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I could try it but i dont know how to enable it :/ I have a pair of glasses somewhere around here.

I hated W@W and MW2, but Black Ops is much better. Its not near as awesome as COD4 (few games will ever be that good, imo), but its the best since then.
 
It's excellent not only in 3D but as a game in general. Levels are just about as varied and as long as they need to be that it never feels like a chore.

3D truly adds to the immersion. You enable it in the options menu (stereoscopic support).
 
I'm happy with Black Ops so far. Let me say this though, i have not touched the Single Player and have only played like 10 minutes of Zombies. So this is from a multi-player perspective.

Pros:
Good Map Variety - I think the maps are well designed. They have a few good places where snipers could actually hide and do their thing. In MW2, good luck finding a hole to crawl into. Generally it was shoot and move.
Points System- I like the points system. It let's me get my gear the way I want it quicker. That helps with my KD Ratio.
Balance - I think this is more balanced than MW2. It gives new players a chance to get in the game while giving experienced players a nicer challenge. No more getting screwed quite as much if you wern't the fastest.

Cons:
Connectivity - I find it very laggy at times. Perhaps that's due to initial server load, but someone needs to fix this
Graphics: While it's Ok, the fire animation is.....
Stupid Killstreaks: Yeah, RC Car, I'm looking at you.

I disagree with everything except for the RC Car...that IS gay.

(Im talking multiplayer here)
The maps in this game are ALL small to very small. IMO awful. The spawn points (due to the fact that all these maps are so small) are just as terrible because 90% of the time you spawn directly behind the enemy OR the guy you just shot spawns right behind you and knows exactly where you are and can easily just knife you in the back. These small maps and terrible spawn points makes the multiplayer all Run n' Gun. Im not sure how you think that snipers have a good opportunity to "do their thing" on such god awful maps. MW2 is way better then this game.
 
I disagree with everything except for the RC Car...that IS gay.
If people have issue with the RC-XD, I have to question if they are even paying attention when they play. You get a call-out when someone launches one, and they are LOUD as hell driving around. Don't get me wrong, I've been killed by them on a number of occasions. Almost every time I did, though, it was because I was careless and walked right into it. Just be more cautious when you hear the call-out that one is around, and you'll probably survive more. I know I did.

Besides, the more people on the other team using the RC-XD, the less people they have using the Spy Plane, so it is a give-and-take thing.
 
But think of it this way. The average amount of kills you get per napalm strike, mortar team and valkyrie rockets are get on average same amount of kills as rc-xd. And with hardline, you can get rc-xd with only 2 kills. I know my friend runs that setup all the time, and a good 10+ kills of his every round are from the rc-xd. Getting 3 kills per rc car is also nothing rare in a domination or hq game.

It's not that I think rc-xd in the game is ********, it's just that its current status as a 3killstreak award, and how it guarantees kills, is pretty out of wack. I'd much rather see it as a 4-5 killstreak award.
 
It does take too little killstreaks to gain really. But at least the killstreaks top out at 11 on this one, which I think makes it better.

The attack dogs really do my head in though!
 
Fun game, have it on PS3. A few things must be addressed though.

It does take too little killstreaks to gain really. But at least the killstreaks top out at 11 on this one, which I think makes it better.

The attack dogs really do my head in though!

Those dogs are real pains, nearly impossible to kill :p
 
the thing with the RC cars is comapred to spy planes they are not really "1 shot destroyable" .. with a spy plane: 1 rocket (locked on) fired -> 1 plane shot down (i downed i think around 60 so far.. and countless choppers)

the RC car has a hit box the size of a bee: on one occasion i walked around with akimbo semi auto shotguns and unloaded all 8 shots towards one and it just didn't die.. so far i have been able to destroy perhaps 3-4 of them while driving around

they should make the supply drop a 4 and the rc car a 5 killstreak at least
or at least add out the ability to drive up stairs


and while dogs are terryfing ... they are also much easier to kill than a single RC car: if you see them running towards you you can down 1-2 with a clip if you are lucky

if we are talking about killstreaks: the huey chopper gunner red highlighting needs to go
 
But think of it this way. The average amount of kills you get per napalm strike, mortar team and valkyrie rockets are get on average same amount of kills as rc-xd.
I disagree. At least in the many games I've played so far, getting multi-kills with the RC-XD is pretty rare, whereas the Napalm and Valkyrie are pretty much a 2-3 kill, at least.
Getting 3 kills per rc car is also nothing rare in a domination or hq game.
Then my previous statement is given more credence. If 3-4 people on a team are still standing around, all huddled up, even AFTER the call-out for the RC-XD, then they deserve to get multi'd.
....and how it guarantees kills
They can be stopped, in many ways, whereas most other killstreaks can't. Plus, there really isn't any other offensive Killstreaks in the lower kill range, as they are mostly only defensive. If they made it a 4-5 killstreak, people who aren't as good at the game would never get to do anything fun like that. And then, as well, only the people who ARE good at the game would get to possibly add kills to their total.

I think it all really boils down to how people play the game. Despite the size of the maps, you can't just run around on the offensive all the time. Listen for the call-outs from the other teams killstreaks, and respond defensively when appropriate. Spy planes or choppers coming? Shoot them down. RC, Napalm, Mortar, Dogs or Valkyrie Rockets? Get indoors and hide, and defend your position for a few seconds.

The only killstreak with a limited counter is the SR71. If someone has a Counter Spy Plane, they can jam the Blackbird, otherwise nothing can stop it. But really, that person has already killed your team 7-8 times, so you've sort of brought it upon yourself.
if we are talking about killstreaks: the huey chopper gunner red highlighting needs to go
Make a Custom Class with Ghost, problem solved. Hell, equip that same class with the Strela, and not only will the various Choppers not shoot you, but you can then bring it down so it stops killing your team as well.
 
I like Black Ops multi-player the best out of all the CODs etc. It seems that fixed up a lot of outstanding gameplay mechanics and issues. Much less frustrating than MOW2.
 
Hardline lets you get killstreaks a kill earlier. Hardline Pro lets you double tap X on a killstreak crate to switch out what's inside.

So, with this setup you can enable: SAM Turret for 3 kills, Care Package for 4, and Sentry Gun for 5. You can then switch out every single one of those for something random, which is usually Napalm Strike, B-52, or Valkyrie Rockets.

It's so overpowered.
 
Make a Custom Class with Ghost, problem solved. Hell, equip that same class with the Strela, and not only will the various Choppers not shoot you, but you can then bring it down so it stops killing your team as well.

well you mean ghost pro ... the normal one is useless against that (i already have that layout ;) )

but seriously getting some of the perks to pro is ridiculously difficult while some others can be pro before hitting level 15
.. i have been trying to get ghost to pro for a while now and ironically i'm stuck on destroying an enemy turrent.. which somehow aren't popular at all jsut liek the tomahawk .. while i killed perhaps 30 guys with it i haven't been killed by a single tomahawk yet despite it being perfect for those "we are losing charlie" moments


another point of advice: don't bother with the top MP: it has only a 20 shot clip (opposed to some other MPs) and annoyingly ejects empty rounds right out of the top

having the mp just one slot below but with increased firerate add on (IMHO the best for taking down assault rifle users on short range) and silencer is the way better gun



in general with this being my first call of duty i have to say that my opinion of killing streaks hasn't changed at all ... it still is an invitation for camping in many, many game situations... and some of the attacks are simply ridiculous if you look at the size of some of the maps or their designs: yay for houses with no roofs/glass roofs
 
The RC Car is the least of the problems with the game. While it is plain out "GAY"...it very easy to stop...just ****ing shoot it...i've done it countless times.

The size of the maps and the god awful spawns are the biggest issue with the game. The design forces people to shoot and move or die. And thats the only strategy in the game. It doesn't allow for different styles of play. Its the worst Call of Duty yet.
 
Hardline lets you get killstreaks a kill earlier. Hardline Pro lets you double tap X on a killstreak crate to switch out what's inside.

So, with this setup you can enable: SAM Turret for 3 kills, Care Package for 4, and Sentry Gun for 5. You can then switch out every single one of those for something random, which is usually Napalm Strike, B-52, or Valkyrie Rockets.

It's so overpowered.
Not really. I've been using that setup for a couple weeks now (See post #39). Much more often than not, I get boring stuff. I've only had them swap for Chopper Gunner, Gunship, or Dogs on about 5 times, with the occasional SR71. This is out of probably 250 or so packages. But either way, Treyarch have said that this for sure will be patched in the next update. It will then only work on actual Care Packages, and not the SAM or Sentry drops.
... i have been trying to get ghost to pro for a while now and ironically i'm stuck on destroying an enemy turrent.
Just set one of your killstreaks as Sentry, and then throw it in the middle of the map when you get it. Then just wait for the enemy to get it, and kill it once they've deployed it.
 
IMO the spy plane is way better then the RC car. The RC car really only benefits you and you might only get one or two kills with it. Where as the spy plan helps your whole team and I find it so much easier to get kills with spy planes up. Rarely do people bother to shoot down spy planes as well.
 
IMO the spy plane is way better then the RC car. The RC car really only benefits you and you might only get one or two kills with it. Where as the spy plan helps your whole team and I find it so much easier to get kills with spy planes up. Rarely do people bother to shoot down spy planes as well.

too true .. and the sr-71 can really be a game changer

interesting though is that even if you carry around a rocket launcher that you still carry a sidearm for the "second chance" perk
 
Call of Duty: Black Ops

I was playing this game today and the final kill cam was of a guy getting shot who was standing in the middle of a road (where he spawned) aimed at the sky shooting at a helicopter with what looked like a Light Machine gun of some sort. The guy who shot him was in a room looking out a window. As the replay was going on i stated over the mic "now there's an intelligent player" referring to the guy who was under no cover trying to take down a chopper with a gun. The guy who was shooting at the chopper stated that he was trying to fulfill and achievement by taking the chopper down.

I thought about this and realized that this goal/reward system in the game (this goes for most online FPS's) in a way made this player do something so stupid. The player was only looking to fulfill his own personal goals and thought nothing of the team and the loss that occurred cause of it.

So I ask you, (the reader) does this make sense to have in the game when it forces players to go out of there way for personal goals and shift away from the overall team play?

- It seems to me that the game is more focused on self achievement more then team play and team rewards. And the more I think of it, the more i dislike the game and the rewards system.

*side note: I also think there should be a penalty for dying in the game. There is none and it allows for reckless strategies.

And yes...i know..."ITS A GAME".
 
The way I see it... whats the point in having loads of cool achievements, if your kill/death ratio / scores SUCK.

If you stats look bad... it doesnt matter what achievements you get.. anyone can get achievements....

So if anyone plays and tries to get achievements but plays the game in a way that makes them appear stupid (like your example) let them get on with it.
 
I personally don't even look at the challenges...however, i think they do them to get quick XP and level up quicker. If they threw in penalties for death (maybe some sort of negative XP) i think players would be more careful.

Thats the conclusion i came up with. I'm just wondering why the games haven't turned to that yet. The reckless game play and strategy is an epidemic in the game. I feel like i'm playing with retards.
 
I dont play the game anymore, still having performance issues on my mbp (specs in sig) online.... just laggy as hell even with 70fps its still jumping all over the place...

(Can play campaign fine on high detail...)

Annoying as hell, 1st patch they released did nothing.. but after some tweaking I made the game almost good enough to play.. then 2nd patch just ruined it even worse than it was before the 1st patch.

So I give up, Will never buy a game from tryarch again I have learned my lesson
 
The perk is only 200 bullets into an enemy chopper for Hardline pro (I think that's the one, but maybe not). You could have just caught him in one of the 2 lives that it would have taken him to achieve this.


If you want a good team, you have to have a group of at least 4 friends that are serious about the game, all with mics. I've realized this during my short time span with this game and MW2.


I've recently been tearing people up with 4 good friends every other night or so for 3 or 4 games of "Headquarters."


I will say I am not happy with all the bugs in this game, which is why I'm not playing more. The parties of 3 or 4 of your friends, usually every 1 out of 3 games, you lose at least one player and have to back out and start again. Then, there's the losing connection to server and connection interrupted.


I like the game, I really do, I like the differences in the maps and the amount of maps that are available, but there's some times where I just get so pissed off that I turn it off in the middle of the game. Especially when I get into a lobby with ALL 3/4/5/10th prestiges and I'm just a lowly first prestige.


Either way, anyone with a ps3 that is "decent" with the game, friend me @ "DUBVMOUNTAINEERS"
 
Famas
-Red Dot Site

Crossbow


Semtex, Willey pete, Claymore

Hardline pro, Hardcore pro, Marathon pro


RC, Care package, Chopper Gunner


I've got my ideal set-up for my style of play.



...AND I HATE HAVANA
 
People who do that take away the fun of the game. They are more worried about their achievements or stats then having fun. That is why I can't stand campers.
 
My list of maps and how much I like them on a scale of one to five:
  • Array - 4
  • Cracked - 2
  • Crisis - 2
  • Firing Range - 5
  • Grid - 2
  • Hanoi - 3
  • Havana - 3
  • Jungle - 4
  • Launch - 5
  • Nuke Town - 5
  • Radiation - 4
  • Summit - 5
  • Villa - 1
  • WMD - 4
 
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