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You can do this all already through the app, running the xCloud app is basically running an Xbox through the Cloud, any parental restriction you can place on actual Xbox you can do to xCloud, same for Stadia. Don't understand why Apple needs to be a middle man here.

Likely because Apple's values are different than Microsoft. So just because Microsoft says a game is OK doesn't mean Apple agrees.
 
Likely because Apple's values are different than Microsoft. So just because Microsoft says a game is OK doesn't mean Apple agrees.
Then why doesn't Apple just leverage the ESRB rating system for Content? aka literally the system the entire video game industry uses in NA besides Apple.

In fact Apple's system is a lot worse for concerned parents because their ratings are nowhere near as detailed as the ESRBs
 
Yes it does sound reasonable and easily doable.

But that's not the point. It's not a VNC client because I can't run anything I want, only the software that has been licensed to me from the company charging me for access. Since the VNC client and the software are tied together, and because of the nature of the content being provided I see no reason Apple should not work to align it with not streaming versions of other games that are offered on iOS.

I agree that it was a bad move on Apple's part to allow some software to be provided without cost, but again, that was Apple's choice.

How about this then, why is the Steam Link app allowed? With it I can stream my local Steam library to my iOS device and use a controller. The only difference is that I have to host it myself. This allows me to play any of the steam games I've purchased without Apple interfering.

The difference is I'm hosting the content vs Microsoft hosting it and I can only play locally, not remotely. I can play any game or content I've got a Steam license for regardless of it's content.

This says to me that Apple just doesn't want gaming besides their own Apps made easily accessible. There are numerous other instances where Apple allows streaming content where there is an overlap (iTunes Movies, Netflix, Hulu, Amazon) they have decided to police game streaming here arbitrarily since I think we all know in-app game purchases make up MUCH more of Apples revenue stream than streaming services or movie purchases.
 
Amazon Prime Video has movies/shows that are included with prime and others you can pay for in the app. How is game streaming different?

Because Apple as the store owner can discriminate and make different rules for different kinds of content.
 
Then why doesn't Apple just leverage the ESRB rating system for Content? aka literally the system the entire video game industry uses in NA besides Apple.

In fact Apple's system is a lot worse for concerned parents because their ratings are nowhere near as detailed as the ESRBs

Probably because they prefer their own system.
 
You can do this all already through the app, running the xCloud app is basically running an Xbox through the Cloud, any parental restriction you can place on actual Xbox you can do to xCloud, same for Stadia. Don't understand why Apple needs to be a middle man here.

Its because I want tp see my kids screen time all in one place, as a parent it is much easier for me to see what he is spending his time on in one screen. It also always me to approve his screen time requests for different games. If the games were all bundled in the main library app that means I would have top open that app for him and manage his access through a secondary portal which isn't convenient.
 
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How about this then, why is the Steam Link app allowed? With it I can stream my local Steam library to my iOS device and use a controller. The only difference is that I have to host it myself. This allows me to play any of the steam games I've purchased without Apple interfering.

The difference is I'm hosting the content vs Microsoft hosting it and I can only play locally, not remotely. I can play any game or content I've got a Steam license for regardless of it's content.

This says to me that Apple just doesn't want gaming besides their own Apps made easily accessible. There are numerous other instances where Apple allows streaming content where there is an overlap (iTunes Movies, Netflix, Hulu, Amazon) they have decided to police game streaming here arbitrarily since I think we all know in-app game purchases make up MUCH more of Apples revenue stream than streaming services or movie purchases.

You can stream your local library to your device. You are not paying to use the Steam Link beyond having to use the Steam client, which is also free (with registration). That hosting it yourself changes everything.

If I was Apple I would want to make my own Apps the only option, not just easier to access. But, we live in a world where compromises have been made and if you know how to do it you can get your content to play on your device.

But if someone is selling something that uses iOS devices to access customers than they should pay and be bound to Apple's review process.
 
Its because I want tp see my kids screen time all in one place, as a parent it is much easier for me to see what he is spending his time on in one screen. It also always me to approve his screen time requests for different games. If the games were all bundled in the main library app that means I would have top open that app for him and manage his access through a secondary portal which isn't convenient.
Oh no, I have to be a parent and tap into one more app to make sure my kids aren't playing anything inappropriate!
 
Man, all the Apple fanboys sure are jumping through hoops to justify why this policy makes sense. It’s baffling.

I am by no means a real Apple Fanboy (but I do love their stuff), but it is baffling that they wouldn't allow it. This clarifies what exactly they are aiming for and allows ways for these services to come to the devices. It may not be the best solution, but it is a solution.

Personally I love my Xbox and the games I get there and I am happy for xCloud because it means I could use my phone to play games while laying in bed. BUT as everything stood before I could not. I was not interested in buying a new phone or new tablet or new anything just for that. I have sunk too much in to the Apple ecosystem over the years to switch, and that is how they get you. xCloud and Stadia, though, were something I wanted and I gave it a thought of maybe getting an Android phone for that and just that, but why waste the money if I don't plan to use it as a phone too? Sure the Pixel 4a is cheap, but I can't justify the cost for this especially because I am going to be buying an Xbox Series X on pre-order day in a little over a week.

We want choice as users, and we all know that, but we also want safety. We can't have choice and safety all the time, we end up having to pick what is most important to us.
 
Man, all the Apple fanboys sure are jumping through hoops to justify why this policy makes sense. It’s baffling.

It's pretty baffling the lengths companies will go through to avoid paying their fair share. But, I get why they do it. Still, you can't really badmouth Apple for not paying EU taxes but also support companies that are trying to get around paying Apple their 30%. So if Microsoft doesn't have to pay Apple and follow their review policies than Apple has no reason to pay taxes.

Just like the EU, when they find loopholes they will change the policy to ensure they get paid. None of this surprises me.
 
Guess this is how a dictatorship company does business with other companies. PR and marketing rules all, with some good stuff to back them up.

I don’t want to get into that Epic saga, but downloading a game to a user’s device? Then why streaming at all? That policy is purely for PR and nothing else. XCloud still cannot go live on iOS and users will not be happy with that experience either way.

Guess it will be another post... I cannot insert quotes to a posted reply.
 
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I am by no means a real Apple Fanboy (but I do love their stuff), but it is baffling that they wouldn't allow it. This clarifies what exactly they are aiming for and allows ways for these services to come to the devices. It may not be the best solution, but it is a solution.

Personally I love my Xbox and the games I get there and I am happy for xCloud because it means I could use my phone to play games while laying in bed. BUT as everything stood before I could not. I was not interested in buying a new phone or new tablet or new anything just for that. I have sunk too much in to the Apple ecosystem over the years to switch, and that is how they get you. xCloud and Stadia, though, were something I wanted and I gave it a thought of maybe getting an Android phone for that and just that, but why waste the money if I don't plan to use it as a phone too? Sure the Pixel 4a is cheap, but I can't justify the cost for this especially because I am going to be buying an Xbox Series X on pre-order day in a little over a week.

We want choice as users, and we all know that, but we also want safety. We can't have choice and safety all the time, we end up having to pick what is most important to us.

Sunk too much money into the Apple eco-system.... and that there, is the problem. The illusion of choice of switching platforms is only an illusion to many people, not a real choice.
 
Oh no, I have to be a parent and tap into one more app to make sure my kids aren't playing anything inappropriate!

So, that is you. Some people only want to do the parental controls once and not have to do it on an app by app basis. Apple makes everything easier than having to manage what is where.

I don't see how this is relevant, though?
 
How about this then, why is the Steam Link app allowed? With it I can stream my local Steam library to my iOS device and use a controller. The only difference is that I have to host it myself. This allows me to play any of the steam games I've purchased without Apple interfering.

The difference is I'm hosting the content vs Microsoft hosting it and I can only play locally, not remotely. I can play any game or content I've got a Steam license for regardless of it's content.

This says to me that Apple just doesn't want gaming besides their own Apps made easily accessible. There are numerous other instances where Apple allows streaming content where there is an overlap (iTunes Movies, Netflix, Hulu, Amazon) they have decided to police game streaming here arbitrarily since I think we all know in-app game purchases make up MUCH more of Apples revenue stream than streaming services or movie purchases.
Their rules are you can stream over your own network but not over the internet. You're not allowed to stream your own library over the internet either, according to the rules.
 
So, that is you. Some people only want to do the parental controls once and not have to do it on an app by app basis. Apple makes everything easier than having to manage what is where.

I don't see how this is relevant, though?

Yeah, some people are terrible and lazy parents. Here, take this phone, now get out of my hair for the next 18 years.
 
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It doesn't matter what the test is looking for, or how much overlap there is. States see them as different so we have to recognize them as different. It doesn't matter if the distinction was arbitrary.

Users are not the deciding factor over how this will play out. This is two companies battling over control. Users are the product being bargained for. Apple wants to maintain a cut of revenue from developers. Developers want a bigger piece of the pie.

But since you asked about users here are some issues with PC gaming. DRM prevents me from using the launchers I want to use. Even if I buy a game from Steam I still have to use Origin or Uplay for their games. GOG 2 offers improved launcher function, but it still requires I install whatever they want. If I buy a game from Steam and EA adds ads into a game I already paid for there is nothing I can do. Steam and EA have different EULA that can negate the other making it impossible to find resolutions. By making apps have to go through an Apple check first I can lodge my concerns to Apple and they have power over the developer who may be trying to use underhanded tactics to extract more money from their users. By making each game a seperate app developers have to demonstrate that each game functions as intended and they can't launch a game that doesn't run, or misrepresents content, or contains IAP without listing them.

The Apple app store is full of apps that have to deal with DRM, including streaming services like Netflix and Spotify. Apple also has no control about how Netflix or Spotify may handle ads, which Spotify does use. Netflix is currently being criticized for streaming a movie that some people feel glorifies pedophilia.

Using your arguments, Apple should pull Netflix and Spotify and a whole host of other streaming apps.

As far as making a game a separate app, the games do not run on the iOS device, they run an actual XBOX in the cloud. That's why it's a "streaming" service.

Due to licensing agreements, Microsoft had to run the games on an actual XBOX.

The app store is already full of buggy mediocre apps that do things like misrepresent content. Apple does a great job in this department, better than anybody else, but game streaming services pose no particular risk to increasing any of these issues.

None of your arguments hold any water.

The truth is that Apple is protecting their subscription service for gaming.
 
Yeah, some people are terrible and lazy parents. Here, take this phone, now get out of my hair for the next 18 years.

You know, fair enough. That wasn't what I was going towards, but it is a valid point.

I just merely meant that sometimes keeping track of things can be difficult.
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Also The Verge just posted this:

 
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