It just did in May.Impressive numbers. Too bad the 15" didn't get an update.
As always, there's only one kind of "professional" in the world - if they don't use Adobe creative apps, they're not professionals. That's certainly news to an awful lot of people who earn professional livings. Consider the doctors and nurses using web-based apps while making rounds. The same browser that's "fine for browsing Facebook" is all they need.
Let's move from Creative Suite users to app developers. It's true, today there is no Xcode for iOS. Still, Apple has been producing a coding environment for iPad for several years. What would prevent Apple from bringing out Xcode for iPadOS?
Funny thing about pro apps - unless they have a large user base, they tend to be written for a single platform. In many industries, that has historically meant PC, not Mac. The same comments that are being made about iPad by Mac users have been made in the past by PC users regarding Mac, and before that by minicomputer and mainframe users regarding PCs. What's true today may not be true tomorrow. All it takes is porting the code to another platform (presuming the platform can meet the computational requirements). User interfaces also change over time. Consider all the professional work accomplished before the mouse came into widespread use.
Why would you run Maya on a laptop instead of a desktop?Let us work with Maya on ipad pro people !! let the whole tripleA game industry work on ipad pro and so on etc etc
HAhahaha, this thing become hilarious)
Or more like too bad the no-touch bar MacBook Pro didn't get an update.Impressive numbers. Too bad the 15" didn't get an update.
I did once, but I'm now all in on the iPad Pro lifestyle.
Once you embrace the future, you'll never want to go back.
Let's move from Creative Suite users to app developers. It's true, today there is no Xcode for iOS. Still, Apple has been producing a coding environment for iPad for several years. What would prevent Apple from bringing out Xcode for iPadOS?
Who said laptop or desktop?? read careful before...laptop /desktop..same OS with proper hardware and I/O, not "ipad pro" for casual workWhy would you run Maya on a laptop instead of a desktop?
I mean.....2 cores becomes 4 core and multi core speed increases....incredible
who wants a no-touch bar??? you want another row of keys that could fall ?Or more like too bad the no-touch bar MacBook Pro didn't get an update.
Builds are bound by I/OYes, when I'm running Xcode builds that take 10+ minutes.
I would take un-reliable function keys over the useless, intrusive, more of a headache and chore to use touch bar.who wants a no-touch bar??? you want another row of keys that could fall ?
touch bar is more reliable
It turbo boosts to 3.9GHz for short times to fake benchmarks like these ones.
The 2.4GHz boosts to 4.1GHz so basically the same.
Who said laptop or desktop?? read careful before...laptop /desktop..same OS with proper hardware and I/O, not "ipad pro" for casual work
My 7 year old MacBook Pro isn't that much slower than this. However, those numbers are meaningless; sure it can perform well in short bursts (Geekbench isn't exactly an intense benchmark) but can it perform like that over 15 minutes? 30 minutes? 2 hours? Try running handbrake for an extended length of time, exporting a movie from Adobe Premiere or rendering some kind of 3D animation.
The bottleneck for MacBooks has always been the terrible cooling implementation. Once it goes over the 90c mark, you know things will downclock on the CPU to keep it from having a meltdown.
Builds are bound by I/O
I would say so, more RAM will suit you better than a faster processor.So if I only do light Excel and Safari and prefer a non-touchbar, am I better off getting the previous gen model for cheaper?
Doesn't matter how many people do, it matters that people are calling it a laptop replacement when the apps it runs can't even be made on itWhat % of people actually write iOS apps? I personally know exactly zero. But it seems people love to have their reasons to knock a product they don’t prefer.