Nobody said they "have to" port anything, as if I was suggesting Nintendo was failing. I am talking about expanding sales. We are comparing a $30 game (which has to be produced, packaged, shipped, sold at wholesale (probably $10 to $15 each) then sit on wal-mart's self for you to buy at $30. You make it sound like Nintendo makes $30+ on a sale. They probably make $5 profit on each game after their overhead and for what they sell it for wholesale.
This is giving me a headache trying to explain about the gray market of people who have no interest in buying a nintendo DS or another console. Ok so the DS is the second most popular selling console of all time. Selling 56 million units in the Americas (North,South and Central) The population of the America's is 859 million.
That means 6% of people in the Americas own(ed) a version of Nintendo DS. There are still over 800,000,000 people in the Americas alone that do not own a Nintendo DS.
Now I don't know how many people own an iPhone, but I do know they are saying that Apple might sell 200 million in 2012 alone, and I am sure there are more iOS devices are there (by far) than there are Nintendo DS's.
I suppose they could even try tapping the Android market too, but we already know most people there don't buy apps.
But anyway I give up, I was merely just suggesting I would buy Mario Kart on iOS.
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You think Nintendo makes $40 on every mario kart they sell? They probably sell them for about $10 to $15 wholesale. Not to mention the money it cost them to make and ship cartridge. On iOS they only need to make the game. Upload it to Apple and no shipping, packaging or anything. Apple takes what 33%. Seems easy enough.
This is giving me a headache trying to explain about the gray market of people who have no interest in buying a nintendo DS or another console. Ok so the DS is the second most popular selling console of all time. Selling 56 million units in the Americas (North,South and Central) The population of the America's is 859 million.
That means 6% of people in the Americas own(ed) a version of Nintendo DS. There are still over 800,000,000 people in the Americas alone that do not own a Nintendo DS.
Now I don't know how many people own an iPhone, but I do know they are saying that Apple might sell 200 million in 2012 alone, and I am sure there are more iOS devices are there (by far) than there are Nintendo DS's.
I suppose they could even try tapping the Android market too, but we already know most people there don't buy apps.
But anyway I give up, I was merely just suggesting I would buy Mario Kart on iOS.
You do know that the DS line is the second best selling console of all time?
They don't need to port anything to anywhere else right now.
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You think Nintendo makes $40 on every mario kart they sell? They probably sell them for about $10 to $15 wholesale. Not to mention the money it cost them to make and ship cartridge. On iOS they only need to make the game. Upload it to Apple and no shipping, packaging or anything. Apple takes what 33%. Seems easy enough.
Right, but then why would someone buy the 3DS version when they could get the (admittedly inferior) iOS version for 15% of the price? Nintendo would be losing out on (potential) hardware sales along with the profit they get for selling the game @39.99.
If it were a zero sum game you could ask why doesn't Apple sell Mac OS for normal PC's? or why doesn't Apple license iOS for non Apple devices?