Just returning the normal App Store fee they would have paid anyway. No loss
Except for the 2.4 million they had to pay in interest . . .
Just returning the normal App Store fee they would have paid anyway. No loss
Apple should just turn round and donate that 6 mil to charity.
Possible, but for a lot of younger customers (aka teens and tweens) the iPhone or iPad may be the only gaming device they have. Frankly I'm not a huge fan of the freemium model targeting kids anyway (or in general to be honest) but I think a sizable chunk may have no option. If EPIC is lucky they'll stick around until EPIC pulls its head out of its cloaca and just puts the IAP mechanism back as normal and pays Apple its cut, but honestly I wouldn't be surprised if those users who have no other option for gaming have moved on to other games by now.I imagine many former iOS customers likely just moved and played on a different platform.
I’m sure not everyone moved over, but I’m guessing most households with kids also have a PlayStation, Xbox, or Switch around as well.Or, in the case of my iPad owning kids, stopped playing altogether. And believe me, they really want to be playing (they just watched yesterday's Live Event). As I have said before, the losers in this are 10 yo kids. Sweeney is the lamest.
They could do it for PR.Ok? I mean, obviously they can do whatever they want with their money, but I don't see why they "should" donate it to charity any more than any other fees that they are owed. This isn't a gift Epic is giving Apple. They are simply paying fees (plus interest) that they should have paid in the first place instead of cheating the system.
I know right?Ugh, his tweets are so, so cringe.
They could do it for PR.
Like Apple's rules or not, Epic had a contract in place with Apple, and they purposefully broke that contract to force Apple into court. They added an in-game payment system *first* and then waited till they got kicked for blatantly violating their contract.So in other words, we will put fortnite back in the AppStore as soon as we can take 100% of the profits. What a scummy company…
Wow, they actually paid. Color me surprised.
I know right?
And to think I admired this guy back in the day. He created ZZT, one of my favorite DOS games.
Money really does turn people into dicks.
Digital stuff has zero marginal cost. That's why the commission is so high. If it was shoes then the commission would be zero I think."Fortnite will return to the iOS App Store when and where Epic can offer in-app payment in fair competition with Apple in-app payment, passing along the savings to consumers,"
So when I go to the shop to buy a pair of shoes, I should be able to buy the shoes from the shop who are stocking the item for you, giving them a cut, or buy directly from you "in fair competition", cutting the shop out, even though I bought them from that shop and that shop has paid the overheads on stocking and selling your shoes for you. And then you brand it as "passing the savings along to consumers"
This Sweeney guy is off his head.
Money really does turn most people into dicks.
Fixed.
Digital stuff has zero marginal cost. That's why the commission is so high. If it was shoes then the commission would be zero I think.
And I think your correction needs to be fixed to say "many"
Epic was talked into this by lawyers who all got paid very, very well and won't bother returning Epic's calls once Epic doesn't have the 'stupid' money to throw around. So, Epic, was played by lawyers who said, "What's the worst you can lose!? And maybe you'll win!" Epic was the victim of grifters! Epic was the John.
Hard to know, since all you had to do to keep playing was switch platforms."Though Apple removed Fortnite from the App Store shortly after Epic violated the in-app purchase rules, Epic Games was still able to collect payment from customers that had already installed the app and were actively using it. During the time period that the app was available prior to a Fortnite update that made it unusable, Fortnite made $12,167,719."
Fortnite made $12 million in less than 3 months on the App Store with just the people who loaded the questionable upgrade? And that's after the game was already dying down. How much did they potentially lose while being off the App Store?
Just returning the normal App Store fee they would have paid anyway. No loss