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The developer also pays 100% of development costs whereas Apple pays 0%. There are very few apps in the App Store that bring enough money so that 70% was enough to sustain even a single developer. It's the developer who invests the time and money and bears all the risk. Apple does not do any of it.
Apple pays for the development cost of the platform and store that those app developers rely on to make their apps.
 
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The developer also pays 100% of development costs whereas Apple pays 0%. There are very few apps in the App Store that bring enough money so that 70% was enough to sustain even a single developer. It's the developer who invests the time and money and bears all the risk. Apple does not do any of it.
If apps aren't sustainable at 70% then the developer should rightly go out of business.
 
If apps aren't sustainable at 70% then the developer should rightly go out of business.
This claim assumes that 30% fee is fair. What if Apple decides to take 60%? If apps aren't sustainable at 40% then the developer should rightly go out of business? The flaw in this logic is that it enables a distorted system where the customer's money incentivise wrong things. We (as a society) do not want to put any company in a position where it iself decides what's a fair fee. If competition proves that the app store can operate with, say, 10% fee, then the entire ecosystem operates more efficiently.
 
This claim assumes that 30% fee is fair. What if Apple decides to take 60%? If apps aren't sustainable at 40% then the developer should rightly go out of business? The flaw in this logic is that it enables a distorted system where the customer's money incentivise wrong things. We (as a society) do not want to put any company in a position where it iself decides what's a fair fee. If competition proves that the app store can operate with, say, 10% fee, then the entire ecosystem operates more efficiently.
30% is the industry standard. Apple have only ever lowered the fee, it’s never gone up.
 
Perhaps have a look at what Android looked like BEFORE iOS came along... and see how different it became shortly after Apple released their device.

Changing and adding features happens with all devices. Cars, tvs and pretty much any consumer item.

Go watch "The Devil Wears Prada" where Streep explains to the naive non-fashion newbie how one high end magazine decision flows through all the way to the low end within a short period. You dont choose what colour clothes you wear, someone, somewhere picks what the fashion trends will be.

If the market see wireless charging is great, this is going to flow on to other devices.
Regardless of who implemented it first. It comes down to feature parity.
There is nothing wrong with stealing ideas. It’s just the duopoly has now left them both with nobody to steal ideas from.
 
The funny thing is, as soon as their own EU car manufacturers get absolutely destroyed by Chinese EV makers, EU immediately imposes tariffs on Chinese cars because they are simply too good in comparison to EU EV cars.

All of a sudden, competition in no longer good if their own EU industry is getting beat by other countries.
 
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you want to use Apple OS in any way, then you are using their licenced software.

you wanted to use the hardware for whatever, great, use it.
but explain why Apple should support you with the software to use the device in any way other than the plug in a USB port and let you load whatever software that isnt Apple's to run on the device?

Apple are under no obligation to provide their software to you.
You want your cake and to eat it too.

Just because there was a case allowing jailbreaking, does not mean Apple needs to go along and provide you the software to use their code...
Could it really be that you want all the Apple code but then just to add whatever BITS Apple doesnt allow? :)

If you complain then you should be called out on your reasoning.
For all your endless arguments, perhaps finally we get to what you really want.
Which isnt as stated "I bought the hardware and should be able to install what I want".

I am extremely happy to support you in that endeavour.
But I fail to see why that still entitles you to use Apple's licenced code for free.

You want to use the device however you want? Knock yourself out and develop and entire ecosystem or Android port and do it. But dont expect Apple to do all the hard work for you. For free. :)
Well untill apple does that they will need to att this one extra snippet of functionality( install third party software)

And it’s not one case, it gave the millions of people the right to jailbreak their iPhones and modify the software. There was no copyright infringement or IP violation as stated by the federal court.

and as I said before, if apple already provides iOS for free in this hypothetical I would just download it and modify it. Exactly how I have been jailbreaking my device since 2009
 
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i'm just glad after months of beating around the bush we now know exactly what some people want.

it's now clear: to buy an Apple device, use Apple's store and code WHEN THEY WANT and then add in non approved things whenever they want.

no more pretending and arguments around the topic of "it's my hardware". etc.

Apple's software is licenced to you for free to use as Apple wants.
Not what you want.
The issue you still run in to is I haven’t argued it’s my hardware, I have firmly argued it’s my device to do with as I wish when I purchase it. iOS is included in this purchase.

Otherwise why would U.S. courts throw out apples case that its illegal and tos violation of the licensed software.
If that doesn't meet your needs, you should buy something else and not expect Apple to support your minority action.
You claim this while 9 million iPhones had Cydia installed in juni 2010… that was up to 30% of iPhone users used cydia. And 5+ million weekly users
IMG_6517.jpeg
 
The issue you still run in to is I haven’t argued it’s my hardware, I have firmly argued it’s my device to do with as I wish when I purchase it. iOS is included in this purchase.

Otherwise why would U.S. courts throw out apples case that its illegal and tos violation of the licensed software.

You claim this while 9 million iPhones had Cydia installed in juni 2010… that was up to 30% of iPhone users used cydia. And 5+ million weekly users View attachment 2407115
and there we have it... you dont understand what you bought.

your "device" is just the hardware you paid for.
Apple gave you a free licence to use their iOS as they deem acceptable.

they did not give you free software to do whatever you want.

i'm sorry but i cant be clearer in explaining this.

your assertion is wrong.
 
The issue you still run in to is I haven’t argued it’s my hardware, I have firmly argued it’s my device to do with as I wish when I purchase it. iOS is included in this purchase.

Otherwise why would U.S. courts throw out apples case that its illegal and tos violation of the licensed software.

You claim this while 9 million iPhones had Cydia installed in juni 2010… that was up to 30% of iPhone users used cydia. And 5+ million weekly users View attachment 2407115
and the image you added has nothing to do with the answer.
 
The issue you still run in to is I haven’t argued it’s my hardware, I have firmly argued it’s my device to do with as I wish when I purchase it. iOS is included in this purchase.

Otherwise why would U.S. courts throw out apples case that its illegal and tos violation of the licensed software.

You claim this while 9 million iPhones had Cydia installed in juni 2010… that was up to 30% of iPhone users used cydia. And 5+ million weekly users View attachment 2407115
please show me where i claimed 9 million users had Cydia installed?

if you are going to make a claim of something I said, you need to quote me correctly.
you havent.

please delete your false posting.
thank you.
 
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There is nothing wrong with stealing ideas. It’s just the duopoly has now left them both with nobody to steal ideas from.
but the claim was Apple was stealing wireless charging...

and basically implying Apple was doing wrong.

now you are changing tune...

perhaps Apple should have better defended their patents Jobs claimed when he introduced the iPhone.
 
Microsoft takes 0-15%. And they provide the platform.

30% certainly isn’t industry standard anymore.

Steam = 30%
Xbox = 30%
Sony = 30%
Nintendo = 30%

These are the biggest players in the gaming industry, so 30% is market standard as a commission fee for selling video games.

Epic is crying about nothing. They are paying the same 30% to everybody else too.

It’s literally a witchhunt against Apple, as other stores where Epic is on is fine somehow while charging the same 30% commission for every sale they make.
 
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Comparing app store to software sold in Best Buy on CDs is ridiculous. Ask Apple, they will explain to you the difference between digital goods and non-digital goods.
And Best Buy wasn’t even developing or maintaining the platform that those (software or audio) CDs run on.
And for all the 3.5 million, Apple devs still make more money that selling in Android because Apple users spend more, trust apps to be vetted better and trust the walled garden more than Android stores.
If everything is so great and trusted with Apple, there’d be no need to fight alternative stores as much as they do - since consumers are going to use them anyway.
You’re forgetting that the app developer gets 70% of the money. They’ve got loads of money to invest in new app development.
You’re forgetting that Apple has begun competing with them on many types of content:

- gaming subscriptions
- video streaming
- music streaming
- fitness
- online storage/sync

Having to fork out 30% to one of your biggest competitors or being unable to market to them at their preferred point of interac is in no way fair competition.

Some people want to charge huge markups. Sometimes for novel items you can.
We would buy small gold jewelery pieces for 10 cents and retail for $3.
A brush for $3 and retail for $30.
These were rare though. You made a killing for a while.
And even then competitors sold similar brushes for $120.
It's what people THINK something is worth to them and good value.
But you takes risks in keeping these items in stock - Apple‘s commission-based models takes virtually zero economic risk.
 
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The issue you still run in to is I haven’t argued it’s my hardware, I have firmly argued it’s my device to do with as I wish when I purchase it. iOS is included in this purchase.

Otherwise why would U.S. courts throw out apples case that its illegal and tos violation of the licensed software.

You claim this while 9 million iPhones had Cydia installed in juni 2010… that was up to 30% of iPhone users used cydia. And 5+ million weekly users View attachment 2407115

The hardware is yours. Feel free to smash your iPhone with a hammer for all I care.

As for the underlying software, you are free to crack it and install Cydia on it. But Apple is not obligated to let you keep running it, in part because the process of enabling it typically involves exploring security holes in the OS, which is well within the right of Apple to patch as they present themselves.

Third, I don’t believe 3 in every 10 people are jailbreaking their phones. There’s probably something wrong with the data presented. If you told me 3%, j might still believe you, but it’s probably less than 1.

Your argument, and your desires, change nothing.
 
And Best Buy wasn’t even developing or maintaining the platform that those (software or audio) CDs run on.

If everything is so great and trusted with Apple, there’d be no need to fight alternative stores as much as they do - since consumers are going to use them anyway.

You’re forgetting that Apple has begun competing with them on many types of content:

- gaming subscriptions
- video streaming
- music streaming
- fitness
- online storage/sync

Having to 30% to one of your biggest competitors or being unable to market to them at their preferred point of interac is in no way fair competition.


But you takes risks in keeping these items in stock - Apple‘s commission-based models takes virtually zero economic risk.

Bunch of non-sense. Because iCould is terrible value for money in comparison to the competition.

Music streaming, Apple isn’t even the market leader in streaming, what you mean nobody can compete? Spotify is the dominant market player here. Spotify is the “monopolist”. And Spotify doesn’t even pay 30% commission to Apple at all.

Video streaming … you realize Apple has got nothing on Netflix right? What you mean unable to compete again Apple? Netflix is doing just fine and Netflix is dominating the entire industry. Not even Disney is a match for Netflix. And Netflix also doesn’t pay 30% to Apple.

Fitness …. this is a joke right? Apple is a nobody in the fitness industry app space. The competition is crushing Apple here.

Gaming subscriptions … really? You got games on iOS that make billions of dollars per year. Games on iOS make more money than most companies in the world, even the movie industry wish their movies made as much money as iOS games. iOS games have no problem at all competing against Apple their game subscription. iOS games are doing so well, AAA game developers are now trying to turn their AAA games into iOS games.
 
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Apple pays for the development cost of the platform and store that those app developers rely on to make their apps.
Developers pay for the development and content of their apps - and Apple relies on popular third-party apps to sell phones and tablets.
These are the biggest players in the gaming industry, so 30% is market standard as a commission fee for selling video games.
Gaming consoles are subsidised hardware - the iPhone isn‘t.
PC developers can develop their games free from paying commission to Microsoft.
And Steam isn’t the only way of distributing games for PCs.
That‘s the difference.

I have got no qualms about Apple‘s App Store taking the same 30% commission as Steam.
As long as it’s not the only way to distribute digital content to users of PC devices.
 
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Developers pay for the development and content of their apps - and Apple relies on popular third-party apps to sell phones and tablets.

Gaming consoles are subsidised hardware - the iPhone isn‘t.
PC developers can develop their games free from paying commission to Microsoft.
And Steam isn’t the only way of distributing games for PCs.
That‘s the difference.

I have got no qualms about Apple‘s App Store taking the same 30% commission as Steam.
As long as it’s not the only way to distribute digital content to users of PC devices.

On Xbox, Playstation and Nintendo you also have the use the “App Store“ and pay the same 30% commission fee also. There is no difference here at all.

Epic is just being ”selectively” outraged against Apple while being fine with Sony, Xbox and Nintendo for exactly the same thing.

This is nothing more but a witchhunt, because else Epic would have went after Xbox, Playstation and Sony too. But they didn;t.

Btw, Nintendo sells their hardware at a profit, just like Apple.
 
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If only the Mac store was the same as the iOS store. 😍 Everything in one place! Now, finding apps for my Mac, that is some hot garbage! Open safari, search, one tab per app, try to compare, more tabs for good reviews, give my personal and payment information to 20 different companies... that sucks!
How many apps do you need to install on a mac any given day?
 
I don’t play mobile games because I have other more interesting things to do instead 😎
 
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