YesDoes this sideloading technique work on iOS as well as tvOS? iPad and iPhone specifically?
How to install 2,700 mame roms
YesDoes this sideloading technique work on iOS as well as tvOS? iPad and iPhone specifically?
Yes
How to install 2,700 mame roms
Does this sideloading technique work on iOS as well as tvOS? iPad and iPhone specifically?
Is there anything more to this? Wrote a new unique id but i still get the error message saying "com.jamsoftonline.provenanceTV" when building.For those of you who encounter errors building and running the app into the Apple TV.
You could get two kinds of errors. The provisioning and the add a device to the team.
For the provisioning just randomly change the bundle identifier to
com.yournameandrandomstuff.provenance
Where it says yournameandrandomstuff obviously fill it with your name and random stuff.
For the "add device to team..." error make sure you click the provenance icon at the top (where the scheme is selected) and select provenanceTV-release and change the bundle identifier to what I explained above.
Cheers and happy sideloading!
Nope, says RELEASE here.In provenance settings under "Mode" does it say DEBUG for everybody here ?
In provenance settings under "Mode" does it say DEBUG for everybody here ?
Just installed version 1.2.5, lol. Loving these fast upgrades. Didn't people in this thread return the Nimbus controller because of the lag? Poor guys.theres a new update to provenance that fixes the controller lag, i tested it and did not noticed any lag in megaman x like before when smashing the shooting button
so i recommend everybody update
1.2.6
"This appears to remove any input latency by polling the controller states from the input callbacks for each emulator.
Controller handling code is now done by each core individually."
It played fine before the updateHave you tried Super Mario World?
My power's out due to a big, wet windstorm, or I'd try myself.
On iOS you can change the cover art easy , I don't see an option on the tv appJust installed version 1.2.5, lol. Loving these fast upgrades. Didn't people in this thread return the Nimbus controller because of the lag? Poor guys.
I read somewhere that using the DEBUG version of Providence will result in poor performance, so upgrading will be a good idea.
One question regarding the Cover art. From where are these pulled? One game has the wrong (in my opinion that is) version, and several does not have any artwork (both correctly named roms and not)
Have you tried Super Mario World?
My power's out due to a big, wet windstorm, or I'd try myself.
theres a new update to provenance that fixes the controller lag, i tested it and did not noticed any lag in megaman x like before when smashing the shooting button
so i recommend everybody update
1.2.6
"This appears to remove any input latency by polling the controller states from the input callbacks for each emulator.
Controller handling code is now done by each core individually."
Super Mario World works just fine before and after the update. Using the nimbus controller.
Do you mean the 18.61GB one? Can't find any 1.8GB.Did you get the 1.8gb rom set ? From the bay
About 90% of the games I tried worked , except for a few that I don't care about
And some work but have no sound like neogeo games , the dev said that needs to fixed and he doesn't know how to do that
Getting any rom from sites won't work
Has to be the old 0.37b5
https://github.com/jasarien/ProvenanceJust wondering where you can find the changelog for the release. I can only find some bare bones description for the 1.2.6 release on GitHub: https://github.com/jasarien/Provenance/releases
Look at the video in this page aboveDo you mean the 18.61GB one? Can't find any 1.8GB.
Undefined symbols for architecture arm64:
"_OBJC_CLASS_$_AVAudioSession", referenced from:
objc-class-ref in libPVSupportTV.a(OEGameAudio.o)
"_AVAudioSessionCategoryAmbient", referenced from:
-[OEGameAudio initWithCore:] in libPVSupportTV.a(OEGameAudio.o)
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I have sideloaded AuntiePlayer and tvOSBrowser but can't get Provenance to build successfully. Watched all YouTube videos and looked through comments here but I keep getting these errors.
Code:Undefined symbols for architecture arm64: "_OBJC_CLASS_$_AVAudioSession", referenced from: objc-class-ref in libPVSupportTV.a(OEGameAudio.o) "_AVAudioSessionCategoryAmbient", referenced from: -[OEGameAudio initWithCore:] in libPVSupportTV.a(OEGameAudio.o) ld: symbol(s) not found for architecture arm64 clang: error: linker command failed with exit code 1 (use -v to see invocation)