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I would expect Apple’s own GPUs for the mobile ARM Macs such as laptops. For desktops, there is little advantage for saving power so they would probably use current GPU chips.

Apple‘s developer documentation indicates that dGPU’s are unlikely and that Apple are pretty excited about where they are going with graphics processing. If I were a betting man, I’d expect some pretty impressive integrated GPU’s on Apple Silicon.
 
I love it. Use it all the time. Admittedly I have some awesome setup for apps with Better Touch Tool.

it's interesting that some people hate on this... just because it doesn't fit their needs or they can't be bothered to find out what it can do....

That said I would love for apple to have an OLED keyboard like the Optimus Maximus. Completely customisable for every app. shows tools images into photo shop for example.

The problem is, TouchBar implementation was half baked, for display as button, it’s very important to provide at least kind of tactile, haptic feedback but TouchBar doesn’t. Yes you can make TouchBar have fake haptic feedback by using third party tools, but it still not actual TouchBar haptic because they using haptic sensor on TrackPad, thus each I tapped keys on TouchBar my TrackPad would vibrate too.

Also, TouchBar became useless when MacBook turn into clamshell mode and on other desktop space such as iMac, mini, Mac Pro, touch bar experience is nonexistent, thus creating disconnected experience because that input method only available in certain notebook Macs.

It’s not hate, Apple customer are quite critical recently from recent Apple selfishness, butterfly keys (fixed), weak non upgradable Mac Pro GPU (fixed albeit pricey). TouchBar in my opinion should be an option, not obligatory because TouchBar is not everyone cup of tea.
 
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ARM is the future, but just not today. Everyone buying these early products are simply genie pigs. Software will take a long time to migrate over to ARM. Have fun with this expensive Apple x86 emulator LMAO!
 
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The problem is, TouchBar implementation was half baked, for display as button, it’s very important to provide at least kind of tactile, haptic feedback but TouchBar doesn’t. Yes you can make TouchBar have fake haptic feedback by using third party tools, but it still not actual TouchBar haptic because they using haptic sensor on TrackPad, thus each I tapped keys on TouchBar my TrackPad would vibrate too.

Also, TouchBar became useless when MacBook turn into clamshell mode and on other desktop space such as iMac, mini, Mac Pro, touch bar experience is nonexistent, thus creating disconnected experience because that input method only available in certain notebook Macs.

It’s not hate, Apple customer are quite critical recently from recent Apple selfishness, butterfly keys (fixed), weak non upgradable Mac Pro GPU (fixed albeit pricey). TouchBar in my opinion should be an option, not obligatory because TouchBar is not everyone cup of tea.
And how does this relate to TB3/TB4/USB4???

Touchbar is weird only in that it is a half measure, which is very un-Apple. They should have brought it to everything, their Bluetooth Magic Keyboard as well, or to nothing. It is only on two products in their entire line. Since it isn’t feasible to bring it to everything (battery life mostly) they should never have released it in the first place.

TB on the other hand, that should be universal across all products, and very well could be from iPad to Mac Pro within 2 years (depends on their controller packaging.) The more I think about it, the more they have to be going TB4 certified compliant USB4, their is no other way to do it.
 
ARM is the future, but just not today. Everyone buying these early products are simply genie pigs. Software will take a long time to migrate over to ARM. Have fun with this expensive Apple x86 emulator LMAO!
Let's leave ARM where it belongs, in compromised mobile devices. If you want a RISC CPU in a laptop or desktop, go for one that doesn't have a history of being in mobile devices.
 
With as much passive-aggressiveness they showed in a WWDC video that kernel/system extension developers will need to get used to hardware having their own virtual address-spaces, this was a pretty obvious clue they will have Thunderbolt.

Since it is the major security problem of Thunderbolt (and Firewire), that devices in principle can access all of your memory. With Apple Silicon, every device will have it's own separate virtual memory.
 
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I'm really glad to hear this, especially since it means people can now invest safely in Thunderbolt peripherals without the fear they won't be compatible with future Macs.

Apple was smart to clear this up; the lack of Thunderbolt on the developer test machine along with Thunderbolt being Intel tech really scared up some uncertainty. This is not the time to hide behind their veil of secrecy on questions like this.
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Yep. It makes sense that they wouldn't have had time to implement it for the DTK but nobody knew absolutely for sure. Now we can relax.
I'm not so sure. The fact that it is now being referred to as "Intel's Thunderbolt USB-C standard" feels more like the first step in a withdrawal strategy. I don't recall Apple ever referring to it with that disclaimer before.
 
I'm not so sure. The fact that it is now being referred to as "Intel's Thunderbolt USB-C standard" feels more like the first step in a withdrawal strategy. I don't recall Apple ever referring to it with that disclaimer before.
That is actually Macrumors‘ phrasing, not Apple’s. The Apple quote never refers to “Intel’s“ Thunderbolt USB-C standard.
 
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Glad that Apple won't abandon Thunderbolt 3. The Thunderbolt 3 dock that I got from Caldigit is working perfectly for many years and Samsung's Thunderbolt 3 X5 SSD is super fast. No points to abandon them. Thank you Apple ;)
 
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I mean its makes sense.
Somewhere during Apple Silicon development they probably realized they'd have to find a way to keep their brainchild (thunderbolt-3) despite planning to part ways with Intel
 
So let's look at it like this. Apple's ARM is RISC so unless it's clocked higher than Intel, will be slower. It will be more power efficient. You won't be able to run full Windows; it will be Microsoft's ARM version. This will be missing DirectX and optimised Graphics drivers. On the Mac Side, you will need custom graphics to support whatever bus standard they decide to use. These drivers will unlikely be optimised and so graphics will be slower.

In general, if you want a power friendly laptop but don't need performance or graphics, the ARM based Macs will be interesting. I'm not really sure they are aiming for, to be honest. It's probably the same people who buy the iPad Pro's today, but need a bit of extra power.
 
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"This requirement would effectively make Thunderbolt 4 exclusive to Intel processors only."

This article is written by someone that doesn't understand the technologies. The line in the article you're mentioning in full is this:

Thunderbolt 4 requires VT-d which effectively makes it an Intel exclusive technology

VT-d or Virtualization Technology for Directed I/O is just Intels branding for a common technology that is also present on AMD processors and will be present on Apples ARM based processors (if they have any common sense). It's a way to allow physical I/O devices (think USB ports, PCIe slots, SATA ports etc) to be directly passed through to a running virtual machine.

In this context (Thunderbolt 4) it will be utilised for added security by running all I/O operations through a virtualized layer separate from the physical machines memory space so that if the device was compromised it cannot modify the operating systems working memory.

This will not make Thunderbolt 4 Intel exclusive. It just raises the bar that the CPU in the system must meet to be able to get official Thunderbolt 4 compliance.
 
Let's leave ARM where it belongs, in compromised mobile devices. If you want a RISC CPU in a laptop or desktop, go for one that doesn't have a history of being in mobile devices.

ARM (as the Acorn RISC Machine) started life as a desktop CPU - massively beating the Intel 386s of the time in Acorn's Archimedes desktops. Just because ARM found favour in the mobile the space doesn't preclude it from returning to its desktop roots.
 
So let's look at it like this. Apple's ARM is RISC so unless it's clocked higher than Intel, will be slower. It will be more power efficient. You won't be able to run full Windows; it will be Microsoft's ARM version. This will be missing DirectX and optimised Graphics drivers. On the Mac Side, you will need custom graphics to support whatever bus standard they decide to use. These drivers will unlikely be optimised and so graphics will be slower.

In general, if you want a power friendly laptop but don't need performance or graphics, the ARM based Macs will be interesting. I'm not really sure they are aiming for, to be honest. It's probably the same people who buy the iPad Pro's today, but need a bit of extra power.

I don't really know what you mean by "bus standard" in the above context – but the graphics "standard" will be Metal – as the case on today's iOS and macOS devices. The metal drivers are/will be fully optimised from the API right down to the silicon – this is why the Metal API exists.

Without doubt (based upon the current GPU performance of the iPad) graphics will be *more* performant on the new Apple Silicon than any current Mac with an Intel integrated GPU. I think that this, in the first instance, it the user base that Apple is aiming for.

How well the new Apple GPUs will perform compared to the discrete parts from AMD/Nvidia is the big unknown at this point. Personally, I doubt Apple will release any Apple Silicon laptops or iMacs with a third party GPU - with the Mac Pro being the only device shipping with an AMD GPU. That does require Apple Silicon to be able to out-perform the AMD 5600M recently introduced in the 16" MBP. It will be impressive if they can...
 
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Didn't they show all their demo using a TB display at WWDC? Whats new in this ?




Apple is working on Macs that use its custom Apple-designed Apple Silicon chips instead of Intel chips, but Apple has committed to continuing to support Thunderbolt, reports The Verge.

thunderbolt-3-ports-macbook-pro.jpg

In a statement, an Apple spokesperson said that Apple's upcoming machines will offer support for Intel's Thunderbolt USB-C standard.

Apple at WWDC unveiled its plans for Macs equipped with Apple Silicon chips, the first of which is set to come out before the end of 2020. Apple eventually plans to transition all of its Macs to Apple Silicon, a process that the company says will take two years.

According to Apple, Apple Silicon will bring a new level of performance with more powerful Macs that are also more energy efficient with better battery life.

Article Link: Apple's Arm-Based Macs With Apple Silicon Chips Will Support Thunderbolt
 
This article is written by someone that doesn't understand the technologies. The line in the article you're mentioning in full is this:



VT-d or Virtualization Technology for Directed I/O is just Intels branding for a common technology that is also present on AMD processors and will be present on Apples ARM based processors (if they have any common sense). It's a way to allow physical I/O devices (think USB ports, PCIe slots, SATA ports etc) to be directly passed through to a running virtual machine.

In this context (Thunderbolt 4) it will be utilised for added security by running all I/O operations through a virtualized layer separate from the physical machines memory space so that if the device was compromised it cannot modify the operating systems working memory.

This will not make Thunderbolt 4 Intel exclusive. It just raises the bar that the CPU in the system must meet to be able to get official Thunderbolt 4 compliance.
already clarified 👍 https://forums.macrumors.com/posts/28655563/
 
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