Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
I was playing this game today and the final kill cam was of a guy getting shot who was standing in the middle of a road (where he spawned) aimed at the sky shooting at a helicopter with what looked like a Light Machine gun of some sort. The guy who shot him was in a room looking out a window. As the replay was going on i stated over the mic "now there's an intelligent player" referring to the guy who was under no cover trying to take down a chopper with a gun. The guy who was shooting at the chopper stated that he was trying to fulfill and achievement by taking the chopper down.

I thought about this and realized that this goal/reward system in the game (this goes for most online FPS's) in a way made this player do something so stupid. The player was only looking to fulfill his own personal goals and thought nothing of the team and the loss that occurred cause of it.

So I ask you, (the reader) does this make sense to have in the game when it forces players to go out of there way for personal goals and shift away from the overall team play?

- It seems to me that the game is more focused on self achievement more then team play and team rewards. And the more I think of it, the more i dislike the game and the rewards system.

*side note: I also think there should be a penalty for dying in the game. There is none and it allows for reckless strategies.

And yes...i know..."ITS A GAME".

With 15 prestiges in the game, having personal goals is a bit of a necessity.

I think the real reason for those challenges though is to give players incentive to try something else. We all know most players will always find only the supposed best gear and use only them for the online advantage. The challenges do add online variety. I confess I myself have never used the mounted flamethrower, but I do know why others are using it in matches.

If using weapons during matches isn't working out, there's nothing forcing anyone to stay with that class for the whole match. They can always switch to the class that is more effective, but there's a chance they may stick with the temporary loadout to meet complete a contract. Is it unfair to the team? Perhaps. But it's done to add to the game's longevity. It's something that throws in that little something extra after umpteen games.

It's done out of fun.

In matches such as team deathmatch, this shouldn't be a big deal. Including there being a penalty for dying. CoD has always stressed a more unrealistic run & gun style of play. Shooting from the hip, knife spasing attacks. If you want penalties for dying CoD has Hardcore mode. You die, you sit out the rest of the round. No more severe penalty is possible. With such a penalty though, comes more camping. This lack of penalty is a staple of the game. The killstreaks another addictive incentive like the running & gunning that gives CoD some of it's appeal.

The reward system is disliked when it isn't working for one ( I've cursed many a time when the other time is running the SAM turret/hardline pro switch en masse, but been pretty acceptable when my team runs it ), but it's a whole lot of fun when it's working for you. It's an acceptance one makes when going into the game.

On the flipside, when I am playing team objective matches I expect everyone on my team to be playing towards the objective. Not worried about taking care of their personal challenges. Unfortunately I'm sure we've all been in games where someone is camping on Domination, not taking a point or even defending one, just worried about getting kills to get a killstreak. That's when I am not a fan of personal challenges.
 
It does take too little killstreaks to gain really. But at least the killstreaks top out at 11 on this one, which I think makes it better.

The attack dogs really do my head in though!

the kill streak rewards are so low because its practically impossible to get more then 11 kills in one game with the ****** spawns. (unless you get lucky) 25 was feasible in Modern Warfare because it was a much better game and strategic players who knew how to play could get 25 kills cause they were fighting dip *****. in Black Ops everyone (dip ***** and good players alike) seems to be forced into the same run and gun strategy.
 
I like Black Ops multi-player the best out of all the CODs etc. It seems that fixed up a lot of outstanding gameplay mechanics and issues. Much less frustrating than MOW2.

what is your primary 'go to' kit? shot gun? or running and stabbing? that seems to be the only way to play this game....this game is for kids.
 
the kill streak rewards are so low because its practically impossible to get more then 11 kills in one game with the ****** spawns. (unless you get lucky) 25 was feasible in Modern Warfare because it was a much better game and strategic players who knew how to play could get 25 kills cause they were fighting dip *****. in Black Ops everyone (dip ***** and good players alike) seems to be forced into the same run and gun strategy.

This goes back to Treyarch's seeming desire to reduce the trenched in camping snipers. The real reason that 25 was feasible was because of stacking killstreaks. If you've seen the vids of people getting nukes in record time, it was all based on opening grenade spam salvo, hoping that gets enough for a killstreak, working to a copter, which lead to a nuke. Not necessarily anything based on skill.

Treyarch has wisely spaced the spawns far enough so opening grenade spams don't work ( unless it's Nuketown and the opposing team runs as a pack into a rolling holy frag grenade ), so if one does lucky with the opening it only leads to an RC XD or perhaps a SAM turret ( hardline pro changing of it is becoming tired, but they claim a fix is coming ), but no cheap additions to a more lethal killstreak.

The spawning issue which is infuriating at times, but does have a point. It completely destroys camping. Treyarch seemed to make a decision to nerf the whole snipe/camp thing, making sniping more difficult, and camping a risky & questionable proposition. Running & gunning is the way Black Ops seems to go, if you want to camp, stack killstreaks, modern warfare is the way to go. The amount of times I have seen someone going XX kills & 0 deaths I can count on one hand, while in MW2 I had done it quite a few times.

I think Black Ops has become a nice alternative, and not just a continuation of modern warfare. It gives players choices.
 
Treyarch seemed to make a decision to nerf the whole snipe/camp thing, making sniping more difficult, and camping a risky & questionable proposition. Running & gunning is the way Black Ops seems to go, if you want to camp, stack killstreaks, modern warfare is the way to go. The amount of times I have seen someone going XX kills & 0 deaths I can count on one hand, while in MW2 I had done it quite a few times.

I think Black Ops has become a nice alternative, and not just a continuation of modern warfare. It gives players choices.


The multiple games give you choices...but this game alone gives you no choice but to run and gun. If i wanted to Run and Gun and waste my life i'd go join the taliban and pray to Allah.

This game gives you very little choice and in that makes the game terrible.

And you said it yourself. Treyarch ruined the game for all the snipers. Great job!

Treyarch = morons and dip*****. Bring back Infinity War. Black Ops Blows.
 
"Is it unfair to the team? Perhaps. But it's done to add to the game's longevity. It's something that throws in that little something extra after umpteen games."

- You see it as that...i see it as don't play a team game if you don't want to be a team player. If you want to run around like a headless chicken do it in free-for-all.


It's done out of fun.

- I truly believe that if you think running around dying so many times is fun then you are either 6 or 7 years old or retarded. (or brand new at the game)


You die, you sit out the rest of the round. No more severe penalty is possible. With such a penalty though, comes more camping. This lack of penalty is a staple of the game. The killstreaks another addictive incentive like the running & gunning that gives CoD some of it's appeal.

- I think that taking XP away with each death would make the players much more careful and make them aware of how many times they died. I get in arguments with people all the time cause they think they did better when they go 20-15 and I go 10-2...people just don't get it.

- I think kill streaks are much harder to get when running and gunning...no?
 
The multiple games give you choices...but this game alone gives you no choice but to run and gun. If i wanted to Run and Gun and waste my life i'd go join the taliban and pray to Allah.

This game gives you very little choice and in that makes the game terrible.

And you said it yourself. Treyarch ruined the game for all the snipers. Great job!

Treyarch = morons and dip*****. Bring back Infinity War. Black Ops Blows.

Have you decided what type of game you want to play? Cause if you don't want to run & gun, go play some hardcore. I promise you, you and 7 others will sit & camp for 20 or 30 minutes and you should be in heaven. As far as the taliban thing, it's a free country knock yourself out.

There are four frikkin' gametypes, each with match types of their own. If you can't find a game you like, it's because you don't want to. Play hardcore, play pure without the killstreaks, play only with players who've prestiged. But really, there's only one way to play the game? There's a word called creativity, give it a try. You may change up your game style. Not everyone runs & guns, some camp, some die. Just grasp the idea you can't sit up in a clock tower all day and NOT expect to get shot back at.

The game gives you every choice in the world, the question is if it's the right choice. Some maps will allow you to camp and slow the game down, other maps won't have it. The game is far more fluid than others, because of it's unpredictability. Sometimes that works for you and it's great, other times it won't. It's a trade off. Will you have all day to camp as you seem to want to? Probably not, once a 'spawn flip' occurs and you find someone behind your camp site. Personally I like the non static spawn points, while the spawning often works against me, I don't hear to much about spawn camping. I personally like the rarer spawn camping.

No, I said Treyarch 'nerfed' sniping. Now if you want to snipe, it actually takes something called 'skill'. You want a one hit kill, it better be dead on in the forehead or back of skull. No more auto assist towards an expanded hit box. There are one hit kills, as you've probably done a headshot or two, but now they are truly difficult. Not the old Rainbow Six shots with the Barrett that grazed your boot and were instant deaths. Now when I play it's often that a sniper tries a few times. Near misses are just that now, near misses, not the instant kills because a bullet was in the same township of your guy.

As I said, Black Ops is an alternative, a choice. If you don't care for it, I'm pretty sure you can take it out of your xbox, and go play something else. I believe they make a new Cabela's hunting game where camping is an important part, very little running & gunning I assume. Otherwise more than enough people are playing MW1 & 2, and they will welcome you. There are also more than enough enjoying Black Ops, don't join them, ...they haven't missed you.
 
- You see it as that...i see it as don't play a team game if you don't want to be a team player. If you want to run around like a headless chicken do it in free-for-all.




- I truly believe that if you think running around dying so many times is fun then you are either 6 or 7 years old or retarded. (or brand new at the game)




- I think that taking XP away with each death would make the players much more careful and make them aware of how many times they died. I get in arguments with people all the time cause they think they did better when they go 20-15 and I go 10-2...people just don't get it.

- I think kill streaks are much harder to get when running and gunning...no?


1. If you can show me an online game where you can control how your online teammates behave. I will heartily recommend it for you, since you seem to need to decide how othes play online with you. When you're playing with randoms you don't get to decide what they are doing.

Black Ops does give people a reason to play for their own reasons, but really is that any different when you're playing any other game. How many times have you played Capture the Flag or Territories in Halo or CoD, and half your team wants to snipe? Yeah, that half of the team sniping goes a long way in capturing flags or taking territories. You do all the dying trying to win the game, your teammates sit back congratulating themselves on all the kills they got. Sorry, 'teammates' was a questionable choice there.

Although I tire of the stupid line, it does fit here... "If you want a good team, stick to playing with your 'friends'". They should be of like mind, and work with you.

I play a lot of team mercenary ( no parties allowed ), so I am used to teammates doing their own thing. After all, I maybe playing the game trying to turn a perk pro, so I am doing my own thing as well. We all get over it.

2. Then again, perhaps maybe I am just not stressing over playing a 'GAME', as much as you. Sure it's not fun dying over & over, but I also don't think camping is that much fun. If you find sitting still in one place for an extended period of time, you must be a brain surgeon. Oh wait, sitting in one place really doesn't take that much brains. Oh well, that's your bag.

I just happen to enjoy running around every now & then just shooting, because it's something I wouldn't do in real life. I get to live dangerously in a video game, ...:eek: Dude, that's my problem! Unlike you, I play games for entertainment! That's what I've been doing wrong. I don't think that makes one retarded, just not as much of a tight@$$ as you.

3. Try Hardcore, man. It's got a great penalty for dying, you sit out the round. I hate to break it to you though, you need those people dying over & over for your precious killstreaks. There are wiser players, patient players, impatient players, twitch players, and more. Imposing such penalties on players would only inspire more camping. A fps with more camping? Yeah, that'll be fun!

Why how many someone dies affects your entertainment I'm not sure. I'm guessing they just look at the fact that they killed 20 people and think about and look back on those 20 kills. Yes they died much more than you did, but they did much more towards possibly winning than you did. I have no idea if that's their logic, I can't speak for someone else, just guessing.

4. I think it's map selection that determines play style. I find it easier to get kills running & gunning on Nuketown or Firing Range, especially in Domination. I felt the same way on Crash, Shipyard, Rust in MW2. Same for Crash & Vacant in MW1. There's just something cool about running around with a shotty or dual SMGs trying to mow down players. Realistic? Nope. Great game plan? Nope. Fun, yeah. Turn on Hardline and you can get a spy plane or rc xd. With a spy plane, you have a chance to get to a 3rd kill, especially on a smaller map.

Would I run & gun on Array, Jungle, or WMD? No, it's suicide, there are too many long sight lines. It all boils down to the map, and your own play style. I choose how I play based on the map, the game type, who I am playing with, and how I am feeling. That's part of what attracts me to Black Ops nowadays because, I had grown bored with MW2. The game presents new challenges, as opposed to when I stopped playing MW2.

When I stopped playing MW2 I had set strategies for certain maps that seemed to work consistently, and the game became robotic. I literally could predict how my games on Afghan & Invasion would begin, and where I would get my first killstreak with 90% accuracy.

Such predictability doesn't exist for me in Black Ops... yet. That's what appeals to me about Black Ops, every game is still a surprise. Sometimes unpleasant, sometimes joyous.
 
heres what i enjoyed doing best with this game:
 

Attachments

  • IMG_0885.JPG
    IMG_0885.JPG
    884 KB · Views: 98
  • worst game.jpg
    worst game.jpg
    811.8 KB · Views: 103


stop appreciating the Name of the game instead of the game itself...this game is awful. You're making excuses and justifying the stupid **** that the game has and dealing with it.

When you're playing a game and players start spawning directly behind you and shooting you in the back EVERY SINGLE MATCH, its time to realize that the game sucks.

When you're playing a WAR game and cannot be a successful sniper in it, its time to realize the game sucks.

The maps are too small and the Spawns suck causing multiplayer to blow. If you want to make excuses for all the nonsense and frustration in the game and play on...then have at it. But the game is not nearly as good as Modern Warfare 2.
 
stop appreciating the Name of the game instead of the game itself...this game is awful. You're making excuses and justifying the stupid **** that the game has and dealing with it.

When you're playing a game and players start spawning directly behind you and shooting you in the back EVERY SINGLE MATCH, its time to realize that the game sucks.

When you're playing a WAR game and cannot be a successful sniper in it, its time to realize the game sucks.

The maps are too small and the Spawns suck causing multiplayer to blow. If you want to make excuses for all the nonsense and frustration in the game and play on...then have at it. But the game is not nearly as good as Modern Warfare 2.

Here's the thing Vidder, when you're debating something with someone and you're constantly shouting and belittling their opinions odds are YOU AREN'T GOING TO CHANGE THEIR MINDS!

To EACH THEIR OWN, personally, I was not a fan of Modern Warfare 2 but I like Black Ops. I also love Bad Company 2 which does allow sniping. For me, Black Ops and MW2 are both very arcadey shooters. I expect running and gunning and no realism. It's all down to twitch controls and covering mechanics with teammates.

I would say that you are more likely to get "sniper" kills on Hardcore mode as their is no kill cam and pretty much instantaneous deaths. Regardless, as in real life, if you are in a CQB situation (which most of these maps in Black Ops are) you are going to run the risk of getting stabbed/shot/bitch slapped in the back if you are concentrating on the other end of the street while staring down a scope. You do have the option to watch your back with: claymores, friends, or the sticky cam.

Please above all, calm down. Oh, and have a great day :)
 
As mentioned, the spawning is terrible. IMO worse than in MW2 (which seemed hard to believe at first)

They shouldn't spawn anywhere near me. I hate spawning near the enemies too and die within 5 seconds of spawning. Personally, I'd rather wait 5-10 seconds for a spawning point to open up instead of dying right away.
 
As mentioned, the spawning is terrible. IMO worse than in MW2 (which seemed hard to believe at first)

They shouldn't spawn anywhere near me. I hate spawning near the enemies too and die within 5 seconds of spawning. Personally, I'd rather wait 5-10 seconds for a spawning point to open up instead of dying right away.

Then you get those times when you want to spawn near enemies, and you find yourself sprinting for 5 minutes just to get killed once you get to where you're going.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.