I’m pretty sure Apple know all about the weird pedo, beastiality and rape hentai porn games Steam has been famous for in the past and do not want the like on Apple devices, eapecially via the app store.
That is why they want to review each and every game, and as a parent I applaud this.
At least Netflix and Amazon Prime only show legal material.
Anyone remember when the app belonging to a swimsuit store wasn’t allowed?
the benefit is portability. otherwise most would just use their xbox or pcwho cares about iPhone? I want this stuff on Apple TV.
What about Safari?I’m pretty sure Apple know all about the weird pedo, beastiality and rape hentai porn games Steam has been famous for in the past and do not want the like on Apple devices, eapecially via the app store.
That is why they want to review each and every game, and as a parent I applaud this.
At least Netflix and Amazon Prime only show legal material.
Anyone remember when the app belonging to a swimsuit store wasn’t allowed?
Hmm..good question. Jason Snell seems to think Google and Microsoft will never agree to them. And someone from The Verge got a no comment when they asked Google about them.Also I would think MS and google were in discussions with Apple about these guidelines, no?
The problem isn't that there are differences but that there are very strong similarities. Using one of your examples, yes driving a motorcycle and a car are very different but you need a license and insurance to drive either legally, at least in the United States. I could go on and on about the similarities between the two.
In that same fashion there are stark similarities between streaming music, video, and video games. In all three cases you have a situation where constantly varying content is streamed from an app where only the app is reviewed by Apple, the content is not.
I believe the truth is that Apple is trying to hamper competition in the video game arena space and they can afford to keep services like xCloud off of iOS because they are new and not yet popular. Streaming services for music and video content is already so popular that having them removed from the app store would lead to a significant loss of customers.
I’m pretty sure Apple know all about the weird pedo, beastiality and rape hentai porn games Steam has been famous for in the past and do not want the like on Apple devices, eapecially via the app store.
That is why they want to review each and every game, and as a parent I applaud this.
At least Netflix and Amazon Prime only show legal material.
Anyone remember when the app belonging to a swimsuit store wasn’t allowed?
So much wrong in this post.
1. Steam blocks all illegal games containing rape/pedo stuff like that and so does any major gaming storefront like Microsoft, Stadia, Playstation Now, Geforce Now, etc.
2. Here's some soft core porn you can legally buy/rent watch on your iPhone right now through the Amazon Prime Video app: https://www.dailydot.com/upstream/services/amazon-prime-video-porn/
except, i tried over ethernet, not wifi, for many different services (Onlive, Geforce Now, Stadia, Playstation Now) on other devices. still awful.Except it is not, it depends on your connection, your wifi... just another person who thinks his experience is everyones experience. It also has nothing to do with the topic, who cares about your lazy opinion, its about Apple requiring a STREAMING service to make the games downloadable....defeating the purpose of it being a streaming service.
Ok so they way I understand it is:
- the app representing the game is just a container that would maybe using the sign in from the main library app to log you in. then the stream happens within that container.
- This would allow me to set screen time restriction for my kid and only him to play games that are rated for his age using the general iOS parental restrictions.
it would be basically be like creating a web shortcut to a website on the home screen with added benefits of ratings, restrictions, reviews...etc that I’m used to on the App Store.
nobody is going to download a 100 titles, but even if I did would allow me to stream the game directly without going into the library app.
This theoretically work for all parties, and give iOS users a good users experience that they are used too, no?
Also I would think MS and google were in discussions with Apple about these guidelines, no?
But those are still native apps. They just happen to be exclusive to a subscription service. What Apple seems to be saying here is xCloud can’t be it’s own app library and all the apps that are part of that service need to be listed in Apple’s App Store. Why? They’re not iOS apps that will be running natively on the device.
I must admit I'm still a bit confused on what Apple's plan is here; I suspect we'll see Apple provide more information eventually. 4jasontv, your comments are helpful here. I'd add that it also allows Apple to shut down a particular game if it is found to have Malware (probably after release in the App Store), cause problems for the system, has in appropriate content, etc. I suspect it will, also, carry content ratings consistent with the App Store, which might benefit some. If they didn't have one app per game, they could only shutdown the entire game streaming platform (or they'd have to wait on coordinating with the streaming platform).
But in the US in spite of the similarities you still need either a motorcycle licence or an endorsement functionally making approval different than driving a car. I think it's honorable that Apple wants to keep streaming gaming in check. Like you said, it's a lot easier to add features than to remove them. And streaming games has to many unknowns right now.
All new features, functionality, and product changes are required to be described with specificity in the Notes for Review section when developers are submitting updates, and Apple says that generic descriptions will be rejected.
No they don't. Paying for access to streaming a video is not the same as something like lootboxes or cosmetic armor pieces or weapons, cheat codes yadda yadda. And they definitely don't have online mulitplayer. It's really just not comparable.
But these aren’t apps. It’s a streaming service. I’m not sure what you mean about being paid per game.
Jason Snell has the best takes.
Netflix and XCloud are H.265 streams. They are fundamentally no different. Both are streamed from a remote server and interactions are controlled via a remote or controller. XCloud games just have more frequent interaction.
This has nothing to do with the Epic/Apple situation. Too many people are forming arguments based on that mistake.
Any games that would be available for streaming within Xcloud, need to be “available” through the App Store as well, to give users the option to purchase the full game, instead of subscribing to a game streaming service to get access to it.
This does NOT mean that users MUST also purchase and download the game(s) from the App Store, like a bunch of people here are claiming.
It also does NOT mean that developers have to release a separate streaming app for every single game that they want to offer as a streaming title.
4.9 Streaming games
Streaming games are permitted so long as they adhere to all guidelines — for example, each game update must be submitted for review, developers must provide appropriate metadata for search, games must use in-app purchase to unlock features or functionality, etc. Of course, there is always the open Internet and web browser apps to reach all users outside of the App Store.
- 4.9.1 Each streaming game must be submitted to the App Store as an individual app so that it has an App Store product page, appears in charts and search, has user ratings and review, can be managed with ScreenTime and other parental control apps, appears on the user’s device, etc.
- 4.9.2 Streaming game services may offer a catalog app on the App Store to help users sign up for the service and find the games on the App Store, provided that the app adheres to all guidelines, including offering users the option to pay for a subscription with in-app purchase and use Sign in with Apple. All the games included in the catalog app must link to an individual App Store product page.
The end result of all of this will be reduced sales and marketshare for Apple - Enjoy living on borrowed time for your beloved platform if they keep this **** up
Mmmmmmm.....if you actually read, then you'd realize they're forcing xCloud to function just as the "Arcade" section of the App Store already does on Mac, tvOS, and iOS. xCloud will provide the bundles and App Store download link. Developers can bundle their software, but Apple still gets to make sure their products are quality (ie not having a few games within the app being completely broken from over bloated software). People would bitch about, "iPhone version of this sucks, so I'm switching to Android."This is stupid. Apple doesn't want these certain games to ruin the "Apple Arcade"
xCloud is not doing anything wrong here.