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This happens very soon in the game when a realization is made. I don't know if this is spoiler worthy, but I'll ask it in this context.

I'm surprised at the status of the vault, especially after playing Fallout Shelter. Surely there is a viable vault somewhere in this game?
 
I'm surprised at the status of the vault, especially after playing Fallout Shelter. Surely there is a viable vault somewhere in this game?
I don't think that's a spoiler, it's the same in previous Fallout games. The vaults often have some kind of weird social experiment going on, and they've fallen into anarchy over the centuries. You might find some that are still viable, but the people inside could have developed some weird cult, or something like that. In Fallout 3 it was forbidden for them to leave the vault. You never know quite what you're going to find inside, although most tend to be ruined.

There was a fantastic one in Fallout 3 where the residents were in suspended animation, living in a 1950s black and white virtual reality utopia. You could put on a headset and join them, and you had the choice of telling them the truth about the world or letting them live in blissful ignorance.

I think Fallout is my all-time favourite game universe. I love the whole post-apocalyptic thing in a lot of other fiction, but the 1950s aesthetic and the vaults make this really special. The Wool series of novels is quite similar (but not as good).
 
I still love the whole in universe thing where the US froze culturally with the launch of Sputnik. Even though tech advanced, and all that; fashion, music, etc didn't.
 
I'm still on the very early stages of the game, but is there a safe way to tell if an area has radiation or a water is polluted before walking there / drinking ? It's kind of annoying to get reduced health out of nowhere.
 
I don't think that's a spoiler, it's the same in previous Fallout games. The vaults often have some kind of weird social experiment going on, and they've fallen into anarchy over the centuries. You might find some that are still viable, but the people inside could have developed some weird cult, or something like that. In Fallout 3 it was forbidden for them to leave the vault. You never know quite what you're going to find inside, although most tend to be ruined.

There was a fantastic one in Fallout 3 where the residents were in suspended animation, living in a 1950s black and white virtual reality utopia. You could put on a headset and join them, and you had the choice of telling them the truth about the world or letting them live in blissful ignorance.

I think Fallout is my all-time favourite game universe. I love the whole post-apocalyptic thing in a lot of other fiction, but the 1950s aesthetic and the vaults make this really special. The Wool series of novels is quite similar (but not as good).

But the previous Fallout game had a vault full of living people. :)
 
Is Fallout 4 nothing more than a settlement building management game, because if this is the case I am starting to sort of wish I had not bought into it.

Can it be played without doing the settlement side of things ?

Oh and not to far into the game under Bootcamp Win7, like 10 minutes or so it crashed to desktop :(
 
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Is Fallout 4 nothing more than a settlement building management game, because if this is the case I am starting to sort of wish I had not bought into it.

Can it be played without doing the settlement side of things ?

Oh and not to far into the game under Bootcamp Win7, like 10 minutes or so it crashed to desktop :(

It can be played without building and managing settlements. You'll miss out on some easy XP of course, but really not a big deal.
 
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My Bethesda background: Loved Oblivion and Skyrim. Did not play the original, or 2, played Fallout 3, but never fell in love with it.


Not to Nitpick, but Fallout 1 and 2 are definitely NOT Bethesda ... and there is a (very) vocal community who will remind you of that at every turn. Crap ... I guess I just did that :) Oh well - I really enjoyed Fallout 3, much more than Oblivion, which I consider a decent but incredibly over-rated game.

I also have to say again that as someone who was born and lived my first 42 years in and around Boston, I am loving how much they got right in terms of ... well, everything.​
 
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Not to Nitpick, but Fallout 1 and 2 are definitely NOT Bethesda ... and there is a (very) vocal community who will remind you of that at every turn. Crap ... I guess I just did that :) Oh well - I really enjoyed Fallout 3, much more than Oblivion, which I consider a decent but incredibly over-rated game.

I also have to say again that as someone who was born and lived my first 42 years in and around Boston, I am loving how much they got right in terms of ... well, everything.​

When I mentioned Bethesda, I mentioned Oblivion and Skyrim. :):)

Ok, in past games like this I've purchased guides and this game is no different, especially when when you look at crafting. I find it a real chore to go to a crafting table to find out what I can make, and what it needs to be made. Do I have that right for F4?

In such a situation I'd consider purchasing the Prima Guide which includes a a hard copy, or an e copy, and/or a Map Companion App for tablet. If you've gotten any of these things, I'd like to know how useful you've found them. Some guides have been very helpful and others not too good.
 
When I mentioned Bethesda, I mentioned Oblivion and Skyrim. :):)

Ok, in past games like this I've purchased guides and this game is no different, especially when when you look at crafting. I find it a real chore to go to a crafting table to find out what I can make, and what it needs to be made. Do I have that right for F4?

In such a situation I'd consider purchasing the Prima Guide which includes a a hard copy, or an e copy, and/or a Map Companion App for tablet. If you've gotten any of these things, I'd like to know how useful you've found them. Some guides have been very helpful and others not too good.

I've never done that (bought a guide) for a Bethesda game, but as you say it could be useful to have a guide for stuff like crafting and base building ... but I am just playing along and seeing what I learn and not stressing too much otherwise.
 
I've never done that (bought a guide) for a Bethesda game, but as you say it could be useful to have a guide for stuff like crafting and base building ... but I am just playing along and seeing what I learn and not stressing too much otherwise.

To be clear, I'm not stressing. :p I just like being efficient and I look at a guide on the side as like having a manual, what can be found at a crafting station, just easier to access. You might not want to collect all junk, but maybe you do, lol. But if I have in my head what I want to craft, then I can look until I find required quantities of such items, without taking copious notes. :)
 
But the previous Fallout game had a vault full of living people. :)
I found a vault full of living people, they seem to be doing quite well. I'm scheduled to give a presentation to their schoolchildren about life outside the vault.
 
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There is also an iOS F4 Map Companion App, but I've not used that. $2.99, but I don't know how useful it is. I would have considered the Prima Guides Fallout 4 eGuide, but that is not downloadable. You have to have net access to see it.

Thanks again but I do not use my phone online, strange maybe but I just dont.
 
How do I take my Powered Armor off? I'm playing the PC version, not console. I'm by a Powered Armor Station and the only option I see is to transfer, and when I get into my inventory, I see a list of stuff associated with the power armor but not a single item called power armor?
Help! :)

Update: Face the Power Armor Station and hold E.
 
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How do I take my Powered Armor off? I'm playing the PC version, not console. I'm by a Powered Armor Station and the only option I see is to transfer, and when I get into my inventory, I see a list of stuff associated with the power armor but not a single item called power armor?
Help! :)

Found this online ( Googled it ) :p - Simply hold A or X or E if you are on Xbox One, PS4, or PC respectively. Essentially, whatever button you used to get in, hold it down and you’ll hop out. This means if you changed your control scheme you’ll use something else, so make sure you check.
 
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Scrap vs Storing in Workshop
I'm confused about scrapping an item versus "Storing it in the workshop". I assumed the first choice scraps the item breaking it down into it's basic parts, but the "store" choice keep the item so it can be retrieved later. I've store a bunch of stuff, but when I go into the workshop, it offers to build different items, are these the items I stored, or stuff made from the things I scrapped or both?

Also can the workshop fill up? I've reached a point, where the game is no longer offering to store items, just to select and move them?

Thanks! :)
 
Scrap vs Storing in Workshop
I'm confused about scrapping an item versus "Storing it in the workshop". I assumed the first choice scraps the item breaking it down into it's basic parts, but the "store" choice keep the item so it can be retrieved later. I've store a bunch of stuff, but when I go into the workshop, it offers to build different items, are these the items I stored, or stuff made from the things I scrapped or both?

Also can the workshop fill up? I've reached a point, where the game is no longer offering to store items, just to select and move them?

Thanks! :)

It's a list of both what you can build based on available parts as well as stored structures. The stored structures, of course, won't use any additional parts.

Not sure if it can fill up, though. Good question. I haven't run into that problem yet.
 
It's a list of both what you can build based on available parts as well as stored structures. The stored structures, of course, won't use any additional parts.

Not sure if it can fill up, though. Good question. I haven't run into that problem yet.

Thanks. Can you tell what it that you've stored vs what you are building? The only items I've looked at have a build option. I've been told it's better just to scrap everything and build what you need. Do you have an opinion on this? :)
 
Thanks. Can you tell what it that you've stored vs what you are building? The only items I've looked at have a build option. I've been told it's better just to scrap everything and build what you need. Do you have an opinion on this? :)

On PS4, the interface doesn't distinguish between the two. Not sure about PC.

I prefer to scrap and build as needed, so I have more flexibility.
 
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On PS4, the interface doesn't distinguish between the two. Not sure about PC.

I prefer to scrap and build as needed, so I have more flexibility.

Thanks!

I'm at Sactuary, trying to decide the best layout for a base. I don't like that most empty foundations (that I've cleared) are surrounded by houses that can't be torn down. Also trying to figure out how if it's important to have metal vs wood wall perimeters, and wondering how large an area I can enclose with walls. Can you tell me if you rip down a wall you build, do you recover 100% of the materials?

Im expecting at some point raiders will strike. I'm thinking that a central foundation should be the main structure, and two outlying foundations as armed towers. How do Imarm the other occupants or do they automatically pick,up weapons and Fight?

Fallout-4-Supply-Lines-2.jpg

Link
Anyone know what kind of building this is? It does not look like it's based on a house foundation?
Thanks!
 
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