The benchmarks I've seen show the Iris Pro in the 2015 MBP actually competing against the GeForce 750.To everyone in this thread: this has nothing to do with OpenGL or Metal, as is so ignorantly stated in the article. They're bringing the game to the PS4, which uses a form of OpenGL, so obviously the graphics API is not the issue.
This clearly has everything to do with the graphics hardware available in Macs. Intel Graphics is just too weak. The guy posting the emoji middle finger should take a look at benchmarks pitting low to mid-level discreet AMD and Nvidia PC graphics hardware against Intel's integrated graphics and then reevaluate his position.
I suspect the PS4's OpenGL version is much more modern than the ancient version Apple is still using.