This product is lacking a mainstream vision and a purpose. Maybe the board is saying we really don’t have a play in gaming hardware (ie XBOX, Playstation and Nintendo). So maybe this is their narrow answer to that.
You have a tv on your ceiling to watch tv on your back? That's kind of the convenient position I was referring to. Bud no one is making you buy this and this is early stages of the tech. I mean you can't even buy one yet.
I'm just saying everyone in here writing it off it's way to early to do that. There are already fairly successful VR systems in existence. To think Apple can't make it work ever, even before it's even released, is illogical.
No TV on the ceiling, a good stack of pillows or an adjustable bed work for viewing, and yes to laying on my side to watch TV. (laying on my side is what I do most, even for sleeping.You have a tv on your ceiling to watch tv on your back?
As is, it is a write-off for me. We'll see about a future version.I'm just saying everyone in here writing it off it's way to early to do that. There are already fairly successful VR systems in existence. To think Apple can't make it work ever, even before it's even released, is illogical.
Perhaps Apple finally found the killer app? Or they can just throw it out there like the watch and iterate as we make sense of it.This product is lacking a mainstream vision and a purpose. Maybe the board is saying we really don’t have a play in gaming hardware (ie XBOX, Playstation and Nintendo). So maybe this is their narrow answer to that.
Maybe maybe not, but Apple tends to cut down features and functionality when they lower their price-point. Rarely does Apple lower the price while fully maintaining an existing feature-set. The HomePod is the only recent example I can think of and even lowering the price wasn't enough for Apple to hit the sales figures they were hoping for, leading to the product being axed. Assuming the initial $3k price is correct they could cut the price by a third and you'd still be looking at an insane $2k per head.They won't cost 3k for ever. I said one day. Not today.
$3000 would put it in direct competition with Microsoft HoloLens 2. And the HoloLens 2 is used heavily in medical training and manufacturing industries. I would think Apple's focus is on the consumer side and thus the price range would be in reach for the average person to purchase it.$3,000 is up there but this will likely be fully loaded, baby.
Ironically, maybe at best 1% of VR users use it for that. Most VR owners use it for all sorts of other things.
Which just goes to show that outsider expectations often get turned on their head.
It’s still going to be available next year though.Wow I guess we might actually see this device sooner rather than later.
This is much more broad than a console. The main problem is it's going to be very expensive and a high-end product.This product is lacking a mainstream vision and a purpose. Maybe the board is saying we really don’t have a play in gaming hardware (ie XBOX, Playstation and Nintendo). So maybe this is their narrow answer to that.
Uh, what?How the mighty have fallen. Apple is just another tech company. Zero innovation.
Those other usecases involve all the other areas of gaming (FPS, Horror, Platforming, Action, RPG etc), areas outside of gaming like telepresence, exercise, and socialization/communication.What are those “all sorts of other things” and how are they better when compared to doing the same thing on a monitor?
Asking as nobody really qualifies that statement with decent use-cases that are exponentially more profound compared to a monitor.
I could see things like Microsoft Flight Simulator being cool.
How could you possibly know that of a product that is not even finished yet, and all you know about it is rumors???This product is lacking a mainstream vision and a purpose.
Comparing this to the iPhone doesn’t make sense, phones in various forms had been used for decades and by millions/billions and Apple clearly enhanced the capabilities.I hope you didn't say this about the iPhone? Granted, this is really early tech. It's like the PDA stage on the long path of an eventual iPhone moment from Apple.
But the potential for AR/VR are enormous.
It's expensive because it's from apple, not because it's av/VRNo one wants this AR/VR. It's too gimmicky. It's also too expensive.
I'd agree that it's best not to compare this device category (MR headsets) to the iPhone.Comparing this to the iPhone doesn’t make sense, phones in various forms had been used for decades and by millions/billions and Apple clearly enhanced the capabilities.
aR/VR are a total niche today and even in gaming are today. In order for this to become a consumer device it will have to replace the iPhone, people (most) will not spend another $1k+ for yet another device.
Anyway, history will tell, let’s talk in 5 years
I enjoyed VR when I got to play with it on Samsung phones for free. But man oh man this is too rich for my blood!No one wants this AR/VR. It's too gimmicky. It's also too expensive.
VRChat is probably the best showcase of this so far. You can already do all of the activities described in the RPO book and movie in VRChat. The difference is that the hardware/software fidelity and scale of the simulation is much lower. We don't have thousands or millions of people roaming in one area with photorealism, but we do have this at a smaller scale and fidelity.I don't know what it is, but I love the possibilities of AR/VR! Maybe it's because I read "Ready Player One" about 7-8 years ago and, in spite of the mediocre movie, I have been unable to stop thinking about the Oasis presented in the book. Imagine being able to do everything VIRTUALLY, in a computer-generated reality where everything looks and feels almost real. I'm not talking about a computer game. I'm talking about true virtual reality...where you really get the EXPERIENCE of being in a different place or being a different person, while you escape the reality we all live in. I know the technology is not there yet...but imagine what it will look like in another decade or two! Sign me up!