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You appear to not know the history of the App Store, the development made thanks to that 30% investment and how Epic is a result of it.

We all agree to the EULA when we purchased the device. Developers also agreed to the licensing agreement to use Apple's tools. There is no monopoly as if you want an Epic game you can switch to Android or another platform. Platforms that highly outpace iOS.

You appear to not know the history of Epic Games (or Fortnite), since Epic has existed since the early 90s and Fortnite was a smash success before it even launched on the App Store.

You further appear to not know anything regarding antitrust law, because defining a monopoly all comes back to how you define the market. Apple may as well have a defacto monopoly for paid games, since they are the market leader in the premium price segment, which is essentially the user group that also has the financial capabilities to spend money on games. This however, would require intense debate and evaluation in court, but Apple could very well be charged for antitrust behaviour, even though they don't sell the most phones in total.
 
Maybe I’m late to the game but why is Apple the bad guy here? Isn’t google just as bad? “Google Play (apps and in-app purchases) is30% of the price the customer pays. In other words, developers get 70% of the payment”. I think both are overcharging tbh 15-20% would be enough since these giants don’t pay tax or just a symbolic sum and most small developers pay regular tax. It’s like the little people (small developers) get to pay tax twice. But what else is new? 😂. Apple/Google tax and state tax.
 
Maybe I’m late to the game but why is Apple the bad guy here? Isn’t google just as bad? “Google Play (apps and in-app purchases) is30% of the price the customer pays. In other words, developers get 70% of the payment”. I think both are overcharging tbh 15-20% would be enough since these giants don’t pay tax or just a symbolic sum and most small developers pay regular tax. It’s like the little people (small developers) get to pay tax twice. But what else is new? 😂.
Because on android you can side load apps. Developers can have their apps on third party app stores. On Apple you have to have an app in the App Store.
 
Remove them now. If I hold the key to my House, I decide who is allowed entry.
So using your example, you think it’s cool to charge one person 150/night but another person 300/night for the same room because reasons? How about a grocery store that charges one customer 1.50 for a bag of chips but makes another customer pay 3.00 for that same bag?
You’re completely onboard with that and feel this is the behavior of a good and ethical business? Oh I’d love to hear your argument for this.
 
I hope not.

Apple can't guarantee me the product ecosystem or experience if they did.
Exactly this. The closed and secure nature of the ecosystem is a huge selling point. As a dev I like it, and as a parent I like it even more.
If companies like Epic were allowed to bypass in app purchase mechanisms it also means parental and screen time controls are circumvented too with the platform becoming a wild west.

I’ve tried using Epic’s own in app payment mechanic and it not only bypasses all parental restriction and built in security, but it also has the cheek to try to setup recurring billing agreements with PayPal (if you choose it), which means that kids would be able to easily run up huge bills.
 
No, Epic asked for a side letter. No one else would have known about it, so there wouldn’t have been any floodgates opened.

It would have been obvious that an agreement had been made if the in-app payment system was changed vs other apps.

No doubt it would be leaked which in turn would lead to subpoenas and warrants at the next hearing on the subject.

Floodgates would certainly have been opened no matter what.
 
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I have used some apps that weren't being updated for quite a long time. Possible long enough for Epic to fight it out in court.

Unfortunately in this case the game will essentially become unplayable soon. The next “season” is starting in Fortnite soon and if Epic can’t push the content update to their iOS app the game will stop working as it will be missing key data. It’s an entirely online game with cross play so all platforms need to be running the same code and data, it can’t work without that.
 
It has been the standard rate for all video streaming services since 2016...

And how does that answer the question about "the list of companies that Apple allows to pay 15%" that @ChrisMoBro says exists. The only companies I am aware of is Amazon and Netflix. So who are these other companies that Apple has given a special deal to pay 15%?
 
It is not Whataboutism. YOU can't prove that the iPhone would be a bad (or worse) experience without Apple's restrictive App Store policies. In fact, I argued that the mac has proven otherwise. You can still use the Mac App Store if you think it is such a superior offering.
Well, if you want to think “but what about the Mac” is a logical response to “Apple can't guarantee the iOS ecosystem or experience without the walled garden”, that’s fine with me 🤷‍♂️
 
Because on android you can side load apps. Developers can have their apps on third party app stores. On Apple you have to have an app in the App Store.
And how many “regular users” know about this side loading and the third party app stores? Isn’t that like saying people can jailbreak iOS and install cydia or whatever?
 
I just hope Apple doesn't do anything stupid like imposing this 30% greedgate nonsense on ARM Macs, now that they will be closer to iPhones than PCs.
 
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Only if Apple pulls the killswitch on installed Fortnite apps (which is nowhere confirmed if I recall correctly).
They don't need to. You won't be able to play with an old Fortnite client after the 27th, due to the upcoming new Fortnite season. 💁🏼‍♂️
 
Unfortunately in this case the game will essentially become unplayable soon. The next “season” is starting in Fortnite soon and if Epic can’t push the content update to their iOS app the game will stop working as it will be missing key data. It’s an entirely online game with cross play so all platforms need to be running the same code and data, it can’t work without that.
They’re absolutely able to push new content into the app without a binary update from the AppStore and do so regularly. It is after all how they snuck in their own purchase mechanism. The binary itself is really just the game engine. It’s a similar model employed by Facebook etc
 
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