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None of these companies (Epic, Spotify, etc) are being charged 30%. That was first year only and that was years ago.

Anyone who maintains this 30% fixed commission myth is either a misinformed noob or being dishonest because all the facts are well known.

Thats not how the 30% to 15% works. Its not First Year of the App. Its First Year of the Individual Subscription.
 
Epic not paying Apple their 30% means that they can charge less and make more. This gives Epic an advantage over a new studio that can't do that.

Epic hasn’t paid 30% for years. Their apps have been on the store for a long time.
 
Without calling out Apple directly, Facebook's announcement for the new feature says that businesses "shouldn't have to worry about fees charged by platforms" and points out that Apple's fees will make it so businesses will only be paid "70 percent of their hard-earned revenue."
Who the hell is running a business and not having to pay for a platform upon which to run their business??? Is Facebook punking us with this???

Only "paid" 70% of their hard-earned revenue? It's called margin, idiot, look it up. Any company would kill for 70% margin. (I know, these companies have other overhead, just making a point)
 
Epic hasn’t paid 30% for years. Their apps have been on the store for a long time.

They should be paying 30% for all IAP. It doesn't matter how long an app has been in the store. Besides, Epic doesn't have subscriptions. I hope no one is subscribing to them.
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That’s. The. Same. Thing.

No it's not.
 
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That’s. The. Same. Thing.

No it isn't. Good god.

You just told 10 different people that Epic isn't paying 30%.

User 1 subscribes in 2016, that first year their subscription is at 30%, 2017-2020 its at 15%
User 2 subscribes in 2020, the first year is 30%, the next is at 15%

In games, most users move on from a game before the year is up
So in games, Apple is almost ALWAYS taking 30%

Its not Oh, Epic released a game 10 years ago, so the last 9 years they've only paid 15%. That is WRONG
 
No it isn't. Good god.

You just told 10 different people that Epic isn't paying 30%.

User 1 subscribes in 2016, that first year their subscription is at 30%, 2017-2020 its at 15%
User 2 subscribes in 2020, the first year is 30%, the next is at 15%

In games, most users move on from a game before the year is up
So in games, Apple is almost ALWAYS taking 30%

Its not Oh, Epic released a game 10 years ago, so the last 9 years they've only paid 15%. That is WRONG

You are 100% correct, but tell me

PLEASE

why would someone need to subscribe to anything Epic makes for iOS? Do they even have subscriptions?
 
You are 100% correct, but tell me

PLEASE

why would someone need to subscribe to anything Epic makes for iOS? Do they even have subscriptions?

You were the one telling everyone that 30% was wrong, I only corrected you using your own example of Epic. If they have no subscriptions and only in-app purchases, then its always 30%.

I don't use anything from Epic
 
The Apple Kool-Aid has never be this strong.

Yep. Everyone who disagrees with you, must be brainwashed or drugged. They cannot just have a different opinion. Got it. Certainly makes your argument stronger.

People actually do not want competition that would make choice and lower prices possible, and rather happily give 30% of all their purchases to Apple rather than most of it going back to developers.

There is competition. They can buy Android devices and use other app stores or just side load. The biggest net result of this is increased piracy. At one of the game developers for whom I consulted, we sold apps on iOS, but on Android everything needed to be free to play with in-app purchase because the piracy was so great.

Apparently, **** developers that try to make a living of it. Apple is genius into milking its userbase with their whole consent.

Apple has under 20% market share world wide. As a developer who does not want to pay Apple for appearing in the App Store, you are limited to just 80% of the market (or more if you can deliver your app as a web-based service). Give how easy you seem to feel it should be, I am curious why, even on Android, almost no small developers run their own app stores for mobile? Again, why is it so hard for you to understand that many users have purchased iOS/iPadOS/tvOS devices because of this safer walled-garden, not in spite of it?

I have not much sympathy for Facebook but in that case they are right.

Right, they have made it clear that they just want your data, and do not care whether you consent to give it to them. However, even in this case, they are still wrong.

This will be the decade of developers (big or small) revolting about the Apple-Google duopoly software distribution

Which duopoly is this? Developers on Android can host their own Android stores, or just let people side load their apps. If this is so easy, and Apple/Google add so little value, why is that not the norm?

This will be regulated at some point as the situation becomes more and more untenable, and hard.

I can guarantee you one thing, that if it is regulated you, the independent developer, will not be the winner.

You have a handful of powerful execs at Apple and Google taking hostage the whole mobile software development industry with an arrogance and hubris that knows no limit. Developers are more and more pissed, the ressentment is strong, and that's not healthy for the mid and long term.

How are they holding anyone hostage? You as a developer can only target your app at the dominant platform and still be able to hit 80% of the world wide market. On that platform, you can create your own store or just let people side load your software.

You can do this today. That is not what you want. You want all the benefits of Apple’s store and ecosystem and just do not want to pay for it.

An angry indie developer.

Please explain what is stopping you from just creating your own store for Android or explaining to your customers how to side load your product?
 
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If Apple is damaging small businesses, why do they offer their services or products through iOS Apps? Are they not aware enough or capable enough to figure out whether they benefit (on-net) from doing so?

But yes, Apple hurts these businesses in the same way that employees hurt employers by expecting to be paid and restaurants hurt customers by charging for the food they serve.
 
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Facebook is in crazytown. They don’t even let you use Messenger via the web if you’re on an iPhone. I’d be very happy if Apple were to pull the FB app from their store!

And AirBNB makes all their money by charging fees on listings - and requiring experience hosts to give them the lowest price, which just kicks up prices across the board. These are all middleman schemes to enrich billionaires at the expense of the small businesses trying to scrape by.
 
The fun part starts when the big players do what Epic did... then Apple has only 2 choices:
  • Don't do anything, which will set a signal to everyone else
  • Pull the apps and defacto confirm to the anti-trust investigators (who probably also use iPhones) that app-stores indeed need regulation.
*grabs the popcorn*

The problem is, that the more attention this gets, the more likely is regulation. Right now, Apple should consider immediately dropping the fees to 12-15% for software retail and digital content and 3-5% where Apple only acts as payment processor (no digital content delivery). That could probably put a halt to the investigations, but the more companies jump the train, especially those being rejected from the market (like game streaming) the more likely a regulation to not just lower the fees but also force an open market, which means Apple really needs to argue their case when rejecting apps. But that's not the worst case for Apple... the worst case would be that they have to allow 3rd party stores or sideloading.
 
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Apple is forcing devs to use the apple iOS app store. Some larger devs would rather create their own store to sell to users directly.

Like how the Mafia force small stores to pay for protection they don't want.
Not at all the same comparison.

Facebook is 100% free to have their own store on their own phone to see wharever they want for whatever price they want. Not our fault that the facebook phone flopped.
If you sell something within a store, you have to follow the store's rules or get the boot. It doesn't matter if It's the only app store on the iPhone or the only supermarket in the building also owned by the supermarket owner.
 
None of these companies (Epic, Spotify, etc) are being charged 30%. That was first year only and that was years ago.

Anyone who maintains this 30% fixed commission myth is either a misinformed noob or being dishonest because all the facts are well known.
Facts are well known this guy says? Every story on the subject anywhere mentions the 30% fee on in app purchases. Obviously isn't as well known as you imply. You're certainly welcome to post some facts backing up your statement then.

What you are likely referring to is Apple's 'free with subscription' practices where there is a 30% fee for the first year then 15% for every year after. While that is true, that doesn't apply to this situation. The in app purchase fee is 30% regardless. Don't believe it? Here is the source: https://www.apple.com/ios/app-store/principles-practices/

So, in short, you're wrong and these companies ARE being charged 30% for these in app purchases.
 
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You were the one telling everyone that 30% was wrong, I only corrected you using your own example of Epic. If they have no subscriptions and only in-app purchases, then its always 30%.

I don't use anything from Epic

What? I didn't say it was wrong. I agreed with you. I asked if Epic even has subscriptions to make the conversation about 15% relevant.
 
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The idea that something like Facebook can even exist as a business is far more worrying to me than some argument over collection fees. They are the epitome of everything that is wrong with the web.
Interesting that you said “the web” and not iOS or the App Store.
 
Thats not how the 30% to 15% works. Its not First Year of the App. Its First Year of the Individual Subscription.
And if something isn’t a subscription and something you pay for ad-how (like extra dice rolls in games or removing ads) is it ever 15%?
 
Mark cries and yet they have the entire company working on the Mac platform. Here's a crazy idea, develop on Windows only and quit whinning. Win Win.
 
Correct me if I am wrong: I thought that at the WWDC (or something around that time I read), Apple talked about how they want developers to talk to them about App Store policies and the such. Yet, instead of dialog being shared between the companies on media, we just see these companies making “complaints” about App Store policy. It just feels very one sided and petty.

To me, Facebook should have been more - Do to the changes in how businesses operate do to global pandemics, we are providing a new paid event service. This services will be limited to web browser versions of Facebook as we look at the terms of IAP and their effect on the revenue these businesses collect through this service. Blah blah blah.
To me, they shouldn’t even provide a way to pay for the events on iOS if they feel the 30% cut is to much. Just disable the IAP and then have proper meaningful conversation with Apple and/or Google.
I do feel that many of these companies need to majorly overhaul their policies and practices. The world is drastically different today compared to when these stores opened. All these lawsuits in the long run don’t help the consumer, who is the person truly being pinched.
 
If a company wants to make let's say 60 cent on an IAP, they should charge 90 cent and they will get 60 cent. What's the problem here?
 
So? You can chosoe not to use that service at that time. Facebook says they are waiving the fee while Corona virus restrictions are in place, these are events that normally would be held in person by these small businesses.

Not everything Facebook does has to be evil.

So? You can chose not to book the event in the Facebook app at this time.

Not everything is implying Facebook is evil, this was about the hypocrisy and faux outrage.
 
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