Do we know how well this Adobe thing worked? What if it worked perfectly fine?
There is a report cited on one of the Macrumors threads from a Flash developer who says it works poorly - even relatively simple menu actions are slow and choppy.
Furthermore, even Adobe says it's not going to be ready for at least a year. Even if they hit that timeline (which they've never managed for any previous Flash tools), that means it's useless for at least a year - even if Apple allowed it.
Then by all means turn off flash and allow those of us who have a computer built after 2000 which has zero problems with flash to enjoy our content.
That's what Apple did. So why are you whining?
I agree. And to speed up their development process they need to abandon Mac platform and concentrate on Windows.
That would speed up their bankruptcy, anyway.
Well, I won't argue for the Mac Flash player being evidence of Adobe's coding skills (although in fairness it's actually pretty solid on Windows), but that's basically irrelevant. Flash is written in ActionScript, which is essentially Javascript with a different DOM. There's nothing that prevents compiled Javascript code from being lean, efficient, and not interfering with multitasking (something I'm still convinced is a red herring).
If you're correct that there's nothing in ActionScript which makes it inherently slow, then it must be Adobe's incompetence which causes it. Thanks for pointing that out.
99.9% of people who use Macs use it for desktop publishing and some graphic editing. For everything else people use Windows.
Total BS. Last I heard, only about 10% of Mac users have any paid Adobe products on their system (most have PDF viewer, but since Preview handles that even better, there's no point). Maybe you should stop babbling about things you have no clue about.
And those 50% Apple related Adobe business will just switch to Windows. Problem solved! And do not tell me the story how you are going to stick with CS4 or switch to some other suite because there is none.
Actually, the photographer who just shot my daughter's photos uses CS2. There's no rule that a professional has to upgrade to every version. If the version they are using does the job, no reason not to keep it.
If Adobe announced tomorrow that CS5 would be the last Mac version, Apple would have a Photoshop equivalent out in less than a year. Adobe would be bankrupt before that.
The standard of trolling on MacRumors has taken quite a dive in recent years.
Well, it was always pretty low, but I suspect you're right.
But if you are smart student, do not listen to him. Use cross-platform development tools (where appropriate) and develop applications for all (or most) phones instead of just one.
If you're content to sell crappy apps, that is good advice. OTOH, if you want to sell GREAT apps, use the tools designed for each platform.
{re Adobe telling Apple to stick it} Absolute nonsense.
Really? Then maybe you can show me where the 64 bit version of Photoshop is. Perhaps the most widely used application that would benefit from 64 bit - and it's still not there. Or maybe you can explain why it took Adobe considerably longer than any other major developer (even Microsoft!) to start using Cocoa.
Unless, Adobe clearly wanted to get a message out, but to have it come from a "plausibly deniable" source.
I consider it "very interesting" that Adobe asked him to change one sentence. One sentence only.
It's also interesting that Adobe let him leave the 'no comments' thing in place.
No doubt Adobe is being juvenile about it, too. They're just trying to make it look like they're the injured party, but no one is buying it.
The iPad won't be an end to flash because in all honesty, the majority of people don't care whatsoever about the iPad. However, the majority of computer users interact with flash several times a day, so it won't end the iPad either, but it will give some a reason to not buy the thing.
And, yet, the fastest growing segment of the internet (mobile devices) doesn't support Flash. There are no full Flash versions on ANY mobile platform.
It's not just Apple who said 'no Flash'. It's the entire mobile industry.
Well actually I *have* written several OSes, and am a major contributor on the design of several others. So much for the Ad Hominem attack.
My point stands. OSes present an environment within which applications execute. That environment includes the structure of a process/task or whatever as well as the APIs and services that the OS makes available to the application. This entire environment is defined at the BINARY level; that is, file formats, object/executable code etc. That's the case for Windows, OSX, iPhone OS yada yada.
That's nice. If you really had written several OSs, why is it that you never learned that letting apps have unfettered access to everything is a formula for disaster?
There are times when it seems that way to me. Apple is NEVER going to allow Flash on the iPhone. That is a dead end. So why they keep trying to argue about it is a mystery to me. Who are they trying to convince?
Apple has moved on, and the industry is starting to follow. People can learn the new standards or stick around with the old tech. But Flash is not coming to the iPhone no matter how many of these threads we get. It's simply a waste of time.
It's not coming to mobile, at all. I think the game is being played for the shareholders. After all, when results start to drop, having a scapegoat is useful.
Isn't true that apple needs Adobe more than Adobe needs apple?
Not even close to true. Adobe would be out of business in less than a year if they stopped selling Mac software. If Adobe users stopped buying Macs, Apple would be hurt, but probably wouldn't even have to dig into its $40 Billion cash reserve.