. Adobe claims that they will ship something of release quality by the end of this year, 3.5 years after the original iPhone shipped. That's an eternity in this industry.

Adobe is either lazy or incompetent. Take your pick. But the longer this drags out and the more defensive Adobe's retorts get, the more incompetent they appear.


I am almost positive you misunderstood what he meant. He was making a joke at Adobe's expense saying Steve was magical and could block something that doesn't exist (full flash plugins for mobile devices).

I agree with you said about Adobe by the way... but I don't think Wovel was bashing Apple.



From an economic standpoint it would be much wiser to just release a plugin for safari that plays flash. Otherwise trillions of websites whould have to be converted to html5 (what will not happen)

If Apple really wants to demonstrate what html5 can do, their page needs to run on ALL browsers (IE9 with html5 support, firefox, chrome...)

Showing messages like "you need to download safari" is just plain silly, flash is a standard that works on 90% of the computers on this planet, why should people change?

Adobe could make flash an open source standard and optimize performance for touchscreen devices but thats it, we dont need to re-invent the wheel, just because apple likes us to do so!

:mad:


web sites in flash suck. They should be converted.
 
jeznav said:
But the iPad doesn't even have Flash to begin with so how would you compare it to HTML5 if it doesn't even exist as a plugin.

If the browser supports both Flash and HTML5, then you can start comparing.

Trust me I know the iPad doesnt support Flash, I'm reminded of that every time I go to a site with video I or my daughter would like to watch. Including this site we're on now. The apologists cry about it eating too much battery. Fine, give us the plugin and let the apologists disable theirs and let the rest of us that want it use it. I'm perfectly capable of charging my devices, I do it constantly with my daughter's Touch and it doesn't even support Flash.
 
From an economic standpoint it would be much wiser to just release a plugin for safari that plays flash. Otherwise trillions of websites whould have to be converted to html5 (what will not happen)

If Apple really wants to demonstrate what html5 can do, their page needs to run on ALL browsers (IE9 with html5 support, firefox, chrome...)

Showing messages like "you need to download safari" is just plain silly, flash is a standard that works on 90% of the computers on this planet, why should people change?

Adobe could make flash an open source standard and optimize performance for touchscreen devices but thats it, we dont need to re-invent the wheel, just because apple likes us to do so!

:mad:
Adobe has had years to create and deliver a mobile-device-optimized version of Flash and yet they have failed to deliver. Not just on the iPhone platform, but basically all platforms. Even the Mozilla Foundation dumped Flash support at the 11th hour on Firefox Mobile for the Maemo platform because of performance inadequacies.

The iPhone was released almost three years ago and Adobe is now claiming that they might have something suitable by the end of this calendar year, 3.5 years after the iPhone was released (and the iPhone was not the first smartphone platform).

Adobe is either lazy or incompetent. Take your pick. Either way, their relevance in this market diminishes every single day that they can't deliver a useful mobile Flash implementation.

My guess is that Adobe has missed their ideal window of opportunity by 18-24 months. That's an eternity in this market.

Adobe massively bungled the entire situation. Not just iPhone support, but pretty much all mobile device support.
 
Wirelessly posted (Mozilla/5.0 (Linux; U; Android 2.2; en-gb; Nexus One Build/FRF50) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1)

Why can't apple show off some amazing, open, CROSS PLATFORM, HTML 5 stuff?

Telling me install Safari or use an iPhone isn't exactly my view of an open standard.

What did work on my Nexus One was impressive nonetheless.
 
From an economic standpoint it would be much wiser to just release a plugin for safari that plays flash. Otherwise trillions of websites whould have to be converted to html5 (what will not happen)
Many Flash pages are not designed to interact through touching. Just think of video controls or images that appear if your mouse cursor hovers over some objects. There is no hovering in a touch based OS. You either touch something or you don't. On the other hand, you can pinch or double finger tap that you could not do with just a mouse. Besides, many Flash based sites are image based, not text based. You cannot really use them on a small screen, as either every element becomes too small or the whole page does not fit into the screen. Even if you try to just tolerate a larger than screen page, you cannot really scroll sideways to get the far corner, as your fingers would probably activate unexpected parts of that Flash page.

These issues will require many of these web pages to be redesigned anyways. If you are going to spend time and money on it, you might as well use HTML5, so that you don't lose out on iPhone/iPod Touch/iPad market, as well as every other smartphone that does not have a Flash plug-in.
 
Trust me I know the iPad doesnt support Flash, I'm reminded of that every time I go to a site with video I or my daughter would like to watch. Including this site we're on now. The apologists cry about it eating too much battery. Fine, give us the plugin and let the apologists disable theirs and let the rest of us that want it use it. I'm perfectly capable of charging my devices, I do it constantly with my daughter's Touch and it doesn't even support Flash.

You do realize that would get devs content with making crappy, buggy, and battery draining content and thus the web would never change? You completely missed the point on why it has been outright disabled in the first place. If it was offered as an option, then nothing would change at all.
 
Wirelessly posted (Mozilla/5.0 (Linux; U; Android 2.2; en-gb; Nexus One Build/FRF50) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1)

Why can't apple show off some amazing, open, CROSS PLATFORM, HTML 5 stuff?

Telling me install Safari or use an iPhone isn't exactly my view of an open standard.

What did work on my Nexus One was impressive nonetheless.

Safari works on Windows.
 
"Standards aren’t add-ons to the web. They are the web."

I couldn't agree more. I'm so glad that Apple aren't supporting Flash anymore. It was the buggiest thing on the web.

I dunno, lately I've having a change in heart. While I don't support Flash, still thinking it's a buggy load of crap (flames in 3... 2... 1...), they could have made it an option.

Granted I have my eyes on Android these days. (flames in 3... 2... 1...) Though I still support OS X.

Showing messages like "you need to download safari" is just plain silly, flash is a standard that works on 90% of the computers on this planet, why should people change?

I thought that was a little hypocritical of them. Apple could at least added support for WebKit based browsers, like Chrome, instead of JUST Safari.
 
Wirelessly posted (Mozilla/5.0 (Linux; U; Android 2.2; en-gb; Nexus One Build/FRF50) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1)

Why can't apple show off some amazing, open, CROSS PLATFORM, HTML 5 stuff?

Telling me install Safari or use an iPhone isn't exactly my view of an open standard.

What did work on my Nexus One was impressive nonetheless.
Early stage technology demos are often highly restricted in terms of hardware and software requirements. MacRumors was probably remiss by not hammering that point home.

It is reasonable to expect that such technology demos would open up to a wider range of devices/platforms over the course of time, probably months.

You will have to exercise patience.
 
Wirelessly posted (Mozilla/5.0 (Linux; U; Android 2.2; en-gb; Nexus One Build/FRF50) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1)

marksman said:
Wirelessly posted (Mozilla/5.0 (Linux; U; Android 2.2; en-gb; Nexus One Build/FRF50) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1)

Why can't apple show off some amazing, open, CROSS PLATFORM, HTML 5 stuff?

Telling me install Safari or use an iPhone isn't exactly my view of an open standard.

What did work on my Nexus One was impressive nonetheless.

Safari works on Windows.

And? Why can't it work on any HTML5 capable browser?

So Steve's solution for my open web is to use Apple hardware/software. No thanks.

Demonstrate some good stuff on Linux, Windows chrome, Firefox, Opera, hell Amiga OS to she me how open this stuff is.
 
standards

It would have a bit more credibility if it let you run one or more of the demos on Chrome.
I know HTML5 isn't finalised, but this just comes across as being locked to Safari.
 
Wirelessly posted (Mozilla/5.0 (Linux; U; Android 2.2; en-gb; Nexus One Build/FRF50) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1)

cvaldes said:
Wirelessly posted (Mozilla/5.0 (Linux; U; Android 2.2; en-gb; Nexus One Build/FRF50) AppleWebKit/533.1 (KHTML, like Gecko) Version/4.0 Mobile Safari/533.1)

Why can't apple show off some amazing, open, CROSS PLATFORM, HTML 5 stuff?

Telling me install Safari or use an iPhone isn't exactly my view of an open standard.

What did work on my Nexus One was impressive nonetheless.
Early stage technology demos are often highly restricted in terms of hardware and software requirements. MacRumors was probably remiss by not hammering that point home.

It is reasonable to expect that such technology demos would open up to a wider range of devices/platforms over the course of time, probably months.

You will have to exercise patience.

As long as the "use safari" stuff doesn't become the norm, I will be happy.

I really don't want to go back to the days of "this website is best viewed with internet explorer" (replace IE with Safari).
 
Apple uses a browser sniffer for their HTML5 demos? LOL, that's so web 0.1. Doing such things was en-vogue 10 years ago, when Internet Explorer had his time.

Big fail from Apple, IMHO.
 
Apple uses a browser sniffer for their HTML5 demos? LOL, that's so web 0.1. Doing such things was en-vogue 10 years ago, when Internet Explorer had his time.

Big fail from Apple, IMHO.
Unfortunately, I believe it is still very common if you are picky about your page layout looking exactly the same on every browser.
 
Well the first game crashed my iPad Safari.
I love :apple: but no flash is just stupid.
HTML5 is great for somethings but will never replace flash.

Btw ever hear of Gordon?
It's flash on iPhone done with JavaScript.
http://paulirish.com/work/gordon/demos/

Very experimental now but it can be done.
 
Apple uses a browser sniffer for their HTML5 demos? LOL, that's so web 0.1. Doing such things was en-vogue 10 years ago, when Internet Explorer had his time.

Big fail from Apple, IMHO.
Plus, if you already know that your content isn't going to work on a particular browser, why transmit the bits?

Again, this is an early-stage technology demonstration. While we would hope that the final "product" runs on a wide variety of browsers, it is reasonable at this point to accept that it only runs acceptably in a limited number of situations.
 
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