I know they're making sure communication through the eyes remains, but this is GoldenEye64 levels.VisionPro when viewing virtual content vs when viewing the real world
Have they done any neurodiversity testing with these yet?
I know they're making sure communication through the eyes remains, but this is GoldenEye64 levels.VisionPro when viewing virtual content vs when viewing the real world
Not really. It was Facebook and Twitter.Apple pretty much invented the smartphone space so consumers eyes would be glued to their products,
Hand motion sensors built in, there is bluetooth for keyboardsLove it! Will definitely be buying one. I'd spend this much on a Mac. Not a big deal. I'm sure the price will become more approachable to ordinary users eventually.
I'm just concerned about no motion controllers. I think they are still essential for games and precise interaction in 3D. Maybe it will be a third-party market?
I definitely think it's one of those things which will one day seem as normal as recording your kid blowing out the candles and playing it back on your phone. Honestly, since you'd be watching it in 3D as the recording happens instead of through a 2D panel it might be a bit more natural. I just had an odd visceral "this feels wrong" reaction to that part.Holy crap I got the same sensation. Like wouldn't you just want to be hanging out with your kids in real life? I don't know, when I'm old and grey looking at my kids on 3d/VR is probably going to be too sad if they actually aren't there. I'd rather have them come over and break out a photo album or videos.
Divorced dad memories app 🤣
I don't see that - far too many motors, sensors, glass and lenses. It has an M2 also. Plus it is custom fitted.
This is a remarkably complicated device and is going to be very difficult to reduce in cost.
No. It replaces your direct vision with camera-based vision of the environment. You can still walk around without running into things. How good/bad that is remains for us to experience when product is available.
I have to say, when they mentioned that there are 3D cameras that capture real time immersive video files to the device (or relay to a phone or laptop) I could think of ONE industry that is going to be absolutely BONKERS for this device.
correct. People should realize the eyes would be blocked from view by the OLED panels directly in front of each eye. They show the innards and all the sensors in one of the shots,I don’t think one actually “sees through” it.
The EXTERNAL cameras capture the world around you and then display it INTERNALLY to you on the screens - apparently with very low lag which is what makes most ppl nautious using devices like this. The EYES that one sees from OUTSIDE, are your eyes represented EXTERNALLY on the OUTSIDE of the face screen, on an external display to the world and others around you.
Nokia's first "smartphones" if you want to call them that, were in a form factor that failed...so obviously the Newton won out on the design inspiration going forward.Nokia's first smartphones (Do you refer to the early clamshell Communicator line? Or the keypad N9x/N8x series? The E series?) had absolutely nothing in common with the Newton. Heck, the Symbian dialpad phones didn't even have a touchscreen...
This isn't a conversation about the semantics of augmented reality versus virtual reality - the conversation is about whether the device "completely obscures the user's field of vision". Which it does not. Watch the sizzle reel/advert with the Father playing football with his daughter in their kitchen. Whilst he is wearing the device. That would not be possible with completely obscured field of vision.Words you clearly don’t understand. It shows you an image of the real world, not the real world itself. Therefor it is, for all intents and purposes, virtual reality.
Haha. Oh internet. Go outside man.