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Ads?

How else do you think developers can release 'free' ads?

They free because 'you' are the real product.

Nothing in life is free.

I don't understand how it costs me anything to see an ad… unless you count the higher cost of buying products due to the higher product differentiation caused by advertising, though you can avoid that by just buying unadvertised products.
 
And taking the app off isn't going to stop the attention.

Smart marketing move, make something scarce or available for a limited time
 
No, he's smart. Take the money and run before things get out of hand. He's due to lose orders of magnitude more if Nintendo decides to go after him for using assets starkly similar to Super Mario Bros.

Is it anything except the green pipes that is Mario like? He could replace them with tree trunks, or something like that.

I mean it's a side scrolling 2d game, with pixelated look, while that is true for old 8bit games as well in that case it's out of necessity, here it's a deliberate style.
 
Hmmm...

So I've been in a similar position a few years ago with my app. I had made it in my free time and it took off. Not like this guy, but enough that the demands placed on me from users were quickly consuming a lot of my dwindling free time. When I started the app, I was married but had tons of time to work on it. Within a year, I had a newborn and too much going on in life to keep focusing on the app.

So what do you do? Well, I approached the company I worked at to see if they would "invest" in the project... aka, let me work on it at work. That never really panned out. I then brought my wife on to the project to help with email and support (she had lost her job at a school district after our son was born).

Soon, the whole thing turned into a giant intellectual property mess where my company was claiming it was there's and... ugh. There were personal issues at stake and friendships got damaged. I just wanted to "kill" the app so that life could just go back to the way it was. Money creates problems and some people's dark sides come out when the green shows up. Once there's money coming in, and things get popular, everyone starts staking claims. A lot of developers are not equipped to deal with popularity, relational conflict, money issues or legal threats. So, he's probably reverting to "default" which is to "kill" it.

I think the most plausible explanation is something legal coming up that's "the last straw". My advice would be to partner with a third-party company to cover him legally and allow him to do what he wants and handle all the other stuff for him. But again, it just depends on him and he may just want to do things for fun and not this mess.
 
If he's making his money off of ads, and he removes it from the store, will he continue to get ad revenue from the people who already have it on their phone?
 
It's not a game that has any future, people will stop playing it in a few weeks, all mobile games are like that.

I have a number of mobile games I've been playing for months

This isn't one of them. I downloaded it this evening to see what the fuss was about. I played it for about two minutes. Thought it ***** and deleted it. Stupid gameplay, obnoxious ads.
 
Not sure what you mean by that, as I have several apps that were pulled from the store and I have no problem redownloading them from iTunes under purchases.
I only know of a couple cases where you couldn't and that had more to do with malicious software or some kind of exploit.

I've seen more than a few that I can't download any more. Specifically the other day I was trying to download a Frommer's travel app (via the iPad) and couldn't find it in the store or via my purchased items. (But had it on my computer so I could reinstall it.)


Gary
 
This is the second oldest trick in the book. It's called whatever you do don't push that button.
 
'Flappy Bird' Creator Promises to Remove Game From App Store Tomorrow

A lot of people don't understand his problem. He lives in Vietnam, and in this country getting a lot of money all of a sudden could be very dangerous to him, since it will attract attention from media and even State government ( tax investigation). I'm from Vietnam and I knew that media has already made a fuss about it, that's why Dong said "please give me peace". He just does not want to be in trouble of his overnight success.
 
You mean the proper correct spelling? Yes.

Actually the word "ton" dates several centuries before "tonne", which is fairly recent (late 19th century).

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I don't understand how it costs me anything to see an ad… unless you count the higher cost of buying products due to the higher product differentiation caused by advertising, though you can avoid that by just buying unadvertised products.

Because it doesn't cost you anything unless you buy something.

Company A makes an app, decides to dedicate a portion of the screen for selling ad space.
Company B says "that ad space looks promising" and gives Company A money to put up a banner ad.
Company A profits.
You have to look at ads now
 
he should remove the other two games he has as well, they are disastrous. All his games almost the exact same thing. Ironpants is idiotically hard to play.
 
I've seen more than a few that I can't download any more. Specifically the other day I was trying to download a Frommer's travel app (via the iPad) and couldn't find it in the store or via my purchased items. (But had it on my computer so I could reinstall it.)


Gary

I'll assume then it isn't called "Arthur Frommer's Budget Travel", since that comes up when I search the App Store for "Frommer".

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this game is a rip off of "Helicopter" the game that was on the computer browsers a long time ago...

Image

Finally got to trying it.

Honestly, I wish it was a rip off of helicopter, that game was pretty fun compared to this.
 
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