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Why do you care. If they (me including since 2004) want less it's their right to have what you think is less. Or are you scared that their word has some real weight that can change things? Flash was dead long before Apple said so..

It is honestly sad and just pathetic that people are so blindly devoted to apple that the believe things like this. Wanting not to have access to menus (done in flash) or activity websites (done in flash) etc. while traveling because jobs is butt hurt at adobe is just retarded, however some people enjoy that.
 
You can do that based on 1 article by 1 unknown magazine that contradicts what every user has been saying about it for the time since the first Beta has been available ? :rolleyes:

I think you're the one who'll get laughed at when Apple finally says "We think Adobe have done some great work in these past months and we now feel confident Flash will be a great addition to iOS and it will co-exist with our HTML5 support until developers decide to move on. We believe in choice and today Apple gives it to you".

Yes, I really doubt that it's true that many flash docs require keyboard input. That's just a myth. The tests are scewed.

We'll see what happens ;)
 
I think it is a tech writer's responsibility to put it into perspective. If a video plays choppy and another one runs great, why is that? Maybe the first one was just "overkill" for the hardware built into the phone? Or the mouse/keyboard thing.

It would be OK just to report the experience if you let stand it on it's own. But the author decided to draw a conclusion from it and the moment you do that as a tech writer, you should really put it all into perspective.

Somehow the author started with the crazy assumption that a phone should be able to do everything with the same quality and speed as a fully fledged computer.

You see, friend. This is the difference between Apple and pretty much everyone else. Till this day, the original iPhone scrolling is better than 99.9% of android phones out there. It is smoother, and the physics behaves much much better. Something about scrolling on other phones just doesn't feel right.

Some companies are okay with an "acceptable" experience. Apple on the other hand, wants it perfect. If it can't run perfectly on the iPhone, then it shouldn't be there. Simple.
 
Flash, works beautifully on Windows, which is (not trying to sound fanboyish) the dominant platform. And everytime I've tried to use and test HTML5, it has performed very poorly, the (probably) more professionally refined HTML5 test Apple are showcasing, requires more resources than the flash equivalent running at higher quality, and the HTML5 YouTube Beta, was forever crashing Safari, being unresponsive.

Speaking globally, wouldn't it be best to use the tech that works best with the majority,instead of going over to the Tech that Apple has a lot invested in, and only works smoothly on the minority platform.

Windows is dominant in the desktop world. In the mobile realm Apple has a strong enough position to sway developers away from Flash. It's up to Adobe to make Flash viable again
 
Please read this page:
http://www.adobe.com/devnet/flash/quickstart/video_encoder/

Flash is not the encoder! It is just a wrapper! Flash supports three main encoders. With HTML5 the wrapper layer is removed and the browser takes care of the encoded movie.

If you are against H.264 you may want to support other formats. Apart from a Mozilla backed format, and to an extent the newly Google backed format, no other main royalty free video formats exist!



Fortunately, there is some good news in the form of HTML 5. This new version of HTML (the basic language used to write webpages) introduces a video element.

This will allow people to write their websites specifying the appearance of videos in a standard way. How the individual browsers choose to implement the playback is then up to them - whether they handle movies themselves or farm them out to embedded/external players is a decision made by the viewer, not forced back onto the content creator. The even better news is that support for this is already arriving - Firefox, Opera, Chrome, and Safari have already rolled out HTML 5 support and other browsers won’t be far behind.

h.264 is only royalty free till 2015, vp8 is royalty free from what i understand unless the mpeg-lg steps in and attaches a patent to it and charge a royalty fee to it,


What is clear though, is that we need a baseline to work from - one standard format that (if all else fails) everything can fall back to. This doesn’t need to be the most complex format, or the most advertised format, or even the format with the most companies involved in its creation. All it needs to do is to be available, everywhere. The codec in the frame for this is Ogg Theora, a spin off of the VP3 codec released into the wild by On2 a couple of years ago. It scores quite well on both the quality and compression fronts, standing up respectably against it’s more popular rivals such as MPEG4, while actually being much simpler to decode. The overwhelming feature that makes it stand out from its rivals is the fact it’s free. Really free. Not just “free to use in decoders," or “free to use if you agree to this complicated license agreement," but really, honestly, genuinely, 100% free. The specification for the stream and encoder/decoder source is available for public download and can be freely used/modified by anyone. Theora was designed and is maintained with the overriding goal of avoiding patents. No other codec can come even close to claiming to be as patent or royalty free as Theora can, whilst still holding a candle to the alternatives.
 
Originally Posted by iZac
Still, in 2 years time, phone processors might be pushing 2 ghz and this issue will be moot, then they'll be able to chug through a 720p youtube video fine.
Odd, I have a 3 ghz dual-core processor Mac and it struggles with 720p Flash videos on YouTube. (

iZac--You're saying that a solution to buggy, poop-ish software is just to make bigger, faster processors? Shame. No matter what processor you have, Flash will still continue its Safari crashing anyway. I have 2.33GHz under the hood of my iMac and Flash crashes Safari all the time. I installed Click2Flash to get rid of that stupid plugin unless I need it for a page (flash only loads if you click it).
 
Flash, works beautifully on Windows, which is (not trying to sound fanboyish) the dominant platform. And everytime I've tried to use and test HTML5, it has performed very poorly, the (probably) more professionally refined HTML5 test Apple are showcasing, requires more resources than the flash equivalent running at higher quality, and the HTML5 YouTube Beta, was forever crashing Safari, being unresponsive.

Speaking globally, wouldn't it be best to use the tech that works best with the majority,instead of going over to the Tech that Apple has a lot invested in, and only works smoothly on the minority platform.

Windows is dominant in the desktop world. In the mobile realm Apple has a strong enough position to sway developers away from Flash. It's up to Adobe to make Flash viable again
 
I acknowledge your point that except for the most recent Mac hardware that can utilize Flash's recent Mac video acceleration, Flash does not even run very well on many Mac computers. I experience that on my Macs.

Problem is that Flash runs just fine on even relatively old hardware running Windows 7. I have an old HP laptop with a 2 gHz dual core AMD chip and it handles Flash without a stutter. Normal cpu and gpu temperatures. Smooth as silk.

It's Apple's choices to lock down their OS and hardware and to be uncooperative with Adobe that causes your Mac to so badly underperform. A 3 ghz processor that can't run Flash! Embarassing.

It's not Apple's job to help Adobe with its software.
 
If this story was about how flash ran poorly on an iPhone the positive/negative would be flip-flopped.
 
I think this sentence condenses what a lot of the anti-Flash zealots feel. Apple denied you an experience (which by the way is entirely optional, non-instrusive, and non-battery draining on devices that can handle Flash media), and you're grateful to them :). I love a lot about the Apple "less is more" design ethos, but denying you optional access to large portions of the web doesn't make the quality of the product superior. It actually makes the quality of the product inferior. Maybe when Lord Jobs provides a strict list of sites you can visit, plugins you can install, and thoughts you can think, then you will have reached a sort of Jobsian-induced Nirvana. For the rest of us living in the real world, we like to make these choices ourselves.

Correction. Apple didn't deny any experience to me. I don't HAVE an iOS device. My phone is a $9.99 after mail-in rebate AT&T flip phone.

And the reason Apple denies Flash is also for those lesser-minded users. I can see 90% of iPhone users installing Flash, crashing their phones, and saying the iPhone crashes a lot. Plus, if Apple pushes Adobe to make Flash better, they can put it on the iPhone. If they just put it on right now, Adobe won't do anything. Flash is worthless on mobile devices currently.
 
It is honestly sad and just pathetic that people are so blindly devoted to apple that the believe things like this. Wanting not to have access to menus (done in flash) or activity websites (done in flash) etc. while traveling because jobs is butt hurt at adobe is just retarded, however some people enjoy that.

I didn't want to say it. But here goes.

Flash is the laziest way to build a website. Nothing screams "hey we hired a 'web designer' for cheap" than a business that has a flash website.

Flash was this way long before there was an iPhone.

Everyone says we're fanboys and we suffer for not having flash.

The fact is, I wouldn't dream of calling it "suffering."
 
Up till now, the battle between Flash and HTML5 video has centered around the H.264 codec, which is gaining broad adoption. Apple supports H.264 in all of its devices such as iPads and iPhones, and it is one of the technical reasons Steve Jobs cites for why there is less and less need to support Flash. H.264 is a modern codec, fast and light. It’s great except for one thing. It is owned by the MPEG-LA consortium, which doesn’t charge royalties for its use today, but currently plans to start enforcing royalties in 2015. The royalty threat is the reason Mozilla supports an older open codex called Ogg Theora in Firefox instead of H.264.


Doesn't really make a difference considering Google operates Youtube. Whatever codec they choose will turn into the standard.
 
Some companies are okay with an "acceptable" experience. Apple on the other hand, wants it perfect. If it can't run perfectly on the iPhone, then it shouldn't be there. Simple.

Thank you so much, I was trying to explain to my friend what irony was and used your post as the most perfect example in history.
 
Why do you care. If they (me including since 2004) want less it's their right to have what you think is less. Or are you scared that their word has some real weight that can change things? Flash was dead long before Apple said so.
Seriously, you should consult a doctor. It's not funny anymore. Way too much Apple Kool-Aid...
 
The codec in the frame for this is Ogg Theora, a spin off of the VP3 codec released into the wild by On2 a couple of years ago. It scores quite well on both the quality and compression fronts, standing up respectably against it’s more popular rivals such as MPEG4
And this is where you should stop reading when it comes to Theora. Being 'close' to MPEG-4 wouldn't be good enough 3 years ago, let alone now or in the future. And it isn't free from potential patent troubles. Why risk it for an inferior result?

H.264 is the codec.

Doesn't really make a difference considering Google operates Youtube. Whatever codec they choose will turn into the standard.
No, it won't. Google is not all-powerful, and they cannot (nor should they) protect hardware manufacturers from patent claims (legitimate or not) if they deploy risky IP. Just because Google wants something doesn't mean anyone is obliged to give in to their demands.
 
HTML5 actually has nothing to do with video other than that HTML5 defines a standard way to embed video in a web page, using a <video> element.
 
Some companies are okay with an "acceptable" experience. Apple on the other hand, wants it perfect. If it can't run perfectly on the iPhone, then it shouldn't be there. Simple.
I agree that this is Apple's goal. Yet, they fail quite often. Look at iOS 4 performance problems on iPhone 3G.

My iPod Touch 2nd gen stutters a little when scrolling websites, too. The HTC Desire form a friend of mine scrolls pretty fluid even on Android 2.1. I think the 1 GHz generation phones don't really have a problem with that anymore. And who cares, really :D
 
As logical arguments go, the classic "kool-aid" bit is nothing more than a cop-out.
So you agree that Flash is not even dead but was dead long ago? The insanity has no limits. Java could be called dead as a Web Plug-In on the consumer side, but Flash? Yeah, right....
 
Some companies are okay with an "acceptable" experience. Apple on the other hand, wants it perfect. If it can't run perfectly on the iPhone, then it shouldn't be there. Simple.

Funny how so many people buy into Apple PR. If "Apple wants it perfect" why the gaming experience on OS X sucks so much? Or printing experience? Or enterprise experience?
 
Žalgiris;10898296 said:
It's their right and in this case they even have a point.

Is it their right to dictate to me what i should be able to do? Apple should allow a click to flash for those who want it. However choice or freedom are words not found in the apple dictionary.
 
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