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with 14.0.1? I’ve had the worst battery life on my 11. I did update last night hope it solves that issue. How many hours do you get on screen time?
First days like 6-7, now like 9-11 depending on what im doing, Snapchat uses alot of battery for me so if Im using that allt I get like 9, dunno with 14.0.1 yet though
 
Had the same drain issues. I restored and set up as new device. Now my battery usage is the same as 13.7.

when you set up as new device can you still back up your messages or any data? does that just delete everything or can you still restore from backup partly?
 
First days like 6-7, now like 9-11 depending on what im doing, Snapchat uses alot of battery for me so if Im using that allt I get like 9, dunno with 14.0.1 yet though
6-7 hours on screen? That is huge. Wonder if my 11 has any battery problem. Before 14 I got constantly 4-5 hours on screen. Now it’s max 3-3.5 hours. Don’t know if it’s due to iOS 14. I will wait for a couple days before I delete everything and/or set up as new device. my biggest concern is there are no unusual or huge amount of apps which consumes battery shown in the battery section.
 
6-7 hours on screen? That is huge. Wonder if my 11 has any battery problem. Before 14 I got constantly 4-5 hours on screen. Now it’s max 3-3.5 hours. Don’t know if it’s due to iOS 14. I will wait for a couple days before I delete everything and/or set up as new device. my biggest concern is there are no unusual or huge amount of apps which consumes battery shown in the battery section.
I have an iPhone X and I get a bit over 4 hours of screen-on-time. Also having significant standby battery drain (around 3 % per hour). But I also had this bad battery life before iOS 14.
 
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I have an iPhone X and I get a bit over 4 hours of screen-on-time. Also having significant standby battery drain (around 3 % per hour). But I also had this bad battery life before iOS 14.

Standby drain is obvious for me too. For couple of days I was in places where cellular connection is on the limit on and off. I wonder if that effects battery also because in that days it was unbearably bad. I will try to use normally with 14.0.1 now with wifi or constant connection. Hope it makes difference.

besides that I think I care about/worry about the battery so much sometimes I forget to enjoy my beautiful apple products 😬😔
 
Standby drain is obvious for me too. For couple of days I was in places where cellular connection is on the limit on and off. I wonder if that effects battery also because in that days it was unbearably bad. I will try to use normally with 14.0.1 now with wifi or constant connection. Hope it makes difference.
I read that a bad connection indeed has a negative impact on battery life.
besides that I think I care about/worry about the battery so much sometimes I forget to enjoy my beautiful apple products 😬😔
Haha, same here 😄
 
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Yes the same here.
Seems you are not allowed to make outlook your default when coming from safari ;)

It kind of defeats the purpose. Hopefully it is a bug and not a feature. Pretty annoying for people like me who have Apple Mail installed on their iPhone just so they can use the watch app.

I did contact Microsoft support directly from the iPhone outlook app and they are looking into it.
 
My health app takes up a lot of space. I had this bug in 14.2 beta and now it's back to 14.0.1 and it's still there.
 

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Did the update. Just powercycled my iPhone 11 Pro for a second time and discovered that my default mail app had been changed from Gmail back to Mail.
 
Did the update. Just powercycled my iPhone 11 Pro for a second time and discovered that my default mail app had been changed from Gmail back to Mail.
Oh man, just checked my iPhone X and there it also changed back to Apple Mail (I did the update, changed the default mail client to Spark, turned it off and back on and now the default app is Apple Mail again). What's going on, since this update was supposed to fix exactly this bug?
 
This is like the quickest release I have ever seen...they didn't discover this during few months of Beta but discovered it after few days of release?

At 8 days between iOS 14.0 and iOS 14.0.1, this is not the shortest time between the initial release and the first bug patch/feature update. In fact, since iOS 7.0, only iOS 12 had a longer duration between the initial release and the first update. The first update arriving within one week of an intial iOS release is more the norm than the exception.

iOS 13.0 -> iOS 13.1: 5 days
iOS 12.0 -> iOS 12.0.1: 21 days
iOS 11.0 -> iOS 11.0.1: 7 days
iOS 10.0 -> iOS 10.0.1: same day
iOS 9.0 -> iOS 9.0.1: 7 days
iOS 8.0 -> iOS 8.0.1: 7 days
iOS 7.0 -> iOS 7.0.2: 8 days (7.0.1 was an iPhone 5s/5c only release)

Notice a pattern here?
 
Whats the over/under on the version of 14 we will be at before we ever see the iPhone 12? Im saying 14.3
 
At 8 days between iOS 14.0 and iOS 14.0.1, this is not the shortest time between the initial release and the first bug patch/feature update. In fact, since iOS 7.0, only iOS 12 had a longer duration between the initial release and the first update. The first update arriving within one week of an intial iOS release is more the norm than the exception.

iOS 13.0 -> iOS 13.1: 5 days
iOS 12.0 -> iOS 12.0.1: 21 days
iOS 11.0 -> iOS 11.0.1: 7 days
iOS 10.0 -> iOS 10.0.1: same day
iOS 9.0 -> iOS 9.0.1: 7 days
iOS 8.0 -> iOS 8.0.1: 7 days
iOS 7.0 -> iOS 7.0.2: 8 days (7.0.1 was an iPhone 5s/5c only release)

Notice a pattern here?

I stand corrected and impressed by your knowledge, this must have skipped me because I usually wait few months before upgrading to make sure bugs were cleared out. None the less, being it the norm should is not a good thing.
 
And GPS tracking. Grrr....

Nope, not fixed. Really pathetic, I find it astonishing they haven't got a full suite of automatic testing setup to ensure native iOS applications operate properly. It's not like they cannot afford it.
 
I stand corrected and impressed by your knowledge, this must have skipped me because I usually wait few months before upgrading to make sure bugs were cleared out. None the less, being it the norm should is not a good thing.
It may not be a good thing, but it is the norm. I'm guessing Apple has to put a stake in the ground as for what is going into the GM release and have already planned for the follow-up point release to fix some issues, include some functionality, etc. Maybe it is a good thing that Apple plans for this and follows through in a short amount of time.
 
I stand corrected and impressed by your knowledge, this must have skipped me because I usually wait few months before upgrading to make sure bugs were cleared out. None the less, being it the norm should is not a good thing.

Apple's iOS updates coincide with new product releases, which in this case was the iPad Air and Apple Watch 6 and SE. They have to have something ready for those product releases, since they can't ship without an operating system.

On past releases, the XX.0.1 or XX.1 beta tests were already underway before the initial XX.0 release comes out. Apple is already beta testing iOS 14.2, which presumably will come out at the same time as the iPhone 12.

The only showstopping bug that Apple had to address immediately was iOS 10.0. IIRC, that update bricked devices that used the OTA update by sending it into a recovery mode loop. They reissued the update along with a bug patch hours later as 10.0.1. As I've said before, I think on major updates especially, people should use the Finder or iTunes to do the update if they can, because that will ensure that their device replaces the entire iOS contents. The OTA updates only replace the delta (changed) files, and that's where random glitches can accumulate over time.
 
It may not be a good thing, but it is the norm. I'm guessing Apple has to put a stake in the ground as for what is going into the GM release and have already planned for the follow-up point release to fix some issues, include some functionality, etc. Maybe it is a good thing that Apple plans for this and follows through in a short amount of time.

My idea is that its impossible you will learn about a new bug and find a fix for it on day 1, this should have been discovered during beta.

You should never release a software with bugs except if:-
1)A rare unknown issue that no one noticed or replicated during beta
2)Bug fixing the issue will take several weeks or months+this bug is not a major issue that people can live with until then.

Apple's iOS updates coincide with new product releases, which in this case was the iPad Air and Apple Watch 6 and SE. They have to have something ready for those product releases, since they can't ship without an operating system.

On past releases, the XX.0.1 or XX.1 beta tests were already underway before the initial XX.0 release comes out. Apple is already beta testing iOS 14.2, which presumably will come out at the same time as the iPhone 12.

The only showstopping bug that Apple had to address immediately was iOS 10.0. IIRC, that update bricked devices that used the OTA update by sending it into a recovery mode loop. They reissued the update along with a bug patch hours later as 10.0.1. As I've said before, I think on major updates especially, people should use the Finder or iTunes to do the update if they can, because that will ensure that their device replaces the entire iOS contents. The OTA updates only replace the delta (changed) files, and that's where random glitches can accumulate over time.

I think they should release them with the older software, they will upgrade eventually. No need to make everyone suffer on a less reliable software.

That was toxic and irresponsible from Apple especially that they promote the iOS devices as stand alone ("Whats a computer?!") , its impossible that it didn't happen during beta. Were people able to get their devices back?

Nice tip on the OTA, I thought both methods work as good. I used to prefer the "partial" method because its faster and thought it works just as good via software "magic".
 
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