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Why the hate on morrigan??

She has her moments.

The final battle has had a lot of strategies written about it, so I won't rehash, suffice to say the old Tank + DPS (rogue, mage, etc) = win
 
Why the hate on morrigan??

She has her moments.

So did she not solicit you to have sex with her so that you she may have control over a demon child? Then it turns out that's her plan all along, and when/if you say no, she then says ok well hook me up with Alastair? I mean bitch. If you disagree she fecks off and leaves you. When you have spent 20+ hours building up her abilities it's a kick in the teeth. Even if you have had a romantic entanglement with Zevron she still trys to pursuade you to penetrate her?
 
No problem Huntn. :)

That would be evil of Bioware, if they didn't put in an out. I guess the only way to know for sure, would be to play your game along side one that has a clear side picked. I would think they'd test for your outcome, since the game allows for it.

Anyways, did that script work?


MacRumorUser,

Ha!

My friend said pretty much the exact same thing about her and he mentioned that he wishes he had taken her items prior to that event, which is exactly what I did to Zevran when he betrayed me. :D

Morrigan was too useful for me, so I did what she asked.
 
Morrigan was too useful for me, so I did what she asked.

I know. That's why I'm now struggling with the final battles. I had come to rely on a combination of Alastair, Morrigan & Wynee and formulated decent strategy of play. Now i'm struggling with just Alastair, Wynne & Zevron:eek:





Edit::

Well it's over. The game on my PS3 at least is complete (for the most part). Not sure how the expansion pack (awakenings) will work now that I'm on the other side ;)

Dragon Age has now been added to the special list of games that I actually bothered finishing (which seeing how many games I buy is quite a rare thing for me to do).

Will play it differently on my mac now though just so I can have a different ending.
 
>>>I didn't want my character to die, so I persuaded Alastair to do the deed. If anything, I think that the demon spawn they created will either be an ally or a foe that I'll need to work with or kill in a future expansion pack. :)

I didn't do the polygon nasty with anyone on my first game, but will do so on my current playthrough as a city elf rogue. But first I must finish Mass Effect 2, which has its moments. :]
 
So did she not solicit you to have sex with her so that you she may have control over a demon child? Then it turns out that's her plan all along, and when/if you say no, she then says ok well hook me up with Alastair? I mean bitch. If you disagree she fecks off and leaves you. When you have spent 20+ hours building up her abilities it's a kick in the teeth. Even if you have had a romantic entanglement with Zevron she still trys to pursuade you to penetrate her?

but her evil manipulative ways is exactly why I like her. She, for me, epitomises the entire notion of "do what it takes" and none of the crap of "aww man gotta be careful not to step on people's toes".

This is of course a personal preference, though it is a kick in teeth but how is it any different when the other companions do it?

For example:

When Leliana goes rogue after you destroy the Ashes, what if I don't like Andraste and the whole chantry? Or Shale, what if I like enslaving hundreds for a robot army? It's the same, at least with Morrigan the choice is "live + have sex with her" or "die and not"
 
What I don't get is that on my second play through I managed to "bed" Morrigan many times before the final act... she was asking for it (to the displeasure of Alastair) and seemed "in to my character". I really thought that then choosing to chase after her would result in a potential meet up. I find it lame for her to be so 1 dimensional in her final role. Seems like if you had her favor up to a certain level and had copulated before the final decision then her bailing might be a bit harder? I mean some of the other characters quoted in the thread have potentials to turn them around... like being able to condition Leilana...

If you're able to take over characters in the next installment I have one play through with only 3 (4 if you count the dog) extra teammates :) . Really easy to piss everyone off it seems LOL.
 
I didn't even think about that.

It would only makes sense, that if you had already slept with Morrigan, that the end part would have been a given, so no question about weather or not to do it, just a btw, we're having a demon baby if you kill the bad guy. :eek:
 
Exactly...with all the normal story telling success of Bioware I expected more. To me either have her completely aloof till the end which would make sense with the direction of her character or have a prior relationship factor in...who knows, maybe it could in the sequel :D .

What's with them and annoying M name chicks anyways. Between her and Miranda... :D
 
So far what I noticed about Morrigan is that she was completely aloof and unfriendly until we got to her mother's quest. Then she became miss Chatty Cathy... :) Now I'm playing a girl, which does not seem to stand in the way of romance, but I'm really wondering how it will effect my shot of having a demon child with Morrigan. lol! :p
 
I didn't sleep with anyone, so for me, Morrigan asking at the end fit my story. :D

I gave Morrigan gifs, so she became friendly early on. I liked hearing her bicker back and forth with Alistair and Leliana, or who ever else I added to my party.

Huntn, it won't be your character that she wants to do the deed with. :p
 
I've given Morrigan gifts all along, not for romantic reasons, but for someone who I could count on. Nothing broke the ice with her until her Mom's quest came up.

Exactly...with all the normal story telling success of Bioware I expected more. To me either have her completely aloof till the end which would make sense with the direction of her character or have a prior relationship factor in...who knows, maybe it could in the sequel :D .

What's with them and annoying M name chicks anyways. Between her and Miranda... :D

Speaking of another aloof bi-ach. ;) Still trying to romance her. :p
 
Just been reading how awakenings handles a character who has made the 'ultimate sacrafice' in origins. Needless to say I don't think I'll be buying the expansion.

Do not fancy having to start with an orleain generic character.
 
I cheated Huntn, because the book told me which gifts to give her. :D

What's "orleain" MRU? :eek:

So, does this mean that we won't be able to pull over our characters and that they're going to give us a pre-made character to play with? Or do we create a new one for this expansion?
 
I probably spelt it wrong. But that French place where Leliana comes from.

You can pull a dead character in, but it basically undoes your ultimate sacrafice reward, so your damned if you do and damned if you don't.

The new character has a preset backstory that we can not change and if you don't pull in an old character then choices you made are rendered futile as it will follow a set path (Alastair dead not king etc...).

Really does sound like Awakenings was a big after thought.

You think they could have brought in some great ressurection story with a small Mage quest at start leading to your original character being brought back from the dead/fade. Seems that simple little idea was too much for the brainstorming sessions at Bioware to muster and do we are left with pretty ****** choices for starting out in awakenings.

I won't buy it.
 
My character didn't die thanks to Morrigan, so I'm set. :D

But yeah, it seems like an afterthought. I figured there would be a sequel though, because of the demon baby. If this is it, it's here much sooner than I had anticipated.
 
LOL! :D Well, I didn't rely on the book until much later and really only for things like gifts, since I had sold many the ones I had picked up by that time, so had to track them down again.

I had finished up the main quests, so wanted to make all of my camp people happy, so completed their requests. But, for the majority of the game, it was just lots of trial and error, with lots of saves and lots of going elsewhere when I got stuck. :)

Oh, I just bought a book for Zelda:Spirit Tracks, a hard covered edition. I haven't even played the game yet, I just like the smell of freshly printed paper. :eek:
 
Ok, guys I ran the debug script regarding being stuck in Orzammar and it worked! It gives you a menu to reset or move the quest forward. I updated the Dragon Age: Origins Quick and Dirty Guide to reflect this info and got it posted. If it is too messy, give a shout. Thanks.

If you don't want to mess with the Q&D here is the link for being stuck in Orzammar and a link for enabling the console and lots of cheat codes. My version in the Q&D will be the verbose version. :)
 
I find it interesting in that there is a "debug" code for this part (Orzammar) of the game. It was created by the developer so I think it acknowledges if you play both sides against the middle, you can end up in a dead end. Several players have reported doing exactly this and they are still able to move forward, but if you pick the wrong dialog choices you could get stuck.

To repeat a sad story: I helped Bhelen (represented by Vartag inside the Assembly building, Diamond Quarter) by delivering some incriminating evidence to a prominent dwarf in the Deep Roads convincing him to change his families vote from Harrowmont to Bhelen. This pisses off Harrowmont's people. I don't remember who exactly gave me that quest if it was Vartag or someone else.

For Harrowmont, (represented by Dulin Forender in the Tavern) I represented him in the Proving Grounds. This is going to alienate Bhelen's people. Afterwards, Dulin was willing to allow me to spy on Bhelen, but when I went to talk to Vartag, he told me to pound sand. So there was no way I could gather info to report back to Dulin with any info. Without the debug code, very stuck at this point.
 
There's actually a debug script for all areas of the game that all do the same thing, but for that area of course. :)

I'm glad you can move forward now. I was thinking if anything, you'd end up fighting the end battle without the dwarfs. :eek: There was an empty slot when I finished, which I'm pretty sure was allocated for one particular not so soft group.
 
Yeah in the final battle I think I only used 1 or 2 groups tops (thanks to a mastery of the giant crossbow, dragon barely got a chance to move, just used one group of people to hold off the mid-point spawns).... I played both sides, but maybe not quite as far as you did? I flirted with playing both sides, but ended up on that playthrough going with the nicer folks and not giving others info. Second playthrough did the same but then went all the way for the bad guys... no glitches though. I mean apart from the all the random ones I experienced.

Damn buggy game and bioware really needs to sort its save game situation. I have the same problem in ME2 with it loading random saves instead of the last one and losing auto saves in the process...
 
There's actually a debug script for all areas of the game that all do the same thing, but for that area of course. :)

I'm glad you can move forward now. I was thinking if anything, you'd end up fighting the end battle without the dwarfs. :eek: There was an empty slot when I finished, which I'm pretty sure was allocated for one particular not so soft group.

Don't you have to get the Dwarves onboard before you can move on with the main quest? Thanks for the debug scripts link. I'll add that to the Q&D.

The end battle, should you be using primarily fighters, primarily mages, or a mix? For those of you who have finished the final battle, what do you reccommend? Thanks!

The mages in this game seem to me to be the strongest mages I've ever had the fun of playing in a RPG.
 
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