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It will require SOMEONE to create an app to view your media, but it may not have to be Insta360.

There is an app called MoonPlayer that will play video files created on Insta360 cameras. I created a Timelapse of the Eclipse and was able to view it in full 360 on the AVP. It was only in 4K, because I was in a hurry when setting up the camera and didn't choose a higher resolution, but it definitely works.

I often shoot stills with the Insta360 camera, though and I don't have an app that would display those. It would be trivial for Moon Player to add the ability to view stills. I also think it would be trivial for the Photos app to show these, since they already show panoramas in very immersive way. Fingers crossed for Vision OS 2!

Meanwhile, Quest 3 can display 360-degree videos and stills.

That someone should have been apple. You release a 3500 avp and no player to watch videos on it. Oh but don’t worry we’ll leave to devs like moon player to dictate that experience on our device which cost billions to make. This app was garbage when released. Upon return almost 30 days later it was still nearly unusable and buggy.

Where is Apple? What are they doing ? Why won’t they say anything? The App Store on that device never got better. You can’t even browse all the apps, sort, filter, etc. Even updating all apps is hard to find.

Why does safari suck so much on it. Why can’t it play vr anything the way metas browser can? You can’t even have a favorites bar on this barebones whatever it is.

All of apples apps and vision os are just so basic. I know this is the start. But what are they doing? Apple has an easy way to engage with its avp users. Immersive video. Tips and tricks. Offer these users some avp exclusive perks. These initial users are your sales people. You are fighting all these naysayers. But these initial buyers? They bought into it. You have a way to reach them but you don’t.
 
Don’t misunderestimate the gullibility of fanboys. ;)
People who are eager to spend tons of money each year for tiny incremental changes to their phones, tablets and computers would jump at the chance to add a pair of Apple goggles to their bloated sig lines.
The reality is that they are just not very good. Uncomfortable, heavy and ultimately boring.
So much Apple hate here, yet you love to hangout at a website for Apple users. It sounds to me like you are dying in envy because you can’t afford it. Or your Android devices and websites don’t keep you entertained enough that you come to hangout here and repeat empty comments made by others like you who don’t own an Apple device but think they know it all.
 
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Even developers are NOT interested in Vision Pro which is a fatal failure. Like I said before, AR/VR markets is still far for consumers and that's why literally all consumer AR/VR devices failed.

Apple clearly made a bad decision.
Since you didn't give a source, I had to find this, and there are some important notes to this graph.

But before we start analyzing the trend - there are currently 523 Vision-only apps available for download using eye movement. Before you say "But Apple says there are more", I'll clarify that I'm focusing on apps dedicated to the Apple Vision Pro and not counting apps that are released for the Vision along with another platform, like iOS. There are 1,288 of those, and they are existing iOS apps that added support for the Vision. Nice, but not relevant to this analysis.
It seems he is only counting apps that are only AVP. This is an important detail to leave out.
 
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That someone should have been apple. You release a 3500 avp and no player to watch videos on it. Oh but don’t worry we’ll leave to devs like moon player to dictate that experience on our device which cost billions to make. This app was garbage when released. Upon return almost 30 days later it was still nearly unusable and buggy.

Where is Apple? What are they doing ? Why won’t they say anything? The App Store on that device never got better. You can’t even browse all the apps, sort, filter, etc. Even updating all apps is hard to find.

Why does safari suck so much on it. Why can’t it play vr anything the way metas browser can? You can’t even have a favorites bar on this barebones whatever it is.

All of apples apps and vision os are just so basic. I know this is the start. But what are they doing? Apple has an easy way to engage with its avp users. Immersive video. Tips and tricks. Offer these users some avp exclusive perks. These initial users are your sales people. You are fighting all these naysayers. But these initial buyers? They bought into it. You have a way to reach them but you don’t.
This is similar to the first iPhone. Basic functionality was missing from the apps. No cut and paste. No Flash on websites, so many of your favorite sites wouldn't work at all. Barely useable camera. Not even 3G wireless, so really slow. And no App Store!

How did it survive the first year? It had magic.

But it's more similar to the first iPad. That had no camera at all. Very few apps that were optimized to run on it. It was heavy (it weighed almost as much as the Apple Vision Pro). But it did have an App Store, and it could run most iPhone apps (just as the Vision Pro can run most iPhone and iPad apps).

Moon Player is an app that I bought immediately, because viewing 3d and 180 and 360 content is something I wanted to do. I say I bought it, but it was free, and that was good because it didn't work at all for anything I wanted to do. But it kept getting updated and now it works very well. I would recommend it at its current price of $10. (It's actually on sale for $5 now). I would recommend it at $30, which is what I paid for a similar app on Quest 3.

Where is Apple? They have released significant updates to the Personas. Spatial Personas allow you to share a space with other personas, to collaborate or play games or watch content together. That's a deficiency that was notable when it was first released. There has been one point release to the public, and Vision 1.2 is now in beta. I think that new features are being tested for a Vision OS 2.0 release, and we'll hear about that in a month and a half at WWDC.
 
Its price point is too high for most consumers. What has worn off is the novelty factor. Cannot imagine most people going in to actually buy a device, more likely to see what the hype is about.
The VisionPro is a remarkable piece of engineering and technology, coupled with a highly polished and novel user interface. But even if you put the price aside, this product has very limited utility In its present form.

It might be great for gaming, but that will never happen with a platform owned by Apple.

It might be great for productivity, if visionOS were closer to macOS than iPadOS.

It’s great for consuming movies and similar content, but that use case is severely limited since the user experience is very solitary and isolating and the device is extremely bulky and poorly suited for travel.

The immersive video content is very compelling, but it’s apparently difficult and expensive to produce and Apple hasn’t done itself any favors with its failure to provide a catalog of such content months after its introduction.
 
You don’t need to. It’s called common sense when you read about it and hear the reviews. It has a trend and the trend of complaints outweigh any good.
I have read and watched tons of reviews. I still decided to order it with the option to return it if I didn't like it. And I'm glad I didn't buy into those negative reviews.
A review is based on the point of view, interests and preconceptions of the reviewer, not my own. So while I do like to read and watch reviews, I'm the one who makes the final decision based on my own experience.
That's real common sense and the logical thing to do. I don't let others make decisions that belong to me.
 
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Won't be interested until it hits $2k or less. Maybe ditch the outer screen, nobody needs to see people's eyes. They can cut down on unnecessary materials/weight and simplify the manufacturing further without it.
 
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It's not the price keeping people from buying it. This isn't an aspirational product like a Lamborghini that people covet and wistfully dream about buying if they won the lottery. People just aren't that into VR, and selling them on it is inherently an uphill battle. But if Apple was going to do a VR headset they really should have pushed gaming and other recreational uses. I don't know why they pushed professional uses. It won't have many professional and enterprise uses outside of some very specific niche cases. It's not the next iPhone or Macbook, i.e., a device that will be integral to people's professional and personal lives. It's not even the next iPad. Apple is trying to make "fetch" happen. Not only do I not need another device to check emails and write documents, I would prefer to use my laptop or desktop to do so, over a VR headset.

What's happening with the AVP is what's happening with tech in general. Tech companies are struggling to think of new products that catch on. I think they've reached the limits of what people want or need for the time being. It's like they need major technological breakthroughs that don't currently exist and maybe won't exist for a while. Phones and computers are about as good as most people need them to be. What major features would the average consumer want that the iPhone, Macbook, or iPad doesn't currently have? Maybe people don't want personal computing beyond the smartphone, tablet, and computer.
 
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Contact lenses give me better vision than glasses. For me, there is pretty much no downside for contacts. If glasses gave me better vision I would probably wear them instead.
I don't mind wearing sunglasses.

My point was most people would rather not have glasses on their face unless it was necessary or made life significantly more convenient. So, AR glasses are going to have to provide some major convenience factor for them to catch on with 90-95% of people like smartphones have. I am just skeptical that they will ever provide that.

For clarification, I wear glasses, but can't imagine wanting screens in them. Most non-techy people I ask say the same thing.
 
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Mehh, I blame it on the greed of Apple execs. What everyone has been asking for is a lightweight companion AR device, that can augment your daily life. Kinda like Google Glass

Instead Apple decided to go down the portable TV path, figuring that they could make a lot more money by making immersive content such as TV Shows, Movies & Sports. What they failed to take into account was that when I can buy a 65 inch TV for like $300, why would I spend $3000 to attach it to my face?
Because Apple executives and employees live in the Silicon Valley bubble, 3.5k is dirt cheap for them.
 
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So much Apple hate here, yet you love to hangout at a website for Apple users. It sounds to me like you are dying in envy because you can’t afford it. Or your Android devices and websites don’t keep you entertained enough that you come to hangout here and repeat empty comments made by others like you who don’t own an Apple device but think they know it all.

This nonsense again? Come on now. Criticism of the device is absolutely valid and has nothing to do with hate, envy or relative wealth.
 
Contact lenses give me better vision than glasses.

That’s the case for many people but not all. Not by a long shot. People who need multifocal lenses for example. They need to wear contacts AND reading glasses.

For me, there is pretty much no downside for contacts.

For you. But contacts are very problematic for many people. They make eyes dry. They can become uncomfortable over long wearing sessions. The corrective area on the lens is often too small for some patients. They can be more expensive than glasses in the long term. These are just some of the pitfalls of contacts.

If glasses gave me better vision I would probably wear them instead.

Sure. But you understand that eyeglasses are a medical device that address a disability? They’re like a wheelchair. Most people who wear them would be happy to have 20/20 vision instead.

I don't mind wearing sunglasses.

Sun glasses have a killer app: they protect your eyes from harsh sunlight. Sunglasses are also stylish. People want to wear them to match their outfits.

So the points you’re making don’t really rebut anything. The Vision system isn’t glasses. It’s a bulky headset that goes on your face and over your head. There’s very little friction involved in picking up a pair of sunglasses and putting them on. There is a MOUNTAIN of friction involved in getting fitted for and putting on a Vision, both physically and socially. “Gosh! I wear glasses so everyone will have no trouble wearing a Vision Pro” is a non-argument due to the extreme apples to oranges comparison.
 
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It’s great for consuming movies and similar content, but that use case is severely limited since the user experience is very solitary and isolating and the device is extremely bulky and poorly suited for travel.
I often consume movies and tv alone in my room. AVP is no more isolating than watching Silo on an iPad or a Laptop.

I do have a big TV in the living room for watching Bluey or My Hero Academia with my kids.

One thing AVP allows now that it didn’t at launch is you can watch media with other people who also have AVP but are in different locations. You can sit in a virtual theater with 1 to five other people. You look to your side and you see them (or their spatial personas), and they can look back at you. They can talk over the movie. You get the seat with the best view of the screen, of course. But from their perspective, they have the best seat.

As for traveling, the AVP is heavy and bulky, but no bulkier than a Meta Quest 3. You can buy a case for a Meta Quest 3, and the AVP will fit in it. That’s what I did, for about 1/8 the price of Apple’s marshmallow case. That may still be too much bulk for you, but it depends on your priorities. I haven’t flown with it (I’m a million-miler with only one flight in the past decade), but some who have say they’ll never again take a long flight without it.
 
Not true one bit and you are lying. You can make your iOS app have AVP features that will only run on the AVP binary.
Then what's the purpose of using AVP instead of iPhone and iPad? That's why a lot of developers aren't joining AVP after all and you just proven my point.
 
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I often consume movies and tv alone in my room. AVP is no more isolating than watching Silo on an iPad or a Laptop.

I do have a big TV in the living room for watching Bluey or My Hero Academia with my kids.

One thing AVP allows now that it didn’t at launch is you can watch media with other people who also have AVP but are in different locations. You can sit in a virtual theater with 1 to five other people. You look to your side and you see them (or their spatial personas), and they can look back at you. They can talk over the movie. You get the seat with the best view of the screen, of course. But from their perspective, they have the best seat.

As for traveling, the AVP is heavy and bulky, but no bulkier than a Meta Quest 3. You can buy a case for a Meta Quest 3, and the AVP will fit in it. That’s what I did, for about 1/8 the price of Apple’s marshmallow case. That may still be too much bulk for you, but it depends on your priorities. I haven’t flown with it (I’m a million-miler with only one flight in the past decade), but some who have say they’ll never again take a long flight without it.
> I often consume movies and tv alone in my room.

So do I. But that experience can be shared, unlike with the AVP.

> AVP is no more isolating than watching Silo on an iPad or a Laptop.

When you're using an iPad or laptop, anyone around you can see what you're seeing. With a VisioPro everyone sees a guy wearing a goofy headset but they don't see any of the cool stuff you experience. Aside from the creepy outward-facing screen, you're totally isolated from everyone and they from you, much more so than when you're just wearing headphones, for example. And the process required for them to demo the product is way too fiddly and time consuming.

> As for traveling, the AVP is heavy and bulky, but no bulkier than a Meta Quest 3.

True, but that product's intended mainly for gaming. The AVP is not.

I want the VisioPro to be great, but I just feel the technology isn't up to the vision yet. Even if it cost $500 I wouldn't be too tempted to buy one right now. And many people who have admit they aren't using it very often.
 
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Then what's the purpose of using AVP instead of iPhone and iPad? That's why a lot of developers aren't joining AVP after all and you just proven my point.
I just disproved your point by showing they are upgrading their iOS to make them work better by upgrading them with the AVP feature, which means they are supporting AVP. As for AVP only, most will take months to build, and I would not expect a lot of them out every week.
 
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That’s the case for many people but not all. Not by a long shot. People who need multifocal lenses for example. They need to wear contacts AND reading glasses.



For you. But contacts are very problematic for many people. They make eyes dry. They can become uncomfortable over long wearing sessions. The corrective area on the lens is often too small for some patients. They can be more expensive than glasses in the long term. These are just some of the pitfalls of contacts.



Sure. But you understand that eyeglasses are a medical device that address a disability? They’re like a wheelchair. Most people who wear them would be happy to have 20/20 vision instead.



Sun glasses have a killer app: they protect your eyes from harsh sunlight. Sunglasses are also stylish. People want to wear them to match their outfits.

So the points you’re making don’t really rebut anything. The Vision system isn’t glasses. It’s a bulky headset that goes on your face and over your head. There’s very little friction involved in picking up a pair of sunglasses and putting them on. There is a MOUNTAIN of friction involved in getting fitted for and putting on a Vision, both physically and socially. “Gosh! I wear glasses so everyone will have no trouble wearing a Vision Pro” is a non-argument due to the extreme apples to oranges comparison.
To be fair to him, he was responding specifically to me talking about AR Glasses, not the Vision Pro.
 
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