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Still got the junk keyboards which cannot be trusted.

A faster CPU was a butterfly keyboard is like a Ferrari with 3 flat tires.

Wonder if Apple is ever going to listen. They sell tools which need to be reliable.
 
Let us work with Maya on ipad pro people !! let the whole tripleA game industry work on ipad pro and so on etc etc
HAhahaha, this thing become hilarious :))
 
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As always, there's only one kind of "professional" in the world - if they don't use Adobe creative apps, they're not professionals. That's certainly news to an awful lot of people who earn professional livings. Consider the doctors and nurses using web-based apps while making rounds. The same browser that's "fine for browsing Facebook" is all they need.

Let's move from Creative Suite users to app developers. It's true, today there is no Xcode for iOS. Still, Apple has been producing a coding environment for iPad for several years. What would prevent Apple from bringing out Xcode for iPadOS?

Funny thing about pro apps - unless they have a large user base, they tend to be written for a single platform. In many industries, that has historically meant PC, not Mac. The same comments that are being made about iPad by Mac users have been made in the past by PC users regarding Mac, and before that by minicomputer and mainframe users regarding PCs. What's true today may not be true tomorrow. All it takes is porting the code to another platform (presuming the platform can meet the computational requirements). User interfaces also change over time. Consider all the professional work accomplished before the mouse came into widespread use.

Well said...
 
I did once, but I'm now all in on the iPad Pro lifestyle.
Once you embrace the future, you'll never want to go back.

The facts and evidence don't support your statement. The future will be many device forms, tailored to specific needs.

The iPad does well as a narrow purpose professional tool, or compromising general purpose tool. In order for it to be useful to most people, it requires attached peripherals to make its form factor more laptop like (stand, keyboard, and mouse). But you can't attach a better OS to it.

If you are using an iPad as your only device, you are a) using a subpar OS, and b) gimping your ability to get work done.
 
Let's move from Creative Suite users to app developers. It's true, today there is no Xcode for iOS. Still, Apple has been producing a coding environment for iPad for several years. What would prevent Apple from bringing out Xcode for iPadOS?

Are you suggesting professionals who require the ability to code can use iPads now on the basis that in the future Apple might release a version of Xcode? How does that work? In the future does Apple Pay support time travel so developers can pay today's bills with money earned after Xcode is released?
 
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I mean.....2 cores becomes 4 core and multi core speed increases....incredible

It’s still good because

  • At the end of the day, people are buying a MacBook at a certain price point, and that just got a whole lot more attractive.
  • The power draw (or at least the TDP) is the same.
  • Cores don’t tend to scale that well. Almost twice the speed at twice the cores is pretty good.
 
who wants a no-touch bar??? you want another row of keys that could fall ?
touch bar is more reliable
I would take un-reliable function keys over the useless, intrusive, more of a headache and chore to use touch bar.

And speaking of keys, it seems like Apple have finally "fixed" the butterfly keyboards which the 2019 MacBook Pros/Air feature the fourth generation of.
 
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cpu speed is all well and good but what would really be nice is if they were able to get half decent gpu speed in there. Intels offerings seem pretty poor compared to AMDs offerings in terms of graphics performance
 
My 7 year old MacBook Pro isn't that much slower than this. However, those numbers are meaningless; sure it can perform well in short bursts (Geekbench isn't exactly an intense benchmark) but can it perform like that over 15 minutes? 30 minutes? 2 hours? Try running handbrake for an extended length of time, exporting a movie from Adobe Premiere or rendering some kind of 3D animation.

The bottleneck for MacBooks has always been the terrible cooling implementation. Once it goes over the 90c mark, you know things will downclock on the CPU to keep it from having a meltdown.

I really wish Geekbench had a sustained load mode, ideally with information added from Intel Power Gadget (or equivalent) so we can see how heat factors in.

It’d be particularly interesting to compare H-series, U-series (those go quad-core now, but can they sustain that load?), Y-series and Apple Ax. (How long does an Apple A12X use all right cores?)
 
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So if I only do light Excel and Safari and prefer a non-touchbar, am I better off getting the previous gen model for cheaper?
 
Builds are bound by I/O

Builds are bound by i/o and the number of build threads xcode launches. I believe you can set the number of build threads by hand to see if you get better performance; xcode's heuristics aren't necessarily optimal for you.

In any case if your builds are 10 minutes long you need to figure out why. That's not clang recompiling your code, that's something else, like ruby generating gem documentation or something dumb like that.
 
What % of people actually write iOS apps? I personally know exactly zero. But it seems people love to have their reasons to knock a product they don’t prefer.
Doesn't matter how many people do, it matters that people are calling it a laptop replacement when the apps it runs can't even be made on it

The Mac is like a plant in that it can feed itself, whereas the iPad is like an animal that must feast off other things to survive

Also, I own a 2018 15" MBP and an 11" iPP so believe me I've tried both
 
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