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Focus, DP. Focus!

While I'm waging pros and cons of dying vs staying alive.

A cruel dilemma, indeed. And, we would be completely lost without our grumpy dwarf cleric, and his much needed medicinal and healing skills.

Yet, agreed, it is important to get one's priorities right.

I'll hang onto it, if you'd like. I promise it will be safe with me. ;)

A halfling who appreciates the pleasures of really good tobacco…….the real world is indeed a place where one can learn much.
 
Ravenvii, please take into account that I have an extreme will to survive - especially since I fear that the whole party is keen on looting me!

I suspect most of my fellow adventurers would forbear from looting your person at least until after your regrettable - and untimely - demise.

Besides, your recovery would aid the party better; your medical skills have been much in demand already, you know.

Now, the siren lure of your tobacco might prove irresistible to nimble hands, and nicotine starved individuals, this is true. Were I in your shoes, I would clutch that tobacco pouch exceedingly close to my (comatose) person….
 
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Ravenvii, please take into account that I have an extreme will to survive - especially since I fear that the whole party is keen on looting me!

eehrm...
not two hours ago....

Portia:
Can we loot Claus or nah? Asking for a friend...
:p

Veit:
> I say we split up! I will scout ahead - alone. you guys follow the lone one and try to catch him. I fear we will have to loot help Claus later.
 
*weak voice*

> Aarrgh...help...somebody help me..please!

My face...where is my face?!??
[doublepost=1459372427][/doublepost]And you just proved my point dp! :p
 
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eehrm...
not two hours ago....

Portia:


Veit:

Yes, but from a cultural and anthropological perspective, what we are actually privy to here is a not at all unusual form of, um, cultural dissonance in the field of ethnography, when we pay an especially attention on dwarf beliefs, culture and customs.

Therefore, Master Viet sincerely hopes that the we do not choose to practice the customs and culture of ex military dwarf clerics and dwarf culture generally - as regards the small matter of looting the living and the dead - the former, when they are no longer in a position to appreciate, lay claim to, otherwise enjoy, or, basically protect, what may be looted (the unfortunate example of tobacco seems to present itself in an indelible image in my mind), the latter, when they have finally expired, - on him.

He may be ecumenical on other matters, but not, I fear, on this. in other words, do not practice our interpretation of dwarf culture on him, irrespective of how often he practices it on others.
 
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Ok, thanks.


So, I'm going to shoot the wolf and (fingers crossed) end this thing.

And then whiskey. Lots of whiskey.
As the wolf looks up from the goblin's throat, it finds an arrow flying towards it --

*** CHECK ***
AC of 13, and you have +5, so:

Portia: 16

And the damage is 1d6 + 3, so:

Portia: 1

You hit the wolf for 4 damage.
*** CHECK ***

-- and that was the last thing the wolf's left eye saw; the wolf howled in pain, shaking its head trying to get the arrow to fall out. It did not.

>>> @Don't panic you're next!
 
As the wolf looks up from the goblin's throat, it finds an arrow flying towards it --

*** CHECK ***
AC of 13, and you have +5, so:

Portia: 16

And the damage is 1d6 + 3, so:

Portia: 1

You hit the wolf for 4 damage.
*** CHECK ***

-- and that was the last thing the wolf's left eye saw; the wolf howled in pain, shaking its head trying to get the arrow to fall out. It did not.

>>> @Don't panic you're next!
Please go by post 1542
 
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Please go by post 1432

*To myself: Well, I am ever so slightly flattered that you would choose to quote my words praising your action.*

Muses thoughtfully: Bribery? With a wolf, (injured, but not yet, mortally wounded) in mind, or perhaps…. a…..goblin?

Perhaps, a bone, some (more) gold coin…or some tobacco from the pouch of the temporarily indisposed Master Veit Frostbeard - and - if needs must - perhaps he can be reimbursed out of the treasure that we were informed (perhaps mendaciously) may be found here…...
 
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Please go by post 1432

An aside, softly spoken: When threats, intimidation, bluff and bluster fail, bribery is often a very useful option. An excellent suggestion…...

Are you attempting to bribe the wolf ? Maybe the wolf will take Veit's corpse (minus the gold and tobacco) and leave us alone :D.
 
:D Sorry all, my bad
I am out for dinner and on the darn phone, no time to rewrite , the post where i had put my orders in case portia did not kill the wolf was 1542. [I edited the previous post. Why no post number on the mobile version? Very annoying]

I had put it there so raven could process both portia's and mine actions together, and thus save time, but i guess it didn't work
 
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:D Sorry all, my bad
I am out for dinner and on the darn phone, no time to rewrite , the post where i had put my orders in case portia did not kill the wolf was 1542. [I edited the previous post. Why no post number on the mobile version? Very annoying]

I had put it there so raven could process both portia's and mine actions together, and thus save time, but i guess it didn't work

So your orders are "throw a javelin at the wolf" ?
 
You throw a javelin at the half-blind wolf.

*** CHECK ***
You have advantage because, well, the thing's half blind, right? So AC's +13 and you have +5:

Bartholomeus: 8
Bartholomeus: 12

The damage is 1d6 + 3, so:

Bartholomeus: 4

You deal 7 hp of damage, killing the wolf.
*** CHECK ***

The javelin finds its way into the wolf's throat, and the wolf stopped growling, permanently.

Warhim strode into the chamber and places a foot on Klarg's corpse. "WARHIM IS KING!" he shouts for the benefit of the only other remaining goblin in the chamber, who is still standing to the left of Klarg's body.

Warhim points at the party. "You take dwarf. You take human. You leave. I keep all loot."

>>> Battle over! Initiatives are now moot. What do you do @Don't panic @Scepticalscribe @Moyank24 @twietee @Plutonius?

>>> raven stumbles to bed
 
:D Sorry all, my bad
I am out for dinner and on the darn phone, no time to rewrite , the post where i had put my orders in case portia did not kill the wolf was 1542. [I edited the previous post. Why no post number on the mobile version? Very annoying]

I had put it there so raven could process both portia's and mine actions together, and thus save time, but i guess it didn't work

Hm. Well, the numerals I saw read '1432', but then, I have spent far too many years dwelling in the darkest corners of well stocked libraries, so it is possible that my Darkvision enhanced eyes - even behind my Opticks - misread what was in front of my eyes.
[doublepost=1459416226][/doublepost]
You throw a javelin at the half-blind wolf.

……..
The javelin finds its way into the wolf's throat, and the wolf stopped growling, permanently.

Warhim strode into the chamber and places a foot on Klarg's corpse. "WARHIM IS KING!" he shouts for the benefit of the only other remaining goblin in the chamber, who is still standing to the left of Klarg's body.

Warhim points at the party. "You take dwarf. You take human. You leave. I keep all loot."

>>> Battle over! Initiatives are now moot. What do you do @Don't panic @Scepticalscribe @Moyank24 @twietee @Plutonius?

>>> raven stumbles to bed

Murmurs while musing: What do we do? Hm.

Well, it would appear that our temporary - and perhaps, expedient - alliance has dissolved rather rapidly……..now that the desired change of power has come about.
 
*spills blood*

"don't ask count, claus...*cough cough*..ask portia...she knows best..ummm."
[doublepost=1459428984][/doublepost]quick question: how was that whole unconscious thing resolved again? Long rest and then I'm uppity up again?
 
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  • The javelin finds its way into the wolf's throat, and the wolf stopped growling, permanently.

    Warhim strode into the chamber and places a foot on Klarg's corpse. "WARHIM IS KING!" he shouts for the benefit of the only other remaining goblin in the chamber, who is still standing to the left of Klarg's body.

    Warhim points at the party. "You take dwarf. You take human. You leave. I keep all loot."
* moves in front of Wharim, greataxe in hand, positioning himself in front of Veit's body (so between wharim and veit), ready to fight

> i don't think so, Screech.
That was NOT our deal.
i said we would let you live and give you a PART of what we found.
WE will decide what that is AFTER we have evaluated that pile of stuff over there.
And we will be fair, but i promise you that the greedier you get, the smaller that part will become.
And before you get strange ideas in that little head of yours, I shall remind you it is still 4 of us and just two of you​
[doublepost=1459434835][/doublepost]
*spills blood*

"don't ask count, claus...*cough cough*..ask portia...she knows best..ummm."
[doublepost=1459428984][/doublepost]quick question: how was that whole unconscious thing resolved again? Long rest and then I'm uppity up again?

you are currently unconscious AND unstable.
first, you need to be stabilized, so you will not die.
once you are stable, after 1d4 hours (1-4 hours), you get back 1 hp. if you then start the full rest at 1 hp you are fully healed, as usual.
however, if you enter a long rest at 0 HP (even if stable), you are not fully healed, but you get just the 1 hp back.
so, practically, if you are unconscious but stable, you need to combining the reviving rest (1d4) first with the long rest. however, your reviving rest can be part of other characters long rest.

in order to get stable, you can either keep making death saving throws (and risk failing them) until you get to 3 saves, or have another character stabilize you by succeeding at a DC10 a medicine check (wis).
the order/timing of the saving throws/checks when out of combat (and therefore with no turns) is not obvious (at least to me), and so i think it depends largely on the DM and on the situation.
personally, i think a reasonable scenario is one where every other character can do one medicine check (if they want), and if they fall, after that the unconscious character has to do the next death saving throw, then the other character can attempt their medicine checks again, and so on, until the unconscious character is stable or dead.

of course presence of healers, healing potions or medicine kit (add those two to the shopping list) changes this.
 
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in order to get stable, you can either keep making death saving throws (and risk failing them) until you get to 3 saves, or have another character stabilize you by succeeding at a DC10 a medicine check (wis).
the order/timing of the saving throws/checks when out of combat (and therefore with no turns) is not obvious (at least to me), and so i think it depends largely on the DM and on the situation.
personally, i think a reasonable scenario is one where every other character can do one medicine check (if they want), and if they fall, after that the unconscious character has to do the next death saving throw, then the other character can attempt their medicine checks again, and so on, until the unconscious character is stable or dead.

of course presence of healers, healing potions or medicine kit (add those two to the shopping list) changes this.

@ravenvii, orders: I grab a large chunk of Veit's tobacco to help me make a medical check :D. I then stabilize Veit with a medical check.

Say to Portia (@Moyank24) : Feel free to grab some of this fine tobacco and perform a medical check on Veit if I'm unsuccessful.
 
As to some slight skill in medicine, myself, Master Claus, and Ser Bartholomeus can all claim some small proficiency in this field, so I suggest that we three try a medical check on Master Veit.

Re what has been colourfully described as 'the loot', I must concur with Ser Bartholomeus. Before any division of such spoils can take place, we must be permitted to examine just exactly what lies there.

Treasure, in the classically crude monetary sense is not the only thing that may be found in yonder corner. There may be other things that are of interest to us, too.
 
@ravenvii, orders: I grab a large chunk of Veit's tobacco to help me make a medical check :D. I then stabilize Veit with a medical check.

Say to Portia (@Moyank24) : Feel free to grab some of this fine tobacco and perform a medical check on Veit if I'm unsuccessful.

*** CHECK ***
You have +1 to medicine, so:

Claus: 4

Nope.
*** CHECK ***
[doublepost=1459443074][/doublepost]
* moves in front of Wharim, greataxe in hand, positioning himself in front of Veit's body (so between wharim and veit), ready to fight

> i don't think so, Screech.
That was NOT our deal.
i said we would let you live and give you a PART of what we found.
WE will decide what that is AFTER we have evaluated that pile of stuff over there.
And we will be fair, but i promise you that the greedier you get, the smaller that part will become.
And before you get strange ideas in that little head of yours, I shall remind you it is still 4 of us and just two of you​
[doublepost=1459434835][/doublepost]

you are currently unconscious AND unstable.
first, you need to be stabilized, so you will not die.
once you are stable, after 1d4 hours (1-4 hours), you get back 1 hp. if you then start the full rest at 1 hp you are fully healed, as usual.
however, if you enter a long rest at 0 HP (even if stable), you are not fully healed, but you get just the 1 hp back.
so, practically, if you are unconscious but stable, you need to combining the reviving rest (1d4) first with the long rest. however, your reviving rest can be part of other characters long rest.

in order to get stable, you can either keep making death saving throws (and risk failing them) until you get to 3 saves, or have another character stabilize you by succeeding at a DC10 a medicine check (wis).
the order/timing of the saving throws/checks when out of combat (and therefore with no turns) is not obvious (at least to me), and so i think it depends largely on the DM and on the situation.
personally, i think a reasonable scenario is one where every other character can do one medicine check (if they want), and if they fall, after that the unconscious character has to do the next death saving throw, then the other character can attempt their medicine checks again, and so on, until the unconscious character is stable or dead.

of course presence of healers, healing potions or medicine kit (add those two to the shopping list) changes this.
The goblin spits, "I king! You weak! I kill Klarg! Loot mine!"
 
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