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Do people NOT realize when they say this, they are ignoring Apple’s whole part? It’s the company that refuses to back down from their monopolistic 30% cut. They’re taking it from every single developer on the App Store. I don’t understand, why are you pointing fingers at Epic but can’t realize who is really at fault here?
I’d agree with you if it wasn’t for the fact it’s Apple’s platform. They created it, they’re allowed to dictate the rules for it. Otherwise developers can go else where. No one forced you to buy an iOS device.
 
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Do people NOT realize when they say this, they are ignoring Apple’s whole part? It’s the company that refuses to back down from their monopolistic 30% cut. They’re taking it from every single developer on the App Store. I don’t understand, why are you pointing fingers at Epic but can’t realize who is really at fault here?

You can't argue with Apple absolutist, their logic bends to Apple's desires.
 
Consoles are great, they remind me a lot of phone platforms. This is such a good comparison if I’m being honest. I buy all the consoles just like I buy 4 different phones at once! If there is a place to plug in all my life content on consoles, I sure do make an attempt to do that! I know they don’t have that many apps or anything, and their whole focus is specifically games, but they lock it down so well, it kinda seems like they compare. I like this point! It’s a good one!

Uh oh, mrcloaked is playing Roger Ebert to his own ideas again.
 
I'm pretty sure big retail chain ask people who want to sell their product different price depending on the position on the shelf their goods will be displayed at customer. Apple has the most successful online store looking at revenue and profit. Any developer has access to billion of iOS devices, space to host image on server, payment, multi currency, everything is managed by Apple. Apple has a company is applying the same fee any other successful online store is applying. So what is wrong here? Do you wan to sell your product on Amazon? You have to give them a cut...

Epic is just pushing to have a cut of the fee, and they target Apple to start with.

Maybe Epic could go back in time, and physically distribute software on shelf of store...
They will make for sure the same money...
;)
 
Not on the consoles, because they usually nearly break even or even lose money at launch per unit.

That's not true. Used to be the issue and on initial release they are working on a loss because it includes the R&D but it's not longer the case. Nintendo doesn't lose a dime even on launch.
 
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Is that a legal definition of monopoly? Personally, I'd rather be "screwed" by Apple this way, than be screwed by malware or worse in the other way.

Well, you enjoy picking how to get screwed. The rest of us will try to avoid having to get screwed at all.
 
Are you proposing to do away with free apps in your never ending quest to try to convince anyone and everyone that epic are correct?
In theory I think every app should cost something but the internet has conditioned people to think things should be free so I know that would never fly. But I do think every developer should pay something for whatever it costs them to be on the App Store. Other users have provided on how Apple could charge developers to cover the cost of running the App Store.
 
Epic hasn’t sued Microsoft or Sony. Perhaps those companies are just better at developer relations and/or Epic feels the 30% in that case is justified. When’s the last time Apple has had to justify their 30% cut? Because you can’t get iOS apps from anywhere else or use other in-app payment options Apple doesn’t have to compete. They don’t have to be the best store or provide the best customer services for developers.
Yeah. That's the pay off for creating something. Nothing is stopping Epic from making phones and app stores of their own.
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Excellent point .... maybe a wholesale change in the industry is in order.

I say that mainly thinking about the smaller developers ... that‘s just a lot of money to take out of any small business.
But how much would they be making without everything Apple has built? Nothing.
 
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Epic could have their game back on the Apple and Google Apps store in a heartbeat if they just followed the rules. The kids (and parents who've given them their hard earned cash) who don't have alternative platforms to play on won't be happy. it's Epic they'll blame, not Apple or Google.

Epic could resolve this for the customer they apparently care so much about - whilst still fighting separately in court.

The 20% discount they offered whilst taking an extra 10% profit told me everything I needed to know. They don't care about the consumer - they just want more money for themselves!!
 
In theory I think every app should cost something but the internet has conditioned people to think things should be free so I know that would never fly. But I do think every developer should pay something for whatever it costs them to be on the App Store. Other users have provided on how Apple could charge developers to cover the cost of running the App Store.
That could create a barrier of entry though. Assuming as a dev wanting to code iOS stuff, you have factored in the cost of a Mac, and own one already, then the only other upfront cost is the 100 odd (insert currency) fee.
This is a low barrier of entry which means ANYONE has a chance at the next big thing, rather than a select few.

Having free apps is also a necessity. Perhaps it’s a necessary evil, in your mind, but I think most people would baulk at being charged for, say, their banking app, considering the already absurd costs of banking.
 
I'd like everyone that think Apple are greedy to do the following:
1. Start an online service where you can join for free…
2. Market your clients to the public for free…
3. Solve the entire payment process, with complaints, credits and other situations for free…
4. Keep the platform steady and running, for free…
5. Employ thousands of people that hold all this together, without paying them salary…

…and not debit the clients anything. Go ahead, just do it! It seems so easy when you say it.
Nobody anywhere is suggesting Apple should be giving away anything for free. Why are you suggesting other people should?

But, to go along with your analogy, Epic did indeed make available an in-app payment system of their own ... and Apple banned them.
 
Just confirms all of our suspicions that this is just a stunt to try to resuscitate the Fortnite mobile business unit, and if it doesn't work, they'll just let Apple take the game down, and make them look like the bad guy without Epic saying it was a failure.
 
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For example, for in-app purchases the fee was 30% flat, now days it is 15% after one year of subscription. That means Epic would be able to pay 15% instead of 30% if they put in place some sort of subscription to buy gems, virtual coins or whatever they “sell” inside their market.
Is that detrimental? Of course not, changes have been made to help developers which are one of the pillars of the iPhone success.
The changes were not made to help developers, Apple is not a charity.
 
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IMO some of you go on tangents and miss the point. It’s really about digital goods vs what is considered nondigital.

Is it fair that your traditional companies can have apps for basically free that conduct their business and not be subject to one penny of Apple tax? While others who sell digital goods have to give Apple 30% of revenues and be forced to use iTunes for payments?

I trade all the time using an app. Apple doesn’t get 30% of the fees I pay. I use chase for banking. I’ve yet to see chase pay Apple 30% or have to use iTunes to pay any bank fees. Apple doesn’t get 30% of what I spend on amazon thank god. I bet there are people out there who wish they could. Apple probably wishes they could.

The list goes on who pays and who doesn’t. Even in the digital goods category Apple still makes sweetheart deals with select companies. In essence companies like Epic pay for everyone else. And also allow Apple to paint a false picture of somehow deceiving and he public that it’s apples services doing so well and driving up services revenues.

This same extortion fee allows Apple to actually advertise and promote competition such as Disney and cbs and lump them in their tv app. Apple is happy as punch if you sub to Disney through them. Atv+? Who cares how that service performs. Apple is top 5 in tv streaming revenue because they can basically steal 30% of competitors revenues.

Gaming? Apple should focus on that many say. Why should they? They’re already the top 3 gaming company in the world and don’t even make games. It sure isn’t arcade driving it. Nope. It’s the 30% they steal from all other game companies’ revenues.

It’s a sweet deal for Apple to be able to take 30% of revenues from digital goods companies because they can and enforce their own draconian rules to make sure they can. Its iTunes or bust. Companies can’t even hint at another payment option. It’s basically apples business model at this point. Their atv+ service relies on extorting the competition as does most of apples other products.

Apple silicon macs hope to get in on this. Apple will lock them down. Try to extort 30% from all Apple silicon devs and companies. And enforce it by not allowing any other method but App Store. Good luck with that but we seem to have Apple fans cheering this on.
 
Even if Epic’s claim has some merit (I thing it has, although maybe not from a legal pov), they’re overdoing it at this point.
 
IMO some of you go on tangents and miss the point. It’s really about digital goods vs what is considered nondigital.

Is it fair that your traditional companies can have apps for basically free that conduct their business and not be subject to one penny of Apple tax? While others who sell digital goods have to give Apple 30% of revenues and be forced to use iTunes for payments?

I trade all the time using an app. Apple doesn’t get 30% of the fees I pay. I use chase for banking. I’ve yet to see chase pay Apple 30% or have to use iTunes to pay any bank fees. Apple doesn’t get 30% of what I spend on amazon thank god. I bet there are people out there who wish they could. Apple probably wishes they could.

The list goes on who pays and who doesn’t. Even in the digital goods category Apple still makes sweetheart deals with select companies. In essence companies like Epic pay for everyone else. And also allow Apple to paint a false picture of somehow deceiving and he public that it’s apples services doing so well and driving up services revenues.

This same extortion fee allows Apple to actually advertise and promote competition such as Disney and cbs and lump them in their tv app. Apple is happy as punch if you sub to Disney through them. Atv+? Who cares how that service performs. Apple is top 5 in tv streaming revenue because they can basically steal 30% of competitors revenues.

Gaming? Apple should focus on that many say. Why should they? They’re already the top 3 gaming company in the world and don’t even make games. It sure isn’t arcade driving it. Nope. It’s the 30% they steal from all other game companies’ revenues.

It’s a sweet deal for Apple to be able to take 30% of revenues from digital goods companies because they can and enforce their own draconian rules to make sure they can. Its iTunes or bust. Companies can’t even hint at another payment option. It’s basically apples business model at this point. Their atv+ service relies on extorting the competition as does most of apples other products.

Apple silicon macs hope to get in on this. Apple will lock them down. Try to extort 30% from all Apple silicon devs and companies. And enforce it by not allowing any other method but App Store. Good luck with that but we seem to have Apple fans cheering this on.

Big wall of text that still 100% misses the point of the existence of a profit cut in any business, and precisely why within apples AppStore the options *don’t* exist for allowing external payments willy nilly.
 
Seems like a good way for lazy devs to stop updating the mobile game with a "creative" excuse... :rolleyes: :rolleyes:
This makes about as much sense as anything, especially understanding the history of how Epic does business. By the way, has anyone signed on to their “Critics of Apple” bandwagon?
I’m an Apple fanboy myself, but damn, at least I can point out where they’re wrong. Many people here need to learn how to do that, honestly.
But... they’re not wrong. You could remove “Apple” and “30%” from the text and it still reads like something I would support.

Entity Q has rules they use when they engage with other entities. As a result, other entities have to agree to those rules when engaging with Entity Q. Entity K intentionally went against those rules. As a result of the non-compliance, Entity Q can take steps to deal with Entity K up to and including severing relations between Entity Q and Entity K.

It’s not even about being an ”Apple fan” as this is just how folks generally expect agreements to work. For the above, you could plug in the names of a married couple, employer and employee, parent and babysitter OR two huge corporations. Anyone who’s fine with the above statements, yet ONLY has a problem with it when you substitute in “Apple” for any of the companies above, just has a problem with Apple. :) One doesn’t even have to understand why, folks hate things for the reason they hate them and no one is going to change their minds.
 
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There's a contract. You read it. You agree to its terms. You enjoy it for years, making piles of cash, good for you. You can hardly pretend, after all these years, that you actually don't agree with the contract. None of us can. Whether an individual or a company.
It it was that simple USA would still be a bunch of British colonies.
 
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Oh no! They did something good for us as consumers, and allowed people to play with other platforms, removing the network effect! How sad! Epic is terrible!
See? When you agree with the aggressive behavior and think it profits you then you denigrate the other side. The same complaint you had earlier in the thread when you felt people were against the side you picked. It’s human nature.

Some of us really appreciate the protections and ease afforded by the App Store and are willing to accept the restrictions that go along with it. Perhaps it is worth legislative scrutiny, but Apple is charging a fair market rate. Epic has the right to challenge that but they are being really petty and self-righteous about it considering their history of using their size/market power against players smaller than them.

Whether or not their policies are fair, Apple is being very consistent in enforcing their polices. It is Epic that is trying to spin the narrative that they have been singled out. Epic made a very calculated, underhanded move and are now crying about being the victim. I find that very poor behavior from any person, organization, and certainly multi-billion-dollar company.
 
Doesn't mean that they can't challenge that 30% is absurd.
If Apple loses, then they can challenge the other stores. Change has to start somewhere.

What makes the number 30% absurd out of curiosity? What is a non-absurd amount to charge, and who decides that? Perhaps you should take a look at the typical product markup that occurs in pretty much every industry. Just to give one example... the grocery industry. What percentage would you think they mark up products that are sold in grocery stores?
And nobody forget... charging 30% does not mean they make 30% profit. They have to maintain the platform. They constantly develop and advance the OS, which is free to users. They have all the costs of maintaining the servers, etc. None of that is free. If 30% is so absurd, why did all of the competitors arrive at similar amounts, despite a desire to compete and steal market share...?
 
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