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As an end user, I'm 100% with Apple on requiring apps to use the ATV controller. I would not at all be a happy camper if I bought a game and couldn't use it without going out and dropping an extra $50 on a 'game controller' before I could play it.

It would be easy enough to strongly deter a buyer from a game if they didn't have a controller, but let's see where this goes. I wonder if devs will be allowed to strongly recommend a gaming controller in their app description or even in the game itself, even if technically they work (albeit poorly) with the included remote.
 
No one on earth is going to buy this for its gaming capabilities.

I am going to buy one, and I am going to play game with it. I have 360, PS4 and PC games I can play anytime, but when I need to switch between movies and simple games when I was on the couch, I will just turn on my ATV.
 
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There will be hundreds of games alright. None of them will get me to game on this platform when I can play much better, more engaging games with a true console.

Then you may not be the target audience for the new Apple TV. I have zero interest in console games, but I have been looking forward to an app store on the Apple TV since the ATV 2 (which I still have two of).
 
I hope they allow iOS apps to be paired as "remotes" as an acceptable alternative in the future.

I understand the requirement, because consumers are stupid (can you not predict the "I bought this and can't play it"s?) but at the same time, it hinders the growth of gaming on the platform too much.
 
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Apple fundamentally believes their users are idiots, this is another proof in point.

Nintendo figured out how to put icons on games to indicate which controller to use, and Nintendo is intended for 3 - 15 year olds. If Nintendo believes a child can figure out how to play a game, but Apple needs to protect the 20 - 50 somethings, then this is a problem in Apple's perception of reality.
 
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As long as developers can find a way to make controls for the remote, nothing is stopping them for making actual good controls for third party controllers.
That's a big if though. I am not a gamer but even I can see this is very limiting. What kind of games can you actually play using this thing? Most iOS games ( even basic ones like Angry Birds) require touching the screen in specific spots. This is obviously not possible with Atv games. Serious console games require remote with way more controls than the Atv remote provides. What's left? Alto can certainly be made to work but how many games are like that? A new type of games would probably have to be developed that can be easily controlled by touch without looking at the touchpad. This is likely possible but I have doubts the platform is big enough that the devs will actually bother. The only other option for Apple was to include game controllers with all ATVs but that was probably too expensive.
 
You still miss the point. Developers are asked to support the Apple TV Remote. But they can support third party remotes aswell.

Fair enough...like this you support pros aswell.

That's not missing the point. The game has to be implemented to the lowest common denominator - the remote - therefore the gamepad can't take full advantage of the gamepad. Some things will work fine - one or two button games with single D-pad control. But most shooters are out, as they require dual analog inputs and multiple buttons.
 
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Well there goes Guitar Hero / Rock Band, which was specifically talked about @ the Keynote.

not exactly. This restriction may be just on apps SOLD in the app store. Something like Guitar Hero even even Disney Infinity might not technically be sold in the store but rather be a free download in the box with the controller. Semantics trick to get around that rule
 
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LOL, you think games like CoD would have a chance to come to the AppleTV? You might wanna check the system requirements, even disregarding a controller.

Apple's SHOWCASE game during the demo was a Frogger clone!

The A8 isn't too far from an Xbox 360, and in some ways it's superior (much more RAM). Granted the 360 is ancient, but still getting games today. The main barrier to Call of Duty would be a publisher wanting to make a AAA $50 game and trying to sell it on the App Store. I welcome them to give it a shot though :)
 
So you think it's the games, and that Apple TV is going to have better games? Don't be so sure. So far all we know about this market is that people who want to play games on their TVs buy the XBox One and Playstation 4.

This controller restriction means we will be seeing big-screen iOS ports and at best Nintendo Wii style games. The Wii was successful because it offered casual gaming in the pre-smartphone era. That market quickly moved over to mobile and Nintendo hasn't been able to get their gamers in front of a TV since.

There's little reason to think the Apple TV is going to become a competitive gaming platform.
I never said the Apple TV will be a player in the console space in my comment. But quality games on any set top box will make it worthwhile.

If folks can play a version of Infinity Blade for their Apple TV that syncs with iOS - this will be a very compelling feature compared to that of a Fire TV or a Chromecast stick. Gaming on FireTV and Ouya were not much different than playing a game on my iPad with my MFI controller. And as we all know, the prices are comparable.

People expect more from their set-top boxes than just streaming Netflix. If you can play immersive games, then that's icing on the cake.
 
Thus driving a nail in the coffin for any companies interested in making good games for it.

No one on earth is going to buy this for its gaming capabilities.

Why even bother if you need to be able to control it with that disaster of a remote?

The NES is 30+ years old and is a more capable gaming machine than the Apple TV.

Why exactly is the remote a disaster? I'm guessing you're saying that based on how it looks and not its functionality since I'm 99% sure you haven't used it. I don't care if it looks a little strange as long as it works just like they demoed it.

It is a disaster if you look beyond it's casual gaming abilities, as game controllers now have dual analog sticks, a d-pad, 4-buttons, and 1 or 2 triggers on each side.

Actually, with the touch part, the new AppleTV touch remote IS along the lines of a regular NES, as the NES only had 2 buttons and a d-pad (the AppleTV touch pad can be the d-pad and the +/- buttons the two buttons when on its side).

Hence, it really delegates the new AppleTV to be more a casual gaming device, though a pretty expensive one (new XB360's/PS3's are going for $149 on sale for the core units with minimal memories, used anywhere from $100-$200 depending on storage).

That's Apple's goal anyways - make lots of money on casual download-only games.

I don't think that many publishers are going to give you the AppleTV version of a game you already own since they need to reprogram it for the touch remote... :eek:
 
That's a big if though. I am not a gamer but even I can see this is very limiting. What kind of games can you actually play using this thing? Most iOS games ( even basic ones like Angry Birds) require touching the screen in specific spots.

which means that maybe that's not a good game for the ATV system.
 
A simple pop up like one for in-game purchases that says "This game requires X controller. Do you still wish to continue your purchase?" would nullify the whole argument that they're trying to avoid confused customers. For me when I see a new controller the litmus test is "could I play Super Mario Brothers with it?" The answer here is unfortunately no. I hope I'm wrong and it wows me but right now it's kind of "meh." I was really hoping games would be a killer feature of this update. We're very close to the end of the traditional console but Apple seems to have played it safe here. Disappointing.
 
Damn... am I the only one who read the entire article? Seems like everyone is throwing their hands up after only (mis)reading the title.
 
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Id like to have seen a d pad and 4-6 buttons on the back of the remote or something. Wouldn't have added too much cost for them and would really open stuff up for more advanced games.

Still, I bet devs will come up with some great games using the remote as it is.
 
I saw the remote and thought "that does not look capable of playing the kind of console games I am used to" which is a shame because the machine is more than capable of playing Playstation 1 titles or Xbox titles and yet here it is hamstrung by a sh*tty remote.

A double sad day because this is the first time I have posted something negative on Macrumours. :(
 
I can't believe the AppleTV doesn't have a slot to insert my PS3 and XBOX games!! unacceptable :p
 
How in the world does Apple Expect this to be possible???

Let Developers post their games' controller requirements so the users can decide whether to get them or not.

Or, the game could be controlled with the AppleTV Remote and have enhanced controller capabilities with MFi Controllers.

There needs to be some sort of compromise here!
 
Well, well. Looks like they changed their minds eh? People are surprised? You opted into the ecosystem. I find nothing unusual about this move.

Do people actually believe serious gammers are going to use ATV? It will never be anything other than playing Hay Day on a 60" LCD instead of your Air 2. ;)
 
Seems like a pretty obvious policy and a non-issue. Developers can still create games around a dedicated controller and offer support for the included remote.

People would be up in arms after buying a game and finding out they can't play it until they buy a new remote.
That would be easily solved by putting a warning under games that require the controller in the app store.
 
So people think it's a good idea for Apple to allow companies to make games for Apple TV that NEED a third party peripheral LOL

Do you people not realize how many million people will download games not realizing that can't even play it because they didn't buy another accessory? The complaints for refunds would be through the roof and is just a stupid PR move


it would be like Sony allowing publishers to release games on the PS4 that don't even use the DS4
 
So people think it's a good idea for Apple to allow companies to make games for Apple TV that NEED a third party peripheral LOL

Do you people not realize how many million people will download games not realizing that can't even play it because they didn't buy another accessory? The complaints for refunds would be through the roof and is just a stupid PR move


it would be like Sony allowing publishers to release games on the PS4 that don't even use the DS4
This has already been addressed!
 
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