I did but might’ve missed just that bit. 2 hours is really whatever, but, I guess, they expect you to sit in it while connected to a power outlet.If by not a word you mean several words specifying battery life, then yes. Did you watch the keynote?
I did but might’ve missed just that bit. 2 hours is really whatever, but, I guess, they expect you to sit in it while connected to a power outlet.If by not a word you mean several words specifying battery life, then yes. Did you watch the keynote?
$3500?
That's a LOT of crack you're smoking there Timmy....
unlike many, i’m excited for the new product and it’s commercial value. Imagine 3d virtual tours while shopping for a home, how about furnishing a new home with furniture before you buy and looking around. As with many things when it comes to apple, they create the device and the software folks figure out what we are going to need and want.
The see endless possibilities using this with my mortgage business and once Share with remote user becomes available, then my clients and i can interact in ways not yet imagined. For biz use, wow, the first to adapt are going to be the early winners.
Not surprised to see this nonsense start already...just minutes after the announcement. I have yet to see a person discuss this that hasn't brought up other VR sets in the discussion. Those of us who use this stuff a lot see a MASSIVE improvement over what we're used to - and that makes it all that more exciting.Why do some people in here act like Apple just invented VR/AR?
"Apple's Vision Pro starts at $3,499"
Should have started with this![]()
Wait until half the DJs play music like this in one or two yearsWow that is one ugly device
First gen is most expensive to make. We'll see where this goes.$3500?
That's a LOT of crack you're smoking there Timmy....
I'm pretty indifferent actually - got a good laugh when we saw the first images, then wondered and pondered.. and in the end, I'm right back where I was before WWDC started: I just don't care about this thing.After seeing the headset. Anyone feels weird? Deja vu?
So like, 36% isn't most. When I subtract 36 from 100, the answer is still above 50.These aren't age groups that generally are going to have $4000 (after tax) left for VR headsets after buying their gaming PC's and consoles. Not only that, no compelling games were announced.
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