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This definitely could be a good thing. I feel like they need a change up.
 
Only 24 designers in total? No wonder we see so little coming out the pipeline. You should expect a team of 24 designers being occupied with one item alone. Tearing that product into segments and creating the best design for each segment. Only 24 designers :eek:. I’m getting to understand the infinite pipeline better now.

I suspect there is really only one designer (Jony), and at team of implementers of his vision.
 
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Isn't that the way Apple worked under Jobs? What I want to know is how much input Tim Cook has in the process.

Cook is not Jobs.

It's time for more cooks in the kitchen and fresh ideas. The product lines, complexity, and interaction between products has increased. I get the impression that Jony rules with an iron fist. It's time for more delegation of responsibility.
 
Only 24 designers in total? No wonder we see so little coming out the pipeline. You should expect a team of 24 designers being occupied with one item alone. Tearing that product into segments and creating the best design for each segment. Only 24 designers :eek:. I’m getting to understand the infinite pipeline better now.
How many designers worked under Jobs?
 
I am a designer, not for products like the ones Apple creates but I would love to be part of the team just to observe how these guys do work. It must be really cool to watch and learn the process and what entails to get all done.
Dream job if you are on that field.
 
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With all due respect for these talented designers, "Zorkendorfer" is quite possibly the nerdiest of nerd names ever.
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What a strange way of describing that... Are Zorkendorfer and De Iuliis partners in a job share or something?

Agreed, it's like when a boss says "my team has a combined century of experience" when in reality it's 20 people that have been with the company around 5 years.
 
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Was about to celebrate when I misread that they lost Ive.
Ive isn't the one that determines all of the technical directions the company takes, he's just the designer. I wouldn't be surprised if he's forced to sit on far better designs he's made until Tim and the board have squeezed as much profit out the old ones as they can.
 
Ive isn't the one that determines all of the technical directions the company takes, he's just the designer.

Maybe not all the decisions, but certainly his thin fetish caused the technical teams to have to throw out an excellent keyboard and replace it with the compromise butterfly keyboard. When esthetic design considerations drive efficient technical function, **** happens.
 
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Perhaps they left out of embarrassment at the recent MacBooks — how can any real designer not hide their face in shame when that keyboard is still out on the market and Apple still refuses to say, “We’re sorry. We screwed up”?
 
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Ive referred to the first iPhone camera bump as “a really very pragmatic optimization.” There are practical matters to be included in design decisions, like physics that require a complex lens assembly to take up as much space as it does. Of course he would've preferred it to be flat, but again, physics.
Could have made the rest of the phone thicker.
Does not really require a degree to figure out something so simple, does it?
 
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If you honestly think anyone can step in and become the award winning world class designer that Jony Ive has become, I don't know what to tell you. I understand why you feel anyone can do their job, because they make the complex look simple, and people have skewed view as to the amount of art and science that has to be balanced for award winning designs. But to your point, homepod, airpods, apple watch, etc. New designs. Iphone X, new design. Unless you want to argue that the square box had already been done with the iphone 8.
Yah, you're blinded by Cupertino. It's obvious. I have quite a few of their products but I see them for what they are.
There is very little separating Jony Ive from a 'good' designer.
Point of fact - the bump where the iPhone camera is. What an absolute travesty of design. So what if others copy it, that doesn't mean that it is actually a good idea.
Point of fact - the Mac Mini. Boring plain design.

There are many more examples but I fear I am wasting my keyboard batteries with you.
 
Yah, you're blinded by Cupertino. It's obvious. I have quite a few of their products but I see them for what they are.
There is very little separating Jony Ive from a 'good' designer.
Point of fact - the bump where the iPhone camera is. What an absolute travesty of design. So what if others copy it, that doesn't mean that it is actually a good idea.
Point of fact - the Mac Mini. Boring plain design.

There are many more examples but I fear I am wasting my keyboard batteries with you.
It sounds like quite a bit of cognitive dissonance because we all have our views on the designs of Apple. With hundreds of millions customers, each will have a unique view.

The camera hump will be with us for 5 years in a few months. Notch 3rd year. Oh well. It’s not likely new blood will get rid of it.
 
Like a built-in lens hood. That sort of makes sense, because every manufacturer started doing it.

After thinking about this a bit, the bump is probably due to the flash. The bump acts as a lens hood, ensuring that the flash and the edges of the case won't reflect light into the camera. That used to be a problem in older phones, and for some cases the case edge itself would be visible in pictures.

Still, confirmation would be nice.

The reason other vendors copied the bump? Because Apple did it.

Note: the SE has the same back camera as the 6s, and it has no reported issues with flash reflections. So the bump isn't required, at least for the 6-series cameras. It could be that the image stabilization mechanism for the plus series needed more space and they made the 6 have a bump to make the design language consistent between the 6 and 6plus?
 
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The three employees: What we need to do to design the new iPhone?

Timmy: add one camera, change the mute and switch a bit so people can’t use the old cases, don’t change anything else.

The three employees: all the best Tim
 
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Perhaps they left out of embarrassment at the recent MacBooks — how can any real designer not hide their face in shame when that keyboard is still out on the market and Apple still refuses to say, “We’re sorry. We screwed up”?
Ive’s team isn’t responsible for the keyboard design. Apple actually did apologize about a month ago, but of course they still need to fix it.
 
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It sounds like quite a bit of cognitive dissonance because we all have our views on the designs of Apple. With hundreds of millions customers, each will have a unique view.

The camera hump will be with us for 5 years in a few months. Notch 3rd year. Oh well. It’s not likely new blood will get rid of it.
Not a bit of it. I'm not saying that they need to change. I'm saying the quality of design is nothing special.
Might be a lazy way to do things but who cares if it looks the same, the point is why is it that way in the first place? I'd defy anybody to say that the camera bump is aesthetically a good idea.
When a new Apple product comes out there are many renders both good and bad. Looking at those must tell you that there are people out there with the skills to match Ive. Huge numbers of people can do it.
To imply that being able to design the next Apple product is out of the reach of the hoi polloi of designers is probably one of the most ridiculous assertions yet about Apple.
 
Not a bit of it. I'm not saying that they need to change. I'm saying the quality of design is nothing special.
Might be a lazy way to do things but who cares if it looks the same, the point is why is it that way in the first place? I'd defy anybody to say that the camera bump is aesthetically a good idea.
When a new Apple product comes out there are many renders both good and bad. Looking at those must tell you that there are people out there with the skills to match Ive. Huge numbers of people can do it.
To imply that being able to design the next Apple product is out of the reach of the hoi polloi of designers is probably one of the most ridiculous assertions yet about Apple.
Sure, this goes along the lines of a monkey could run Apple better at least as well than Tim Cook, and any one if thousands of persons could do Jony Ives job. Sure people are replaceable is exactly your thoughts. Anybody could do Steve’s “job” as well.

It stands to reason then apple’s success is easily duplicated and The next iPhone out of a new Apple like company is a piece of cake.

Cheers.
 
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Sure, this goes along the lines of a monkey could run Apple better than Tim Cook, and anybody could do Jony Ives job. Sure people are replaceable is exactly your thoughts. Anybody could do Steve’s “job” as well. Cheers.
Not at all. But IF, you believe that Ive is way above the average designer regarding level of skills I'd have to call you a clown.
I never mentioned Cook. You did. Stay on topic.
Again, looks around at the renders and artist impressions created by Joe average. Not even those of Apple products. You'd have to be blind to think he is even close to being alone in the world.

With Apple, it's a lot like cars.
They release a product and people tell themselves they love it even if it is average, (and a lot of their products are average).
BMW fans might look at a BM and buy one simply because it's a BM. They'll never tell you, (or even admit to themselves), that Kia have released a car that's better looking.
Certain masterpiece paintings too. People look at them and call them beautiful when they're just rubbish.
Comes down to it being not what it is, but who owns or who made it. If that Mac Mini had an Asus badge on it, hardly anybody would bat an eyelid.

It's funny you think Ive is untouchable and so far above me. Honestly, truly amusing to me.
Anyhow, I'm done with you. If you really rate him as that special I'm not sure there is anything left to discuss.
 



Apple's famous and close-knit industrial design team that works under Apple design chief Jony Ive is undergoing major changes, according to a new report from The Wall Street Journal.

Three longtime industrial design team employees are leaving the team. Rico Zorkendorfer and Daniele De Iuliis both left Apple recently, and another team member, Julian Hönig, is leaving in the next few months. Together, Zorkendorfer and De Iuliis have worked at Apple for a combined 35 years, while Hönig has been on the team for a decade.

apple-park-drone-june-2018-2-800x450.jpg

Zorkendorfer told The Wall Street Journal that he decided to leave Apple to spend time with his family, while the other two declined to comment.

Apple's industrial design team is made up of approximately two dozen employees and is overseen by Jony Ive directly. These employees are responsible for the look and feel of Apple products, including the iPhone.

According to Above Avalon analyst Neil Cybart, who spoke to The Wall Street Journal, it "makes sense" for the team's composition to shift as Apple adopts new products in areas like augmented reality and autonomous vehicles. The industrial design team is described as "all-powerful" at Apple.The three industrial design team members are departing the company at a time when iPhone sales have slowed and services are becoming more important than ever to Apple. Apple has announced a multitude of new services, including Apple News+, Apple Arcade, Apple Card, and Apple TV+.

Only a few members of the industrial design team have left during the last decade, but it has seen more frequent departures in recent years. Danny Coster left in 2016 to join GoPro, and Christopher Stringer left in 2017 and launched an audio startup currently in stealth mode.

According to one of the designers who left the team, Zorkendorfer, there are "incredible new designers" at Apple. "What we've been able to do the last few decades will continue," he told The Wall Street Journal.

Article Link: Apple's Industrial Design Team Loses Three Employees



Apple's famous and close-knit industrial design team that works under Apple design chief Jony Ive is undergoing major changes, according to a new report from The Wall Street Journal.

Three longtime industrial design team employees are leaving the team. Rico Zorkendorfer and Daniele De Iuliis both left Apple recently, and another team member, Julian Hönig, is leaving in the next few months. Together, Zorkendorfer and De Iuliis have worked at Apple for a combined 35 years, while Hönig has been on the team for a decade.

apple-park-drone-june-2018-2-800x450.jpg

Zorkendorfer told The Wall Street Journal that he decided to leave Apple to spend time with his family, while the other two declined to comment.

Apple's industrial design team is made up of approximately two dozen employees and is overseen by Jony Ive directly. These employees are responsible for the look and feel of Apple products, including the iPhone.

According to Above Avalon analyst Neil Cybart, who spoke to The Wall Street Journal, it "makes sense" for the team's composition to shift as Apple adopts new products in areas like augmented reality and autonomous vehicles. The industrial design team is described as "all-powerful" at Apple.The three industrial design team members are departing the company at a time when iPhone sales have slowed and services are becoming more important than ever to Apple. Apple has announced a multitude of new services, including Apple News+, Apple Arcade, Apple Card, and Apple TV+.

Only a few members of the industrial design team have left during the last decade, but it has seen more frequent departures in recent years. Danny Coster left in 2016 to join GoPro, and Christopher Stringer left in 2017 and launched an audio startup currently in stealth mode.

According to one of the designers who left the team, Zorkendorfer, there are "incredible new designers" at Apple. "What we've been able to do the last few decades will continue," he told The Wall Street Journal.

Article Link: Apple's Industrial Design Team Loses Three Employees
Two reactions: a.) skimming the first few dozen of these replies I am very uplifted to find that I'm not the only person in the world who doesnt like Jony Ives (well, I don't know the guy personally, so I can't say that. I just hate his work). b.) if we were allowed to vote our preference between 1. thinner and 2. bigger batteries, don't you all think 2 would win in a landslide? This is why Ives and his team never do any market research in the form of polls, focus groups, etc. etc. -- it would be a massively lopsided vote of No Confidence. They simply have lost the support of the Apple community. A whole lot of us would be a lot happier of Jony were to disappear and spend the rest of his life in the south of France working on his tennis game.
 
It's been time for Sir Jonathan Ive to go for quite a few years. We only need our phones and laptops to be so thin... at some point it just has to be better, not thinner.
 
Two reactions: a.) skimming the first few dozen of these replies I am very uplifted to find that I'm not the only person in the world who doesnt like Jony Ives (well, I don't know the guy personally, so I can't say that. I just hate his work). b.) if we were allowed to vote our preference between 1. thinner and 2. bigger batteries, don't you all think 2 would win in a landslide? This is why Ives and his team never do any market research in the form of polls, focus groups, etc. etc. -- it would be a massively lopsided vote of No Confidence. They simply have lost the support of the Apple community. A whole lot of us would be a lot happier of Jony were to disappear and spend the rest of his life in the south of France working on his tennis game.

Don't hate Ive or his work... I just think he's ran out of steam.

the iPhone is iconic. the iphone 4 considered one of the finest looking devices Apple's ever come out with. The iMac is iconic. several of his designs were very good at pushing the computer industry towards caring about industria design,

but somewhere, roughly the iPhone 6 era. He just stopped having anything new. the iPhone 6 looks as utilitarian, and basic designed as could be. it had absolutely none of the "Edge" that the previous designs had, and seemingly even cheaped out on things like where to put lines. The watch itself looks like nothing more than a scaled down iPhone 1 and didn't bring any new or unique artistic elements to the design. The iMac hasn't changed in what? A Decade? the laptops have also not changed except for shaving a few MM's off.

So while I think he did great work in the past. His best days are clearly behind him and he's either fresh out of ideas, or he's bought into his own cool-aid. What I think makes people hate him, is when he talks. He's pompous. Arrogant. Self absorbed. And he uses overly "flowerly" language and power words to form massive sentences to describe himself and his work, that mean absolutely nothing when you actually analyze the words.

So yeah, I truly do agree that Jony's time is done and he needs to retire off into the sunset. Get fresh blood in the doors. Get fresh new ideas. Get some new design direction and directive and start looking towards the next 10-20 years of design elements instead of riding the 10 year old ones that he seemingly doesn't have an idea to update or move on from
 
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