Apple revenue won't be affected by the loss of Epic, but Epic's will.
Just wait until the courts rule
Apple revenue won't be affected by the loss of Epic, but Epic's will.
You appear to not know the history of the App Store, the development made thanks to that 30% investment and how Epic is a result of it.
We all agree to the EULA when we purchased the device. Developers also agreed to the licensing agreement to use Apple's tools. There is no monopoly as if you want an Epic game you can switch to Android or another platform. Platforms that highly outpace iOS.
Well that’s what they wanted. To have their apps on the App Store and not pay a penny.Epic = shoplifter
I’m sorry but I think the Apple fanboys should do some research and look at all the companies that Apple allow to pay 15% instead of the 30% fee.
Then they can leave the app store peace outAnd why is that? Epic does not want to use Apple's payment services and in return does not want to pay 30% in charges. You should not have to pay for not using a service.
I would be curious to see the list of companies that Apple allow to pay 15%. Care to share that list.
Because on android you can side load apps. Developers can have their apps on third party app stores. On Apple you have to have an app in the App Store.Maybe I’m late to the game but why is Apple the bad guy here? Isn’t google just as bad? “Google Play (apps and in-app purchases) is30% of the price the customer pays. In other words, developers get 70% of the payment”. I think both are overcharging tbh 15-20% would be enough since these giants don’t pay tax or just a symbolic sum and most small developers pay regular tax. It’s like the little people (small developers) get to pay tax twice. But what else is new? 😂.
So using your example, you think it’s cool to charge one person 150/night but another person 300/night for the same room because reasons? How about a grocery store that charges one customer 1.50 for a bag of chips but makes another customer pay 3.00 for that same bag?Remove them now. If I hold the key to my House, I decide who is allowed entry.
Exactly this. The closed and secure nature of the ecosystem is a huge selling point. As a dev I like it, and as a parent I like it even more.I hope not.
Apple can't guarantee me the product ecosystem or experience if they did.
No, Epic asked for a side letter. No one else would have known about it, so there wouldn’t have been any floodgates opened.
Here's a great example. Hardly fair that Amazon get away with it whilst other developers are threatened to be completely wiped off the map https://appleinsider.com/articles/2...re-fee-to-get-prime-video-on-ios-and-apple-tvI would be curious to see the list of companies that Apple allow to pay 15%. Care to share that list.
I have used some apps that weren't being updated for quite a long time. Possible long enough for Epic to fight it out in court.
It has been the standard rate for all video streaming services since 2016...
Well, if you want to think “but what about the Mac” is a logical response to “Apple can't guarantee the iOS ecosystem or experience without the walled garden”, that’s fine with me 🤷♂️It is not Whataboutism. YOU can't prove that the iPhone would be a bad (or worse) experience without Apple's restrictive App Store policies. In fact, I argued that the mac has proven otherwise. You can still use the Mac App Store if you think it is such a superior offering.
It is certainly less safe than iOS. The only reason it is not even worse is that it has such a small market share. Were it 40% of the market it would be just like Android, a mess of malware and scams.So the Mac is a bad ecosystem and experience?
And how many “regular users” know about this side loading and the third party app stores? Isn’t that like saying people can jailbreak iOS and install cydia or whatever?Because on android you can side load apps. Developers can have their apps on third party app stores. On Apple you have to have an app in the App Store.
Apple Pay for IAPs will be disabled next Friday.Only if Apple pulls the killswitch on installed Fortnite apps (which is nowhere confirmed if I recall correctly).
They don't need to. You won't be able to play with an old Fortnite client after the 27th, due to the upcoming new Fortnite season. 💁🏼♂️Only if Apple pulls the killswitch on installed Fortnite apps (which is nowhere confirmed if I recall correctly).
Do they terminate the developer accounts of every other legit developer that has an app rejected?
They’re absolutely able to push new content into the app without a binary update from the AppStore and do so regularly. It is after all how they snuck in their own purchase mechanism. The binary itself is really just the game engine. It’s a similar model employed by Facebook etcUnfortunately in this case the game will essentially become unplayable soon. The next “season” is starting in Fortnite soon and if Epic can’t push the content update to their iOS app the game will stop working as it will be missing key data. It’s an entirely online game with cross play so all platforms need to be running the same code and data, it can’t work without that.