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Is there anyone on here that understands why Apple persists in releasing software updates so defective that a deluge of .x updates to infinity are needed within a week or so? Unbelievable!
 
I updated to Catalina a few days ago, yesterday deleted the relocated items folder on the desktop..updating to the supplemental update wont make the folder return will it?
 
It would be interesting to see the percentage of people who had show-stopping issues with the later Catalina dev betas and Catalina public release and those who had smooth sailing as I did. The only issue I've ever had was Music not handling artwork properly. I think we all had iCloud issues in the early betas. A-TV never had any issues handling my extensive TV show and Movie archive and associated artwork. I've been pretty happy witih Catalina from Dev Beta 4 or 5 onward. I'm very sorry for those who've had the issues you've been reporting during the beta to public release cycle. My only disappointment is that this release really didn't have any "must have" improvements and I was perfectly happy with Mojave - one of the best updates in years.

I think calling Dev Beta 11 a "GM" but listing it in "About..." as Beta 11 was just plain silly as was the need to download the full release just to make "About..." list it as 10.15.
 
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The supplemental update installed while on my eGPU and it showed each screen and then the login screen at the end. That is good, considering this hasn't happened in the past since the betas. Hopefully, they fixed the eGPU issue. Time will tell.

Took 3 clicks to open up News app.
 
Perhaps it's a coincidence, but this update has resolved the problems I was having with Mail (no indexing, search and Smart Mailboxes unusable)
 
I guess I'm stuck with Mojave for a while. Did I misread the warnings about my CS5 Illustrator and Catalina?? I could swear that these pop-up warnings only said that CS5 apps 32 bit, would simply not perform as well in the new 64 bit OS. Nothing indicated I was at a dead end. Did I completely miss it?
Now I'm stuck with the old OS and possibly miss out on security updates. I use Illustrator a lot-- Photoshop completely stopped working two years ago. I certainly don't use over $250/year's worth of Adobe apps. And because I don't use it at the more CPU intensive huge file levels, I thought a little slower, I can live with that.
It's a huge disappointment.
I've got a general beef with Adobe, I used PhotoShop from 1992 until about 2017, and Illustrator from 1995 to current. After about 2000 most of the 'new features' ceased being useful to me, and after 2005 they were very stable (until about 2015-17). And what has bugged me since the late 90s is that annoyances in both applications have never been addressed. The handles on vector lines in Illustrator just get smaller and smaller with every screen resolution improvement. (Corel Draw solved this 20 years ago!)
I've also noticed that because I have to use the DNG converter before I can bring my newer Nikon's images into LightRoom, I lose all the date and time metadata. Duh.
I'm sure I'm missing some simple fixes to my hassles, but not all. (I'm a crank, but not completely.) One would think that our incredibly powerful Macs (mine is a 2017 MBP) should be able to easily run major legacy software. Did Apple and Adobe kiss and make-up? Did Adobe cut Apple in on the monthly vig? Rant over.
 
Software Update doesn't play nice with GMs after you've left the beta program. Same happens with Xcode. Go to the App Store and download the full release installer, which by now also has this fix. That will get you back in sync.
I think I'll have to try that.

I couldn't upgrade Xcode, either (even if I hadn't actually installed the beta version), so maybe that is the safe way to get Catalina back on track...

8.09GB on its way... ;)
 
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What system are you running? Sidecar has been fine for me. Are you sure your Mac and iPad are both compatible?

Ditto here. I primarily run Office, because I have to. So I backed up, reformatted, installed, and migrated data. I have a Series 4 Watch, iPad Pro, and a late 2018 MacBook Air. Reading the directions is fundamental. It's just NOT that hard......
 
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I guess I'm stuck with Mojave for a while. Did I misread the warnings about my CS5 Illustrator and Catalina?? I could swear that these pop-up warnings only said that CS5 apps 32 bit, would simply not perform as well in the new 64 bit OS. Nothing indicated I was at a dead end. Did I completely miss it?
Now I'm stuck with the old OS and possibly miss out on security updates. I use Illustrator a lot-- Photoshop completely stopped working two years ago. I certainly don't use over $250/year's worth of Adobe apps. And because I don't use it at the more CPU intensive huge file levels, I thought a little slower, I can live with that.
It's a huge disappointment.
I've got a general beef with Adobe, I used PhotoShop from 1992 until about 2017, and Illustrator from 1995 to current. After about 2000 most of the 'new features' ceased being useful to me, and after 2005 they were very stable (until about 2015-17). And what has bugged me since the late 90s is that annoyances in both applications have never been addressed. The handles on vector lines in Illustrator just get smaller and smaller with every screen resolution improvement. (Corel Draw solved this 20 years ago!)
I've also noticed that because I have to use the DNG converter before I can bring my newer Nikon's images into LightRoom, I lose all the date and time metadata. Duh.
I'm sure I'm missing some simple fixes to my hassles, but not all. (I'm a crank, but not completely.) One would think that our incredibly powerful Macs (mine is a 2017 MBP) should be able to easily run major legacy software. Did Apple and Adobe kiss and make-up? Did Adobe cut Apple in on the monthly vig? Rant over.

You've had well past 16 months to realize 32 bit was going to be done in 10.15.
 
I guess I'm stuck with Mojave for a while. Did I misread the warnings about my CS5 Illustrator and Catalina?? I could swear that these pop-up warnings only said that CS5 apps 32 bit, would simply not perform as well in the new 64 bit OS. Nothing indicated I was at a dead end. Did I completely miss it?
Now I'm stuck with the old OS and possibly miss out on security updates. I use Illustrator a lot-- Photoshop completely stopped working two years ago. I certainly don't use over $250/year's worth of Adobe apps. And because I don't use it at the more CPU intensive huge file levels, I thought a little slower, I can live with that.
It's a huge disappointment.
I've got a general beef with Adobe, I used PhotoShop from 1992 until about 2017, and Illustrator from 1995 to current. After about 2000 most of the 'new features' ceased being useful to me, and after 2005 they were very stable (until about 2015-17). And what has bugged me since the late 90s is that annoyances in both applications have never been addressed. The handles on vector lines in Illustrator just get smaller and smaller with every screen resolution improvement. (Corel Draw solved this 20 years ago!)
I've also noticed that because I have to use the DNG converter before I can bring my newer Nikon's images into LightRoom, I lose all the date and time metadata. Duh.
I'm sure I'm missing some simple fixes to my hassles, but not all. (I'm a crank, but not completely.) One would think that our incredibly powerful Macs (mine is a 2017 MBP) should be able to easily run major legacy software. Did Apple and Adobe kiss and make-up? Did Adobe cut Apple in on the monthly vig? Rant over.


It’s got nothing to do with “monthly vigs” paid by Adobe to Apple. Adobe, and many larger developers, were patently negligent when it came to coding for 64bit apps on the Mac. They had over a decade to compile for 64 bit, and move away from Carbon, and decided to do nothing.

For the record, here’s the timeline for 64bit support on Mac OS X / macOS: (Taken from Ars Technica’s excellent macOS review)

  • June 2003: The PowerPC G5 CPU is the first 64-bit-capable chip to show up in a Mac, and with Mac OS X 10.3 Panther, it can theoretically address up to 8GB of RAM.
  • April 2005: Mac OS X 10.4 Tiger allows for 64-bit processes under the hood—they can be spun off from another process or run via the Terminal.
  • June 2005: Apple announces that it will begin using Intel processors, which are still primarily 32-bit. Whoops!
  • August 2006: Apple launches the Intel Mac Pro with a 64-bit Woodcrest CPU; mainstream 64-bit Core 2 Duo Macs follow shortly afterward.
  • October 2007: Mac OS X 10.5 Leopard launches with actual support for regular 64-bit apps; Universal Binaries can run on 32-bit and 64-bit Intel and PowerPC machines, covering four architectures within a single app. Unlike Windows, Apple never ships separate 32- and 64-bit versions of Mac OS X.
  • August 2009: Mac OS X 10.6 Snow Leopard still runs on 32-bit chips, but for the first time everything from the apps to the OS kernel supports 64-bit operation. Snow Leopard's 64-bit capabilities are a major component of Apple's marketing push, which infamously includes "no new features." However, most systems still default to loading the 32-bit kernel.
  • July 2011: Mac OS X 10.7 Lion drops support for 32-bit Intel CPUs (Snow Leopard had already ended all support for PowerPC systems). Older Macs continue to default to the 32-bit kernel and 32-bit drivers, but new Macs introduced in this era typically default to the 64-bit kernel.
  • July 2012: OS X 10.8 Mountain Lion boots into the 64-bit kernel by default on all systems that support it, including a few that previously defaulted to the 32-bit kernel. In the process, a few 64-bit systems with 32-bit graphics drivers and 32-bit EFIs are dropped from the support list.
  • June 2017: Apple announces macOS 10.13 High Sierra and says it's the last release that will run 32-bit apps "without compromise."
  • January 2018: All new apps submitted to the Mac App Store need to be 64-bit only.
  • April 2018: High Sierra's 10.13.4 update begins warning users about "not optimized" (read: 32-bit) apps the first time they're launched.
  • June 2018: All new apps and updates to existing apps submitted to the Mac App Store need to be 64-bit only. Apple announces macOS Mojave, which will be the last version of the OS to run 32-bit code.
  • September 2018: Apple releases Mojave. 32-bit software continues to run but with more frequent and aggressive nag messages than High Sierra.
  • June 2019: Apple announces macOS Catalina, which makes good on Apple's promise to drop 32-bit software support.
  • October 2019: Catalina is released. 32-bit apps no longer run on the latest version of macOS.


Mojave will continue to receive OS security updates until the release of macOS 10.17, three years from now. Plenty of time to consider migrating to other options, or investing in an older Mac to continue to run your legacy software (which is what I have elected to do, see my sig below).
 
Holding off updating. Losing access to 32-bit applications is an enormous pain. Not all the ones I need have been updated, or indeed ever could be since the publishers no longer exist. Perfectly good programs though. I wonder why there is not some sort of option to allow the 32-bit apps to continue to work (perhaps through emulation?).
 
i have the GM seed that everybody thought was the final and i opted out the beta programme but my software update is not finding this one. Any ideas how to help?
You need to download the full installer from the App Store.
 
I agree with others on this... The numbering scheme for macOS makes no sense anymore. It made sense at first to keep counting up 10.x, but now that they have so many variants of other OSes using a consistent scheme, this now makes no sense. Instead we have wierd supplemental updates that aren’t even considered 10.15.0.1. I can’t imagine why they wouldn’t just jump macOS to 15.0.1, unless they have a complete rewrite in mind for macOS 11, or something drastic.

The jump to a truly 64bit only system would have been a good candidate in my mind for macOS 11.
 
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8.09GB on its way... ;)
Weeeeeeeell, that didn't go exactly as planned:

Screenshot 2019-10-15 at 21.32.25.png


I think I'll wait for 10.15.1 and see if that behaves...or if a full recovery is needed. :)
 
I think I'll have to try that.

I couldn't upgrade Xcode, either (even if I hadn't actually installed the beta version), so maybe that is the safe way to get Catalina back on track...

8.09GB on its way... ;)

You can also just wait until Apple releases the standalone patcher here: https://support.apple.com/downloads. These are usually posted there on the same day.

Alternatively, have you unenrolled your Mac from the beta programme?
 
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