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No problem. :)

I'm not sure, but during the last battle, there are 5 slots, one for each race, and one of mine was empty, so I'm wondering if you need all races? I'll dig some.

For the end party, use a mix, but make sure the party you leave behind can handle itself, because you'll actually switch back to them during the final push.

Having an archer for my main character really helped with the end boss, because he likes to jump around. Also being able to heal others was really important. Irving eventually helps out and I kept him healed while he did tons of damage to the Archdemon, which kept it off my party. Then I just focused on the darkspawn that popped up while my arrow-of-slaying recharged, which I'd hit the Archdemon with.
 
Yeah in the final battle I think I only used 1 or 2 groups tops (thanks to a mastery of the giant crossbow, dragon barely got a chance to move, just used one group of people to hold off the mid-point spawns).... I played both sides, but maybe not quite as far as you did? I flirted with playing both sides, but ended up on that playthrough going with the nicer folks and not giving others info. Second playthrough did the same but then went all the way for the bad guys... no glitches though. I mean apart from the all the random ones I experienced.

Damn buggy game and bioware really needs to sort its save game situation. I have the same problem in ME2 with it loading random saves instead of the last one and losing auto saves in the process...

Didn't know there was a mastery of giant crossbow. I killed a reaper(one of those things hiding in the glass vials) in the Deep Roads with one. I had him chase me over from where I found him, and then froze him right in front of it and luckily he stayed. :)

ME2 has crashed a few times on my PC, where as the first has never crashed and that was on my current comp and previous one. It happens every other time I play and when accessing the star-map of all places, so it doesn't really bother me.(But this makes it the buggiest game I've played in years.) Dragon Age on the other hand ran without a hitch.
 
Time your shots right and you can stick her in place....she can't move and you just fire and fire. She'll move maybe 3 or 4 times but you just go up to a different one and start again.
 
I just finished the game (PS3 version) on Normal difficulty with a Dalish Elf Warrior. I went mostly STR and DEX when I was building him and got all the dual weapon and Berzerker talents/spells. The main party I traveled with was Alistair, Morrigan and Wynne. It took my 3-4 tries to kill the Archdemon because I could only use the "giant crossbow" a few times before it locked up.

In big battles like that, I tend to fight with my main character until he really starts to get pummeled (doesn't happen often), then I switch to Wynne and just heal (and resurrect Alistair and Morrigan, who die easily) every so often. Worked pretty well.
 
You all may remember my Ozammar woes, boxing myself into a corner not being able to move forward with quests. Well after I ran the debug script I got the quest to kill Jarvia and I went back into that the "slum" room to fight the same guys I fought previously and this time I got a key to the door. The first time I fought them I don't remember getting a key, in fact I thought I killed them. This time they surrendered and through dialog I got the key. Perplexing. Now I'm working through Jarvia's hideout and having fun again. :)
 
Mac vs PC Copy of DA: O

I'll admit that I bought Dragon Age: Origins for MAC, and then saw a friend playing it on a PC. I was so disappointed with the way it looks on the Mac, that I bought a Copy for the PC via Vale's Steam Client. I Play the PC copy under BootCamp and it looks so much more amazing than the copy that I purchased for the Mac. It plays better too, even on my iMac i7 under OS X Dragon age had the a small amount of lag in some areas, notably when there was a lot of fire/flames in game. It's like a whole new game when playing it under BootCamp with Windows 7 on the same Machine.

Great game.
 
I'll admit that I bought Dragon Age: Origins for MAC, and then saw a friend playing it on a PC. I was so disappointed with the way it looks on the Mac, that I bought a Copy for the PC via Vale's Steam Client. I Play the PC copy under BootCamp and it looks so much more amazing than the copy that I purchased for the Mac. It plays better too, even on my iMac i7 under OS X Dragon age had the a small amount of lag in some areas, notably when there was a lot of fire/flames in game. It's like a whole new game when playing it under BootCamp with Windows 7 on the same Machine.

Great game.

Hmmm ... I actually compared my Steam version (day of release for me) versus my Mac version both on my top end unibody Macbook Pro (OS X Snow Leopard, Win XP bootcamp), and saw only minor performance degradation with the same 'high' settings.

My biggest disappointments with the Mac version are:
- No post-purchase DLC
- No patches
- No Return to Ostagar
- No Awakenings
- No support
... and probably not coming over on Steam for Mac, either ...
 
Here's a question. Has anyone created a dwarf character? If so...(in white below to prevent spoiling anything...)

What happens in the Circle Tower when the sloth demon puts everyone to sleep and you have to fight through the Fade to wake everyone up? Dwarves can't go into the Fade, so I'm just wondering how they get around that.
 
I'll admit that I bought Dragon Age: Origins for MAC, and then saw a friend playing it on a PC. I was so disappointed with the way it looks on the Mac, that I bought a Copy for the PC via Vale's Steam Client. I Play the PC copy under BootCamp and it looks so much more amazing than the copy that I purchased for the Mac. It plays better too, even on my iMac i7 under OS X Dragon age had the a small amount of lag in some areas, notably when there was a lot of fire/flames in game. It's like a whole new game when playing it under BootCamp with Windows 7 on the same Machine.

Great game.

Anyone know why would this game look better on the PC version of this game? Mac version uses OpenGL? I thought OpenGL was just a competent as DX. Is Cider the culprit?

Here's a question. Has anyone created a dwarf character? If so...(in white below to prevent spoiling anything...)

When you do the tower if you have a party, you could use one of your mages, if you have a mage in the party?
 
When you do the tower if you have a party, you could use one of your mages, if you have a mage in the party?

I think you're misunderstanding me. I did it with a warrior (that part doesn't require being a mage), but it was an elf. It's not something you can choose to do, it just happens to you.
 
I haven't done it personally, but would becoming a Grey Warden enable one to go through the fade? Maybe that's the way they get around it?
 
Anyone know why would this game look better on the PC version of this game? Mac version uses OpenGL? I thought OpenGL was just a competent as DX. Is Cider the culprit?

I'm almost positive that it's due to the fact that OpenGL isn't Fully Supported under Mac OS X, they haven't written all the support in for it yet. They are very close with Snow Leopard 10.6.3 if not finishing up full support for open GL. As far as I know it's only semi/mostly supporting Open GL 3 but the newest version of OpenGL is 4.

I am almost positive that it looks better on Windows because of Direct X Support. Direct X is fully integrated into Windows. I use windows 7 as well which utilizes a newer version of Direct X than XP can handle. So I think that plays into it a little. It could be that the game isn't actually played natively on the Mac either. TransGaming ported it to the Mac....so that has some limitations as well.
 
I am almost positive that it looks better on Windows because of Direct X Support. Direct X is fully integrated into Windows. I use windows 7 as well which utilizes a newer version of Direct X than XP can handle. So I think that plays into it a little..

Good point - don't know what sort of DX10/11 stuff it might use, but now that I have it on a DX 10 machine I will check the differences.
 
I think you're misunderstanding me. I did it with a warrior (that part doesn't require being a mage), but it was an elf. It's not something you can choose to do, it just happens to you.

I found this at Dragonage Wiki:

Even when the Warden is a dwarf, he can enter the realm of spirits (the called Fade). This seems to contradict the game's Codex which states that this race has no connection to the Fade. However, it is likely the Sloth Demon can force dwarves to enter the Fade even if they cannot usually do so.
 
I found this at Dragonage Wiki:

Good find. Thanks for sharing.

On a different note, I just picked up Awakenings but now I'm a little torn. I was playing the first game with a mage but hadn't finished, yet. Now that I have Awakenings I feel like I should import my stronger character (a warrior) and pick up the storyline where I left off, but I was enjoying being a mage more than being a warrior, but I don't know if I want to play through the whole first game when I have the second one staring me in the face. Decisions...
 
Good find. Thanks for sharing.

On a different note, I just picked up Awakenings but now I'm a little torn. I was playing the first game with a mage but hadn't finished, yet. Now that I have Awakenings I feel like I should import my stronger character (a warrior) and pick up the storyline where I left off, but I was enjoying being a mage more than being a warrior, but I don't know if I want to play through the whole first game when I have the second one staring me in the face. Decisions...

If you prefer magic, the choice is made! :)
 
Thinking about picking this game up - is the PS3 or 360 version better?

(Sorry if this was already asked, but don't want to read through every spoiler in the last 12 pages! :) )
 
Thinking about picking this game up - is the PS3 or 360 version better?

I haven't played the XBox or PC versions, but I really, really like the way the PS3 version works. While it would be nice to have a few more hotkeys/buttons for spells/abilities when you get to higher levels, the way the controller is laid out and the customizable...ness of the controls makes gameplay easy to learn.
 
Here's a question. Has anyone created a dwarf character? If so...(in white below to prevent spoiling anything...)

What happens in the Circle Tower when the sloth demon puts everyone to sleep and you have to fight through the Fade to wake everyone up? Dwarves can't go into the Fade, so I'm just wondering how they get around that.

You just go on with one of your companions or optionally Jovan for that matter.
 
I had to revive this thread. I'm actually having withdrawals from not playing this game for sometime. :eek:

I opened Awakening, I just never installed it. MUST PLAY!!! :)

I really hope that the next DA is just as HUGE as this one and doesn't go and do something stupid like streamlining itself to death.
 
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