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You don't get it? People are complaining that the apps themselves are free but not in-app purchases so they need a nanny to tell them it's not "free."
And we know that's what's actually behind it all?

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It was a bit confusing when it said "FREE". Imagine that you have never used iOS before. How would you know to click on the "FREE" button to get something?

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The Android fans will complain so much about the pain that the App Store having a "GET" button brings them. Like, more than anyone who actually uses iOS will.
And yet somehow millions upon millions of people did just fine with "FREE" for years.
 
Indeed, GET is not a price. That is a terrible idea. $1.99 is a price, FREE is a price. If it says GET I'm like, GET it for how much?
 
I'm sick of 'in-app purchases' and also 'updates' that do nothing but add popups and other detritus to the iOS 'experience'.

One of my favorite games just 'went pro' apparently, because now I get popups while playing it to 'Buy the PRO version, to skip these ads'.

I deleted it...

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Indeed, GET is not a price. That is a terrible idea. $1.99 is a price, FREE is a price. If it says GET I'm like, GET it for how much?

So they aren't listing the prices anymore? Did this change today? (Have to read the article) But if they are putting 'Get' on everything in the store, it makes it rather tedious to browse the store...

Plus is anyone else not fallen in love with the new iTunes 'changes'? Just grumbling and complaining...
 
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Seriously. The word used is not the point. Customers need to be able to easily differentiate truly free apps from freemium apps. "Free" should still be used for $0 app with no in-app purchase option. And "Get" for $0 apps with in-app purchases available.

It's like Apple forgot to employ a user experience team.
Uh... Why exactly is GET a good of way of saying "this app is free with in-app purchases"?

Personally, I feel like there is no obvious way to do this well. They need a download button and initial price and in-app possibilities separately.
 
Uh... Why exactly is GET a good of way of saying "this app is free with in-app purchases"?

Personally, I feel like there is no obvious way to do this well. They need a download button and initial price and in-app possibilities separately.
I think the idea isn't not so much that the exact word "GET" is better, but a somewhat different word than "FREE" would be more appropriate for apps like that in general.
 
I think the idea isn't not so much that the exact word "GET" is better, but a somewhat different word than "FREE" would be more appropriate for apps like that in general.
Quite honestly I've played tons of free games with in-app purchases and in very rare cases bought anything in game. In that sense they were free.

It's silly how EU uses a trillion euros a year of tax income to watch over trivial matters for their citizens. Whether it be the curves of the cucumbers or calling a freemium game free.
 
Quite honestly I've played tons of free games with in-app purchases and in very rare cases bought anything in game. In that sense they were free.

It's silly how EU uses a trillion euros a year of tax income to watch over trivial matters for their citizens. Whether it be the curves of the cucumbers or calling a freemium game free.

Same here, and I'm sure the same applies to many. But even with that there could be something useful behind doing it that way nonetheless.

That said, that doesn't seem like what's been done in this case anyway, as everything that was listed as "FREE" simply was changed to "GET" without any actual useful change behind it or associated with it really.
 
Makes sense, considering almost every "Free" app/game on the App Store has in-game purchases which are literally required to advance in the game or to even get anything out of it.

Free has never been Free and it never will be. I prefer to buy my apps and games and even some of the paid ones has in-game purchases..
 
picard face palm... How hard was it to see "in app purchases, anyway?"

Terrible change, just like the flat, hard-to-read, fields of white design choices lately.

Why not just change the button to GIMME while they're at it?
 
Apple has changed the wording for free games in its App Store...

To clarify, which the rest of the article seems to indicate, so perhaps this was the leftover from an editing error: it changed the wording for all free apps, not just games.

Further, this was clearly a hasty change. Not only does the former "FREE" button now say "GET," it also says "GET" as the price in the lists like "Best New Apps" on the homepage. See the image I've attached--this doesn't even make sense. It's awkward enough ("get" is such an odd word to use, but maybe they didn't have room for "download" or something), but clearly the actual price should still say something like "free" or "free with in app-purchase."
 

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come on guys apple is trying to be more transparent and fair and you still complain.

the number of times ive seen people complain over iap purchases in free apps just because it said free was bewildering
 
The whole GET things is just stupid.

And if people can't figure out they need to click on a price or on the word free, geez.

The $nn/Free/Free* (which I think it should be) is the least of their problems in the new minimalistic skeuomorphic-free environment Apple, Google etc are creating for us; where anything - be it a word, icon, interface element - may or may not be clickable, have a hidden function, hidden menu, ...

Using a device with the new minimalist UI / OS and apps (which I dislike) is starting to be come an easter egg hunt.
 
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