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How can you guys judge a game so harshly before it's even released? Before you've even played it? Just because it's on-rails instead of being fully controllable doesn't mean the game will be complete rubbish. :confused: They said that they are not doing a cheap port and putting real effort into the game to achieve the same sense of horror and atmosphere that the PS3/Xbox version had.

Because 1) it's EA, 2) other devs that avoided putting their AAA titles on the Wii are trying to cash in with cheap alternatives.
And secondly you don't believe what EA has to say, do you? :eek: EA says it wont be a cheap port= it will be a cheap port. The very fact this has been brought us is because they've constantly done this throughout their history.
 
Maybe I'm just an optimist. But from what we're seeing in the Wii lineup for 2009 and beyond, developers seem to finally be bringing more original content and full games (i.e. non-party/gimmick games) to the Wii. Yes, there are still a bunch of cheap ports of PS2 games and stupid party games...however, developers seem to be finally starting to bring some real good quality, well made games to the system. Dead Space for Wii, even though it's on-rails, is still a move in the right direction.....much better quality than much of the drivel that has been released in the past.
 
^

Thing is, if these 'core' games don't sell on the Wii, we ain't gonna see more real games on it. Why SHOULD dev's do it? They make 10 times more money just pumping out crappy party games than they do making a real effort.

Games like Mad World are gonna be a big test if it's even worth trying.
 
We're not being harsh. :)

EA is full of it. This game is slated for fall of this year. It's been outsourced to Eurocom, and there's absolutely no way the can capture the atmosphere and mood of a survival horror game in an arcade-rail shooter

EA is making DS:E as a casual abomination, a cash-in. They are putting in very little effort, which is apparent by the type of game and short production time.

----

@ 2nyRiggz,

Same here, I also want DS 2. I think we're safe though, since that team is tied up with it, hence another reason this game is being outsourced. But none the less, this is still crap on EA's part.
 
^

Thing is, if these 'core' games don't sell on the Wii, we ain't gonna see more real games on it. Why SHOULD dev's do it? They make 10 times more money just pumping out crappy party games than they do making a real effort.

Games like Mad World are gonna be a big test if it's even worth trying.

This is is not a core game, not one bit. It's casual shovelware.

I agree that developers have had no reason not to put anything of quality, as their crap has been selling, but then again, look at the huge backlash those same developers are getting now. Capcom's latest effort has turned into a huge joke, and as soon as EA said this game was on rails, they disturbed a bee's nest.

I don't agree on the test part, core games sell on the Wii, or should I say good games sell on the Wii. The sad part is that only 1st party games have been good, as many of know that 3rd party developer rarely try on Nintendo's platform.

It's as if 3rd party developers are intentlly trying to smother the Wii with crap, in hopes that it will push that user base to other platforms... Hmmmm. :)
 
Maybe I'm just an optimist. But from what we're seeing in the Wii lineup for 2009 and beyond, developers seem to finally be bringing more original content and full games (i.e. non-party/gimmick games) to the Wii. Yes, there are still a bunch of cheap ports of PS2 games and stupid party games...however, developers seem to be finally starting to bring some real good quality, well made games to the system. Dead Space for Wii, even though it's on-rails, is still a move in the right direction.....much better quality than much of the drivel that has been released in the past.

There are some great games coming to the Wii this year. The good games take time, but this is not one of them. Even after EA lost .7 billion last fall and stated they need to shift their focus onto the Wii, as it's a cheaper system to develop for, they still took the cheapest route possible to get their Dead Space IP onto this platform.

This should have been the same game as it was on the other platforms, as it's RE4 in space, but instead they took the Dead Space All Play route.

This game should have never been on rails. If this game sells well for EA, we can say goodbye to any chances of a real Dead Space ever coming to the Wii.
 
If this game sells well for EA, we can say goodbye to any chances of a real Dead Space ever coming to the Wii.

Conversely, if the game sells poorly, EA could assume that Wii owners are not interested in the Dead Space franchise and therefore may not want to ever release any more Dead Space games on the Wii in the future....be them on-rails or full control. Or even worse, they may then think that Wii owners are not interested dark, mature themed games......and assume that "family-oriented" or party games are the only way to go with the Wii.
 
Conversely, if the game sells poorly, EA could assume that Wii owners are not interested in the Dead Space franchise and therefore may not want to ever release any more Dead Space games on the Wii in the future....be them on-rails or full control. Or even worse, they may then think that Wii owners are not interested dark, mature themed games......and assume that "family-oriented" or party games are the only way to go with the Wii.

No they will just have focus groups and find out what went wrong. That people didn't want a linear rail shooter, they wanted an adventure FPS title.
 
Focus groups aren't always good, look at BioShock. :eek:

But I'd like that to happen, so at least they'd have a clue, but I'm sure they'll simply say we don't want core games while completely ignoring all of the negative feed back this game received do to its direction.

Either way, wether we buy this or not, we are all screwed. I doubt EA would take any earned money and put it back into the Wii for anything other than more casual low-budget blah.
 
Im not usually a pessimist, but with all the layoffs and budget cuts I don't see them investing the time and money it takes to get creative, innovative gaming. I'm afraid the Wii will be left out even more so now. I'm a Wii owner and not just hating here... but teams will be understaffed for a while... i think more shovelware for a while.
 
Sadly yes. I think though, that patient Wii owners will see a handful of decent Nintendo games and some excellent gems on WiiWare or whatever it's called. I think that'll be the only place solid, innovative gameplay can come for a bit. Maybe there are some under the radar titles in development, but right now it doesn't look good with everyone laying off and cutting budgets...

Paul
 
On the flip-side, publishers like EA, which assumed they could ignore the Wii, have since changed their minds as it's the least expensive console to develop on with the added bonus of the largest user base. But then again, they decided to shove a survival horror game into an arcade rail shooter... bleh!

But they're going to have to do better than minimal effort ports if they want our Wii money. There's clearly a huge amount of backlash by most of us, as even good developers like Capcom have resorted to cutting corners.

There are a few games I'm getting for my Wii this year, but thats all I need. I would have loved a real DS on this console, but at least I have my PC. I really hope EA reconsiders.
 
Dam your stereotypes! :)

There are some GREAT games on the Wii -- some of the best on any platform, there's just a great deal more vomit thanks to all of the A*HOLE 3rd party devs that swallowed a whole plate of stupid these past few years.
 
Bleh!!! I put down my $5 for this game. What sold me, was a Youtube review stating it's not the kind of rail-shooter you'd find in an arcade.

Anyways, if anything it will probably get my mind in gear to play Dead Space again. -- The game that RE5 should have been more like, not Gears of War.
 
It's been getting lots of Bs, which I recall the the original received, so that's good enough for me. If Dead Space is a B and RE5 is an A, I'll take the lower rating.

IGN pointed out what we all figured would be the case, that this guided experience is never as intense as the original, but some of reviewers stated that it is Dead Space and not some lame Umbrella Chronicles, so my anticipation is cautiously rising.
 
Played a bit of it earlier actually and was surprised. It's better than House of the Dead overkill thank goodness, and its better than Resident Evil : Umbrella Chronicles (which was only ok).

Graphically its very good for a wii game too. It does make you yearn for nintendo to release Wii-HD machine though, especially if you've played the original Dead Space. Your left thinking this would be so pretty in HD :eek:

The only thing I would say after playing some of it, is this.... Once played through, because of the linear nature of on-rails scripted shooter - your not going to want to play through it again. Meaning it may be a better 'RENTAL' than a 'purchase'...
 
I think this looks good for what it is.

But I dont understand why they didnt port the original, or makea proper third person prequal.

Resident Evil 4 did it, and it worked perfectly.

I know the graphics wouldnt have been the same, but that wouldnt matter.

Silent Hill 2 scared the crap out of me back in the day.... and it looks bad by todays standards.
 
I'm wondering why we haven't seen any info on Dead Space 2 yet - we all know they are working on it!

I guess they don't want to draw away attention from the Wii game for the time being?
 
How were you so lucky to have played DS:E MRU? :) It comes in tomorrow here in the states, but I won't pick it up until Thursday.

I'm buying this game, because weather I like it or not, the money they earn from this will most likely go towards DS2 dev on the other systems, instead of back into the Wii. If I weren't looking forward to DS2 next year on the PC, I'd not bother buying this Wii release.

I'm also still hoping that since this is a prequel, if it does well, that we'll actually see a proper Dead Space release on the Wii. I'll gladly buy this again for the Wii.

On the HD... RE4: Wii is still my favorite RE game. Higher resolution graphics (at max-detail at 60fps might I add) did very little to make RE5 a better game. Of course the improved visuals on Sheeva are much welcome. :eek:

I'm going to grab a screen shot of Dead Space at the same resolution as the Wii is capable of generating. I recall that on my 16" widescreen I could choose 854x480 in a window, so let me see if I can do it on my 19", if not I'll plug in my 16" again. Anyways, I'm going to do this, because the game still looks great and it seems like the Wii's not much off with DS:E.

As jabingla2810 pointed out, HD doesn't make things scary. I've also rambled this too death, but System Shock is still the scariest game I've played and it had "enhanced" graphics for its time... 640x480 at 256 colors. Its stereo sound was superb! :p
 
How were you so lucky to have played DS:E MRU? :) It comes in tomorrow here in the states, but I won't pick it up until Thursday.
:p

Came out last Friday in Europe. I hired it for the week from xtravision.






The oximoron of your argument.

Jack you protest too much, and for someone who games on a pc, your argument is seriously flawed. Are you telling me in real honesty that you don't run your pc games in as high a resolution as you can possible? Of course you do....

You can not also tell me that if you played a game in 1920x1080 on your pc, that there is no difference if you game play experience if you then dropped it down to 720x480?

Dead Space extraction is a pretty game for the wii, but it does not mask the fact it would certainly look better in HD and that increase in detail and resolution would also increase the players immersion and atmosphere the game exudes.
 
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