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Which life path are you going to choose?


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Ironically CDPR was in a unique position where they could have come forward, been open and honest about the state of the game with the public, released it as early access and still made very significant revenue. Most of all avoiding the negativity and complete loss of trust. Similar I'm very disappointed in the game, more so CDPR's actions towards it's customers...

Q-6
It's not too late for redemption as there are many people waiting for CDPR to fix the game.

In the end it's up to them to decide whether to be transparent and honour public yearning for the game to be its best.
 
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Well at 93 hours I finished the main storyline. Very strange experience. It's absolutely the buggiest AAA game I've ever played and that caused more than a little frustration. At the same time I really enjoyed myself and was really impressed with many things. Next I'm going to experiment with the different ending choices.

I had done so many side quests (all except for "boxing") that I completely annihilated the end boss with minimal effort.

At the beginning of the year I was pretty sure Cyberpunk was going to be my GOTY for 2020. That ended up being Ghost of Tsushima.
 
More bad news, I find this YT author to be generally very positive and not one of those folks that complains just for views. I have to say while CDPR has promised that they'll fix the game, I do wonder if it will be like Anthem, where EA promised to fix it, and we know where that is (no where).

 
More bad news, I find this YT author to be generally very positive and not one of those folks that complains just for views. I have to say while CDPR has promised that they'll fix the game, I do wonder if it will be like Anthem, where EA promised to fix it, and we know where that is (no where).

Problem is pretty much self evident
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I rather expect CDPR will honour what they have publicly promised, then look to move on. The single player game will be patched, equally I have zero expectation of any cut content being restored and/or expanded gameplay. By the time CDPR fully patches Cyberpunk 2077 and throws in a minimal DLC, just how many will be playing the game?

Only reason CDPR has to really deliver now with Cyberpunk 2077 is to attempt to regain some credibility within the gaming community, equally they may simply move onto Witcher 4 and pushout the Cyberpunk 2077 multiplayer in the interim to keep the $$$ flowing.

The games shallow nature, lack of replay value, broken to non existent mechanics, endless bugs & glitches simply cancels out all the good work that has been done by the development team.

Q-6
 
I have to say while CDPR has promised that they'll fix the game, I do wonder if it will be like Anthem, where EA promised to fix it, and we know where that is (no where).
The situation for CDPR is VERY complex.

1. CP2077 has bugs and performance issue. CDPR has acknowledged this and in due course, resolving all the bugs is possible.👍

2. CP2077 has gameplay, story and mechanics issues. CDPR has NOT acknowledged this. Resolving this has substantial implications for planned DLC, multiplayer version and future story extension. 👎

It might take them another 1-2 to have a deep scope and consideration of the options available. These are not limited to:

PS5 & Series X/S: Limiting the game to these consoles as soon as the next gen versions are available.

PS4 & Xbox One versions: Discontinue these versions because they are already unprofitable because of the low sell through + excessive current and future resource drain. o_OFurthermore, these older consoles have zero headroom for additional game features.

Multiplayer version: Put it on hold indefinitely until satisfaction and sell through of console versions are where they should be.

Whether CDPR can fix and enhance CP2077 with missing features/gameplay depend on how they have coded and developed the game.

Bad code can result in a game being very time consuming and costly to maintain and add functionality to. E.g. Fixing one area of the game creates an issue elsewhere, and fixing that creates a new problem elsewhere. Think of it like trying to repair a house of cards. :p
 
An interesting video, but admittedly I didn't finish yet, as the Yter, is just reading off an article and then offering his insights.


What I walk away with is that CDPR may be realizing that this game will never be good on last gen consoles and unless they do some serious butt kissing with Sony, its never coming back to that store, even as a PS5 only game.

Also in the YT is the idea that going multiplayer poses huge risks to what is now a damaged franchise - that is high risk low payback. He compares what EA did when Anthem failed, they produced a single player game (Jedi fallen order) and that exceeded all expectations.

Its my opinion that corporate honchos see the revenue stream of live service games and think they'll be able to just print money and life will be good. On the contrary, it seems live service games seem to fail far more then succeed. I think Fallout 76 is probably the newest IP, that didn't fully fail (Maybe red dead redemption) There's a place for multiplayer games but there's also a place for single player games and its best to get the single player fixed before trying to make it multiplayer.

My personal thoughts is, is that CDPR has other games in the pipeline, how long will they be dedicating time, money and people? A bit apples to oranges, because Anthem started off as a live service game, but EA finally pulled the plug and decided it will never come back so they rededicated their resources elsewhere. I don't think CDPR will spend an entire year trying to right this ship

I can see CDPR doing cutting the cord after they roll out the bug fixes, heck the promised DLC has been rumored to be just the content that was cut to make the deadline.
 
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An interesting video, but admittedly I didn't finish yet, as the Yter, is just reading off an article and then offering his insights.


What I walk away with is that CDPR may be realizing that this game will never be good on last gen consoles and unless they do some serious butt kissing with Sony, its never coming back to that store, even as a PS5 only game.

Also in the YT is the idea that going multiplayer poses huge risks to what is now a damaged franchise - that is high risk low payback. He compares what EA did when Anthem failed, they produced a single player game (Jedi fallen order) and that exceeded all expectations.

Its my opinion that corporate honchos see the revenue stream of live service games and think they'll be able to just print money and life will be good. On the contrary, it seems live service games seem to fail far more then succeed. I think Fallout 76 is probably the newest IP, that didn't fully fail (Maybe red dead redemption) There's a place for multiplayer games but there's also a place for single player games and its best to get the single player fixed before trying to make it multiplayer.

My personal thoughts is, is that CDPR has other games in the pipeline, how long will they be dedicating time, money and people? A bit apples to oranges, because Anthem started off as a live service game, but EA finally pulled the plug and decided it will never come back so they rededicated their resources elsewhere. I don't think CDPR will spend an entire year trying to right this ship

I can see CDPR doing cutting the cord after they roll out the bug fixes, heck the promised DLC has been rumored to be just the content that was cut to make the deadline.
I've thought this from the very start, to really fix the game and deliver on what was promised will simply cost too much. Right now more people are playing Witcher 3 which speaks volumes, Cyberpunk 2077 is too shallow a game to hold any long-term interest. CDPR should have stuck with the original concept/promise of an adult RPG themed game where V & Jackie look to rise to the top, not this juvenile looter/shooter with endless broken game mechanic's.

Q-6
 
I can see CDPR doing cutting the cord after they roll out the bug fixes,
That's won't happen.
CDPR has responsibilities towards employees and shareholders.

Abandoning the game would tank the share price and make employee stock options worthless. The corporation would become vulnerable to a takeover.

We are overdue an investor call. In the next on shareholders and the press will likely demand a frank roadmap update and answers to tough questions.
 
Cyberpunk 2077 simply isn't the promised/hyped next gen gaming experience, it's literally years if not decades behind in multiple areas of the games mechanics. Accountability to shareholders also includes admitting to a misfire and moving on. CDPR still made out on Cyberpunk 2077, equally the momentum is lost and flogging a dead horse is what it is...

Q-6
 
That's won't happen.
CDPR has responsibilities towards employees and shareholders.

Abandoning the game would tank the share price and make employee stock options worthless. The corporation would become vulnerable to a takeover.

We are overdue an investor call. In the next on shareholders and the press will likely demand a frank roadmap update and answers to tough questions.
In several forum threads, MacRumors participants have naively called for CDPR to abandon the PS4 platform (and sometimes the Xbox One platform).

Well gee, the PS4 platform has over 100 million active devices, all of which were specifically designed to play videogames (unlike Windows PC, Macs, etc.). CDPR certainly put PS4 revenue into their CP2077 revenue forecast. Abandoning PS4 would destroy CP2077's revenue potential and yes the shareholders would take issue.

The biggest challenge is that CDPR is running out of time. Fixing fundamental issues such as gameplay mechanics, storyboards, etc. may be ineffective in keeping a fickle videogame audience focused on CP2077.

CP2077 is showing zero growth, Witcher III has more active users.

As one of the videogame sites wrote, CDPR's biggest failure was squandering goodwill. CDPR over-hyped and under-delivered CP2077. They talked the talk but didn't walk the walk. How do you think these customers will react when CDPR releases their next major title? I know memories are short in the videogame industry but the burden is on CDPR to redeem themselves from this massive bungle.
 
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That's won't happen.
CDPR has responsibilities towards employees and shareholders.
I do think its in the realm of possibility. The game may neve return to the Playstation game store, playing on legacy consoles is not going to happen and so that leaves PC. They have other IP and its clear that CyberPunk is a damaged franchise.

I think having their responsibility to the shareholders mean they need to make hard choices, including jettisoning products that are losing money. Companies do that all the time.

I'm saying that will happen, but it is a possibility.


Abandoning the game would tank the share price and make employee stock options worthless. The corporation would become vulnerable to a takeover.
Their stock prices are sinking as it is, and why pour good money after bad, it actually could go the other way, stop the stock from sinking as investors may think such a move is needed - I don't know but keeping a game simply to keep investors happy seems like a poor decision
 
Their stock prices are sinking as it is, and why pour good money after bad, it actually could go the other way, stop the stock from sinking as investors may think such a move is needed - I don't know but keeping a game simply to keep investors happy seems like a poor decision
CDPR should put money into the game if it improved revenue. THAT would keep investors happy not the fact that they are keeping a game on life support.

The primary responsibility of a publicly traded company is to increase shareholder value. If CDPR's business shrinks so will the company's value. The falling share price indicates that investors don't think the company is worth as much as before.

Whether putting money/time/effort into CP2077 will be worthwhile is the tough question for CDPR. If they threw up their hands and abandoned CP2077 they would be telling the world that they don't know what the bleeping heck they are doing.

Remember that they made some very publicly bold claims about CP2077. As a publicly traded company they have an obligation to reach their lofty ambitions. Otherwise it's considered fraudulent behavior by securities agencies.

And that's why there are a few class-action shareholder lawsuits. You can't just make up boastful claims to attract investors and come up short.

If they want to talk the talk, they have to walk the walk. It's up to CDPR to prove they can. To their shareholders first and foremost but also to their customers and the rest of the videogame industry.

Ultimately this is a lesson to CDPR and other videogame publishers: under promise and over deliver.

CDPR did the opposite. They chose poorly.
 
Cyberpunk is essentially the modern systems Duke Nukem. Hyped and Promised for years and years, absolutely underwhelming and dead on arrival once released.
 
Cyberpunk is essentially the modern systems Duke Nukem. Hyped and Promised for years and years, absolutely underwhelming and dead on arrival once released.
I don't see it that way, though CDPR certainly kicked their hype machine into over drive. I cannot imagine anyone thinking it was a good idea to continually say and market that this game could be played on legacy consoles. They must have known there was going to be a reckoning - I think they underestimated the pushback.
 
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Let's make this clear: PlayStation 4 and Xbox One weren't legacy consoles when CDPR announced Cyberpunk 2077. They weren't even current consoles. That's right, PS4 and Xbox One were next-gen console hardware way back when Cyberpunk 2077 was announced.

Through CDPR's repeated CP2077 delays did only CP2077's release happen after the dual launches of PS5 and Xbox Series X/S.

CDPR planned the entire time for the game to be on PS4 and Xbox One. And that made perfect sense since those would be the two largest hardware platforms in number of active gamers. There are over 100 million PS4 consoles and every single one is used for playing videogames. Not every Windows PC is used for playing games (there are a ton of work PCs plus plenty of servers, etc.). Most consumer Windows PCs are notebooks anyhow which the PC title isn't optimized for.

If CDPR bailed on the PS4 and Xbox One and launched CP2077 six months ago it would have been a PC only title.

CDPR massively failed for legacy console owners.
 
I’m playing it right now on ps4 and a little weird at times, I’m thoroughly enjoying it so far. Is it the end all game changer like Fable claimed to be before it came out? Not at all. But it is definitely enjoyable and I don’t see it as terrible as some make it out to be
 
works fine on PS5.... I mean... I was expecting it to be Fall out. I don't like that it is only 3rd person. Sort of like Outer Worlds that looked and played better.

IF this was just on new systems + PC the company wouldn't be getting the same hate.

Didn't Batman Arkham Knight get shown off when the PS3 was around. Then they went sorry only works on PS4 or Xbox One. I mean this game really isn't good enough to buy a new system but currently only the PS4 collection is worth playing on PS5
 
Let's make this clear: PlayStation 4 and Xbox One weren't legacy consoles when CDPR announced Cyberpunk 2077. They weren't even current consoles. That's right, PS4 and Xbox One were next-gen console hardware way back when Cyberpunk 2077 was announced.

Through CDPR's repeated CP2077 delays did only CP2077's release happen after the dual launches of PS5 and Xbox Series X/S.
Yupp gulp. Imagine what the response would have been if it launched before next gen consoles ans PC gamers getting their hands on RTX 3080 card?

😬
 
Yupp gulp. Imagine what the response would have been if it launched before next gen consoles ans PC gamers getting their hands on RTX 3080 card?
The number of people playing this game on a RTX 3080 is miniscule, I don't think it would have made any difference. Looking at the steam statistics we see the most popular GPU on steam (not the game) and about 30 spots below that is the 3080

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No matter how you slice it, CDPR purposely hid the fact that this game was going to be horrible on legacy consoles, if they released it prior to the PS5 and Xbox X/S release then I believe things would have been even uglier for the publisher.

Sadly, even on Steam the game is dropping off fairly quickly.
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The number of people playing this game on a RTX 3080 is miniscule, I don't think it would have made any difference. Looking at the steam statistics we see the most popular GPU on steam (not the game) and about 30 spots below that is the 3080

View attachment 1737945

No matter how you slice it, CDPR purposely hid the fact that this game was going to be horrible on legacy consoles, if they released it prior to the PS5 and Xbox X/S release then I believe things would have been even uglier for the publisher.

Sadly, even on Steam the game is dropping off fairly quickly.
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Wow. That drop is nuts and this is on PC which account for 80%~ of digital purchases of the game.

Monthly average console players must be less than 5,000/month.
 
Wow. That drop is nuts and this is on PC which account for 80%~ of digital purchases of the game.
Yeah, and that's why I think as time goes on, it becomes less likely for the publisher to dedicate time and money to this. Many corporations right off bad decisions. I do think we'll be seeing the major bug fix promised, but if things keep trending negatively, all bets are off about its future.
 
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Yeah, and that's why I think as time goes on, it becomes less likely for the publisher to dedicate time and money to this. Many corporations right off bad decisions. I do think we'll be seeing the major bug fix promised, but if things keep trending negatively, all bets are off about its future.
CDPR will have to make a big decision about wherher to give the game a big overhaul or abandon/sell-it.

Patch after patch after patch won't be worth devoting millions of $ if monthly active player numbers are tanking.

The next investors call will be extremely interesting to listen in to.
 
Patch after patch after patch won't be worth devoting millions of $ if monthly active player numbers are tanking.
I think so much is riding on the first patch, that's really going to make or break things. The issue can be divided into two categories - game breaking bugs and console quality of life. If the console game play is not markedly improved, CDPR will be in a world of hurt. I think anything negative about the patches will be amplified and over blown to the point where it will get ugly for them

The next investors call will be extremely interesting to listen in to.
No question, especially with the stock prices sinking as it is, and they're now facing lawsuits
 
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I think so much is riding on the first patch, that's really going to make or break things. The issue can be divided into two categories - game breaking bugs and console quality of life. If the console game play is not markedly improved, CDPR will be in a world of hurt. I think anything negative about the patches will be amplified and over blown to the point where it will get ugly for them


No question, especially with the stock prices sinking as it is, and they're now facing lawsuits
Personally I hope that they will overhaul the game instead of abandoning it.

Night City is one of the most stunning and visually detailed game environments that I have ever experienced. 🙂

I am longing for the native Series X version and big improvements to NCP AI and a bunch of other stuff.
 
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Personally I hope that they will overhaul the game instead of abandoning it.

Night City is one of the most stunning and visually detailed game environments that I have ever experienced. 🙂

I am longing for the native Series X version and big improvements to NCP AI and a bunch of other stuff.
I also hope they go the overhaul route instead of abandoning. Even with the bugs...I had a ton of fun. (Heck, I started a second playthrough to take a different approach)!

With the amount of fun I had WITH the bugs...I can only imagine how much better it would be with those worked out and at least some of the cut content back in.
 
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