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you manually typed in the quote and attributed it to me because i never wrote it. for one, i almost never capitalize, so . . . busted. two, please just link my quote and i'll apologize . . . oh wait, i never wrote that so i won't have to.

Get over it baby. He apologized and admitted to his wrong.
 
It just stinks of greed - nothing else can explain this seemingly cleverly designed "SDK business". Sorry Apple - you are no longer the company you were - Microsoft suddenly sounds lot better - they at least have good business sense of what will work and what will not.


Please give me the number of your dealer. Those are some powerful drugs you're on, friend...:eek::rolleyes:
 
If your neighborhood store required you to pay $99 to enter the shop and then again pay 30% on top of the regular price of whatever you buy - would you go to that store without questioning why?

That seems a bit ingenious there. Let me rephrase it..

If your neighborhood store required you to pay $99 to offer goods for sale in their shop and then again took 30% commission on top of the regular price of whatever they sell for you - would you question why?
 
Wha Wha Wha

Look, this SDK is already coming out late and the fact that it will be an entire 1/4 of a year before we see anything useful to us makes this not so good.

For crying out loud, what is it with Apple and premature announcements? This is getting ridiculous. It's going to get to the point where people stop paying attention. At least don't build it up like hey here are all these apps you've really been wanting, but oh - wait a minute - they're still vaporware! Jokes on you you stupid Apple fanboy! We don't actually have anything, we're just teasing you and you'll be both grateful and lucky to get squat in at least four months from now!

I'm tired of it. Dammit, this thing should already do instant messaging and exchange. I'm tired of not being able to send a damn picture, an instant message, or use this thing for anything of value besides making phone calls. I shouldn't be teased with a live announcement announcing the very things I have been waiting for only to be told at the end of it that they don't exist yet!

If that doesn't piss you off than I just don't understand. How can it not?

It's not about Apple is good or Apple is evil. It's about managing expectations and not alienating your customers. It wasn't that long ago that Microsoft had to bail Apple out. They ought not forget that. The arrogance is astounding.

Wha Wha Wha
 
How can anyone who has used a Symbian based phone (I've had 6 of them in my lifetime so far) say with a straight face that they think that it's somehow better than what Apple demonstrated today?

Just say no to drugs. :rolleyes:

*Slow handclap*

Which 'phones and which apps? Go on. I'm waiting.
 
I dont have to pay $99 to enter the store, I would have to pay $99 to sell something at that store and give the store 30%. VERY different. Even B&M stores do that sometimes with independent distributors... this is how life works.

You did not answer what value it adds for a developer. And if you think of it no store ever had done that - charge for entry. Charging for displaying the goods and associated costs + profit is fine - thats how stores work. But charging for nothing and then again charging 30% in the name of "store upkeep" is ridiculous. The $99 is just that - entry charges.
 
Please give me the number of your dealer. Those are some powerful drugs you're on, friend...:eek::rolleyes:

Yeah I did think from your post that you would be addicted to drugs and go asking for dealers to keep up your illusions. Thanks for asking but I am not in your boat. Happy delusions.
 
Agree!! They complainers and the people who don't get how great the announcements are the people who should refer to Steve Jobs quoting Henry Ford


"If I'd have asked my customers what they wanted, they would have told me "A faster horse."

Way off and way wrong.

Ford mastered the assembly line not the automobile.... and did a good job.

Steve Jobs created the iPhone not the cell phone industry.... and he left some parts out.

Cell Phone industry: Game... Set.... Match.... "Oh... Apple, do you want to play? You do... okay but you need to read the rule book since there are some things you need..."

Steve: "Don't worry about that, the spectators are blind and they worship me, so even if I lose the first round they will still think we are winning."
 
I am questioning "why do I have to pay $99" if I am a free software developer - one time or hundred. What value add does this give me when they any way will gulp 30% from the sales.

If your neighborhood store required you to pay $99 to enter the shop and then again pay 30% on top of the regular price of whatever you buy - would you go to that store without questioning why?

That scenario does not apply to this situation. If Apple marked up the price developers set to cover costs (like all retailers do) then it wouldn't make sense to take 30% of revenues from apps. But they don't, so they need another way to pay of the investment that they have made in the development of the SDK and the distribution of the apps.

If you so desire to sell your apps for free, that's awesome; and remember that Apple won't charge you for it in that case. Apple won't make any money from your good will. It's not greed here, just sound business practices.
 
How can you be downloading the SDK while the websites are still down?

I went to the website before it went down (about 15 or 20 minutes after the press conference) and I was able to sign up and click the download link.

Am I allowed to post the URL to the DMG file here? (I don't want Apple to get mad at me)...
 
I always thought Symbian was made by RIM. I could be wrong though.... Every other phone uses WM and then there is the way behind the times Palm OS only found on various flavors of the Treo.

Nah, Symbian's owned by Nokia although they have the sense to make aspects of their OS compatible with RIMs.

Mind you as Nokia has pretty minimal presence in America (they consciously focus on the bigger and more lucrative European and Asian markets) I don't suppose many Americans will have used one.
 
I am questioning "why do I have to pay $99" if I am a free software developer - one time or hundred. What value add does this give me when they any way will gulp 30% from the sales.

If your neighborhood store required you to pay $99 to enter the shop and then again pay 30% on top of the regular price of whatever you buy - would you go to that store without questioning why?

Do you not think that vendors have to pay Wal-Mart in some way to sell their products?
 
Alright the download is started. 2.1 GB @ 700kb/sec
I will try to get a torrent up soon. (by soon I mean about 35 min)
Its packaged as a DMG which is normal for apple SDKs
iPhone firmware 2.0 I assume is not included. Correct me if I'm wrong.
...34 Minutes!
 
I went to the website before it went down (about 15 or 20 minutes after the press conference) and I was able to sign up and click the download link.

Am I allowed to post the URL to the DMG file here? (I don't want Apple to get mad at me)...

The URL contains your Apple ID Key.
 
For crying out loud, what is it with Apple and premature announcements? This is getting ridiculous. It's going to get to the point where people stop paying attention. At least don't build it up like hey here are all these apps you've really been wanting, but oh - wait a minute - they're still vaporware! Jokes on you you stupid Apple fanboy! We don't actually have anything, we're just teasing you and you'll be both grateful and lucky to get squat in at least four months from now!

The funny thing is back when apple used to be super secretive, pre intel days, people used to moan and complain about how there were no roadmaps, and that everything was up in the air. That there was no way to plan for the future because it all got dropped on us suddenly. Just funny that now that we are getting ideas of waht's coming, people say the opposite. Ah well can't make everyone happy.
 
You did not answer what value it adds for a developer. And if you think of it no store ever had done that - charge for entry. Charging for displaying the goods and associated costs + profit is fine - thats how stores work. But charging for nothing and then again charging 30% in the name of "store upkeep" is ridiculous. The $99 is just that - entry charges.

Actually they do sometimes, if you have some horrible craft you make and want to sell it at the hallmark type store in the mall, sometimes they charge you a set fee for store space to show your product, then a percentage of your sales too. It is a normal thing in retail. You dont get charged to enter the store. The SDK is FREE !! but store space (app store distribution) costs.
 
That seems a bit ingenious there. Let me rephrase it..

If your neighborhood store required you to pay $99 to offer goods for sale in their shop and then again took 30% commission on top of the regular price of whatever they sell for you - would you question why?

Yes I would if it was for software and they were offering no other benefits or giving a reason for the charges (like guaranteed sales of x amount etc. due to that particular store being popular etc.).

You know software has no associated storage, transportation and other costs like say furniture. And you know I can sell it for much lesser charges on my own. I will definitely not incur 30% per sale in associated costs for selling s/w - I guarantee you that.
 
Nah, Symbian's owned by Nokia although they have the sense to make aspects of their OS compatible with RIMs.

Mind you as Nokia has pretty minimal presence in America (they consciously focus on the bigger and more lucrative European and Asian markets) I don't suppose many Americans will have used one.

Ah! Thanks for the reminder... I forgot that Nokia uses an entirely different OS. You are right about both the OS and where Nokia puts it's focus. In fact many handset makers put their focus in the East and Europe and Africa, leaving America with hand-me-down phones.

Even when the HTC Touch made it over here, they took out WiFi, probably as per Sprint's requests. :mad:
 
$99

I don't understand some of the logic behind the posts that I am reading. Apple just spent a ton of $$ on developing an SDK. That SDK is free for any one to use.

If you want to submit the App to the store you have to pay a small fee of $99. I think that is very reasonable.

Next if you chose to pay the $99 you can have it on the App store. With exposure to all iPhone customers. or you can post it on your own web site and hope iPhone users find your app.

Finally put it on the App store for free and no charge to you.
or charge a little fee and give Apple a cut ... to thank them for taking care of the marketing and business transaction.


Anyone complaining about this business model is just not thinking clearly.
 
b) Apple takes 30% of the Application sales revenue and ostensibly calls it "for store upkeep" - wow, so if my App is worth 100$ and it sells 100 copies a day Apple will take out 3000$ per day to keep their store up and running. For what? Can't be bandwidth, can't be any other per download costs. So this just stinks of greed on Apple's part.
Do you have any idea how commerce works? You know your local supermarket, they also add around 30% to the price of things before they sell them. Apple stands to make money off of this, yes, but also so do software developers large and small.

The amazing thing about the Apple Apps store is that it looks to offer a level playing field between the big guys and bedroom coders. I'm already brainstorming iPhone apps myself because as far as I can tell, $99 down and then 70% pure profit seems like a great way to make a few bucks if I can come up with a great idea.

The one thing I'm hoping is that Apple is 100% flexible on pricing, if they are I can see a lot of $1-5 apps out there, which would be fantastic to keep small developers in cash. It'll be like the budget games boom in the 80s in the UK where people started selling great games for 2 pounds each, and made a fortune.
 
Do you need to pay $99 for every application you want to publish or just once to become a "publisher"? Or perhaps once a year like for XNA?

It's $99 per year, and as far as I can tell there's no limit to the number of apps that you can release.
 
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