And you really think it's ok for Apple to use its dominance to dictate what the company's CEO and other ideologists believe is good? You can't beat Flash so you just find tricks to hurt it and you want to refrain anyone from having it on iOS.
Well, that is the kind of tricks that Apple has been using for a long time, that is actually probably why Steve Jobs was ordered last week to bring his ass to court:
Apple banned Flash to protect iTunes and AppStore monopoly and use Apple dominance to maintain iTunes and AppStore dominance.
This is the actual initial case all the way back 6 years ago with all filling history all the way to current day, Apple ran that scam for years, there was the Real episode, there was the Flash episode and now it is court time:
http://dockets.justia.com/docket/cal...cv00037/26768/
Adobe was smarter and did not sue, they just got FTC and EU involved to force Apple to open to other development platform for iOS and they won, this month with the release od AIR 2.6 it iss the first time the following has ever been possible:
Comb Over Charlie - an AIR 2.6 multiscreen game
AIR 2.6 game running on numerous Android and iOS devices.
http://www.youtube.com/watch?v=5rp7UNCWbyc
It is the direct result of European Commission preliminary investigation during which Apple was constrained to reverse its change of TOS aimed at forcing developers to buy a Mac to developer for iOS and use only Apple approved tool to develop.
Yep it is "only" 11% and it is the #1 reason of complain. Keep dissolving the issues, that comment was absolutely irrelevant. 11% or 99% if there is no reason with a higher percentage then it is the #1 reason, and those numbers are from 2010 while Apple's consumers become more aware by the day.
Also, watch the poll on this thread, 55% want the option of Flash on iPad and this website is the mecca of Apple users and supporters so that speaks for itself.