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I believe Apple is working to allow your own content to be viewed on the demo. I think it was for spatial videos but maybe they could do your own Insta360 videos too?
I hope so. There are a few features I am waiting for to buy an AVP, one of them is the ability to watch content I've shot myself with my Insta360 camera. I think this is going to require Insta360 create their own app specifically for VisionOS.
 
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More unit sales means more potential customers, which means more developers creating apps, which means more reason to use the device.

That’s the ideal for sure.

The more people who use a general computing device, the better potential it has for each person who uses it.

Though Apple positions Vision as a general computing device, it really isn’t one. It’s more iPad than Macintosh.

It's hard for a niche computer platform to survive because even if there are many people who could get use out of the unique hardware capabilities, it doesn't matter if there isn't software that takes full advantage of those capabilities. I can easily imagine better versions of many of my favorite VR apps, but most of those apps won't be improved because of the small user base.

All of these systems face the same level of consumer friction because they cover your face. So it has an even higher bar to clear than a phone or a computer. The use case has to be so good that you want to put it on. That you can’t wait to put it on.

That's also much of the reason I don't like comparisons to things like the failed Mac G4 Cube. The Cube ran the same software as other Macs, so it benefited from the much larger ecosystem, so any failures were fully on the hardware itself. With the Vision Pro, the situation isn't so simple.
Exactly. The G4 Cube, for all its faults is a general computing device. The Vision is not.
 
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At 3K what did everyone expect! Only so many who would throw money on such a device . . .

Wait a year or two and it will be less than $1k

What in the world would lead you to believe that Apple will (or can) cut the price on these that low? That expectation seems to fall under the same classification as “it’ll be sunglasses soon!”

Don’t count on it.
 
I hope so. There are a few features I am waiting for to buy an AVP, one of them is the ability to watch content I've shot myself with my Insta360 camera. I think this is going to require Insta360 create their own app specifically for VisionOS.
It will require SOMEONE to create an app to view your media, but it may not have to be Insta360.

There is an app called MoonPlayer that will play video files created on Insta360 cameras. I created a Timelapse of the Eclipse and was able to view it in full 360 on the AVP. It was only in 4K, because I was in a hurry when setting up the camera and didn't choose a higher resolution, but it definitely works.

I often shoot stills with the Insta360 camera, though and I don't have an app that would display those. It would be trivial for Moon Player to add the ability to view stills. I also think it would be trivial for the Photos app to show these, since they already show panoramas in very immersive way. Fingers crossed for Vision OS 2!

Meanwhile, Quest 3 can display 360-degree videos and stills.
 
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Apple made some poor decision a decade or more a little more to invest heavily in VR/AR and autonomous vehicles. To be fair, everyone thought it was right around the bend but it is clearly not there on either front.

Maybe some innovative new concepts will come out of the automation work...
When I saw the story on the automations work, I thought, "who even wants that?"

A robot that does laundry or washes dishes, yes, but a robot that follows you around or sits on a table and looks around or nods? Why?

Then I realized that those form factors are useful for telepresence. A person with a Vision Pro could call into a meeting and actually sit at the table, seeing what's going on. Multiple people could call in, so the meeting could have a mix of real and virtual people present. People in the meeting room would see personas displayed on the robots screens, and people attending virtually would see spatial personas in place of the robots.

A mobile robot could allow a line manager to tour a production line remotely. And then jump into a different telepresence robot and tour a different production line.
 
If appl Quit with the “we will make it for them and they will like it because they just don’t know what they want yet, we need to show them” attitude, they could have avoided this whole mess. Nobody buys Facebooks VR, even after all the time and money invested. No different for Apple’s VR, either.
 
Was always not sure how long people would wear one of these for extended periods of time. This combined with the high price is not a good thing for Apple.
 
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I would be amazed if Apple didn't expect this. From the beginning I believed that the price-point put the Vision Pro in an almost unique category... Too expensive to go mass-market, but easily within reach of businesses and some early-adopters who want to experience Apple's take on VR. They will almost certainly have known that the $3,500 price tag would put it beyond reach for many, particularly for a technology which, outside of gaming, is still incredibly niche.

I see the AVP as almost a proof-of-concept of what Apple can do in the VR space. It gives people a chance, through Apple stores, online reviews and word-of-mouth, to see the potential of the technology. This, in turn, generates an incentive and highlights markets for developers to create those much-needed killer apps.

If the AVP provides a platform on which those killer apps can be imagined and realised, much more widely than sending out devkits to select partners ever could, I expect Apple's next major move will be to release a slightly more refined, less expensive, albeit probably vastly pared down successor.
Don’t misunderestimate the gullibility of fanboys. ;)
People who are eager to spend tons of money each year for tiny incremental changes to their phones, tablets and computers would jump at the chance to add a pair of Apple goggles to their bloated sig lines.
The reality is that they are just not very good. Uncomfortable, heavy and ultimately boring.
 
What in the world would lead you to believe that Apple will (or can) cut the price on these that low? That expectation seems to fall under the same classification as “it’ll be sunglasses soon!”

Don’t count on it.
You’re right, there’s no way. Furthermore, the tech is not there, nor around the corner. $3,500 gets you a clunky, heavy device with very few apps, an incredibly limited Field of View and a crappy refresh rate.

However, Apple knew this would happen, according to reports. This device is really a dev kit for developers, but even then, it’s way too early. The tech needed to make this a mass market device is not 2-3 years away, but likely closer to 5-7 years. So I bet this is a legacy thing for Tim Cook, he wants it to be said that he was the one at the helm when Apple released its first headset, 10-15 years from now.
 
Vision Pro is very high-tech but lacks killer feature, it is way to expensive for the vast majority of consumers (Apple is consumer products manufacturer after all) and the available contest that fully takes advantage of such tech is very very limited. So naturally the initial hype fades away and people lose interest. There is no marketing issue which could be fixed with just more ads or marketing campaign. The issue is with the fundamentals of the product. Apple knows that.
 
AVP is more of a prototype than a must have gadget
Many people are looking for more of a glasses style version ( lighter, smaller etc)
Hopefully Apple gets to a version of the AVP which more people want
 
Considering you can get 90% of the same features that also has VR games and controllers plus connects to a PC for even more VR content in a headset that's 6x cheaper puts people off and makes them buy a quest 3 instead.

Love many apple products, this was just a massive overpriced fail from day one.
 
No HDMI in, no point. If you can't put your own content in the device easily, there's no point.

If I want to watch linear cable, I have to take it off. For something acting like a TV improver, leaving a majority of content I already pay for out of the device removes all my desire for it.
 
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Apple Vision Pro, Apple's $3,500 spatial computing device, appears to be following a pattern familiar to the AR/VR headset industry – initial enthusiasm giving way to a significant dip in sustained interest and usage.

apple-vision-pro-orange.jpg

Since its debut in the U.S. in February 2024, excitement for the Apple Vision Pro has noticeably cooled, according to Bloomberg's Mark Gurman. Writing in his latest Power On newsletter, Gurman reports a marked decline in the demand for retail demos and sales, based on the Apple Stores he has spoken to:
The trend that Apple Vision Pro appears to be following is less likely to be a retail anomaly, and more indicative of a broader issue that has plagued VR technology from its inception: Maintaining user engagement after the initial novelty wears off.

Gurman offers his personal experience of Apple's headset as a microcosm of what he suspects is a wider user trend. His own usage has decreased from daily interactions to just once or twice a week. A significant barrier to more frequent use, he says, is a setup that involves attaching batteries, booting up, and navigating a complex interface, which makes traditional devices like laptops and smartphones more appealing for regular tasks.

Gurman also blames the Vision Pro's lack of a "killer app" and compelling content for further diminishing the headset's appeal. He notes that it feels better suited to solitary activities – say, on a long flight or while working from home – rather than for use in social situations or around co-workers.

It seems Apple still has a considerable task ahead in evolving the Vision Pro into a device that redefines everyday technology use. In the meantime, several bugs that initially plagued visionOS have been resolved, although many of Apple's own apps are still not optimized for the device's operating system.

In the last visionOS update, Apple added Spatial Personas, which make it feel like you are in the same virtual room as another Vision Pro user. Spatial Personas can be used for watching movies and TV shows together, FaceTime and other video calls, using apps like Freeform, playing games, and more. However, the feature needs other Vision Pro owners to appreciate it, and as Gurman notes, they are still few and far between.

Apple is expected to produce fewer than 400,000 Vision Pro headsets in 2024 due to the complexity of manufacturing, according to analyst Ming-Chi Kuo. However, Apple is said to be already working on a new version of the Apple Vision Pro for 2025 that will be priced more affordably. Meanwhile, the first incarnation of the headset is expected to arrive in additional countries later this year.

Article Link: Apple Vision Pro Customer Interest Dying Down at Some Retail Stores
Too expensive, too heavy, a solution in search of a problem, no killer app - no surprise
 
What in the world would lead you to believe that Apple will (or can) cut the price on these that low? That expectation seems to fall under the same classification as “it’ll be sunglasses soon!”

Don’t count on it.

‘They will find ways. But they will sell so few at $3k, the product will end up dying off.
 
People who are eager to spend tons of money each year for tiny incremental changes to their phones, tablets and computers would jump at the chance to add a pair of Apple goggles to their bloated sig lines.
Ah, so you think this will be a success for Apple!

The reality is that they are just not very good. Uncomfortable, heavy and ultimately boring.
Uncomfortable?
yes.

Heavy?
yes.

Boring?
If you were bored, that's on you.
If you think I'm bored, that's on you.
 
Excited for Glasses.. where I can pick them up and put them down, at the price of a iPhone.

The VisonPro just reminds me of a Nokia phone from the 90s.. with the iPhone 10 onwards where it needs to be to become popular.
 
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VR or AR glasses will never take off. They are the 3D TVs of our time. Why would somebody replace his whole field of you with a digital image? I can even imagine employees demanding a clause in their contracts that they do not have to wear those for more than half an hour per day.
 
This article (posted on a site for Apple enthusiasts) has 12 pages of comments, many of which indicate a complete lack of interest in the device.

Doesn't take a genius to figure out how unpopular this is going to be in non Apple circles if so many Apple users don't want it.
 
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