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Which life path are you going to choose?


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    62
Personally I hope that they will overhaul the game instead of abandoning it.
No question and in some sense its too early to say whether that will happen. CDPR is in a rough spot and it its not going to get better anytime soon. The first major milestone is this bug fix.

I've largely stopped playing the game, though I may return back. I've finished the first act, so I'm not likely to to start over. This leads me into another possible issue, re-playability. I can't tell you how many times I've replayed Fallout 4. I'm actually playing it now. I've played Outer Worlds a handful times, there's definitely room to keep doing that game a number of times.

I don't see that happening for Cyberpunk. I can't put my finger on why, but it doesn't seem like a game that you play though again for giggles.
 
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From what I've read here and elsewhere, CP2077 has a very linear narrative and your life path selection is ultimately irrelevant because the conclusion is the same.

As far as I can tell the games that are the best for playing again are the ones with huge mods that basically create another title. My guess is that the top 5-10 actively modded games at NexusMods are the best for playing multiple times.

It helps if the story is great.
 
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No question and in some sense its too early to say whether that will happen. CDPR is in a rough spot and it its not going to get better anytime soon. The first major milestone is this bug fix.

I've largely stopped playing the game, though I may return back. I've finished the first act, so I'm not likely to to start over. This leads me into another possible issue, re-playability. I can't tell you how many times I've replayed Fallout 4. I'm actually playing it now. I've played Outer Worlds a handful times, there's definitely room to keep doing that game a number of times.

I don't see that happening for Cyberpunk. I can't put my finger on why, but it doesn't seem like a game that you play though again for giggles.

From what I've read here and elsewhere, CP2077 has a very linear narrative and your life path selection is ultimately irrelevant because the conclusion is the same.

As far as I can tell the games that are the best for playing again are the ones with huge mods that basically create another title. My guess is that the top 5-10 actively modded games at NexusMods are the best for playing multiple times.

It helps if the story is great.
There's just not enough meat on the bone with Cyberpunk 2077, although the main story and character storyline's are reasonable they are not compelling. The combat is weak due to the poor AI & mechanics and there is very much a repetitiveness to the majority of the side mission's in a bland open world.

All this adds up to a game that has limited replay value. Some games the story is compelling with greater RPG factors and or decisions that have meaning, others the story can be be weak, however the combat draws you in as it's both challenging and entertaining which all adds up.

IMO CDPR spent far too much time & money on eye candy versus a solid core gameplay. People play Witcher 3 as it's genuinely good as do some play far older titles as they too are great games. Cyberpunk 2077 gameplay is mediocre at best, hampered by bugs, misrepresentation and a disgruntled audience all of which CDPR brought on itself...

Q-6
 
As far as I can tell the games that are the best for playing again are the ones with huge mods that basically create another title.
GTA5 has impressive replay value as some people have played or bought it for two platform. The next gen version of it will result in people replaying or even rebuying it.

I will buy it for Series X as soon as it's available.

Maybe CDPR, should release the source code and let the gaming community mod the hell out of the game.
 
GTA5 has impressive replay value as some people have played or bought it for two platform. The next gen version of it will result in people replaying or even rebuying it.

I will buy it for Series X as soon as it's available.

Maybe CDPR, should release the source code and let the gaming community mod the hell out of the game.
I own GTA5, I just haven't gotten around to it.

LOL CP2077 has already had its source code stolen and sold on the dark web.
 
Well at 93 hours I finished the main storyline. Very strange experience. It's absolutely the buggiest AAA game I've ever played and that caused more than a little frustration. At the same time I really enjoyed myself and was really impressed with many things. Next I'm going to experiment with the different ending choices.
Perhaps some sort of acknowledgement is in order.

Look at pages 13-16 of this discussion thread. A lot of those participants no longer post anymore, I'm guessing they gave up.

The difference of game sentiment between mid-December 2020 and early March 2021 is STARK. The evolution of this game's maturity is decidedly bleak.

The rest of 2021 will likely be a fight for CDPR's life as an independent, publicly traded corporation. And they brought it on themselves.
 
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I'm still hoping for the PS5-patch and DLC's, but I'm waiting for all that so the game can become what they intended it to be. Not the Open Beta we all paid for.
 
I will play this on a Windows PC but I will wait at least six months before I purchase it. I already have a backlog of other games anyhow.

Worse, the Cyperpunk 2077 team has just been ordered to do crunch time, basically the Bataan Death March. There is no chance in hell this game will be polished on launch day.

Waiting six months will allow for a bunch of patches to fix the most egregious bugs.
LOL, here is my first reply to this topic.

Update: six months after the launch date isn't close to being enough. This early access title realistically needs another two years in the oven before it's done.

But time is running out and I doubt if those two years are available. CDPR talked it up, released a turd (particularly on the legacy console gaming side), and now are getting sued for misrepresenting their product.

Worse, graphics bugs aren't the issue and the game performs adequately on a well-specced Windows PC. The bigger problems are gameplay mechanics and a pretty linear story progression. The latter points to severe deficiencies in the decision making about the game's overall concept and implementation. I'm not sure if CDPR can fix those fundamental issues in a reasonable time.
 
LOL, here is my first reply to this topic.

Update: six months after the launch date isn't close to being enough. This early access title realistically needs another two years in the oven before it's done.

But time is running out and I doubt if those two years are available. CDPR talked it up, released a turd (particularly on the legacy console gaming side), and now are getting sued for misrepresenting their product.

Worse, graphics bugs aren't the issue and the game performs adequately on a well-specced Windows PC. The bigger problems are gameplay mechanics and a pretty linear story progression. The latter points to severe deficiencies in the decision making about the game's overall concept and implementation. I'm not sure if CDPR can fix those fundamental issues in a reasonable time.
You were harsh in October 2020. Your current verdict is damning but difficult to challenge. CDPR have likely broken even and could walk away from the game.

Overhauling the game, mechanics and storyline could be extremely expansive. This is especially true if it's been written in dirty code that has resulted in high technical debt.

The CEO mentioned that they should have taken an iterative approach to developing the game. E.g build a MVP and only move on to the next sprint if everything works.

Instead they developing many areas in isolation, including the new game engine and subsequently faced integration challenges when they rushed to bring all the parts of the game together. :eek:
 
GTA5 has impressive replay value as some people have played or bought it for two platform.
Not really mutual. GTAV is only popular after all these years strictly due to the monopoly with online modes that’s raked Rockstar millions, that’s it. The campaign isn’t what why GTAV still sells at $25 for a new copy 7 years later, especially if you look at all the online gameplay expansion just in the last year is a lot.
 
I went back and did every choice I could find to see as many endings as possible. I'm so glad I made my original choice (which I quite liked). Some of the endings were depressing as hell.

In a twist of irony some of the moments in the endings that were supposed to be serious were made silly by bugs. My male V was wearing booty shorts in one for some reason. In another scene a bartender was supposed to be pouring me a shot. The glass and the bottle were invisible so the bartender looked like she was a mime. :rolleyes:
 
Still a lot of bugs after all these updates? I haven't touched the game anymore since I finished the side-stories and main story. I will play it again when the PS5-patch hits and hopefully some DLC's.
 
CDPR... Please release a patch update soon... I still haven't completed the game yet. Still waiting for the next patch.
 
I remembered that I never figured out how to ride the roller coaster. Looked it up an apparently the quest where you're told how to do it is only active during a certain part of the main story. You can still ride it but the way to do so is not clear at all. :mad:
 
CDPR... Please release a patch update soon... I still haven't completed the game yet. Still waiting for the next patch.
If I recall accurately, February was supposed to be the next/latest patch, but that got pushed out to late March/April to a podcast I was listening to while back. To be honest though, they can’t afford to make any more mistakes, and I know it might take longer, but it’s probably better this way if things aren’t necessarily on time.
 
They announced that the cyber incursion they had has forced them to delay the next big patch.
Yeah it was a significant issue, to the point where CDPR shut down VPN and disallowed anyone from accessing the network from outside the company. People working from home (thanks to the pandemic) were unable to work on the patch.
 
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I remembered that I never figured out how to ride the roller coaster. Looked it up an apparently the quest where you're told how to do it is only active during a certain part of the main story. You can still ride it but the way to do so is not clear at all. :mad:
I found out myself. Was scanning the area and noticed something nearby, fixed the electricity and off we went!
 
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So this thread was started with a poll asking which Life Path you were choosing for the game, i.e., nomad, street kid or corpo. I've largely put the game down, so I can't answer this myself. Do those choices really matter?

I've gotten through act 1, and other then the opening scene, it seeming has had zero impact on the game. Seems like a wasted opportunity, but I could be wrong given my lack of progress.
 
So this thread was started with a poll asking which Life Path you were choosing for the game, i.e., nomad, street kid or corpo. I've largely put the game down, so I can't answer this myself. Do those choices really matter?

I've gotten through act 1, and other then the opening scene, it seeming has had zero impact on the game. Seems like a wasted opportunity, but I could be wrong given my lack of progress.
No the life paths only serve as an intro with each only adding the occasional additional dialouge option that generally has no impact on the gameplay/progression.

Likely was originally a far grander affair with real action & consequence, however CDPR for reasons seem to have changed a great deal of the game to what it is today.

Q-6
 
So this thread was started with a poll asking which Life Path you were choosing for the game, i.e., nomad, street kid or corpo. I've largely put the game down, so I can't answer this myself. Do those choices really matter?

I've gotten through act 1, and other then the opening scene, it seeming has had zero impact on the game. Seems like a wasted opportunity, but I could be wrong given my lack of progress.
In the years leading up to the release, CDPR acted like it was a big deal. In the released game it's just like @Queen6 said: it's just an intro. And during the game here and there small options are only available to a certain life path, but with little to no impact on the game.
 
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After 93 hours that's one thing that makes me not want to play again as another life path. It didn't seem like it made much of a difference. When the PS5 upgrade drops I want to play the other intros to see what happened in them.
 
After 93 hours that's one thing that makes me not want to play again as another life path. It didn't seem like it made much of a difference. When the PS5 upgrade drops I want to play the other intros to see what happened in them.
Is just interesting to see how each life path pans out, although rather short 20-40 minutes tops. It does smack of a bigger vision that was shuttered. That's the worst thing about Cyberpunk 2077 as CDPR had the vision, capital and most importantly the freedom, yet somewhere down the line CDPR sold out resulting in a mediocre gaming experience with flashy graphics and little substance.

I'll revisit the game if and when the patches/updates deliver something meaningful beyond bug fixes. Right now I just see the game in it's current state (gameplay, story, execution) as being little more than a jump off point for multiplayer that CDPR wanted as their cash cow, equally the momentum is well and truly lost due to the botched single player game...

Q-6
 
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